]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client.cpp
Add player:set_eye_offset() by @MirceaKitsune and clean up
[dragonfireclient.git] / src / client.cpp
index 46b53c6d725e4a4ddda2c534d389cba0f15bae26..dbe959067639211c13aaf19493dde1ede2cec8d5 100644 (file)
@@ -1,6 +1,6 @@
 /*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU Lesser General Public License as published by
@@ -19,41 +19,38 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "client.h"
 #include <iostream>
+#include <algorithm>
 #include "clientserver.h"
-#include "jmutexautolock.h"
+#include "jthread/jmutexautolock.h"
 #include "main.h"
 #include <sstream>
+#include "filesys.h"
 #include "porting.h"
 #include "mapsector.h"
 #include "mapblock_mesh.h"
 #include "mapblock.h"
 #include "settings.h"
 #include "profiler.h"
+#include "gettext.h"
 #include "log.h"
 #include "nodemetadata.h"
 #include "nodedef.h"
 #include "itemdef.h"
 #include "shader.h"
 #include <IFileSystem.h>
-#include "sha1.h"
 #include "base64.h"
 #include "clientmap.h"
-#include "filecache.h"
+#include "clientmedia.h"
 #include "sound.h"
 #include "util/string.h"
-#include "hex.h"
 #include "IMeshCache.h"
+#include "serialization.h"
 #include "util/serialize.h"
 #include "config.h"
-
-#if USE_CURL
-#include <curl/curl.h>
-#endif
-
-static std::string getMediaCacheDir()
-{
-       return porting::path_user + DIR_DELIM + "cache" + DIR_DELIM + "media";
-}
+#include "cmake_config_githash.h"
+#include "util/directiontables.h"
+#include "util/pointedthing.h"
+#include "version.h"
 
 /*
        QueuedMeshUpdate
@@ -78,7 +75,6 @@ QueuedMeshUpdate::~QueuedMeshUpdate()
        
 MeshUpdateQueue::MeshUpdateQueue()
 {
-       m_mutex.Init();
 }
 
 MeshUpdateQueue::~MeshUpdateQueue()
@@ -173,17 +169,10 @@ void * MeshUpdateThread::Thread()
        
        BEGIN_DEBUG_EXCEPTION_HANDLER
 
-       while(getRun())
-       {
-               /*// Wait for output queue to flush.
-               // Allow 2 in queue, this makes less frametime jitter.
-               // Umm actually, there is no much difference
-               if(m_queue_out.size() >= 2)
-               {
-                       sleep_ms(3);
-                       continue;
-               }*/
+       porting::setThreadName("MeshUpdateThread");
 
+       while(!StopRequested())
+       {
                QueuedMeshUpdate *q = m_queue_in.pop();
                if(q == NULL)
                {
@@ -193,7 +182,7 @@ void * MeshUpdateThread::Thread()
 
                ScopeProfiler sp(g_profiler, "Client: Mesh making");
 
-               MapBlockMesh *mesh_new = new MapBlockMesh(q->data);
+               MapBlockMesh *mesh_new = new MapBlockMesh(q->data, m_camera_offset);
                if(mesh_new->getMesh()->getMeshBufferCount() == 0)
                {
                        delete mesh_new;
@@ -205,10 +194,6 @@ void * MeshUpdateThread::Thread()
                r.mesh = mesh_new;
                r.ack_block_to_server = q->ack_block_to_server;
 
-               /*infostream<<"MeshUpdateThread: Processed "
-                               <<"("<<q->p.X<<","<<q->p.Y<<","<<q->p.Z<<")"
-                               <<std::endl;*/
-
                m_queue_out.push_back(r);
 
                delete q;
@@ -219,44 +204,9 @@ void * MeshUpdateThread::Thread()
        return NULL;
 }
 
-void * MediaFetchThread::Thread()
-{
-       ThreadStarted();
-
-       log_register_thread("MediaFetchThread");
-
-       DSTACK(__FUNCTION_NAME);
-
-       BEGIN_DEBUG_EXCEPTION_HANDLER
-
-       #if USE_CURL
-       CURL *curl;
-       CURLcode res;
-       for (core::list<MediaRequest>::Iterator i = m_file_requests.begin();
-                       i != m_file_requests.end(); i++) {
-               curl = curl_easy_init();
-               assert(curl);
-               curl_easy_setopt(curl, CURLOPT_URL, (m_remote_url + i->name).c_str());
-               curl_easy_setopt(curl, CURLOPT_FAILONERROR, true);
-               std::ostringstream stream;
-               curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, curl_write_data);
-               curl_easy_setopt(curl, CURLOPT_WRITEDATA, &stream);
-               res = curl_easy_perform(curl);
-               if (res == CURLE_OK) {
-                       std::string data = stream.str();
-                       m_file_data.push_back(make_pair(i->name, data));
-               } else {
-                       m_failed.push_back(*i);
-                       infostream << "cURL request failed for " << i->name << std::endl;
-               }
-               curl_easy_cleanup(curl);
-       }
-       #endif
-
-       END_DEBUG_EXCEPTION_HANDLER(errorstream)
-
-       return NULL;
-}
+/*
+       Client
+*/
 
 Client::Client(
                IrrlichtDevice *device,
@@ -268,7 +218,8 @@ Client::Client(
                IWritableItemDefManager *itemdef,
                IWritableNodeDefManager *nodedef,
                ISoundManager *sound,
-               MtEventManager *event
+               MtEventManager *event,
+               bool ipv6
 ):
        m_tsrc(tsrc),
        m_shsrc(shsrc),
@@ -284,7 +235,7 @@ Client::Client(
                device->getSceneManager(),
                tsrc, this, device
        ),
-       m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
+       m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this),
        m_device(device),
        m_server_ser_ver(SER_FMT_VER_INVALID),
        m_playeritem(0),
@@ -297,17 +248,15 @@ Client::Client(
        m_map_seed(0),
        m_password(password),
        m_access_denied(false),
-       m_media_cache(getMediaCacheDir()),
-       m_media_receive_started(false),
-       m_media_count(0),
-       m_media_received_count(0),
        m_itemdef_received(false),
        m_nodedef_received(false),
+       m_media_downloader(new ClientMediaDownloader()),
        m_time_of_day_set(false),
        m_last_time_of_day_f(-1),
        m_time_of_day_update_timer(0),
        m_recommended_send_interval(0.1),
-       m_removed_sounds_check_timer(0)
+       m_removed_sounds_check_timer(0),
+       m_state(LC_Created)
 {
        m_packetcounter_timer = 0.0;
        //m_delete_unused_sectors_timer = 0.0;
@@ -316,12 +265,6 @@ Client::Client(
        m_playerpos_send_timer = 0.0;
        m_ignore_damage_timer = 0.0;
 
-       // Build main texture atlas, now that the GameDef exists (that is, us)
-       if(g_settings->getBool("enable_texture_atlas"))
-               m_tsrc->buildMainAtlas(this);
-       else
-               infostream<<"Not building texture atlas."<<std::endl;
-       
        /*
                Add local player
        */
@@ -334,50 +277,58 @@ Client::Client(
        }
 }
 
+void Client::Stop()
+{
+       //request all client managed threads to stop
+       m_mesh_update_thread.Stop();
+}
+
+bool Client::isShutdown()
+{
+
+       if (!m_mesh_update_thread.IsRunning()) return true;
+
+       return false;
+}
+
 Client::~Client()
 {
-       {
-               //JMutexAutoLock conlock(m_con_mutex); //bulk comment-out
-               m_con.Disconnect();
+       m_con.Disconnect();
+
+       m_mesh_update_thread.Stop();
+       m_mesh_update_thread.Wait();
+       while(!m_mesh_update_thread.m_queue_out.empty()) {
+               MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_frontNoEx();
+               delete r.mesh;
        }
 
-       m_mesh_update_thread.setRun(false);
-       while(m_mesh_update_thread.IsRunning())
-               sleep_ms(100);
 
        delete m_inventory_from_server;
 
        // Delete detached inventories
-       {
-               for(std::map<std::string, Inventory*>::iterator
-                               i = m_detached_inventories.begin();
-                               i != m_detached_inventories.end(); i++){
-                       delete i->second;
-               }
+       for(std::map<std::string, Inventory*>::iterator
+                       i = m_detached_inventories.begin();
+                       i != m_detached_inventories.end(); i++){
+               delete i->second;
+       }
+
+       // cleanup 3d model meshes on client shutdown
+       while (m_device->getSceneManager()->getMeshCache()->getMeshCount() != 0) {
+               scene::IAnimatedMesh * mesh =
+                       m_device->getSceneManager()->getMeshCache()->getMeshByIndex(0);
+
+               if (mesh != NULL)
+                       m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
        }
 }
 
 void Client::connect(Address address)
 {
        DSTACK(__FUNCTION_NAME);
-       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
        m_con.SetTimeoutMs(0);
        m_con.Connect(address);
 }
 
-bool Client::connectedAndInitialized()
-{
-       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
-
-       if(m_con.Connected() == false)
-               return false;
-       
-       if(m_server_ser_ver == SER_FMT_VER_INVALID)
-               return false;
-       
-       return true;
-}
-
 void Client::step(float dtime)
 {
        DSTACK(__FUNCTION_NAME);
@@ -396,21 +347,8 @@ void Client::step(float dtime)
                m_animation_time -= 60.0;
 
        m_time_of_day_update_timer += dtime;
-       
-       //infostream<<"Client steps "<<dtime<<std::endl;
 
-       {
-               //TimeTaker timer("ReceiveAll()", m_device);
-               // 0ms
-               ReceiveAll();
-       }
-       
-       {
-               //TimeTaker timer("m_con_mutex + m_con.RunTimeouts()", m_device);
-               // 0ms
-               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
-               m_con.RunTimeouts(dtime);
-       }
+       ReceiveAll();
 
        /*
                Packet counter
@@ -427,9 +365,6 @@ void Client::step(float dtime)
                        m_packetcounter.clear();
                }
        }
-       
-       // Get connection status
-       bool connected = connectedAndInitialized();
 
 #if 0
        {
@@ -452,7 +387,7 @@ void Client::step(float dtime)
 
                        core::list<v3s16> deleted_blocks;
 
-                       float delete_unused_sectors_timeout = 
+                       float delete_unused_sectors_timeout =
                                g_settings->getFloat("client_delete_unused_sectors_timeout");
        
                        // Delete sector blocks
@@ -522,7 +457,7 @@ void Client::step(float dtime)
        }
 #endif
 
-       if(connected == false)
+       if(m_state == LC_Created)
        {
                float &counter = m_connection_reinit_timer;
                counter -= dtime;
@@ -537,14 +472,14 @@ void Client::step(float dtime)
        
                        // Send TOSERVER_INIT
                        // [0] u16 TOSERVER_INIT
-                       // [2] u8 SER_FMT_VER_HIGHEST
+                       // [2] u8 SER_FMT_VER_HIGHEST_READ
                        // [3] u8[20] player_name
                        // [23] u8[28] password (new in some version)
                        // [51] u16 minimum supported network protocol version (added sometime)
                        // [53] u16 maximum supported network protocol version (added later than the previous one)
                        SharedBuffer<u8> data(2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2+2);
                        writeU16(&data[0], TOSERVER_INIT);
-                       writeU8(&data[2], SER_FMT_VER_HIGHEST);
+                       writeU8(&data[2], SER_FMT_VER_HIGHEST_READ);
 
                        memset((char*)&data[3], 0, PLAYERNAME_SIZE);
                        snprintf((char*)&data[3], PLAYERNAME_SIZE, "%s", myplayer->getName());
@@ -559,7 +494,7 @@ void Client::step(float dtime)
                        writeU16(&data[53], CLIENT_PROTOCOL_VERSION_MAX);
 
                        // Send as unreliable
-                       Send(0, data, false);
+                       Send(1, data, false);
                }
 
                // Not connected, return
@@ -577,7 +512,7 @@ void Client::step(float dtime)
        if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime))
        {
                ScopeProfiler sp(g_profiler, "Client: map timer and unload");
-               core::list<v3s16> deleted_blocks;
+               std::list<v3s16> deleted_blocks;
                m_env.getMap().timerUpdate(map_timer_and_unload_dtime,
                                g_settings->getFloat("client_unload_unused_data_timeout"),
                                &deleted_blocks);
@@ -591,8 +526,8 @@ void Client::step(float dtime)
                        NOTE: This loop is intentionally iterated the way it is.
                */
 
-               core::list<v3s16>::Iterator i = deleted_blocks.begin();
-               core::list<v3s16> sendlist;
+               std::list<v3s16>::iterator i = deleted_blocks.begin();
+               std::list<v3s16> sendlist;
                for(;;)
                {
                        if(sendlist.size() == 255 || i == deleted_blocks.end())
@@ -611,14 +546,14 @@ void Client::step(float dtime)
                                writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
                                reply[2] = sendlist.size();
                                u32 k = 0;
-                               for(core::list<v3s16>::Iterator
+                               for(std::list<v3s16>::iterator
                                                j = sendlist.begin();
-                                               j != sendlist.end(); j++)
+                                               j != sendlist.end(); ++j)
                                {
                                        writeV3S16(&reply[2+1+6*k], *j);
                                        k++;
                                }
-                               m_con.Send(PEER_ID_SERVER, 1, reply, true);
+                               m_con.Send(PEER_ID_SERVER, 2, reply, true);
 
                                if(i == deleted_blocks.end())
                                        break;
@@ -627,7 +562,7 @@ void Client::step(float dtime)
                        }
 
                        sendlist.push_back(*i);
-                       i++;
+                       ++i;
                }
        }
 
@@ -635,15 +570,11 @@ void Client::step(float dtime)
                Handle environment
        */
        {
-               // 0ms
-               //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
-
                // Control local player (0ms)
                LocalPlayer *player = m_env.getLocalPlayer();
                assert(player != NULL);
                player->applyControl(dtime);
 
-               //TimeTaker envtimer("env step", m_device);
                // Step environment
                m_env.step(dtime);
                
@@ -673,9 +604,14 @@ void Client::step(float dtime)
                                        m_client_event_queue.push_back(event);
                                }
                        }
+                       else if(event.type == CEE_PLAYER_BREATH)
+                       {
+                                       u16 breath = event.player_breath.amount;
+                                       sendBreath(breath);
+                       }
                }
        }
-       
+
        /*
                Print some info
        */
@@ -685,9 +621,8 @@ void Client::step(float dtime)
                if(counter >= 10)
                {
                        counter = 0.0;
-                       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                        // connectedAndInitialized() is true, peer exists.
-                       float avg_rtt = m_con.GetPeerAvgRTT(PEER_ID_SERVER);
+                       float avg_rtt = getRTT();
                        infostream<<"Client: avg_rtt="<<avg_rtt<<std::endl;
                }
        }
@@ -698,7 +633,7 @@ void Client::step(float dtime)
        {
                float &counter = m_playerpos_send_timer;
                counter += dtime;
-               if(counter >= m_recommended_send_interval)
+               if((m_state == LC_Ready) && (counter >= m_recommended_send_interval))
                {
                        counter = 0.0;
                        sendPlayerPos();
@@ -709,25 +644,14 @@ void Client::step(float dtime)
                Replace updated meshes
        */
        {
-               //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
-
-               //TimeTaker timer("** Processing mesh update result queue");
-               // 0ms
-               
-               /*infostream<<"Mesh update result queue size is "
-                               <<m_mesh_update_thread.m_queue_out.size()
-                               <<std::endl;*/
-               
                int num_processed_meshes = 0;
-               while(m_mesh_update_thread.m_queue_out.size() > 0)
+               while(!m_mesh_update_thread.m_queue_out.empty())
                {
                        num_processed_meshes++;
-                       MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
+                       MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_frontNoEx();
                        MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(r.p);
                        if(block)
                        {
-                               //JMutexAutoLock lock(block->mesh_mutex);
-
                                // Delete the old mesh
                                if(block->mesh != NULL)
                                {
@@ -738,11 +662,11 @@ void Client::step(float dtime)
 
                                // Replace with the new mesh
                                block->mesh = r.mesh;
+                       } else {
+                               delete r.mesh;
                        }
                        if(r.ack_block_to_server)
                        {
-                               /*infostream<<"Client: ACK block ("<<r.p.X<<","<<r.p.Y
-                                               <<","<<r.p.Z<<")"<<std::endl;*/
                                /*
                                        Acknowledge block
                                */
@@ -759,7 +683,7 @@ void Client::step(float dtime)
                                reply[2] = 1;
                                writeV3S16(&reply[3], r.p);
                                // Send as reliable
-                               m_con.Send(PEER_ID_SERVER, 1, reply, true);
+                               m_con.Send(PEER_ID_SERVER, 2, reply, true);
                        }
                }
                if(num_processed_meshes > 0)
@@ -769,57 +693,12 @@ void Client::step(float dtime)
        /*
                Load fetched media
        */
-       if (m_media_receive_started) {
-               bool all_stopped = true;
-               for (core::list<MediaFetchThread>::Iterator thread = m_media_fetch_threads.begin();
-                               thread != m_media_fetch_threads.end(); thread++) {
-                       all_stopped &= !thread->IsRunning();
-                       while (thread->m_file_data.size() > 0) {
-                               std::pair <std::string, std::string> out = thread->m_file_data.pop_front();
-                               ++m_media_received_count;
-
-                               bool success = loadMedia(out.second, out.first);
-                               if(success){
-                                       verbosestream<<"Client: Loaded received media: "
-                                                       <<"\""<<out.first<<"\". Caching."<<std::endl;
-                               } else{
-                                       infostream<<"Client: Failed to load received media: "
-                                                       <<"\""<<out.first<<"\". Not caching."<<std::endl;
-                                       continue;
-                               }
-
-                               bool did = fs::CreateAllDirs(getMediaCacheDir());
-                               if(!did){
-                                       errorstream<<"Could not create media cache directory"
-                                                       <<std::endl;
-                               }
-
-                               {
-                                       core::map<std::string, std::string>::Node *n;
-                                       n = m_media_name_sha1_map.find(out.first);
-                                       if(n == NULL)
-                                               errorstream<<"The server sent a file that has not "
-                                                               <<"been announced."<<std::endl;
-                                       else
-                                               m_media_cache.update_sha1(out.second);
-                               }
-                       }
-               }
-               if (all_stopped) {
-                       core::list<MediaRequest> fetch_failed;
-                       for (core::list<MediaFetchThread>::Iterator thread = m_media_fetch_threads.begin();
-                                       thread != m_media_fetch_threads.end(); thread++) {
-                               for (core::list<MediaRequest>::Iterator request = thread->m_failed.begin();
-                                               request != thread->m_failed.end(); request++)
-                                       fetch_failed.push_back(*request);
-                               thread->m_failed.clear();
-                       }
-                       if (fetch_failed.size() > 0) {
-                               infostream << "Failed to remote-fetch " << fetch_failed.size() << " files. "
-                                               << "Requesting them the usual way." << std::endl;
-                               request_media(fetch_failed);
-                       }
-                       m_media_fetch_threads.clear();
+       if (m_media_downloader && m_media_downloader->isStarted()) {
+               m_media_downloader->step(this);
+               if (m_media_downloader->isDone()) {
+                       received_media();
+                       delete m_media_downloader;
+                       m_media_downloader = NULL;
                }
        }
 
@@ -893,14 +772,16 @@ void Client::step(float dtime)
                {
                        std::ostringstream os(std::ios_base::binary);
                        writeU16(os, TOSERVER_REMOVED_SOUNDS);
-                       writeU16(os, removed_server_ids.size());
+                       size_t server_ids = removed_server_ids.size();
+                       assert(server_ids <= 0xFFFF);
+                       writeU16(os, (u16) (server_ids & 0xFFFF));
                        for(std::set<s32>::iterator i = removed_server_ids.begin();
                                        i != removed_server_ids.end(); i++)
                                writeS32(os, *i);
                        std::string s = os.str();
                        SharedBuffer<u8> data((u8*)s.c_str(), s.size());
                        // Send as reliable
-                       Send(0, data, true);
+                       Send(1, data, true);
                }
        }
 }
@@ -967,18 +848,12 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
        name = removeStringEnd(filename, model_ext);
        if(name != "")
        {
-               verbosestream<<"Client: Storing model into Irrlicht: "
+               verbosestream<<"Client: Storing model into memory: "
                                <<"\""<<filename<<"\""<<std::endl;
-
-               io::IFileSystem *irrfs = m_device->getFileSystem();
-               io::IReadFile *rfile = irrfs->createMemoryReadFile(
-                               *data_rw, data_rw.getSize(), filename.c_str());
-               assert(rfile);
-               
-               scene::ISceneManager *smgr = m_device->getSceneManager();
-               scene::IAnimatedMesh *mesh = smgr->getMesh(rfile);
-               smgr->getMeshCache()->addMesh(filename.c_str(), mesh);
-               
+               if(m_mesh_data.count(filename))
+                       errorstream<<"Multiple models with name \""<<filename.c_str()
+                                       <<"\" found; replacing previous model"<<std::endl;
+               m_mesh_data[filename] = data;
                return true;
        }
 
@@ -1008,26 +883,41 @@ void Client::deletingPeer(con::Peer *peer, bool timeout)
                string name
        }
 */
-void Client::request_media(const core::list<MediaRequest> &file_requests)
+void Client::request_media(const std::list<std::string> &file_requests)
 {
        std::ostringstream os(std::ios_base::binary);
        writeU16(os, TOSERVER_REQUEST_MEDIA);
-       writeU16(os, file_requests.size());
+       size_t file_requests_size = file_requests.size();
+       assert(file_requests_size <= 0xFFFF);
+       writeU16(os, (u16) (file_requests_size & 0xFFFF));
 
-       for(core::list<MediaRequest>::ConstIterator i = file_requests.begin();
-                       i != file_requests.end(); i++) {
-               os<<serializeString(i->name);
+       for(std::list<std::string>::const_iterator i = file_requests.begin();
+                       i != file_requests.end(); ++i) {
+               os<<serializeString(*i);
        }
 
        // Make data buffer
        std::string s = os.str();
        SharedBuffer<u8> data((u8*)s.c_str(), s.size());
        // Send as reliable
-       Send(0, data, true);
+       Send(1, data, true);
        infostream<<"Client: Sending media request list to server ("
                        <<file_requests.size()<<" files)"<<std::endl;
 }
 
+void Client::received_media()
+{
+       // notify server we received everything
+       std::ostringstream os(std::ios_base::binary);
+       writeU16(os, TOSERVER_RECEIVED_MEDIA);
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       Send(1, data, true);
+       infostream<<"Client: Notifying server that we received all media"
+                       <<std::endl;
+}
+
 void Client::ReceiveAll()
 {
        DSTACK(__FUNCTION_NAME);
@@ -1061,13 +951,7 @@ void Client::Receive()
        DSTACK(__FUNCTION_NAME);
        SharedBuffer<u8> data;
        u16 sender_peer_id;
-       u32 datasize;
-       {
-               //TimeTaker t1("con mutex and receive", m_device);
-               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
-               datasize = m_con.Receive(sender_peer_id, data);
-       }
-       //TimeTaker t1("ProcessData", m_device);
+       u32 datasize = m_con.Receive(sender_peer_id, data);
        ProcessData(*data, datasize, sender_peer_id);
 }
 
@@ -1104,8 +988,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
        u8 ser_version = m_server_ser_ver;
 
-       //infostream<<"Client received command="<<(int)command<<std::endl;
-
        if(command == TOCLIENT_INIT)
        {
                if(datasize < 3)
@@ -1116,8 +998,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                infostream<<"Client: TOCLIENT_INIT received with "
                                "deployed="<<((int)deployed&0xff)<<std::endl;
 
-               if(deployed < SER_FMT_VER_LOWEST
-                               || deployed > SER_FMT_VER_HIGHEST)
+               if(!ser_ver_supported(deployed))
                {
                        infostream<<"Client: TOCLIENT_INIT: Server sent "
                                        <<"unsupported ser_fmt_ver"<<std::endl;
@@ -1132,14 +1013,11 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        playerpos_s16 = readV3S16(&data[2+1]);
                v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS/2, 0);
 
-               { //envlock
-                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        
-                       // Set player position
-                       Player *player = m_env.getLocalPlayer();
-                       assert(player != NULL);
-                       player->setPosition(playerpos_f);
-               }
+               // Set player position
+               Player *player = m_env.getLocalPlayer();
+               assert(player != NULL);
+               player->setPosition(playerpos_f);
                
                if(datasize >= 2+1+6+8)
                {
@@ -1163,6 +1041,8 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                // Send as reliable
                m_con.Send(PEER_ID_SERVER, 1, reply, true);
 
+               m_state = LC_Init;
+
                return;
        }
 
@@ -1190,9 +1070,13 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                return;
        }
        
-       // Just here to avoid putting the two if's together when
-       // making some copypasta
-       {}
+       /*
+         Handle runtime commands
+       */
+       // there's no sane reason why we shouldn't have a player and
+       // almost everyone needs a player reference
+       Player *player = m_env.getLocalPlayer();
+       assert(player != NULL);
 
        if(command == TOCLIENT_REMOVENODE)
        {
@@ -1202,9 +1086,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                p.X = readS16(&data[2]);
                p.Y = readS16(&data[4]);
                p.Z = readS16(&data[6]);
-               
-               //TimeTaker t1("TOCLIENT_REMOVENODE");
-               
                removeNode(p);
        }
        else if(command == TOCLIENT_ADDNODE)
@@ -1216,13 +1097,17 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                p.X = readS16(&data[2]);
                p.Y = readS16(&data[4]);
                p.Z = readS16(&data[6]);
-               
-               //TimeTaker t1("TOCLIENT_ADDNODE");
 
                MapNode n;
                n.deSerialize(&data[8], ser_version);
                
-               addNode(p, n);
+               bool remove_metadata = true;
+               u32 index = 8 + MapNode::serializedLength(ser_version);
+               if ((datasize >= index+1) && data[index]){
+                       remove_metadata = false;
+               }
+               
+               addNode(p, n, remove_metadata);
        }
        else if(command == TOCLIENT_BLOCKDATA)
        {
@@ -1235,11 +1120,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                p.Y = readS16(&data[4]);
                p.Z = readS16(&data[6]);
                
-               /*infostream<<"Client: Thread: BLOCKDATA for ("
-                               <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
-               /*infostream<<"Client: Thread: BLOCKDATA for ("
-                               <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
-               
                std::string datastring((char*)&data[8], datasize-8);
                std::istringstream istr(datastring, std::ios_base::binary);
                
@@ -1250,9 +1130,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                sector = m_env.getMap().emergeSector(p2d);
                
                assert(sector->getPos() == p2d);
-
-               //TimeTaker timer("MapBlock deSerialize");
-               // 0ms
                
                block = sector->getBlockNoCreateNoEx(p.Y);
                if(block)
@@ -1260,44 +1137,23 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        /*
                                Update an existing block
                        */
-                       //infostream<<"Updating"<<std::endl;
                        block->deSerialize(istr, ser_version, false);
+                       block->deSerializeNetworkSpecific(istr);
                }
                else
                {
                        /*
                                Create a new block
                        */
-                       //infostream<<"Creating new"<<std::endl;
                        block = new MapBlock(&m_env.getMap(), p, this);
                        block->deSerialize(istr, ser_version, false);
+                       block->deSerializeNetworkSpecific(istr);
                        sector->insertBlock(block);
                }
 
-#if 0
-               /*
-                       Acknowledge block
-               */
-               /*
-                       [0] u16 command
-                       [2] u8 count
-                       [3] v3s16 pos_0
-                       [3+6] v3s16 pos_1
-                       ...
-               */
-               u32 replysize = 2+1+6;
-               SharedBuffer<u8> reply(replysize);
-               writeU16(&reply[0], TOSERVER_GOTBLOCKS);
-               reply[2] = 1;
-               writeV3S16(&reply[3], p);
-               // Send as reliable
-               m_con.Send(PEER_ID_SERVER, 1, reply, true);
-#endif
-
                /*
                        Add it to mesh update queue and set it to be acknowledged after update.
                */
-               //infostream<<"Adding mesh update task for received block"<<std::endl;
                addUpdateMeshTaskWithEdge(p, true);
        }
        else if(command == TOCLIENT_INVENTORY)
@@ -1305,63 +1161,47 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                if(datasize < 3)
                        return;
 
-               //TimeTaker t1("Parsing TOCLIENT_INVENTORY", m_device);
-
-               { //envlock
-                       //TimeTaker t2("mutex locking", m_device);
-                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
-                       //t2.stop();
-                       
-                       //TimeTaker t3("istringstream init", m_device);
-                       std::string datastring((char*)&data[2], datasize-2);
-                       std::istringstream is(datastring, std::ios_base::binary);
-                       //t3.stop();
-                       
-                       //m_env.printPlayers(infostream);
-
-                       //TimeTaker t4("player get", m_device);
-                       Player *player = m_env.getLocalPlayer();
-                       assert(player != NULL);
-                       //t4.stop();
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
 
-                       //TimeTaker t1("inventory.deSerialize()", m_device);
-                       player->inventory.deSerialize(is);
-                       //t1.stop();
+               player->inventory.deSerialize(is);
 
-                       m_inventory_updated = true;
+               m_inventory_updated = true;
 
-                       delete m_inventory_from_server;
-                       m_inventory_from_server = new Inventory(player->inventory);
-                       m_inventory_from_server_age = 0.0;
+               delete m_inventory_from_server;
+               m_inventory_from_server = new Inventory(player->inventory);
+               m_inventory_from_server_age = 0.0;
 
-                       //infostream<<"Client got player inventory:"<<std::endl;
-                       //player->inventory.print(infostream);
-               }
        }
        else if(command == TOCLIENT_TIME_OF_DAY)
        {
                if(datasize < 4)
                        return;
                
-               u16 time_of_day = readU16(&data[2]);
-               time_of_day = time_of_day % 24000;
-               //infostream<<"Client: time_of_day="<<time_of_day<<std::endl;
+               u16 time_of_day  = readU16(&data[2]);
+               time_of_day      = time_of_day % 24000;
                float time_speed = 0;
-               if(datasize >= 2 + 2 + 4){
+
+               if(datasize >= 2 + 2 + 4)
+               {
                        time_speed = readF1000(&data[4]);
-               } else {
+               }
+               else {
                        // Old message; try to approximate speed of time by ourselves
                        float time_of_day_f = (float)time_of_day / 24000.0;
                        float tod_diff_f = 0;
+
                        if(time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
                                tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0;
                        else
                                tod_diff_f = time_of_day_f - m_last_time_of_day_f;
-                       m_last_time_of_day_f = time_of_day_f;
-                       float time_diff = m_time_of_day_update_timer;
+
+                       m_last_time_of_day_f         = time_of_day_f;
+                       float time_diff            = m_time_of_day_update_timer;
                        m_time_of_day_update_timer = 0;
+
                        if(m_time_of_day_set){
-                               time_speed = 3600.0*24.0 * tod_diff_f / time_diff;
+                               time_speed = (3600.0*24.0) * tod_diff_f / time_diff;
                                infostream<<"Client: Measured time_of_day speed (old format): "
                                                <<time_speed<<" tod_diff_f="<<tod_diff_f
                                                <<" time_diff="<<time_diff<<std::endl;
@@ -1374,7 +1214,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                m_time_of_day_set = true;
 
                u32 dr = m_env.getDayNightRatio();
-               verbosestream<<"Client: time_of_day="<<time_of_day
+               infostream<<"Client: time_of_day="<<time_of_day
                                <<" time_speed="<<time_speed
                                <<" dr="<<dr<<std::endl;
        }
@@ -1390,131 +1230,126 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                std::istringstream is(datastring, std::ios_base::binary);
                
                // Read stuff
-               is.read((char*)buf, 2);
+               is.read((char*) buf, 2);
                u16 len = readU16(buf);
                
                std::wstring message;
-               for(u16 i=0; i<len; i++)
+               for(unsigned int i=0; i<len; i++)
                {
                        is.read((char*)buf, 2);
                        message += (wchar_t)readU16(buf);
                }
-
-               /*infostream<<"Client received chat message: "
-                               <<wide_to_narrow(message)<<std::endl;*/
                
                m_chat_queue.push_back(message);
        }
        else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD)
        {
-               //if(g_settings->getBool("enable_experimental"))
-               {
-                       /*
-                               u16 command
-                               u16 count of removed objects
-                               for all removed objects {
-                                       u16 id
-                               }
-                               u16 count of added objects
-                               for all added objects {
-                                       u16 id
-                                       u8 type
-                                       u32 initialization data length
-                                       string initialization data
-                               }
-                       */
+               /*
+                       u16 command
+                       u16 count of removed objects
+                       for all removed objects {
+                               u16 id
+                       }
+                       u16 count of added objects
+                       for all added objects {
+                               u16 id
+                               u8 type
+                               u32 initialization data length
+                               string initialization data
+                       }
+               */
 
-                       char buf[6];
-                       // Get all data except the command number
-                       std::string datastring((char*)&data[2], datasize-2);
-                       // Throw them in an istringstream
-                       std::istringstream is(datastring, std::ios_base::binary);
+               char buf[6];
+               // Get all data except the command number
+               std::string datastring((char*)&data[2], datasize-2);
+               // Throw them in an istringstream
+               std::istringstream is(datastring, std::ios_base::binary);
 
-                       // Read stuff
-                       
-                       // Read removed objects
+               // Read removed objects
+               is.read(buf, 2);
+               u16 removed_count = readU16((u8*)buf);
+               for(unsigned int i=0; i<removed_count; i++)
+               {
                        is.read(buf, 2);
-                       u16 removed_count = readU16((u8*)buf);
-                       for(u16 i=0; i<removed_count; i++)
-                       {
-                               is.read(buf, 2);
-                               u16 id = readU16((u8*)buf);
-                               // Remove it
-                               {
-                                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
-                                       m_env.removeActiveObject(id);
-                               }
-                       }
-                       
-                       // Read added objects
+                       u16 id = readU16((u8*)buf);
+                       m_env.removeActiveObject(id);
+               }
+
+               // Read added objects
+               is.read(buf, 2);
+               u16 added_count = readU16((u8*)buf);
+               for(unsigned int i=0; i<added_count; i++)
+               {
                        is.read(buf, 2);
-                       u16 added_count = readU16((u8*)buf);
-                       for(u16 i=0; i<added_count; i++)
-                       {
-                               is.read(buf, 2);
-                               u16 id = readU16((u8*)buf);
-                               is.read(buf, 1);
-                               u8 type = readU8((u8*)buf);
-                               std::string data = deSerializeLongString(is);
-                               // Add it
-                               {
-                                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
-                                       m_env.addActiveObject(id, type, data);
-                               }
-                       }
+                       u16 id = readU16((u8*)buf);
+                       is.read(buf, 1);
+                       u8 type = readU8((u8*)buf);
+                       std::string data = deSerializeLongString(is);
+                       // Add it
+                       m_env.addActiveObject(id, type, data);
                }
        }
        else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES)
        {
-               //if(g_settings->getBool("enable_experimental"))
+               /*
+                       u16 command
+                       for all objects
+                       {
+                               u16 id
+                               u16 message length
+                               string message
+                       }
+               */
+               char buf[6];
+               // Get all data except the command number
+               std::string datastring((char*)&data[2], datasize-2);
+               // Throw them in an istringstream
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               while(is.eof() == false)
                {
-                       /*
-                               u16 command
-                               for all objects
-                               {
-                                       u16 id
-                                       u16 message length
-                                       string message
-                               }
-                       */
-                       char buf[6];
-                       // Get all data except the command number
-                       std::string datastring((char*)&data[2], datasize-2);
-                       // Throw them in an istringstream
-                       std::istringstream is(datastring, std::ios_base::binary);
-                       
-                       while(is.eof() == false)
+                       is.read(buf, 2);
+                       u16 id = readU16((u8*)buf);
+                       if(is.eof())
+                               break;
+                       is.read(buf, 2);
+                       size_t message_size = readU16((u8*)buf);
+                       std::string message;
+                       message.reserve(message_size);
+                       for(unsigned int i=0; i<message_size; i++)
                        {
-                               // Read stuff
-                               is.read(buf, 2);
-                               u16 id = readU16((u8*)buf);
-                               if(is.eof())
-                                       break;
-                               is.read(buf, 2);
-                               u16 message_size = readU16((u8*)buf);
-                               std::string message;
-                               message.reserve(message_size);
-                               for(u16 i=0; i<message_size; i++)
-                               {
-                                       is.read(buf, 1);
-                                       message.append(buf, 1);
-                               }
-                               // Pass on to the environment
-                               {
-                                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
-                                       m_env.processActiveObjectMessage(id, message);
-                               }
+                               is.read(buf, 1);
+                               message.append(buf, 1);
                        }
+                       // Pass on to the environment
+                       m_env.processActiveObjectMessage(id, message);
                }
        }
+       else if(command == TOCLIENT_MOVEMENT)
+       {
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               player->movement_acceleration_default   = readF1000(is) * BS;
+               player->movement_acceleration_air       = readF1000(is) * BS;
+               player->movement_acceleration_fast      = readF1000(is) * BS;
+               player->movement_speed_walk             = readF1000(is) * BS;
+               player->movement_speed_crouch           = readF1000(is) * BS;
+               player->movement_speed_fast             = readF1000(is) * BS;
+               player->movement_speed_climb            = readF1000(is) * BS;
+               player->movement_speed_jump             = readF1000(is) * BS;
+               player->movement_liquid_fluidity        = readF1000(is) * BS;
+               player->movement_liquid_fluidity_smooth = readF1000(is) * BS;
+               player->movement_liquid_sink            = readF1000(is) * BS;
+               player->movement_gravity                = readF1000(is) * BS;
+       }
        else if(command == TOCLIENT_HP)
        {
                std::string datastring((char*)&data[2], datasize-2);
                std::istringstream is(datastring, std::ios_base::binary);
-               Player *player = m_env.getLocalPlayer();
-               assert(player != NULL);
-               u8 oldhp = player->hp;
-               u8 hp = readU8(is);
+
+               u8 oldhp   = player->hp;
+               u8 hp      = readU8(is);
                player->hp = hp;
 
                if(hp < oldhp)
@@ -1526,18 +1361,22 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        m_client_event_queue.push_back(event);
                }
        }
+       else if(command == TOCLIENT_BREATH)
+       {
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               player->setBreath(readU16(is));
+       }
        else if(command == TOCLIENT_MOVE_PLAYER)
        {
                std::string datastring((char*)&data[2], datasize-2);
                std::istringstream is(datastring, std::ios_base::binary);
-               Player *player = m_env.getLocalPlayer();
-               assert(player != NULL);
+
                v3f pos = readV3F1000(is);
                f32 pitch = readF1000(is);
                f32 yaw = readF1000(is);
                player->setPosition(pos);
-               /*player->setPitch(pitch);
-               player->setYaw(yaw);*/
 
                infostream<<"Client got TOCLIENT_MOVE_PLAYER"
                                <<" pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
@@ -1574,11 +1413,11 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                v3f camera_point_target = readV3F1000(is);
                
                ClientEvent event;
-               event.type = CE_DEATHSCREEN;
+               event.type                                = CE_DEATHSCREEN;
                event.deathscreen.set_camera_point_target = set_camera_point_target;
-               event.deathscreen.camera_point_target_x = camera_point_target.X;
-               event.deathscreen.camera_point_target_y = camera_point_target.Y;
-               event.deathscreen.camera_point_target_z = camera_point_target.Z;
+               event.deathscreen.camera_point_target_x   = camera_point_target.X;
+               event.deathscreen.camera_point_target_y   = camera_point_target.Y;
+               event.deathscreen.camera_point_target_z   = camera_point_target.Z;
                m_client_event_queue.push_back(event);
        }
        else if(command == TOCLIENT_ANNOUNCE_MEDIA)
@@ -1586,112 +1425,55 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                std::string datastring((char*)&data[2], datasize-2);
                std::istringstream is(datastring, std::ios_base::binary);
 
-               // Mesh update thread must be stopped while
-               // updating content definitions
-               assert(!m_mesh_update_thread.IsRunning());
-
                int num_files = readU16(is);
                
                infostream<<"Client: Received media announcement: packet size: "
                                <<datasize<<std::endl;
 
-               core::list<MediaRequest> file_requests;
+               if (m_media_downloader == NULL ||
+                               m_media_downloader->isStarted()) {
+                       const char *problem = m_media_downloader ?
+                               "we already saw another announcement" :
+                               "all media has been received already";
+                       errorstream<<"Client: Received media announcement but "
+                               <<problem<<"! "
+                               <<" files="<<num_files
+                               <<" size="<<datasize<<std::endl;
+                       return;
+               }
+
+               // Mesh update thread must be stopped while
+               // updating content definitions
+               assert(!m_mesh_update_thread.IsRunning());
 
                for(int i=0; i<num_files; i++)
                {
-                       //read file from cache
                        std::string name = deSerializeString(is);
                        std::string sha1_base64 = deSerializeString(is);
-
-                       // if name contains illegal characters, ignore the file
-                       if(!string_allowed(name, TEXTURENAME_ALLOWED_CHARS)){
-                               errorstream<<"Client: ignoring illegal file name "
-                                               <<"sent by server: \""<<name<<"\""<<std::endl;
-                               continue;
-                       }
-
                        std::string sha1_raw = base64_decode(sha1_base64);
-                       std::string sha1_hex = hex_encode(sha1_raw);
-                       std::ostringstream tmp_os(std::ios_base::binary);
-                       bool found_in_cache = m_media_cache.load_sha1(sha1_raw, tmp_os);
-                       m_media_name_sha1_map.set(name, sha1_raw);
-
-                       // If found in cache, try to load it from there
-                       if(found_in_cache)
-                       {
-                               bool success = loadMedia(tmp_os.str(), name);
-                               if(success){
-                                       verbosestream<<"Client: Loaded cached media: "
-                                                       <<sha1_hex<<" \""<<name<<"\""<<std::endl;
-                                       continue;
-                               } else{
-                                       infostream<<"Client: Failed to load cached media: "
-                                                       <<sha1_hex<<" \""<<name<<"\""<<std::endl;
-                               }
-                       }
-                       // Didn't load from cache; queue it to be requested
-                       verbosestream<<"Client: Adding file to request list: \""
-                                       <<sha1_hex<<" \""<<name<<"\""<<std::endl;
-                       file_requests.push_back(MediaRequest(name));
+                       m_media_downloader->addFile(name, sha1_raw);
                }
 
-               std::string remote_media = "";
+               std::vector<std::string> remote_media;
                try {
-                       remote_media = deSerializeString(is);
+                       Strfnd sf(deSerializeString(is));
+                       while(!sf.atend()) {
+                               std::string baseurl = trim(sf.next(","));
+                               if(baseurl != "")
+                                       m_media_downloader->addRemoteServer(baseurl);
+                       }
                }
-               catch(SerializationError) {
+               catch(SerializationError& e) {
                        // not supported by server or turned off
                }
 
-               m_media_count = file_requests.size();
-               m_media_receive_started = true;
-
-               if (remote_media == "" || !USE_CURL) {
-                       request_media(file_requests);
-               } else {
-                       #if USE_CURL
-                       for (size_t i = 0; i < g_settings->getU16("media_fetch_threads"); ++i) {
-                               m_media_fetch_threads.push_back(MediaFetchThread(this));
-                       }
-
-                       core::list<MediaFetchThread>::Iterator cur = m_media_fetch_threads.begin();
-                       for(core::list<MediaRequest>::Iterator i = file_requests.begin();
-                                       i != file_requests.end(); i++) {
-                               cur->m_file_requests.push_back(*i);
-                               cur++;
-                               if (cur == m_media_fetch_threads.end())
-                                       cur = m_media_fetch_threads.begin();
-                       }
-                       for (core::list<MediaFetchThread>::Iterator i = m_media_fetch_threads.begin();
-                                       i != m_media_fetch_threads.end(); i++) {
-                               i->m_remote_url = remote_media;
-                               i->Start();
-                       }
-                       #endif
-
-                       // notify server we received everything
-                       std::ostringstream os(std::ios_base::binary);
-                       writeU16(os, TOSERVER_RECEIVED_MEDIA);
-                       std::string s = os.str();
-                       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
-                       // Send as reliable
-                       Send(0, data, true);
-               }
-               ClientEvent event;
-               event.type = CE_TEXTURES_UPDATED;
-               m_client_event_queue.push_back(event);
+               m_media_downloader->step(this);
        }
        else if(command == TOCLIENT_MEDIA)
        {
-               if (m_media_count == 0)
-                       return;
                std::string datastring((char*)&data[2], datasize-2);
                std::istringstream is(datastring, std::ios_base::binary);
 
-               // Mesh update thread must be stopped while
-               // updating content definitions
-               assert(!m_mesh_update_thread.IsRunning());
-
                /*
                        u16 command
                        u16 total number of file bunches
@@ -1706,52 +1488,37 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                */
                int num_bunches = readU16(is);
                int bunch_i = readU16(is);
-               int num_files = readU32(is);
+               u32 num_files = readU32(is);
                infostream<<"Client: Received files: bunch "<<bunch_i<<"/"
                                <<num_bunches<<" files="<<num_files
                                <<" size="<<datasize<<std::endl;
-               for(int i=0; i<num_files; i++){
-                       m_media_received_count++;
-                       std::string name = deSerializeString(is);
-                       std::string data = deSerializeLongString(is);
 
-                       // if name contains illegal characters, ignore the file
-                       if(!string_allowed(name, TEXTURENAME_ALLOWED_CHARS)){
-                               errorstream<<"Client: ignoring illegal file name "
-                                               <<"sent by server: \""<<name<<"\""<<std::endl;
-                               continue;
-                       }
-                       
-                       bool success = loadMedia(data, name);
-                       if(success){
-                               verbosestream<<"Client: Loaded received media: "
-                                               <<"\""<<name<<"\". Caching."<<std::endl;
-                       } else{
-                               infostream<<"Client: Failed to load received media: "
-                                               <<"\""<<name<<"\". Not caching."<<std::endl;
-                               continue;
-                       }
-
-                       bool did = fs::CreateAllDirs(getMediaCacheDir());
-                       if(!did){
-                               errorstream<<"Could not create media cache directory"
-                                               <<std::endl;
-                       }
+               if (num_files == 0)
+                       return;
 
-                       {
-                               core::map<std::string, std::string>::Node *n;
-                               n = m_media_name_sha1_map.find(name);
-                               if(n == NULL)
-                                       errorstream<<"The server sent a file that has not "
-                                                       <<"been announced."<<std::endl;
-                               else
-                                       m_media_cache.update_sha1(data);
-                       }
+               if (m_media_downloader == NULL ||
+                               !m_media_downloader->isStarted()) {
+                       const char *problem = m_media_downloader ?
+                               "media has not been requested" :
+                               "all media has been received already";
+                       errorstream<<"Client: Received media but "
+                               <<problem<<"! "
+                               <<" bunch "<<bunch_i<<"/"<<num_bunches
+                               <<" files="<<num_files
+                               <<" size="<<datasize<<std::endl;
+                       return;
                }
 
-               ClientEvent event;
-               event.type = CE_TEXTURES_UPDATED;
-               m_client_event_queue.push_back(event);
+               // Mesh update thread must be stopped while
+               // updating content definitions
+               assert(!m_mesh_update_thread.IsRunning());
+
+               for(unsigned int i=0; i<num_files; i++){
+                       std::string name = deSerializeString(is);
+                       std::string data = deSerializeLongString(is);
+                       m_media_downloader->conventionalTransferDone(
+                                       name, data, this);
+               }
        }
        else if(command == TOCLIENT_TOOLDEF)
        {
@@ -1862,7 +1629,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                m_privileges.clear();
                infostream<<"Client: Privileges updated: ";
                u16 num_privileges = readU16(is);
-               for(u16 i=0; i<num_privileges; i++){
+               for(unsigned int i=0; i<num_privileges; i++){
                        std::string priv = deSerializeString(is);
                        m_privileges.insert(priv);
                        infostream<<priv<<" ";
@@ -1875,8 +1642,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                std::istringstream is(datastring, std::ios_base::binary);
 
                // Store formspec in LocalPlayer
-               Player *player = m_env.getLocalPlayer();
-               assert(player != NULL);
                player->inventory_formspec = deSerializeLongString(is);
        }
        else if(command == TOCLIENT_DETACHED_INVENTORY)
@@ -1897,6 +1662,283 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                }
                inv->deSerialize(is);
        }
+       else if(command == TOCLIENT_SHOW_FORMSPEC)
+       {
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               std::string formspec = deSerializeLongString(is);
+               std::string formname = deSerializeString(is);
+
+               ClientEvent event;
+               event.type = CE_SHOW_FORMSPEC;
+               // pointer is required as event is a struct only!
+               // adding a std:string to a struct isn't possible
+               event.show_formspec.formspec = new std::string(formspec);
+               event.show_formspec.formname = new std::string(formname);
+               m_client_event_queue.push_back(event);
+       }
+       else if(command == TOCLIENT_SPAWN_PARTICLE)
+       {
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               v3f pos                 = readV3F1000(is);
+               v3f vel                 = readV3F1000(is);
+               v3f acc                 = readV3F1000(is);
+               float expirationtime    = readF1000(is);
+               float size              = readF1000(is);
+               bool collisiondetection = readU8(is);
+               std::string texture     = deSerializeLongString(is);
+               bool vertical           = false;
+               try {
+                       vertical = readU8(is);
+               } catch (...) {}
+
+               ClientEvent event;
+               event.type                              = CE_SPAWN_PARTICLE;
+               event.spawn_particle.pos                = new v3f (pos);
+               event.spawn_particle.vel                = new v3f (vel);
+               event.spawn_particle.acc                = new v3f (acc);
+               event.spawn_particle.expirationtime     = expirationtime;
+               event.spawn_particle.size               = size;
+               event.spawn_particle.collisiondetection = collisiondetection;
+               event.spawn_particle.vertical           = vertical;
+               event.spawn_particle.texture            = new std::string(texture);
+
+               m_client_event_queue.push_back(event);
+       }
+       else if(command == TOCLIENT_ADD_PARTICLESPAWNER)
+       {
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               u16 amount              = readU16(is);
+               float spawntime         = readF1000(is);
+               v3f minpos              = readV3F1000(is);
+               v3f maxpos              = readV3F1000(is);
+               v3f minvel              = readV3F1000(is);
+               v3f maxvel              = readV3F1000(is);
+               v3f minacc              = readV3F1000(is);
+               v3f maxacc              = readV3F1000(is);
+               float minexptime        = readF1000(is);
+               float maxexptime        = readF1000(is);
+               float minsize           = readF1000(is);
+               float maxsize           = readF1000(is);
+               bool collisiondetection = readU8(is);
+               std::string texture     = deSerializeLongString(is);
+               u32 id                  = readU32(is);
+               bool vertical = false;
+               try {
+                       vertical = readU8(is);
+               } catch (...) {}
+
+               ClientEvent event;
+               event.type                                   = CE_ADD_PARTICLESPAWNER;
+               event.add_particlespawner.amount             = amount;
+               event.add_particlespawner.spawntime          = spawntime;
+               event.add_particlespawner.minpos             = new v3f (minpos);
+               event.add_particlespawner.maxpos             = new v3f (maxpos);
+               event.add_particlespawner.minvel             = new v3f (minvel);
+               event.add_particlespawner.maxvel             = new v3f (maxvel);
+               event.add_particlespawner.minacc             = new v3f (minacc);
+               event.add_particlespawner.maxacc             = new v3f (maxacc);
+               event.add_particlespawner.minexptime         = minexptime;
+               event.add_particlespawner.maxexptime         = maxexptime;
+               event.add_particlespawner.minsize            = minsize;
+               event.add_particlespawner.maxsize            = maxsize;
+               event.add_particlespawner.collisiondetection = collisiondetection;
+               event.add_particlespawner.vertical           = vertical;
+               event.add_particlespawner.texture            = new std::string(texture);
+               event.add_particlespawner.id                 = id;
+
+               m_client_event_queue.push_back(event);
+       }
+       else if(command == TOCLIENT_DELETE_PARTICLESPAWNER)
+       {
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               u32 id = readU16(is);
+
+               ClientEvent event;
+               event.type                      = CE_DELETE_PARTICLESPAWNER;
+               event.delete_particlespawner.id = id;
+
+               m_client_event_queue.push_back(event);
+       }
+       else if(command == TOCLIENT_HUDADD)
+       {
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               u32 id           = readU32(is);
+               u8 type          = readU8(is);
+               v2f pos          = readV2F1000(is);
+               std::string name = deSerializeString(is);
+               v2f scale        = readV2F1000(is);
+               std::string text = deSerializeString(is);
+               u32 number       = readU32(is);
+               u32 item         = readU32(is);
+               u32 dir          = readU32(is);
+               v2f align        = readV2F1000(is);
+               v2f offset       = readV2F1000(is);
+               v3f world_pos;
+               try{
+                       world_pos    = readV3F1000(is);
+               }catch(SerializationError &e) {};
+
+               ClientEvent event;
+               event.type             = CE_HUDADD;
+               event.hudadd.id        = id;
+               event.hudadd.type      = type;
+               event.hudadd.pos       = new v2f(pos);
+               event.hudadd.name      = new std::string(name);
+               event.hudadd.scale     = new v2f(scale);
+               event.hudadd.text      = new std::string(text);
+               event.hudadd.number    = number;
+               event.hudadd.item      = item;
+               event.hudadd.dir       = dir;
+               event.hudadd.align     = new v2f(align);
+               event.hudadd.offset    = new v2f(offset);
+               event.hudadd.world_pos = new v3f(world_pos);
+               m_client_event_queue.push_back(event);
+       }
+       else if(command == TOCLIENT_HUDRM)
+       {
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               u32 id = readU32(is);
+
+               ClientEvent event;
+               event.type     = CE_HUDRM;
+               event.hudrm.id = id;
+               m_client_event_queue.push_back(event);
+       }
+       else if(command == TOCLIENT_HUDCHANGE)
+       {
+               std::string sdata;
+               v2f v2fdata;
+               v3f v3fdata;
+               u32 intdata = 0;
+               
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               u32 id  = readU32(is);
+               u8 stat = (HudElementStat)readU8(is);
+               
+               if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
+                       stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
+                       v2fdata = readV2F1000(is);
+               else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
+                       sdata = deSerializeString(is);
+               else if (stat == HUD_STAT_WORLD_POS)
+                       v3fdata = readV3F1000(is);
+               else
+                       intdata = readU32(is);
+               
+               ClientEvent event;
+               event.type              = CE_HUDCHANGE;
+               event.hudchange.id      = id;
+               event.hudchange.stat    = (HudElementStat)stat;
+               event.hudchange.v2fdata = new v2f(v2fdata);
+               event.hudchange.v3fdata = new v3f(v3fdata);
+               event.hudchange.sdata   = new std::string(sdata);
+               event.hudchange.data    = intdata;
+               m_client_event_queue.push_back(event);
+       }
+       else if(command == TOCLIENT_HUD_SET_FLAGS)
+       {
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               u32 flags = readU32(is);
+               u32 mask  = readU32(is);
+               
+               player->hud_flags &= ~mask;
+               player->hud_flags |= flags;
+       }
+       else if(command == TOCLIENT_HUD_SET_PARAM)
+       {
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               u16 param         = readU16(is);
+               std::string value = deSerializeString(is);
+
+               if(param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
+                       s32 hotbar_itemcount = readS32((u8*) value.c_str());
+                       if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
+                               player->hud_hotbar_itemcount = hotbar_itemcount;
+               }
+               else if (param == HUD_PARAM_HOTBAR_IMAGE) {
+                       ((LocalPlayer *) player)->hotbar_image = value;
+               }
+               else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
+                       ((LocalPlayer *) player)->hotbar_selected_image = value;
+               }
+       }
+       else if(command == TOCLIENT_SET_SKY)
+       {
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               video::SColor *bgcolor           = new video::SColor(readARGB8(is));
+               std::string *type                = new std::string(deSerializeString(is));
+               u16 count                        = readU16(is);
+               std::vector<std::string> *params = new std::vector<std::string>;
+
+               for(size_t i=0; i<count; i++)
+                       params->push_back(deSerializeString(is));
+
+               ClientEvent event;
+               event.type            = CE_SET_SKY;
+               event.set_sky.bgcolor = bgcolor;
+               event.set_sky.type    = type;
+               event.set_sky.params  = params;
+               m_client_event_queue.push_back(event);
+       }
+       else if(command == TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO)
+       {
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               bool do_override        = readU8(is);
+               float day_night_ratio_f = (float)readU16(is) / 65536;
+
+               ClientEvent event;
+               event.type                                 = CE_OVERRIDE_DAY_NIGHT_RATIO;
+               event.override_day_night_ratio.do_override = do_override;
+               event.override_day_night_ratio.ratio_f     = day_night_ratio_f;
+               m_client_event_queue.push_back(event);
+       }
+       else if(command == TOCLIENT_LOCAL_PLAYER_ANIMATIONS)
+       {
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               LocalPlayer *player = m_env.getLocalPlayer();
+               assert(player != NULL);
+
+               player->local_animations[0] = readV2F1000(is);
+               player->local_animations[1] = readV2F1000(is);
+               player->local_animations[2] = readV2F1000(is);
+               player->local_animations[3] = readV2F1000(is);
+               player->local_animation_speed = readF1000(is);
+       }
+       else if(command == TOCLIENT_EYE_OFFSET)
+       {
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               LocalPlayer *player = m_env.getLocalPlayer();
+               assert(player != NULL);
+
+               player->eye_offset_first = readV3F1000(is);
+               player->eye_offset_third = readV3F1000(is);
+       }
        else
        {
                infostream<<"Client: Ignoring unknown command "
@@ -1912,7 +1954,7 @@ void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
 
 void Client::interact(u8 action, const PointedThing& pointed)
 {
-       if(connectedAndInitialized() == false){
+       if(m_state != LC_Ready){
                infostream<<"Client::interact() "
                                "cancelled (not connected)"
                                <<std::endl;
@@ -1956,7 +1998,9 @@ void Client::sendNodemetaFields(v3s16 p, const std::string &formname,
        writeU16(os, TOSERVER_NODEMETA_FIELDS);
        writeV3S16(os, p);
        os<<serializeString(formname);
-       writeU16(os, fields.size());
+       size_t fields_size = fields.size();
+       assert(fields_size <= 0xFFFF);
+       writeU16(os, (u16) (fields_size & 0xFFFF));
        for(std::map<std::string, std::string>::const_iterator
                        i = fields.begin(); i != fields.end(); i++){
                const std::string &name = i->first;
@@ -1972,17 +2016,19 @@ void Client::sendNodemetaFields(v3s16 p, const std::string &formname,
        Send(0, data, true);
 }
        
-void Client::sendInventoryFields(const std::string &formname, 
+void Client::sendInventoryFields(const std::string &formname,
                const std::map<std::string, std::string> &fields)
 {
        std::ostringstream os(std::ios_base::binary);
 
        writeU16(os, TOSERVER_INVENTORY_FIELDS);
        os<<serializeString(formname);
-       writeU16(os, fields.size());
+       size_t fields_size = fields.size();
+       assert(fields_size <= 0xFFFF);
+       writeU16(os, (u16) (fields_size & 0xFFFF));
        for(std::map<std::string, std::string>::const_iterator
                        i = fields.begin(); i != fields.end(); i++){
-               const std::string &name = i->first;
+               const std::string &name  = i->first;
                const std::string &value = i->second;
                os<<serializeString(name);
                os<<serializeLongString(value);
@@ -2023,11 +2069,13 @@ void Client::sendChatMessage(const std::wstring &message)
        os.write((char*)buf, 2);
        
        // Write length
-       writeU16(buf, message.size());
+       size_t messagesize = message.size();
+       assert(messagesize <= 0xFFFF);
+       writeU16(buf, (u16) (messagesize & 0xFF));
        os.write((char*)buf, 2);
        
        // Write string
-       for(u32 i=0; i<message.size(); i++)
+       for(unsigned int i=0; i<message.size(); i++)
        {
                u16 w = message[i];
                writeU16(buf, w);
@@ -2041,8 +2089,8 @@ void Client::sendChatMessage(const std::wstring &message)
        Send(0, data, true);
 }
 
-void Client::sendChangePassword(const std::wstring oldpassword,
-               const std::wstring newpassword)
+void Client::sendChangePassword(const std::wstring &oldpassword,
+                                const std::wstring &newpassword)
 {
        Player *player = m_env.getLocalPlayer();
        if(player == NULL)
@@ -2061,7 +2109,7 @@ void Client::sendChangePassword(const std::wstring oldpassword,
        */
 
        writeU16(buf, TOSERVER_PASSWORD);
-       for(u32 i=0;i<PASSWORD_SIZE-1;i++)
+       for(unsigned int i=0;i<PASSWORD_SIZE-1;i++)
        {
                buf[2+i] = i<oldpwd.length()?oldpwd[i]:0;
                buf[30+i] = i<newpwd.length()?newpwd[i]:0;
@@ -2093,6 +2141,20 @@ void Client::sendDamage(u8 damage)
        Send(0, data, true);
 }
 
+void Client::sendBreath(u16 breath)
+{
+       DSTACK(__FUNCTION_NAME);
+       std::ostringstream os(std::ios_base::binary);
+
+       writeU16(os, TOSERVER_BREATH);
+       writeU16(os, breath);
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       Send(0, data, true);
+}
+
 void Client::sendRespawn()
 {
        DSTACK(__FUNCTION_NAME);
@@ -2107,26 +2169,45 @@ void Client::sendRespawn()
        Send(0, data, true);
 }
 
+void Client::sendReady()
+{
+       DSTACK(__FUNCTION_NAME);
+       std::ostringstream os(std::ios_base::binary);
+
+       writeU16(os, TOSERVER_CLIENT_READY);
+       writeU8(os,VERSION_MAJOR);
+       writeU8(os,VERSION_MINOR);
+       writeU8(os,VERSION_PATCH_ORIG);
+       writeU8(os,0);
+
+       writeU16(os,strlen(CMAKE_VERSION_GITHASH));
+       os.write(CMAKE_VERSION_GITHASH,strlen(CMAKE_VERSION_GITHASH));
+
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       Send(0, data, true);
+}
+
 void Client::sendPlayerPos()
 {
-       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
-       
        LocalPlayer *myplayer = m_env.getLocalPlayer();
        if(myplayer == NULL)
                return;
 
        // Save bandwidth by only updating position when something changed
-       if(myplayer->last_position == myplayer->getPosition() &&
-                       myplayer->last_speed == myplayer->getSpeed() &&
-                       myplayer->last_pitch == myplayer->getPitch() &&
-                       myplayer->last_yaw == myplayer->getYaw() &&
+       if(myplayer->last_position        == myplayer->getPosition() &&
+                       myplayer->last_speed      == myplayer->getSpeed()    &&
+                       myplayer->last_pitch      == myplayer->getPitch()    &&
+                       myplayer->last_yaw        == myplayer->getYaw()      &&
                        myplayer->last_keyPressed == myplayer->keyPressed)
                return;
 
-       myplayer->last_position = myplayer->getPosition();
-       myplayer->last_speed = myplayer->getSpeed();
-       myplayer->last_pitch = myplayer->getPitch();
-       myplayer->last_yaw = myplayer->getYaw();
+       myplayer->last_position   = myplayer->getPosition();
+       myplayer->last_speed      = myplayer->getSpeed();
+       myplayer->last_pitch      = myplayer->getPitch();
+       myplayer->last_yaw        = myplayer->getYaw();
        myplayer->last_keyPressed = myplayer->keyPressed;
 
        u16 our_peer_id;
@@ -2141,13 +2222,14 @@ void Client::sendPlayerPos()
        // Check that an existing peer_id is the same as the connection's
        assert(myplayer->peer_id == our_peer_id);
        
-       v3f pf = myplayer->getPosition();
+       v3f pf         = myplayer->getPosition();
+       v3f sf         = myplayer->getSpeed();
+       s32 pitch      = myplayer->getPitch() * 100;
+       s32 yaw        = myplayer->getYaw() * 100;
+       u32 keyPressed = myplayer->keyPressed;
+
        v3s32 position(pf.X*100, pf.Y*100, pf.Z*100);
-       v3f sf = myplayer->getSpeed();
        v3s32 speed(sf.X*100, sf.Y*100, sf.Z*100);
-       s32 pitch = myplayer->getPitch() * 100;
-       s32 yaw = myplayer->getYaw() * 100;
-       u32 keyPressed=myplayer->keyPressed;
        /*
                Format:
                [0] u16 command
@@ -2162,7 +2244,7 @@ void Client::sendPlayerPos()
        writeV3S32(&data[2], position);
        writeV3S32(&data[2+12], speed);
        writeS32(&data[2+12+12], pitch);
-       writeS32(&data[2+12+12+4], yaw);        
+       writeS32(&data[2+12+12+4], yaw);
        writeU32(&data[2+12+12+4+4], keyPressed);
        // Send as unreliable
        Send(0, data, false);
@@ -2192,11 +2274,10 @@ void Client::sendPlayerItem(u16 item)
 
 void Client::removeNode(v3s16 p)
 {
-       core::map<v3s16, MapBlock*> modified_blocks;
+       std::map<v3s16, MapBlock*> modified_blocks;
 
        try
        {
-               //TimeTaker t("removeNodeAndUpdate", m_device);
                m_env.getMap().removeNodeAndUpdate(p, modified_blocks);
        }
        catch(InvalidPositionException &e)
@@ -2206,41 +2287,38 @@ void Client::removeNode(v3s16 p)
        // add urgent task to update the modified node
        addUpdateMeshTaskForNode(p, false, true);
 
-       for(core::map<v3s16, MapBlock * >::Iterator
-                       i = modified_blocks.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock * >::iterator
+                       i = modified_blocks.begin();
+                       i != modified_blocks.end(); ++i)
        {
-               v3s16 p = i.getNode()->getKey();
-               addUpdateMeshTaskWithEdge(p);
+               addUpdateMeshTaskWithEdge(i->first);
        }
 }
 
-void Client::addNode(v3s16 p, MapNode n)
+void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
 {
        TimeTaker timer1("Client::addNode()");
 
-       core::map<v3s16, MapBlock*> modified_blocks;
+       std::map<v3s16, MapBlock*> modified_blocks;
 
        try
        {
                //TimeTaker timer3("Client::addNode(): addNodeAndUpdate");
-               m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
+               m_env.getMap().addNodeAndUpdate(p, n, modified_blocks, remove_metadata);
        }
        catch(InvalidPositionException &e)
        {}
        
-       for(core::map<v3s16, MapBlock * >::Iterator
-                       i = modified_blocks.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock * >::iterator
+                       i = modified_blocks.begin();
+                       i != modified_blocks.end(); ++i)
        {
-               v3s16 p = i.getNode()->getKey();
-               addUpdateMeshTaskWithEdge(p);
+               addUpdateMeshTaskWithEdge(i->first);
        }
 }
        
 void Client::setPlayerControl(PlayerControl &control)
 {
-       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
        player->control = control;
@@ -2248,7 +2326,6 @@ void Client::setPlayerControl(PlayerControl &control)
 
 void Client::selectPlayerItem(u16 item)
 {
-       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        m_playeritem = item;
        m_inventory_updated = true;
        sendPlayerItem(item);
@@ -2258,8 +2335,6 @@ void Client::selectPlayerItem(u16 item)
 // updated from the server. If it is true, it is set to false.
 bool Client::getLocalInventoryUpdated()
 {
-       // m_inventory_updated is behind envlock
-       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        bool updated = m_inventory_updated;
        m_inventory_updated = false;
        return updated;
@@ -2268,7 +2343,6 @@ bool Client::getLocalInventoryUpdated()
 // Copies the inventory of the local player to parameter
 void Client::getLocalInventory(Inventory &dst)
 {
-       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        Player *player = m_env.getLocalPlayer();
        assert(player != NULL);
        dst = player->inventory;
@@ -2315,6 +2389,7 @@ Inventory* Client::getInventory(const InventoryLocation &loc)
        }
        return NULL;
 }
+
 void Client::inventoryAction(InventoryAction *a)
 {
        /*
@@ -2326,6 +2401,9 @@ void Client::inventoryAction(InventoryAction *a)
                Predict some local inventory changes
        */
        a->clientApply(this, this);
+
+       // Remove it
+       delete a;
 }
 
 ClientActiveObject * Client::getSelectedActiveObject(
@@ -2334,17 +2412,15 @@ ClientActiveObject * Client::getSelectedActiveObject(
                core::line3d<f32> shootline_on_map
        )
 {
-       core::array<DistanceSortedActiveObject> objects;
+       std::vector<DistanceSortedActiveObject> objects;
 
        m_env.getActiveObjects(from_pos_f_on_map, max_d, objects);
-
-       //infostream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
        
        // Sort them.
        // After this, the closest object is the first in the array.
-       objects.sort();
+       std::sort(objects.begin(), objects.end());
 
-       for(u32 i=0; i<objects.size(); i++)
+       for(unsigned int i=0; i<objects.size(); i++)
        {
                ClientActiveObject *obj = objects[i].obj;
                
@@ -2361,38 +2437,16 @@ ClientActiveObject * Client::getSelectedActiveObject(
 
                if(offsetted_box.intersectsWithLine(shootline_on_map))
                {
-                       //infostream<<"Returning selected object"<<std::endl;
                        return obj;
                }
        }
 
-       //infostream<<"No object selected; returning NULL."<<std::endl;
        return NULL;
 }
 
-void Client::printDebugInfo(std::ostream &os)
+std::list<std::string> Client::getConnectedPlayerNames()
 {
-       //JMutexAutoLock lock1(m_fetchblock_mutex);
-       /*JMutexAutoLock lock2(m_incoming_queue_mutex);
-
-       os<<"m_incoming_queue.getSize()="<<m_incoming_queue.getSize()
-               //<<", m_fetchblock_history.size()="<<m_fetchblock_history.size()
-               //<<", m_opt_not_found_history.size()="<<m_opt_not_found_history.size()
-               <<std::endl;*/
-}
-
-core::list<std::wstring> Client::getConnectedPlayerNames()
-{
-       core::list<Player*> players = m_env.getPlayers(true);
-       core::list<std::wstring> playerNames;
-       for(core::list<Player*>::Iterator
-                       i = players.begin();
-                       i != players.end(); i++)
-       {
-               Player *player = *i;
-               playerNames.push_back(narrow_to_wide(player->getName()));
-       }
-       return playerNames;
+       return m_env.getPlayerNames();
 }
 
 float Client::getAnimationTime()
@@ -2432,6 +2486,13 @@ u16 Client::getHP()
        return player->hp;
 }
 
+u16 Client::getBreath()
+{
+       Player *player = m_env.getLocalPlayer();
+       assert(player != NULL);
+       return player->getBreath();
+}
+
 bool Client::getChatMessage(std::wstring &message)
 {
        if(m_chat_queue.size() == 0)
@@ -2467,12 +2528,6 @@ void Client::typeChatMessage(const std::wstring &message)
 
 void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server, bool urgent)
 {
-       /*infostream<<"Client::addUpdateMeshTask(): "
-                       <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
-                       <<" ack_to_server="<<ack_to_server
-                       <<" urgent="<<urgent
-                       <<std::endl;*/
-
        MapBlock *b = m_env.getMap().getBlockNoCreateNoEx(p);
        if(b == NULL)
                return;
@@ -2491,49 +2546,29 @@ void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server, bool urgent)
                data->setCrack(m_crack_level, m_crack_pos);
                data->setSmoothLighting(g_settings->getBool("smooth_lighting"));
        }
-
-       // Debug wait
-       //while(m_mesh_update_thread.m_queue_in.size() > 0) sleep_ms(10);
        
        // Add task to queue
        m_mesh_update_thread.m_queue_in.addBlock(p, data, ack_to_server, urgent);
-
-       /*infostream<<"Mesh update input queue size is "
-                       <<m_mesh_update_thread.m_queue_in.size()
-                       <<std::endl;*/
 }
 
 void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server, bool urgent)
 {
-       /*{
-               v3s16 p = blockpos;
-               infostream<<"Client::addUpdateMeshTaskWithEdge(): "
-                               <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
-                               <<std::endl;
-       }*/
-
        try{
                v3s16 p = blockpos + v3s16(0,0,0);
                //MapBlock *b = m_env.getMap().getBlockNoCreate(p);
                addUpdateMeshTask(p, ack_to_server, urgent);
        }
        catch(InvalidPositionException &e){}
+
        // Leading edge
-       try{
-               v3s16 p = blockpos + v3s16(-1,0,0);
-               addUpdateMeshTask(p, false, urgent);
-       }
-       catch(InvalidPositionException &e){}
-       try{
-               v3s16 p = blockpos + v3s16(0,-1,0);
-               addUpdateMeshTask(p, false, urgent);
-       }
-       catch(InvalidPositionException &e){}
-       try{
-               v3s16 p = blockpos + v3s16(0,0,-1);
-               addUpdateMeshTask(p, false, urgent);
+       for (int i=0;i<6;i++)
+       {
+               try{
+                       v3s16 p = blockpos + g_6dirs[i];
+                       addUpdateMeshTask(p, false, urgent);
+               }
+               catch(InvalidPositionException &e){}
        }
-       catch(InvalidPositionException &e){}
 }
 
 void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool urgent)
@@ -2545,7 +2580,7 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
                                <<std::endl;
        }
 
-       v3s16 blockpos = getNodeBlockPos(nodepos);
+       v3s16 blockpos          = getNodeBlockPos(nodepos);
        v3s16 blockpos_relative = blockpos * MAP_BLOCKSIZE;
 
        try{
@@ -2553,6 +2588,7 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
                addUpdateMeshTask(p, ack_to_server, urgent);
        }
        catch(InvalidPositionException &e){}
+
        // Leading edge
        if(nodepos.X == blockpos_relative.X){
                try{
@@ -2561,6 +2597,7 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
                }
                catch(InvalidPositionException &e){}
        }
+
        if(nodepos.Y == blockpos_relative.Y){
                try{
                        v3s16 p = blockpos + v3s16(0,-1,0);
@@ -2568,6 +2605,7 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
                }
                catch(InvalidPositionException &e){}
        }
+
        if(nodepos.Z == blockpos_relative.Z){
                try{
                        v3s16 p = blockpos + v3s16(0,0,-1);
@@ -2588,27 +2626,31 @@ ClientEvent Client::getClientEvent()
        return m_client_event_queue.pop_front();
 }
 
-void Client::afterContentReceived()
+float Client::mediaReceiveProgress()
+{
+       if (m_media_downloader)
+               return m_media_downloader->getProgress();
+       else
+               return 1.0; // downloader only exists when not yet done
+}
+
+void draw_load_screen(const std::wstring &text,
+               IrrlichtDevice* device, gui::IGUIFont* font,
+               float dtime=0 ,int percent=0, bool clouds=true);
+
+void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font)
 {
        infostream<<"Client::afterContentReceived() started"<<std::endl;
        assert(m_itemdef_received);
        assert(m_nodedef_received);
-       assert(texturesReceived());
+       assert(mediaReceived());
        
-       // remove the information about which checksum each texture
-       // ought to have
-       m_media_name_sha1_map.clear();
-
        // Rebuild inherited images and recreate textures
        infostream<<"- Rebuilding images and textures"<<std::endl;
        m_tsrc->rebuildImagesAndTextures();
 
-       // Update texture atlas
-       infostream<<"- Updating texture atlas"<<std::endl;
-       if(g_settings->getBool("enable_texture_atlas"))
-               m_tsrc->buildMainAtlas(this);
-
        // Rebuild shaders
+       infostream<<"- Rebuilding shaders"<<std::endl;
        m_shsrc->rebuildShaders();
 
        // Update node aliases
@@ -2623,29 +2665,37 @@ void Client::afterContentReceived()
        if(g_settings->getBool("preload_item_visuals"))
        {
                verbosestream<<"Updating item textures and meshes"<<std::endl;
+               wchar_t* text = wgettext("Item textures...");
+               draw_load_screen(text,device,font,0,0);
                std::set<std::string> names = m_itemdef->getAll();
+               size_t size = names.size();
+               size_t count = 0;
+               int percent = 0;
                for(std::set<std::string>::const_iterator
                                i = names.begin(); i != names.end(); ++i){
                        // Asking for these caches the result
                        m_itemdef->getInventoryTexture(*i, this);
                        m_itemdef->getWieldMesh(*i, this);
+                       count++;
+                       percent = count*100/size;
+                       if (count%50 == 0) // only update every 50 item
+                               draw_load_screen(text,device,font,0,percent);
                }
+               delete[] text;
        }
 
        // Start mesh update thread after setting up content definitions
        infostream<<"- Starting mesh update thread"<<std::endl;
        m_mesh_update_thread.Start();
        
+       m_state = LC_Ready;
+       sendReady();
        infostream<<"Client::afterContentReceived() done"<<std::endl;
 }
 
 float Client::getRTT(void)
 {
-       try{
-               return m_con.GetPeerAvgRTT(PEER_ID_SERVER);
-       } catch(con::PeerNotFoundException &e){
-               return 1337;
-       }
+       return m_con.getPeerStat(PEER_ID_SERVER,con::AVG_RTT);
 }
 
 // IGameDef interface
@@ -2687,3 +2737,32 @@ MtEventManager* Client::getEventManager()
        return m_event;
 }
 
+scene::IAnimatedMesh* Client::getMesh(const std::string &filename)
+{
+       std::map<std::string, std::string>::const_iterator i =
+                       m_mesh_data.find(filename);
+       if(i == m_mesh_data.end()){
+               errorstream<<"Client::getMesh(): Mesh not found: \""<<filename<<"\""
+                               <<std::endl;
+               return NULL;
+       }
+       const std::string &data    = i->second;
+       scene::ISceneManager *smgr = m_device->getSceneManager();
+
+       // Create the mesh, remove it from cache and return it
+       // This allows unique vertex colors and other properties for each instance
+       Buffer<char> data_rw(data.c_str(), data.size()); // Const-incorrect Irrlicht
+       io::IFileSystem *irrfs = m_device->getFileSystem();
+       io::IReadFile *rfile   = irrfs->createMemoryReadFile(
+                       *data_rw, data_rw.getSize(), filename.c_str());
+       assert(rfile);
+
+       scene::IAnimatedMesh *mesh = smgr->getMesh(rfile);
+       rfile->drop();
+       // NOTE: By playing with Irrlicht refcounts, maybe we could cache a bunch
+       // of uniquely named instances and re-use them
+       mesh->grab();
+       smgr->getMeshCache()->removeMesh(mesh);
+       return mesh;
+}
+