m_inventory_updated(false),
m_inventory_from_server(NULL),
m_inventory_from_server_age(0.0),
- m_show_hud(true),
+ m_show_highlighted(false),
m_animation_time(0),
m_crack_level(-1),
m_crack_pos(0,0,0),
+ m_highlighted_pos(0,0,0),
m_map_seed(0),
m_password(password),
m_access_denied(false),
} else {
localdb = NULL;
}
+
+ m_cache_smooth_lighting = g_settings->getBool("smooth_lighting");
}
void Client::Stop()
{
if(sendlist.size() == 255 || i == deleted_blocks.end())
{
- if(sendlist.size() == 0)
+ if(sendlist.empty())
break;
/*
[0] u16 command
}
}
// Sync to server
- if(removed_server_ids.size() != 0)
+ if(!removed_server_ids.empty())
{
std::ostringstream os(std::ios_base::binary);
writeU16(os, TOSERVER_REMOVED_SOUNDS);
i = modified_blocks.begin();
i != modified_blocks.end(); ++i)
{
- addUpdateMeshTask(i->first, false, false);
+ addUpdateMeshTaskWithEdge(i->first, false, true);
}
- // add urgent task to update the modified node
- addUpdateMeshTaskForNode(p, false, true);
}
void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
i = modified_blocks.begin();
i != modified_blocks.end(); ++i)
{
- addUpdateMeshTask(i->first, false, false);
+ addUpdateMeshTaskWithEdge(i->first, false, true);
}
}
return m_crack_level;
}
-void Client::setHighlighted(v3s16 pos, bool show_hud)
+void Client::setHighlighted(v3s16 pos, bool show_highlighted)
{
- m_show_hud = show_hud;
+ m_show_highlighted = show_highlighted;
v3s16 old_highlighted_pos = m_highlighted_pos;
m_highlighted_pos = pos;
addUpdateMeshTaskForNode(old_highlighted_pos, false, true);
// Debug: 1-6ms, avg=2ms
data->fill(b);
data->setCrack(m_crack_level, m_crack_pos);
- data->setHighlighted(m_highlighted_pos, m_show_hud);
- data->setSmoothLighting(g_settings->getBool("smooth_lighting"));
+ data->setHighlighted(m_highlighted_pos, m_show_highlighted);
+ data->setSmoothLighting(m_cache_smooth_lighting);
}
// Add task to queue
void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server, bool urgent)
{
try{
- v3s16 p = blockpos + v3s16(0,0,0);
- //MapBlock *b = m_env.getMap().getBlockNoCreate(p);
- addUpdateMeshTask(p, ack_to_server, urgent);
+ addUpdateMeshTask(blockpos, ack_to_server, urgent);
}
catch(InvalidPositionException &e){}
v3s16 blockpos_relative = blockpos * MAP_BLOCKSIZE;
try{
- v3s16 p = blockpos + v3s16(0,0,0);
- addUpdateMeshTask(p, ack_to_server, urgent);
+ addUpdateMeshTask(blockpos, ack_to_server, urgent);
}
catch(InvalidPositionException &e){}
assert(m_nodedef_received);
assert(mediaReceived());
+ wchar_t* text = wgettext("Loading textures...");
+
// Rebuild inherited images and recreate textures
infostream<<"- Rebuilding images and textures"<<std::endl;
+ draw_load_screen(text,device, guienv, 0, 70);
m_tsrc->rebuildImagesAndTextures();
+ delete[] text;
// Rebuild shaders
infostream<<"- Rebuilding shaders"<<std::endl;
+ text = wgettext("Rebuilding shaders...");
+ draw_load_screen(text, device, guienv, 0, 75);
m_shsrc->rebuildShaders();
+ delete[] text;
// Update node aliases
infostream<<"- Updating node aliases"<<std::endl;
+ text = wgettext("Initializing nodes...");
+ draw_load_screen(text, device, guienv, 0, 80);
m_nodedef->updateAliases(m_itemdef);
+ delete[] text;
// Update node textures and assign shaders to each tile
infostream<<"- Updating node textures"<<std::endl;
if(g_settings->getBool("preload_item_visuals"))
{
verbosestream<<"Updating item textures and meshes"<<std::endl;
- wchar_t* text = wgettext("Item textures...");
- draw_load_screen(text, device, guienv, font, 0, 0);
+ text = wgettext("Item textures...");
+ draw_load_screen(text, device, guienv, 0, 0);
std::set<std::string> names = m_itemdef->getAll();
size_t size = names.size();
size_t count = 0;
int percent = 0;
for(std::set<std::string>::const_iterator
- i = names.begin(); i != names.end(); ++i){
+ i = names.begin(); i != names.end(); ++i)
+ {
// Asking for these caches the result
m_itemdef->getInventoryTexture(*i, this);
m_itemdef->getWieldMesh(*i, this);
count++;
- percent = count*100/size;
- if (count%50 == 0) // only update every 50 item
- draw_load_screen(text, device, guienv, font, 0, percent);
+ percent = (count * 100 / size * 0.2) + 80;
+ draw_load_screen(text, device, guienv, 0, percent);
}
delete[] text;
}
m_state = LC_Ready;
sendReady();
+ text = wgettext("Done!");
+ draw_load_screen(text, device, guienv, 0, 100);
infostream<<"Client::afterContentReceived() done"<<std::endl;
+ delete[] text;
}
float Client::getRTT(void)
irr::video::IVideoDriver *driver = device->getVideoDriver();
irr::video::IImage* const raw_image = driver->createScreenShot();
if (raw_image) {
- irr::video::IImage* const image = driver->createImage(video::ECF_R8G8B8,
+ irr::video::IImage* const image = driver->createImage(video::ECF_R8G8B8,
raw_image->getDimension());
if (image) {
snprintf(filename, sizeof(filename), "%s" DIR_DELIM "screenshot_%u.png",
g_settings->get("screenshot_path").c_str(),
device->getTimer()->getRealTime());
- std::stringstream sstr;
+ std::ostringstream sstr;
if (driver->writeImageToFile(image, filename)) {
sstr << "Saved screenshot to '" << filename << "'";
} else {
sstr << "Failed to save screenshot '" << filename << "'";
}
m_chat_queue.push_back(narrow_to_wide(sstr.str()));
- infostream << sstr << std::endl;
+ infostream << sstr.str() << std::endl;
image->drop();
}
raw_image->drop();