]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client.cpp
GenericCAO: Fix light position for non-players, remove deprecated initialisation...
[dragonfireclient.git] / src / client.cpp
index 0f689a7145971eb08797caf45a5a26cd391bce5b..ab0eddcdcaf0c7780c0c8823a639eb5b8d98ff29 100644 (file)
@@ -22,6 +22,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <sstream>
 #include <cmath>
 #include <IFileSystem.h>
+#include "client.h"
+#include "network/clientopcodes.h"
+#include "network/networkpacket.h"
 #include "threading/mutex_auto_lock.h"
 #include "client/renderingengine.h"
 #include "util/auth.h"
@@ -30,14 +33,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "util/serialize.h"
 #include "util/string.h"
 #include "util/srp.h"
-#include "client.h"
-#include "network/clientopcodes.h"
 #include "filesys.h"
 #include "mapblock_mesh.h"
 #include "mapblock.h"
 #include "minimap.h"
 #include "mods.h"
 #include "profiler.h"
+#include "shader.h"
 #include "gettext.h"
 #include "clientmap.h"
 #include "clientmedia.h"
@@ -47,6 +49,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "guiscalingfilter.h"
 #include "script/scripting_client.h"
 #include "game.h"
+#include "chatmessage.h"
 
 extern gui::IGUIEnvironment* guienv;
 
@@ -143,9 +146,9 @@ void Client::scanModSubfolder(const std::string &mod_name, const std::string &mo
 {
        std::string full_path = mod_path + DIR_DELIM + mod_subpath;
        std::vector<fs::DirListNode> mod = fs::GetDirListing(full_path);
-       for (unsigned int j=0; j < mod.size(); j++){
-               std::string filename = mod[j].name;
-               if (mod[j].dir) {
+       for (const fs::DirListNode &j : mod) {
+               std::string filename = j.name;
+               if (j.dir) {
                        scanModSubfolder(mod_name, mod_path, mod_subpath
                                        + filename + DIR_DELIM);
                        continue;
@@ -229,10 +232,8 @@ Client::~Client()
        delete m_inventory_from_server;
 
        // Delete detached inventories
-       for (std::unordered_map<std::string, Inventory*>::iterator
-                       i = m_detached_inventories.begin();
-                       i != m_detached_inventories.end(); ++i) {
-               delete i->second;
+       for (auto &m_detached_inventorie : m_detached_inventories) {
+               delete m_detached_inventorie.second;
        }
 
        // cleanup 3d model meshes on client shutdown
@@ -402,7 +403,7 @@ void Client::step(float dtime)
        // Control local player (0ms)
        LocalPlayer *player = m_env.getLocalPlayer();
        assert(player);
-       player->applyControl(dtime);
+       player->applyControl(dtime, &m_env);
 
        // Step environment
        m_env.step(dtime);
@@ -555,15 +556,13 @@ void Client::step(float dtime)
                Update positions of sounds attached to objects
        */
        {
-               for(std::unordered_map<int, u16>::iterator i = m_sounds_to_objects.begin();
-                               i != m_sounds_to_objects.end(); ++i) {
-                       int client_id = i->first;
-                       u16 object_id = i->second;
+               for (auto &m_sounds_to_object : m_sounds_to_objects) {
+                       int client_id = m_sounds_to_object.first;
+                       u16 object_id = m_sounds_to_object.second;
                        ClientActiveObject *cao = m_env.getActiveObject(object_id);
-                       if(!cao)
+                       if (!cao)
                                continue;
-                       v3f pos = cao->getPosition();
-                       m_sound->updateSoundPosition(client_id, pos);
+                       m_sound->updateSoundPosition(client_id, cao->getPosition());
                }
        }
 
@@ -627,8 +626,7 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
                NULL
        };
        name = removeStringEnd(filename, image_ext);
-       if(name != "")
-       {
+       if (!name.empty()) {
                verbosestream<<"Client: Attempting to load image "
                <<"file \""<<filename<<"\""<<std::endl;
 
@@ -643,18 +641,17 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
 
                // Read image
                video::IImage *img = vdrv->createImageFromFile(rfile);
-               if(!img){
+               if (!img) {
                        errorstream<<"Client: Cannot create image from data of "
                                        <<"file \""<<filename<<"\""<<std::endl;
                        rfile->drop();
                        return false;
                }
-               else {
-                       m_tsrc->insertSourceImage(filename, img);
-                       img->drop();
-                       rfile->drop();
-                       return true;
-               }
+
+               m_tsrc->insertSourceImage(filename, img);
+               img->drop();
+               rfile->drop();
+               return true;
        }
 
        const char *sound_ext[] = {
@@ -663,8 +660,7 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
                ".ogg", NULL
        };
        name = removeStringEnd(filename, sound_ext);
-       if(name != "")
-       {
+       if (!name.empty()) {
                verbosestream<<"Client: Attempting to load sound "
                <<"file \""<<filename<<"\""<<std::endl;
                m_sound->loadSoundData(name, data);
@@ -675,9 +671,9 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
                ".x", ".b3d", ".md2", ".obj",
                NULL
        };
+
        name = removeStringEnd(filename, model_ext);
-       if(name != "")
-       {
+       if (!name.empty()) {
                verbosestream<<"Client: Storing model into memory: "
                                <<"\""<<filename<<"\""<<std::endl;
                if(m_mesh_data.count(filename))
@@ -731,9 +727,8 @@ void Client::request_media(const std::vector<std::string> &file_requests)
 
        pkt << (u16) (file_requests_size & 0xFFFF);
 
-       for(std::vector<std::string>::const_iterator i = file_requests.begin();
-                       i != file_requests.end(); ++i) {
-               pkt << (*i);
+       for (const std::string &file_request : file_requests) {
+               pkt << file_request;
        }
 
        Send(&pkt);
@@ -1019,7 +1014,7 @@ void Client::startAuth(AuthMechanism chosen_auth_mechanism)
                                &verifier, &salt);
 
                        NetworkPacket resp_pkt(TOSERVER_FIRST_SRP, 0);
-                       resp_pkt << salt << verifier << (u8)((m_password == "") ? 1 : 0);
+                       resp_pkt << salt << verifier << (u8)((m_password.empty()) ? 1 : 0);
 
                        Send(&resp_pkt);
                        break;
@@ -1061,12 +1056,8 @@ void Client::sendDeletedBlocks(std::vector<v3s16> &blocks)
 
        pkt << (u8) blocks.size();
 
-       u32 k = 0;
-       for(std::vector<v3s16>::iterator
-                       j = blocks.begin();
-                       j != blocks.end(); ++j) {
-               pkt << *j;
-               k++;
+       for (const v3s16 &block : blocks) {
+               pkt << block;
        }
 
        Send(&pkt);
@@ -1088,9 +1079,8 @@ void Client::sendRemovedSounds(std::vector<s32> &soundList)
 
        pkt << (u16) (server_ids & 0xFFFF);
 
-       for(std::vector<s32>::iterator i = soundList.begin();
-                       i != soundList.end(); ++i)
-               pkt << *i;
+       for (int sound_id : soundList)
+               pkt << sound_id;
 
        Send(&pkt);
 }
@@ -1353,15 +1343,27 @@ void Client::removeNode(v3s16 p)
        catch(InvalidPositionException &e) {
        }
 
-       for(std::map<v3s16, MapBlock *>::iterator
-                       i = modified_blocks.begin();
-                       i != modified_blocks.end(); ++i) {
-               addUpdateMeshTaskWithEdge(i->first, false, true);
+       for (const auto &modified_block : modified_blocks) {
+               addUpdateMeshTaskWithEdge(modified_block.first, false, true);
        }
 }
 
+/**
+ * Helper function for Client Side Modding
+ * Flavour is applied there, this should not be used for core engine
+ * @param p
+ * @param is_valid_position
+ * @return
+ */
 MapNode Client::getNode(v3s16 p, bool *is_valid_position)
 {
+       if (checkCSMFlavourLimit(CSMFlavourLimit::CSM_FL_LOOKUP_NODES)) {
+               v3s16 ppos = floatToInt(m_env.getLocalPlayer()->getPosition(), BS);
+               if ((u32) ppos.getDistanceFrom(p) > m_csm_noderange_limit) {
+                       *is_valid_position = false;
+                       return {};
+               }
+       }
        return m_env.getMap().getNodeNoEx(p, is_valid_position);
 }
 
@@ -1378,10 +1380,8 @@ void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
        catch(InvalidPositionException &e) {
        }
 
-       for(std::map<v3s16, MapBlock *>::iterator
-                       i = modified_blocks.begin();
-                       i != modified_blocks.end(); ++i) {
-               addUpdateMeshTaskWithEdge(i->first, false, true);
+       for (const auto &modified_block : modified_blocks) {
+               addUpdateMeshTaskWithEdge(modified_block.first, false, true);
        }
 }
 
@@ -1518,19 +1518,41 @@ u16 Client::getHP()
        return player->hp;
 }
 
-bool Client::getChatMessage(std::wstring &message)
+bool Client::getChatMessage(std::wstring &res)
 {
-       if(m_chat_queue.size() == 0)
+       if (m_chat_queue.empty())
                return false;
-       message = m_chat_queue.front();
+
+       ChatMessage *chatMessage = m_chat_queue.front();
        m_chat_queue.pop();
+
+       res = L"";
+
+       switch (chatMessage->type) {
+               case CHATMESSAGE_TYPE_RAW:
+               case CHATMESSAGE_TYPE_ANNOUNCE:
+               case CHATMESSAGE_TYPE_SYSTEM:
+                       res = chatMessage->message;
+                       break;
+               case CHATMESSAGE_TYPE_NORMAL: {
+                       if (!chatMessage->sender.empty())
+                               res = L"<" + chatMessage->sender + L"> " + chatMessage->message;
+                       else
+                               res = chatMessage->message;
+                       break;
+               }
+               default:
+                       break;
+       }
+
+       delete chatMessage;
        return true;
 }
 
 void Client::typeChatMessage(const std::wstring &message)
 {
        // Discard empty line
-       if(message == L"")
+       if (message.empty())
                return;
 
        // If message was ate by script API, don't send it to server
@@ -1542,14 +1564,13 @@ void Client::typeChatMessage(const std::wstring &message)
        sendChatMessage(message);
 
        // Show locally
-       if (message[0] != L'/')
-       {
+       if (message[0] != L'/') {
                // compatibility code
                if (m_proto_ver < 29) {
                        LocalPlayer *player = m_env.getLocalPlayer();
                        assert(player);
                        std::wstring name = narrow_to_wide(player->getName());
-                       pushToChatQueue((std::wstring)L"<" + name + L"> " + message);
+                       pushToChatQueue(new ChatMessage(CHATMESSAGE_TYPE_NORMAL, message, name));
                }
        }
 }
@@ -1641,8 +1662,8 @@ float Client::mediaReceiveProgress()
 {
        if (m_media_downloader)
                return m_media_downloader->getProgress();
-       else
-               return 1.0; // downloader only exists when not yet done
+
+       return 1.0; // downloader only exists when not yet done
 }
 
 typedef struct TextureUpdateArgs {
@@ -1710,7 +1731,7 @@ void Client::afterContentReceived()
        RenderingEngine::draw_load_screen(text, guienv, m_tsrc, 0, 72);
        m_nodedef->updateAliases(m_itemdef);
        std::string texture_path = g_settings->get("texture_path");
-       if (texture_path != "" && fs::IsDir(texture_path))
+       if (!texture_path.empty() && fs::IsDir(texture_path))
                m_nodedef->applyTextureOverrides(texture_path + DIR_DELIM + "override.txt");
        m_nodedef->setNodeRegistrationStatus(true);
        m_nodedef->runNodeResolveCallbacks();
@@ -1806,7 +1827,8 @@ void Client::makeScreenshot()
                        } else {
                                sstr << "Failed to save screenshot '" << filename << "'";
                        }
-                       pushToChatQueue(narrow_to_wide(sstr.str()));
+                       pushToChatQueue(new ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
+                                       narrow_to_wide(sstr.str())));
                        infostream << sstr.str() << std::endl;
                        image->drop();
                }