]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client.cpp
Use the logger; also, default to not showing much crap in console. Use --info-on...
[dragonfireclient.git] / src / client.cpp
index 21c911ec6fe3eb99ece4e8eed052e4f2df973c11..75168c6855ad1c16879d5cc45a62e77224c90eda 100644 (file)
@@ -25,28 +25,157 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "main.h"
 #include <sstream>
 #include "porting.h"
+#include "mapsector.h"
+#include "mapblock_mesh.h"
+#include "mapblock.h"
+#include "settings.h"
+#include "profiler.h"
+#include "log.h"
 
-void * ClientUpdateThread::Thread()
+/*
+       QueuedMeshUpdate
+*/
+
+QueuedMeshUpdate::QueuedMeshUpdate():
+       p(-1337,-1337,-1337),
+       data(NULL),
+       ack_block_to_server(false)
+{
+}
+
+QueuedMeshUpdate::~QueuedMeshUpdate()
+{
+       if(data)
+               delete data;
+}
+
+/*
+       MeshUpdateQueue
+*/
+       
+MeshUpdateQueue::MeshUpdateQueue()
+{
+       m_mutex.Init();
+}
+
+MeshUpdateQueue::~MeshUpdateQueue()
+{
+       JMutexAutoLock lock(m_mutex);
+
+       core::list<QueuedMeshUpdate*>::Iterator i;
+       for(i=m_queue.begin(); i!=m_queue.end(); i++)
+       {
+               QueuedMeshUpdate *q = *i;
+               delete q;
+       }
+}
+
+/*
+       peer_id=0 adds with nobody to send to
+*/
+void MeshUpdateQueue::addBlock(v3s16 p, MeshMakeData *data, bool ack_block_to_server)
+{
+       DSTACK(__FUNCTION_NAME);
+
+       assert(data);
+
+       JMutexAutoLock lock(m_mutex);
+
+       /*
+               Find if block is already in queue.
+               If it is, update the data and quit.
+       */
+       core::list<QueuedMeshUpdate*>::Iterator i;
+       for(i=m_queue.begin(); i!=m_queue.end(); i++)
+       {
+               QueuedMeshUpdate *q = *i;
+               if(q->p == p)
+               {
+                       if(q->data)
+                               delete q->data;
+                       q->data = data;
+                       if(ack_block_to_server)
+                               q->ack_block_to_server = true;
+                       return;
+               }
+       }
+       
+       /*
+               Add the block
+       */
+       QueuedMeshUpdate *q = new QueuedMeshUpdate;
+       q->p = p;
+       q->data = data;
+       q->ack_block_to_server = ack_block_to_server;
+       m_queue.push_back(q);
+}
+
+// Returned pointer must be deleted
+// Returns NULL if queue is empty
+QueuedMeshUpdate * MeshUpdateQueue::pop()
+{
+       JMutexAutoLock lock(m_mutex);
+
+       core::list<QueuedMeshUpdate*>::Iterator i = m_queue.begin();
+       if(i == m_queue.end())
+               return NULL;
+       QueuedMeshUpdate *q = *i;
+       m_queue.erase(i);
+       return q;
+}
+
+/*
+       MeshUpdateThread
+*/
+
+void * MeshUpdateThread::Thread()
 {
        ThreadStarted();
 
+       log_register_thread("MeshUpdateThread");
+
        DSTACK(__FUNCTION_NAME);
        
        BEGIN_DEBUG_EXCEPTION_HANDLER
-       
+
        while(getRun())
        {
-               m_client->asyncStep();
+               /*// Wait for output queue to flush.
+               // Allow 2 in queue, this makes less frametime jitter.
+               // Umm actually, there is no much difference
+               if(m_queue_out.size() >= 2)
+               {
+                       sleep_ms(3);
+                       continue;
+               }*/
+
+               QueuedMeshUpdate *q = m_queue_in.pop();
+               if(q == NULL)
+               {
+                       sleep_ms(3);
+                       continue;
+               }
 
-               //m_client->updateSomeExpiredMeshes();
+               ScopeProfiler sp(g_profiler, "mesh make");
 
-               bool was = m_client->AsyncProcessData();
+               scene::SMesh *mesh_new = NULL;
+               mesh_new = makeMapBlockMesh(q->data);
 
-               if(was == false)
-                       sleep_ms(10);
+               MeshUpdateResult r;
+               r.p = q->p;
+               r.mesh = mesh_new;
+               r.ack_block_to_server = q->ack_block_to_server;
+
+               /*infostream<<"MeshUpdateThread: Processed "
+                               <<"("<<q->p.X<<","<<q->p.Y<<","<<q->p.Z<<")"
+                               <<std::endl;*/
+
+               m_queue_out.push_back(r);
+
+               delete q;
        }
 
-       END_DEBUG_EXCEPTION_HANDLER
+       END_DEBUG_EXCEPTION_HANDLER(errorstream)
 
        return NULL;
 }
@@ -54,73 +183,76 @@ void * ClientUpdateThread::Thread()
 Client::Client(
                IrrlichtDevice *device,
                const char *playername,
+               std::string password,
                MapDrawControl &control):
-       m_thread(this),
-       m_env(new ClientMap(this, control,
+       m_mesh_update_thread(),
+       m_env(
+               new ClientMap(this, control,
                        device->getSceneManager()->getRootSceneNode(),
                        device->getSceneManager(), 666),
-                       dout_client),
+               device->getSceneManager()
+       ),
        m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
        m_device(device),
-       camera_position(0,0,0),
-       camera_direction(0,0,1),
        m_server_ser_ver(SER_FMT_VER_INVALID),
-       m_step_dtime(0.0),
        m_inventory_updated(false),
-       m_time_of_day(0)
+       m_time_of_day(0),
+       m_map_seed(0),
+       m_password(password),
+       m_access_denied(false)
 {
        m_packetcounter_timer = 0.0;
-       m_delete_unused_sectors_timer = 0.0;
+       //m_delete_unused_sectors_timer = 0.0;
        m_connection_reinit_timer = 0.0;
        m_avg_rtt_timer = 0.0;
        m_playerpos_send_timer = 0.0;
+       m_ignore_damage_timer = 0.0;
 
-       //m_fetchblock_mutex.Init();
-       m_incoming_queue_mutex.Init();
-       m_env_mutex.Init();
-       m_con_mutex.Init();
-       m_step_dtime_mutex.Init();
+       //m_env_mutex.Init();
+       //m_con_mutex.Init();
 
-       m_thread.Start();
-       
+       m_mesh_update_thread.Start();
+
+       /*
+               Add local player
+       */
        {
-               JMutexAutoLock envlock(m_env_mutex);
-               //m_env.getMap().StartUpdater();
+               //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 
                Player *player = new LocalPlayer();
 
                player->updateName(playername);
 
-               /*f32 y = BS*2 + BS*20;
-               player->setPosition(v3f(0, y, 0));*/
-               //player->setPosition(v3f(0, y, 30900*BS)); // DEBUG
                m_env.addPlayer(player);
+               
+               // Initialize player in the inventory context
+               m_inventory_context.current_player = player;
        }
 }
 
 Client::~Client()
 {
        {
-               JMutexAutoLock conlock(m_con_mutex);
+               //JMutexAutoLock conlock(m_con_mutex); //bulk comment-out
                m_con.Disconnect();
        }
 
-       m_thread.setRun(false);
-       while(m_thread.IsRunning())
+       m_mesh_update_thread.setRun(false);
+       while(m_mesh_update_thread.IsRunning())
                sleep_ms(100);
 }
 
 void Client::connect(Address address)
 {
        DSTACK(__FUNCTION_NAME);
-       JMutexAutoLock lock(m_con_mutex);
+       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
        m_con.setTimeoutMs(0);
        m_con.Connect(address);
 }
 
 bool Client::connectedAndInitialized()
 {
-       JMutexAutoLock lock(m_con_mutex);
+       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
 
        if(m_con.Connected() == false)
                return false;
@@ -139,8 +271,12 @@ void Client::step(float dtime)
        if(dtime > 2.0)
                dtime = 2.0;
        
+       if(m_ignore_damage_timer > dtime)
+               m_ignore_damage_timer -= dtime;
+       else
+               m_ignore_damage_timer = 0.0;
        
-       //dstream<<"Client steps "<<dtime<<std::endl;
+       //infostream<<"Client steps "<<dtime<<std::endl;
 
        {
                //TimeTaker timer("ReceiveAll()", m_device);
@@ -151,7 +287,7 @@ void Client::step(float dtime)
        {
                //TimeTaker timer("m_con_mutex + m_con.RunTimeouts()", m_device);
                // 0ms
-               JMutexAutoLock lock(m_con_mutex);
+               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                m_con.RunTimeouts(dtime);
        }
 
@@ -165,12 +301,16 @@ void Client::step(float dtime)
                {
                        counter = 20.0;
                        
-                       dout_client<<"Client packetcounter (20s):"<<std::endl;
-                       m_packetcounter.print(dout_client);
+                       infostream<<"Client packetcounter (20s):"<<std::endl;
+                       m_packetcounter.print(infostream);
                        m_packetcounter.clear();
                }
        }
+       
+       // Get connection status
+       bool connected = connectedAndInitialized();
 
+#if 0
        {
                /*
                        Delete unused sectors
@@ -187,36 +327,36 @@ void Client::step(float dtime)
                        //counter = 180.0;
                        counter = 60.0;
 
-                       JMutexAutoLock lock(m_env_mutex);
+                       //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
 
                        core::list<v3s16> deleted_blocks;
 
                        float delete_unused_sectors_timeout = 
-                               g_settings.getFloat("client_delete_unused_sectors_timeout");
+                               g_settings->getFloat("client_delete_unused_sectors_timeout");
        
                        // Delete sector blocks
-                       /*u32 num = m_env.getMap().deleteUnusedSectors
+                       /*u32 num = m_env.getMap().unloadUnusedData
                                        (delete_unused_sectors_timeout,
                                        true, &deleted_blocks);*/
                        
                        // Delete whole sectors
-                       u32 num = m_env.getMap().deleteUnusedSectors
+                       m_env.getMap().unloadUnusedData
                                        (delete_unused_sectors_timeout,
-                                       false, &deleted_blocks);
+                                       &deleted_blocks);
 
-                       if(num > 0)
+                       if(deleted_blocks.size() > 0)
                        {
-                               /*dstream<<DTIME<<"Client: Deleted blocks of "<<num
+                               /*infostream<<"Client: Deleted blocks of "<<num
+                                               <<" unused sectors"<<std::endl;*/
+                               /*infostream<<"Client: Deleted "<<num
                                                <<" unused sectors"<<std::endl;*/
-                               dstream<<DTIME<<"Client: Deleted "<<num
-                                               <<" unused sectors"<<std::endl;
                                
                                /*
                                        Send info to server
                                */
 
                                // Env is locked so con can be locked.
-                               JMutexAutoLock lock(m_con_mutex);
+                               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                                
                                core::list<v3s16>::Iterator i = deleted_blocks.begin();
                                core::list<v3s16> sendlist;
@@ -259,8 +399,7 @@ void Client::step(float dtime)
                        }
                }
        }
-
-       bool connected = connectedAndInitialized();
+#endif
 
        if(connected == false)
        {
@@ -270,7 +409,7 @@ void Client::step(float dtime)
                {
                        counter = 2.0;
 
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        
                        Player *myplayer = m_env.getLocalPlayer();
                        assert(myplayer != NULL);
@@ -279,11 +418,24 @@ void Client::step(float dtime)
                        // [0] u16 TOSERVER_INIT
                        // [2] u8 SER_FMT_VER_HIGHEST
                        // [3] u8[20] player_name
-                       SharedBuffer<u8> data(2+1+PLAYERNAME_SIZE);
+                       // [23] u8[28] password (new in some version)
+                       // [51] u16 client network protocol version (new in some version)
+                       SharedBuffer<u8> data(2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2);
                        writeU16(&data[0], TOSERVER_INIT);
                        writeU8(&data[2], SER_FMT_VER_HIGHEST);
+
                        memset((char*)&data[3], 0, PLAYERNAME_SIZE);
                        snprintf((char*)&data[3], PLAYERNAME_SIZE, "%s", myplayer->getName());
+
+                       /*infostream<<"Client: sending initial password hash: \""<<m_password<<"\""
+                                       <<std::endl;*/
+
+                       memset((char*)&data[23], 0, PASSWORD_SIZE);
+                       snprintf((char*)&data[23], PASSWORD_SIZE, "%s", m_password.c_str());
+                       
+                       // This should be incremented in each version
+                       writeU16(&data[51], 3);
+
                        // Send as unreliable
                        Send(0, data, false);
                }
@@ -296,9 +448,73 @@ void Client::step(float dtime)
                Do stuff if connected
        */
        
+       /*
+               Run Map's timers and unload unused data
+       */
+       const float map_timer_and_unload_dtime = 5.25;
+       if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime))
+       {
+               ScopeProfiler sp(g_profiler, "Client: map timer and unload");
+               core::list<v3s16> deleted_blocks;
+               m_env.getMap().timerUpdate(map_timer_and_unload_dtime,
+                               g_settings->getFloat("client_unload_unused_data_timeout"),
+                               &deleted_blocks);
+                               
+               /*if(deleted_blocks.size() > 0)
+                       infostream<<"Client: Unloaded "<<deleted_blocks.size()
+                                       <<" unused blocks"<<std::endl;*/
+                       
+               /*
+                       Send info to server
+                       NOTE: This loop is intentionally iterated the way it is.
+               */
+
+               core::list<v3s16>::Iterator i = deleted_blocks.begin();
+               core::list<v3s16> sendlist;
+               for(;;)
+               {
+                       if(sendlist.size() == 255 || i == deleted_blocks.end())
+                       {
+                               if(sendlist.size() == 0)
+                                       break;
+                               /*
+                                       [0] u16 command
+                                       [2] u8 count
+                                       [3] v3s16 pos_0
+                                       [3+6] v3s16 pos_1
+                                       ...
+                               */
+                               u32 replysize = 2+1+6*sendlist.size();
+                               SharedBuffer<u8> reply(replysize);
+                               writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
+                               reply[2] = sendlist.size();
+                               u32 k = 0;
+                               for(core::list<v3s16>::Iterator
+                                               j = sendlist.begin();
+                                               j != sendlist.end(); j++)
+                               {
+                                       writeV3S16(&reply[2+1+6*k], *j);
+                                       k++;
+                               }
+                               m_con.Send(PEER_ID_SERVER, 1, reply, true);
+
+                               if(i == deleted_blocks.end())
+                                       break;
+
+                               sendlist.clear();
+                       }
+
+                       sendlist.push_back(*i);
+                       i++;
+               }
+       }
+
+       /*
+               Handle environment
+       */
        {
                // 0ms
-               JMutexAutoLock lock(m_env_mutex);
+               //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
 
                // Control local player (0ms)
                LocalPlayer *player = m_env.getLocalPlayer();
@@ -308,38 +524,53 @@ void Client::step(float dtime)
                //TimeTaker envtimer("env step", m_device);
                // Step environment
                m_env.step(dtime);
-
-               // Step active blocks
-               for(core::map<v3s16, bool>::Iterator
-                               i = m_active_blocks.getIterator();
-                               i.atEnd() == false; i++)
+               
+               /*
+                       Get events
+               */
+               for(;;)
                {
-                       v3s16 p = i.getNode()->getKey();
-
-                       MapBlock *block = NULL;
-                       try
+                       ClientEnvEvent event = m_env.getClientEvent();
+                       if(event.type == CEE_NONE)
                        {
-                               block = m_env.getMap().getBlockNoCreate(p);
-                               block->stepObjects(dtime, false, m_env.getDayNightRatio());
+                               break;
                        }
-                       catch(InvalidPositionException &e)
+                       else if(event.type == CEE_PLAYER_DAMAGE)
                        {
+                               if(m_ignore_damage_timer <= 0)
+                               {
+                                       u8 damage = event.player_damage.amount;
+                                       sendDamage(damage);
+
+                                       // Add to ClientEvent queue
+                                       ClientEvent event;
+                                       event.type = CE_PLAYER_DAMAGE;
+                                       event.player_damage.amount = damage;
+                                       m_client_event_queue.push_back(event);
+                               }
                        }
                }
        }
-
+       
+       /*
+               Print some info
+       */
        {
                float &counter = m_avg_rtt_timer;
                counter += dtime;
                if(counter >= 10)
                {
                        counter = 0.0;
-                       JMutexAutoLock lock(m_con_mutex);
+                       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                        // connectedAndInitialized() is true, peer exists.
                        con::Peer *peer = m_con.GetPeer(PEER_ID_SERVER);
-                       dstream<<DTIME<<"Client: avg_rtt="<<peer->avg_rtt<<std::endl;
+                       infostream<<"Client: avg_rtt="<<peer->avg_rtt<<std::endl;
                }
        }
+
+       /*
+               Send player position to server
+       */
        {
                float &counter = m_playerpos_send_timer;
                counter += dtime;
@@ -350,39 +581,62 @@ void Client::step(float dtime)
                }
        }
 
-       /*{
-               JMutexAutoLock lock(m_step_dtime_mutex);
-               m_step_dtime += dtime;
-       }*/
-}
-
-float Client::asyncStep()
-{
-       DSTACK(__FUNCTION_NAME);
-       //dstream<<"Client::asyncStep()"<<std::endl;
-       
-       /*float dtime;
+       /*
+               Replace updated meshes
+       */
        {
-               JMutexAutoLock lock1(m_step_dtime_mutex);
-               if(m_step_dtime < 0.001)
-                       return 0.0;
-               dtime = m_step_dtime;
-               m_step_dtime = 0.0;
-       }
+               //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
+
+               //TimeTaker timer("** Processing mesh update result queue");
+               // 0ms
+               
+               /*infostream<<"Mesh update result queue size is "
+                               <<m_mesh_update_thread.m_queue_out.size()
+                               <<std::endl;*/
 
-       return dtime;*/
-       return 0.0;
+               while(m_mesh_update_thread.m_queue_out.size() > 0)
+               {
+                       MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
+                       MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(r.p);
+                       if(block)
+                       {
+                               block->replaceMesh(r.mesh);
+                       }
+                       if(r.ack_block_to_server)
+                       {
+                               /*infostream<<"Client: ACK block ("<<r.p.X<<","<<r.p.Y
+                                               <<","<<r.p.Z<<")"<<std::endl;*/
+                               /*
+                                       Acknowledge block
+                               */
+                               /*
+                                       [0] u16 command
+                                       [2] u8 count
+                                       [3] v3s16 pos_0
+                                       [3+6] v3s16 pos_1
+                                       ...
+                               */
+                               u32 replysize = 2+1+6;
+                               SharedBuffer<u8> reply(replysize);
+                               writeU16(&reply[0], TOSERVER_GOTBLOCKS);
+                               reply[2] = 1;
+                               writeV3S16(&reply[3], r.p);
+                               // Send as reliable
+                               m_con.Send(PEER_ID_SERVER, 1, reply, true);
+                       }
+               }
+       }
 }
 
 // Virtual methods from con::PeerHandler
 void Client::peerAdded(con::Peer *peer)
 {
-       derr_client<<"Client::peerAdded(): peer->id="
+       infostream<<"Client::peerAdded(): peer->id="
                        <<peer->id<<std::endl;
 }
 void Client::deletingPeer(con::Peer *peer, bool timeout)
 {
-       derr_client<<"Client::deletingPeer(): "
+       infostream<<"Client::deletingPeer(): "
                        "Server Peer is getting deleted "
                        <<"(timeout="<<timeout<<")"<<std::endl;
 }
@@ -401,7 +655,7 @@ void Client::ReceiveAll()
                }
                catch(con::InvalidIncomingDataException &e)
                {
-                       dout_client<<DTIME<<"Client::ReceiveAll(): "
+                       infostream<<"Client::ReceiveAll(): "
                                        "InvalidIncomingDataException: what()="
                                        <<e.what()<<std::endl;
                }
@@ -411,13 +665,13 @@ void Client::ReceiveAll()
 void Client::Receive()
 {
        DSTACK(__FUNCTION_NAME);
-       u32 data_maxsize = 10000;
+       u32 data_maxsize = 200000;
        Buffer<u8> data(data_maxsize);
        u16 sender_peer_id;
        u32 datasize;
        {
                //TimeTaker t1("con mutex and receive", m_device);
-               JMutexAutoLock lock(m_con_mutex);
+               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                datasize = m_con.Receive(sender_peer_id, *data, data_maxsize);
        }
        //TimeTaker t1("ProcessData", m_device);
@@ -440,7 +694,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
        ToClientCommand command = (ToClientCommand)readU16(&data[0]);
 
-       //dstream<<"Client: received command="<<command<<std::endl;
+       //infostream<<"Client: received command="<<command<<std::endl;
        m_packetcounter.add((u16)command);
        
        /*
@@ -449,7 +703,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
        */
        if(sender_peer_id != PEER_ID_SERVER)
        {
-               dout_client<<DTIME<<"Client::ProcessData(): Discarding data not "
+               infostream<<"Client::ProcessData(): Discarding data not "
                                "coming from server: peer_id="<<sender_peer_id
                                <<std::endl;
                return;
@@ -457,7 +711,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
        con::Peer *peer;
        {
-               JMutexAutoLock lock(m_con_mutex);
+               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                // All data is coming from the server
                // PeerNotFoundException is handled by caller.
                peer = m_con.GetPeer(PEER_ID_SERVER);
@@ -465,9 +719,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
        u8 ser_version = m_server_ser_ver;
 
-       //dstream<<"Client received command="<<(int)command<<std::endl;
-
-       // Execute fast commands straight away
+       //infostream<<"Client received command="<<(int)command<<std::endl;
 
        if(command == TOCLIENT_INIT)
        {
@@ -476,13 +728,13 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
                u8 deployed = data[2];
 
-               dout_client<<DTIME<<"Client: TOCLIENT_INIT received with "
+               infostream<<"Client: TOCLIENT_INIT received with "
                                "deployed="<<((int)deployed&0xff)<<std::endl;
 
                if(deployed < SER_FMT_VER_LOWEST
                                || deployed > SER_FMT_VER_HIGHEST)
                {
-                       derr_client<<DTIME<<"Client: TOCLIENT_INIT: Server sent "
+                       infostream<<"Client: TOCLIENT_INIT: Server sent "
                                        <<"unsupported ser_fmt_ver"<<std::endl;
                        return;
                }
@@ -493,10 +745,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                v3s16 playerpos_s16(0, BS*2+BS*20, 0);
                if(datasize >= 2+1+6)
                        playerpos_s16 = readV3S16(&data[2+1]);
-               v3f playerpos_f = intToFloat(playerpos_s16) - v3f(0, BS/2, 0);
+               v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS/2, 0);
 
                { //envlock
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        
                        // Set player position
                        Player *player = m_env.getLocalPlayer();
@@ -504,6 +756,13 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        player->setPosition(playerpos_f);
                }
                
+               if(datasize >= 2+1+6+8)
+               {
+                       // Get map seed
+                       m_map_seed = readU64(&data[2+1+6]);
+                       infostream<<"Client: received map seed: "<<m_map_seed<<std::endl;
+               }
+               
                // Reply to server
                u32 replysize = 2;
                SharedBuffer<u8> reply(replysize);
@@ -513,10 +772,26 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
                return;
        }
-       
+
+       if(command == TOCLIENT_ACCESS_DENIED)
+       {
+               // The server didn't like our password. Note, this needs
+               // to be processed even if the serialisation format has
+               // not been agreed yet, the same as TOCLIENT_INIT.
+               m_access_denied = true;
+               m_access_denied_reason = L"Unknown";
+               if(datasize >= 4)
+               {
+                       std::string datastring((char*)&data[2], datasize-2);
+                       std::istringstream is(datastring, std::ios_base::binary);
+                       m_access_denied_reason = deSerializeWideString(is);
+               }
+               return;
+       }
+
        if(ser_version == SER_FMT_VER_INVALID)
        {
-               dout_client<<DTIME<<"WARNING: Client: Server serialization"
+               infostream<<"Client: Server serialization"
                                " format invalid or not initialized."
                                " Skipping incoming command="<<command<<std::endl;
                return;
@@ -535,7 +810,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                p.Y = readS16(&data[4]);
                p.Z = readS16(&data[6]);
                
-               //TimeTaker t1("TOCLIENT_REMOVENODE", g_device);
+               //TimeTaker t1("TOCLIENT_REMOVENODE");
                
                // This will clear the cracking animation after digging
                ((ClientMap&)m_env.getMap()).clearTempMod(p);
@@ -552,32 +827,125 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                p.Y = readS16(&data[4]);
                p.Z = readS16(&data[6]);
                
-               //TimeTaker t1("TOCLIENT_ADDNODE", g_device);
+               //TimeTaker t1("TOCLIENT_ADDNODE");
 
                MapNode n;
                n.deSerialize(&data[8], ser_version);
                
                addNode(p, n);
        }
+       else if(command == TOCLIENT_BLOCKDATA)
+       {
+               // Ignore too small packet
+               if(datasize < 8)
+                       return;
+                       
+               v3s16 p;
+               p.X = readS16(&data[2]);
+               p.Y = readS16(&data[4]);
+               p.Z = readS16(&data[6]);
+               
+               /*infostream<<"Client: Thread: BLOCKDATA for ("
+                               <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
+               /*infostream<<"Client: Thread: BLOCKDATA for ("
+                               <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
+               
+               std::string datastring((char*)&data[8], datasize-8);
+               std::istringstream istr(datastring, std::ios_base::binary);
+               
+               MapSector *sector;
+               MapBlock *block;
+               
+               v2s16 p2d(p.X, p.Z);
+               sector = m_env.getMap().emergeSector(p2d);
+               
+               assert(sector->getPos() == p2d);
+
+               //TimeTaker timer("MapBlock deSerialize");
+               // 0ms
+               
+               block = sector->getBlockNoCreateNoEx(p.Y);
+               if(block)
+               {
+                       /*
+                               Update an existing block
+                       */
+                       //infostream<<"Updating"<<std::endl;
+                       block->deSerialize(istr, ser_version);
+               }
+               else
+               {
+                       /*
+                               Create a new block
+                       */
+                       //infostream<<"Creating new"<<std::endl;
+                       block = new MapBlock(&m_env.getMap(), p);
+                       block->deSerialize(istr, ser_version);
+                       sector->insertBlock(block);
+
+                       //DEBUG
+                       /*NodeMod mod;
+                       mod.type = NODEMOD_CHANGECONTENT;
+                       mod.param = CONTENT_MESE;
+                       block->setTempMod(v3s16(8,10,8), mod);
+                       block->setTempMod(v3s16(8,9,8), mod);
+                       block->setTempMod(v3s16(8,8,8), mod);
+                       block->setTempMod(v3s16(8,7,8), mod);
+                       block->setTempMod(v3s16(8,6,8), mod);*/
+               }
+
+#if 0
+               /*
+                       Acknowledge block
+               */
+               /*
+                       [0] u16 command
+                       [2] u8 count
+                       [3] v3s16 pos_0
+                       [3+6] v3s16 pos_1
+                       ...
+               */
+               u32 replysize = 2+1+6;
+               SharedBuffer<u8> reply(replysize);
+               writeU16(&reply[0], TOSERVER_GOTBLOCKS);
+               reply[2] = 1;
+               writeV3S16(&reply[3], p);
+               // Send as reliable
+               m_con.Send(PEER_ID_SERVER, 1, reply, true);
+#endif
+
+               /*
+                       Update Mesh of this block and blocks at x-, y- and z-.
+                       Environment should not be locked as it interlocks with the
+                       main thread, from which is will want to retrieve textures.
+               */
+
+               //m_env.getClientMap().updateMeshes(block->getPos(), getDayNightRatio());
+               /*
+                       Add it to mesh update queue and set it to be acknowledged after update.
+               */
+               //infostream<<"Adding mesh update task for received block"<<std::endl;
+               addUpdateMeshTaskWithEdge(p, true);
+       }
        else if(command == TOCLIENT_PLAYERPOS)
        {
-               dstream<<"WARNING: Received deprecated TOCLIENT_PLAYERPOS"
+               infostream<<"Received deprecated TOCLIENT_PLAYERPOS"
                                <<std::endl;
                /*u16 our_peer_id;
                {
-                       JMutexAutoLock lock(m_con_mutex);
+                       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                        our_peer_id = m_con.GetPeerID();
                }
                // Cancel if we don't have a peer id
                if(our_peer_id == PEER_ID_INEXISTENT){
-                       dout_client<<DTIME<<"TOCLIENT_PLAYERPOS cancelled: "
+                       infostream<<"TOCLIENT_PLAYERPOS cancelled: "
                                        "we have no peer id"
                                        <<std::endl;
                        return;
                }*/
 
                { //envlock
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        
                        u32 player_size = 2+12+12+4+4;
                                
@@ -607,7 +975,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                                v3s32 ss = readV3S32(&data[start+2+12]);
                                s32 pitch_i = readS32(&data[start+2+12+12]);
                                s32 yaw_i = readS32(&data[start+2+12+12+4]);
-                               /*dstream<<"Client: got "
+                               /*infostream<<"Client: got "
                                                <<"pitch_i="<<pitch_i
                                                <<" yaw_i="<<yaw_i<<std::endl;*/
                                f32 pitch = (f32)pitch_i / 100.0;
@@ -619,7 +987,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                                player->setPitch(pitch);
                                player->setYaw(yaw);
 
-                               /*dstream<<"Client: player "<<peer_id
+                               /*infostream<<"Client: player "<<peer_id
                                                <<" pitch="<<pitch
                                                <<" yaw="<<yaw<<std::endl;*/
 
@@ -631,21 +999,21 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
        {
                u16 our_peer_id;
                {
-                       JMutexAutoLock lock(m_con_mutex);
+                       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                        our_peer_id = m_con.GetPeerID();
                }
                // Cancel if we don't have a peer id
                if(our_peer_id == PEER_ID_INEXISTENT){
-                       dout_client<<DTIME<<"TOCLIENT_PLAYERINFO cancelled: "
+                       infostream<<"TOCLIENT_PLAYERINFO cancelled: "
                                        "we have no peer id"
                                        <<std::endl;
                        return;
                }
                
-               //dstream<<DTIME<<"Client: Server reports players:"<<std::endl;
+               //infostream<<"Client: Server reports players:"<<std::endl;
 
                { //envlock
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        
                        u32 item_size = 2+PLAYERNAME_SIZE;
                        u32 player_count = (datasize-2) / item_size;
@@ -661,7 +1029,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
                                players_alive.push_back(peer_id);
                                
-                               /*dstream<<DTIME<<"peer_id="<<peer_id
+                               /*infostream<<"peer_id="<<peer_id
                                                <<" name="<<((char*)&data[start+2])<<std::endl;*/
 
                                // Don't update the info of the local player
@@ -682,7 +1050,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                                                        -1);
                                        player->peer_id = peer_id;
                                        m_env.addPlayer(player);
-                                       dout_client<<DTIME<<"Client: Adding new player "
+                                       infostream<<"Client: Adding new player "
                                                        <<peer_id<<std::endl;
                                }
                                
@@ -695,7 +1063,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                                Remove those players from the environment that
                                weren't listed by the server.
                        */
-                       //dstream<<DTIME<<"Removing dead players"<<std::endl;
+                       //infostream<<"Removing dead players"<<std::endl;
                        core::list<Player*> players = m_env.getPlayers();
                        core::list<Player*>::Iterator ip;
                        for(ip=players.begin(); ip!=players.end(); ip++)
@@ -707,7 +1075,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                                // Warn about a special case
                                if((*ip)->peer_id == 0)
                                {
-                                       dstream<<DTIME<<"WARNING: Client: Removing "
+                                       infostream<<"Client: Removing "
                                                        "dead player with id=0"<<std::endl;
                                }
 
@@ -721,11 +1089,11 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                                                break;
                                        }
                                }
-                               /*dstream<<DTIME<<"peer_id="<<((*ip)->peer_id)
+                               /*infostream<<"peer_id="<<((*ip)->peer_id)
                                                <<" is_alive="<<is_alive<<std::endl;*/
                                if(is_alive)
                                        continue;
-                               dstream<<DTIME<<"Removing dead player "<<(*ip)->peer_id
+                               infostream<<"Removing dead player "<<(*ip)->peer_id
                                                <<std::endl;
                                m_env.removePlayer((*ip)->peer_id);
                        }
@@ -733,6 +1101,8 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
        }
        else if(command == TOCLIENT_SECTORMETA)
        {
+               infostream<<"Client received DEPRECATED TOCLIENT_SECTORMETA"<<std::endl;
+#if 0
                /*
                        [0] u16 command
                        [2] u8 sector count
@@ -741,10 +1111,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                if(datasize < 3)
                        return;
 
-               //dstream<<"Client received TOCLIENT_SECTORMETA"<<std::endl;
+               //infostream<<"Client received TOCLIENT_SECTORMETA"<<std::endl;
 
                { //envlock
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        
                        std::string datastring((char*)&data[2], datasize-2);
                        std::istringstream is(datastring, std::ios_base::binary);
@@ -754,20 +1124,21 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        is.read((char*)buf, 1);
                        u16 sector_count = readU8(buf);
                        
-                       //dstream<<"sector_count="<<sector_count<<std::endl;
+                       //infostream<<"sector_count="<<sector_count<<std::endl;
 
                        for(u16 i=0; i<sector_count; i++)
                        {
                                // Read position
                                is.read((char*)buf, 4);
                                v2s16 pos = readV2S16(buf);
-                               /*dstream<<"Client: deserializing sector at "
+                               /*infostream<<"Client: deserializing sector at "
                                                <<"("<<pos.X<<","<<pos.Y<<")"<<std::endl;*/
                                // Create sector
                                assert(m_env.getMap().mapType() == MAPTYPE_CLIENT);
                                ((ClientMap&)m_env.getMap()).deSerializeSector(pos, is);
                        }
                } //envlock
+#endif
        }
        else if(command == TOCLIENT_INVENTORY)
        {
@@ -778,7 +1149,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
                { //envlock
                        //TimeTaker t2("mutex locking", m_device);
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        //t2.stop();
                        
                        //TimeTaker t3("istringstream init", m_device);
@@ -786,7 +1157,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        std::istringstream is(datastring, std::ios_base::binary);
                        //t3.stop();
                        
-                       //m_env.printPlayers(dstream);
+                       //m_env.printPlayers(infostream);
 
                        //TimeTaker t4("player get", m_device);
                        Player *player = m_env.getLocalPlayer();
@@ -799,22 +1170,17 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
                        m_inventory_updated = true;
 
-                       //dstream<<"Client got player inventory:"<<std::endl;
-                       //player->inventory.print(dstream);
+                       //infostream<<"Client got player inventory:"<<std::endl;
+                       //player->inventory.print(infostream);
                }
        }
        //DEBUG
        else if(command == TOCLIENT_OBJECTDATA)
-       //else if(0)
        {
                // Strip command word and create a stringstream
                std::string datastring((char*)&data[2], datasize-2);
                std::istringstream is(datastring, std::ios_base::binary);
                
-               { //envlock
-               
-               JMutexAutoLock envlock(m_env_mutex);
-
                u8 buf[12];
 
                /*
@@ -864,149 +1230,39 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
                /*
                        Read block objects
+                       NOTE: Deprecated stuff
                */
 
                // Read active block count
-               is.read((char*)buf, 2);
-               u16 blockcount = readU16(buf);
-               
-               // Initialize delete queue with all active blocks
-               core::map<v3s16, bool> abs_to_delete;
-               for(core::map<v3s16, bool>::Iterator
-                               i = m_active_blocks.getIterator();
-                               i.atEnd() == false; i++)
-               {
-                       v3s16 p = i.getNode()->getKey();
-                       /*dstream<<"adding "
-                                       <<"("<<p.x<<","<<p.y<<","<<p.z<<") "
-                                       <<" to abs_to_delete"
-                                       <<std::endl;*/
-                       abs_to_delete.insert(p, true);
-               }
-
-               /*dstream<<"Initial delete queue size: "<<abs_to_delete.size()
-                               <<std::endl;*/
-               
-               for(u16 i=0; i<blockcount; i++)
-               {
-                       // Read blockpos
-                       is.read((char*)buf, 6);
-                       v3s16 p = readV3S16(buf);
-                       // Get block from somewhere
-                       MapBlock *block = NULL;
-                       try{
-                               block = m_env.getMap().getBlockNoCreate(p);
-                       }
-                       catch(InvalidPositionException &e)
-                       {
-                               //TODO: Create a dummy block?
-                       }
-                       if(block == NULL)
-                       {
-                               dstream<<"WARNING: "
-                                               <<"Could not get block at blockpos "
-                                               <<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
-                                               <<"in TOCLIENT_OBJECTDATA. Ignoring "
-                                               <<"following block object data."
-                                               <<std::endl;
-                               return;
-                       }
-
-                       /*dstream<<"Client updating objects for block "
-                                       <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
-                                       <<std::endl;*/
-
-                       // Insert to active block list
-                       m_active_blocks.insert(p, true);
-
-                       // Remove from deletion queue
-                       if(abs_to_delete.find(p) != NULL)
-                               abs_to_delete.remove(p);
-
-                       /*
-                               Update objects of block
-                               
-                               NOTE: Be sure this is done in the main thread.
-                       */
-                       block->updateObjects(is, m_server_ser_ver,
-                                       m_device->getSceneManager(), m_env.getDayNightRatio());
-               }
-               
-               /*dstream<<"Final delete queue size: "<<abs_to_delete.size()
-                               <<std::endl;*/
-               
-               // Delete objects of blocks in delete queue
-               for(core::map<v3s16, bool>::Iterator
-                               i = abs_to_delete.getIterator();
-                               i.atEnd() == false; i++)
-               {
-                       v3s16 p = i.getNode()->getKey();
-                       try
-                       {
-                               MapBlock *block = m_env.getMap().getBlockNoCreate(p);
-                               
-                               // Clear objects
-                               block->clearObjects();
-                               // Remove from active blocks list
-                               m_active_blocks.remove(p);
-                       }
-                       catch(InvalidPositionException &e)
-                       {
-                               dstream<<"WARNAING: Client: "
-                                               <<"Couldn't clear objects of active->inactive"
-                                               <<" block "
-                                               <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
-                                               <<" because block was not found"
-                                               <<std::endl;
-                               // Ignore
-                       }
+               u16 blockcount = readU16(is);
+               if(blockcount != 0){
+                       infostream<<"TOCLIENT_OBJECTDATA: blockcount != 0 "
+                                       "not supported"<<std::endl;
+                       return;
                }
-
-               } //envlock
        }
        else if(command == TOCLIENT_TIME_OF_DAY)
        {
                if(datasize < 4)
                        return;
                
-               u16 time = readU16(&data[2]);
-               time = time % 24000;
-               m_time_of_day.set(time);
-               //dstream<<"Client: time="<<time<<std::endl;
+               u16 time_of_day = readU16(&data[2]);
+               time_of_day = time_of_day % 24000;
+               //infostream<<"Client: time_of_day="<<time_of_day<<std::endl;
                
                /*
-                       Day/night
-
                        time_of_day:
                        0 = midnight
                        12000 = midday
                */
                {
-                       const s32 daylength = 16;
-                       const s32 nightlength = 6;
-                       const s32 daytimelength = 8;
-                       s32 d = daylength;
-                       s32 t = (((m_time_of_day.get())%24000)/(24000/d));
-                       u32 dr;
-                       if(t < nightlength/2 || t >= d - nightlength/2)
-                               dr = 300;
-                       else if(t >= d/2 - daytimelength/2 && t < d/2 + daytimelength/2)
-                               dr = 1000;
-                       else
-                               dr = 750;
-
-                       dstream<<"time_of_day="<<m_time_of_day.get()
-                                       <<", t="<<t
+                       m_env.setTimeOfDay(time_of_day);
+
+                       u32 dr = m_env.getDayNightRatio();
+
+                       infostream<<"Client: time_of_day="<<time_of_day
                                        <<", dr="<<dr
                                        <<std::endl;
-                       
-                       if(dr != m_env.getDayNightRatio())
-                       {
-                               //dstream<<"dr="<<dr<<std::endl;
-                               dout_client<<DTIME<<"Client: changing day-night ratio"<<std::endl;
-                               m_env.setDayNightRatio(dr);
-                               m_env.expireMeshes(true);
-                       }
                }
 
        }
@@ -1032,232 +1288,232 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        message += (wchar_t)readU16(buf);
                }
 
-               /*dstream<<"Client received chat message: "
+               /*infostream<<"Client received chat message: "
                                <<wide_to_narrow(message)<<std::endl;*/
                
                m_chat_queue.push_back(message);
        }
-       // Default to queueing it (for slow commands)
-       else
-       {
-               JMutexAutoLock lock(m_incoming_queue_mutex);
-               
-               IncomingPacket packet(data, datasize);
-               m_incoming_queue.push_back(packet);
-       }
-}
-
-/*
-       Returns true if there was something in queue
-*/
-bool Client::AsyncProcessPacket()
-{
-       DSTACK(__FUNCTION_NAME);
-       
-       try //for catching con::PeerNotFoundException
-       {
-
-       con::Peer *peer;
+       else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD)
        {
-               JMutexAutoLock lock(m_con_mutex);
-               // All data is coming from the server
-               peer = m_con.GetPeer(PEER_ID_SERVER);
-       }
-       
-       u8 ser_version = m_server_ser_ver;
-
-       IncomingPacket packet = getPacket();
-       u8 *data = packet.m_data;
-       u32 datasize = packet.m_datalen;
-       
-       // An empty packet means queue is empty
-       if(data == NULL){
-               return false;
-       }
-       
-       if(datasize < 2)
-               return true;
-       
-       ToClientCommand command = (ToClientCommand)readU16(&data[0]);
+               //if(g_settings->getBool("enable_experimental"))
+               {
+                       /*
+                               u16 command
+                               u16 count of removed objects
+                               for all removed objects {
+                                       u16 id
+                               }
+                               u16 count of added objects
+                               for all added objects {
+                                       u16 id
+                                       u8 type
+                                       u32 initialization data length
+                                       string initialization data
+                               }
+                       */
 
-       if(command == TOCLIENT_BLOCKDATA)
-       {
-               // Ignore too small packet
-               if(datasize < 8)
-                       return true;
-               /*if(datasize < 8 + MapBlock::serializedLength(ser_version))
-                       goto getdata;*/
-                       
-               v3s16 p;
-               p.X = readS16(&data[2]);
-               p.Y = readS16(&data[4]);
-               p.Z = readS16(&data[6]);
-               
-               /*dout_client<<DTIME<<"Client: Thread: BLOCKDATA for ("
-                               <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
+                       char buf[6];
+                       // Get all data except the command number
+                       std::string datastring((char*)&data[2], datasize-2);
+                       // Throw them in an istringstream
+                       std::istringstream is(datastring, std::ios_base::binary);
 
-               /*dstream<<DTIME<<"Client: Thread: BLOCKDATA for ("
-                               <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
-               
-               std::string datastring((char*)&data[8], datasize-8);
-               std::istringstream istr(datastring, std::ios_base::binary);
-               
-               MapSector *sector;
-               MapBlock *block;
-               
-               { //envlock
-                       JMutexAutoLock envlock(m_env_mutex);
-                       
-                       v2s16 p2d(p.X, p.Z);
-                       sector = m_env.getMap().emergeSector(p2d);
+                       // Read stuff
                        
-                       v2s16 sp = sector->getPos();
-                       if(sp != p2d)
+                       // Read removed objects
+                       is.read(buf, 2);
+                       u16 removed_count = readU16((u8*)buf);
+                       for(u16 i=0; i<removed_count; i++)
                        {
-                               dstream<<"ERROR: Got sector with getPos()="
-                                               <<"("<<sp.X<<","<<sp.Y<<"), tried to get"
-                                               <<"("<<p2d.X<<","<<p2d.Y<<")"<<std::endl;
+                               is.read(buf, 2);
+                               u16 id = readU16((u8*)buf);
+                               // Remove it
+                               {
+                                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
+                                       m_env.removeActiveObject(id);
+                               }
                        }
-
-                       assert(sp == p2d);
-                       //assert(sector->getPos() == p2d);
                        
-                       try{
-                               block = sector->getBlockNoCreate(p.Y);
-                               /*
-                                       Update an existing block
-                               */
-                               //dstream<<"Updating"<<std::endl;
-                               block->deSerialize(istr, ser_version);
-                               //block->setChangedFlag();
+                       // Read added objects
+                       is.read(buf, 2);
+                       u16 added_count = readU16((u8*)buf);
+                       for(u16 i=0; i<added_count; i++)
+                       {
+                               is.read(buf, 2);
+                               u16 id = readU16((u8*)buf);
+                               is.read(buf, 1);
+                               u8 type = readU8((u8*)buf);
+                               std::string data = deSerializeLongString(is);
+                               // Add it
+                               {
+                                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
+                                       m_env.addActiveObject(id, type, data);
+                               }
                        }
-                       catch(InvalidPositionException &e)
+               }
+       }
+       else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES)
+       {
+               //if(g_settings->getBool("enable_experimental"))
+               {
+                       /*
+                               u16 command
+                               for all objects
+                               {
+                                       u16 id
+                                       u16 message length
+                                       string message
+                               }
+                       */
+                       char buf[6];
+                       // Get all data except the command number
+                       std::string datastring((char*)&data[2], datasize-2);
+                       // Throw them in an istringstream
+                       std::istringstream is(datastring, std::ios_base::binary);
+                       
+                       while(is.eof() == false)
                        {
-                               /*
-                                       Create a new block
-                               */
-                               //dstream<<"Creating new"<<std::endl;
-                               block = new MapBlock(&m_env.getMap(), p);
-                               block->deSerialize(istr, ser_version);
-                               sector->insertBlock(block);
-                               //block->setChangedFlag();
-
-                               //DEBUG
-                               /*NodeMod mod;
-                               mod.type = NODEMOD_CHANGECONTENT;
-                               mod.param = CONTENT_MESE;
-                               block->setTempMod(v3s16(8,10,8), mod);
-                               block->setTempMod(v3s16(8,9,8), mod);
-                               block->setTempMod(v3s16(8,8,8), mod);
-                               block->setTempMod(v3s16(8,7,8), mod);
-                               block->setTempMod(v3s16(8,6,8), mod);*/
-                               
-                               /*
-                                       Add some coulds
-                                       Well, this is a dumb way to do it, they should just
-                                       be drawn as separate objects.
-                               */
-                               /*if(p.Y == 3)
+                               // Read stuff
+                               is.read(buf, 2);
+                               u16 id = readU16((u8*)buf);
+                               if(is.eof())
+                                       break;
+                               is.read(buf, 2);
+                               u16 message_size = readU16((u8*)buf);
+                               std::string message;
+                               message.reserve(message_size);
+                               for(u16 i=0; i<message_size; i++)
                                {
-                                       NodeMod mod;
-                                       mod.type = NODEMOD_CHANGECONTENT;
-                                       mod.param = CONTENT_CLOUD;
-                                       v3s16 p2;
-                                       p2.Y = 8;
-                                       for(p2.X=3; p2.X<=13; p2.X++)
-                                       for(p2.Z=3; p2.Z<=13; p2.Z++)
-                                       {
-                                               block->setTempMod(p2, mod);
-                                       }
-                               }*/
+                                       is.read(buf, 1);
+                                       message.append(buf, 1);
+                               }
+                               // Pass on to the environment
+                               {
+                                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
+                                       m_env.processActiveObjectMessage(id, message);
+                               }
                        }
-               } //envlock
-               
-               /*
-                       Acknowledge block.
-               */
-               /*
-                       [0] u16 command
-                       [2] u8 count
-                       [3] v3s16 pos_0
-                       [3+6] v3s16 pos_1
-                       ...
-               */
-               u32 replysize = 2+1+6;
-               SharedBuffer<u8> reply(replysize);
-               writeU16(&reply[0], TOSERVER_GOTBLOCKS);
-               reply[2] = 1;
-               writeV3S16(&reply[3], p);
-               // Send as reliable
-               m_con.Send(PEER_ID_SERVER, 1, reply, true);
+               }
+       }
+       else if(command == TOCLIENT_HP)
+       {
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+               Player *player = m_env.getLocalPlayer();
+               assert(player != NULL);
+               u8 hp = readU8(is);
+               player->hp = hp;
+       }
+       else if(command == TOCLIENT_MOVE_PLAYER)
+       {
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+               Player *player = m_env.getLocalPlayer();
+               assert(player != NULL);
+               v3f pos = readV3F1000(is);
+               f32 pitch = readF1000(is);
+               f32 yaw = readF1000(is);
+               player->setPosition(pos);
+               /*player->setPitch(pitch);
+               player->setYaw(yaw);*/
+
+               infostream<<"Client got TOCLIENT_MOVE_PLAYER"
+                               <<" pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
+                               <<" pitch="<<pitch
+                               <<" yaw="<<yaw
+                               <<std::endl;
 
                /*
-                       Update Mesh of this block and blocks at x-, y- and z-.
-                       Environment should not be locked as it interlocks with the
-                       main thread, from which is will want to retrieve textures.
+                       Add to ClientEvent queue.
+                       This has to be sent to the main program because otherwise
+                       it would just force the pitch and yaw values to whatever
+                       the camera points to.
                */
-
-               m_env.getMap().updateMeshes(block->getPos(), getDayNightRatio());
+               ClientEvent event;
+               event.type = CE_PLAYER_FORCE_MOVE;
+               event.player_force_move.pitch = pitch;
+               event.player_force_move.yaw = yaw;
+               m_client_event_queue.push_back(event);
+
+               // Ignore damage for a few seconds, so that the player doesn't
+               // get damage from falling on ground
+               m_ignore_damage_timer = 3.0;
        }
-       else
+       else if(command == TOCLIENT_PLAYERITEM)
        {
-               dout_client<<DTIME<<"WARNING: Client: Ignoring unknown command "
-                               <<command<<std::endl;
-       }
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
 
-       return true;
+               u16 count = readU16(is);
+
+               for (u16 i = 0; i < count; ++i) {
+                       u16 peer_id = readU16(is);
+                       Player *player = m_env.getPlayer(peer_id);
 
-       } //try
-       catch(con::PeerNotFoundException &e)
+                       if (player == NULL)
+                       {
+                               infostream<<"Client: ignoring player item "
+                                       << deSerializeString(is)
+                                       << " for non-existing peer id " << peer_id
+                                       << std::endl;
+                               continue;
+                       } else if (player->isLocal()) {
+                               infostream<<"Client: ignoring player item "
+                                       << deSerializeString(is)
+                                       << " for local player" << std::endl;
+                               continue;
+                       } else {
+                               InventoryList *inv = player->inventory.getList("main");
+                               std::string itemstring(deSerializeString(is));
+                               if (itemstring.empty()) {
+                                       inv->deleteItem(0);
+                                       infostream
+                                               <<"Client: empty player item for peer "
+                                               << peer_id << std::endl;
+                               } else {
+                                       std::istringstream iss(itemstring);
+                                       delete inv->changeItem(0, InventoryItem::deSerialize(iss));
+                                       infostream<<"Client: player item for peer " << peer_id << ": ";
+                                       player->getWieldItem()->serialize(infostream);
+                                       infostream<<std::endl;
+                               }
+                       }
+               }
+       }
+       else if(command == TOCLIENT_DEATHSCREEN)
        {
-               /*dout_client<<DTIME<<"Client::AsyncProcessData(): Cancelling: The server"
-                               " connection doesn't exist (a timeout or not yet connected?)"<<std::endl;*/
-               return false;
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+               
+               bool set_camera_point_target = readU8(is);
+               v3f camera_point_target = readV3F1000(is);
+               
+               ClientEvent event;
+               event.type = CE_DEATHSCREEN;
+               event.deathscreen.set_camera_point_target = set_camera_point_target;
+               event.deathscreen.camera_point_target_x = camera_point_target.X;
+               event.deathscreen.camera_point_target_y = camera_point_target.Y;
+               event.deathscreen.camera_point_target_z = camera_point_target.Z;
+               m_client_event_queue.push_back(event);
        }
-}
-
-bool Client::AsyncProcessData()
-{
-       for(;;)
+       else
        {
-               bool r = AsyncProcessPacket();
-               if(r == false)
-                       break;
+               infostream<<"Client: Ignoring unknown command "
+                               <<command<<std::endl;
        }
-       return false;
 }
 
 void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
 {
-       JMutexAutoLock lock(m_con_mutex);
+       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
        m_con.Send(PEER_ID_SERVER, channelnum, data, reliable);
 }
 
-IncomingPacket Client::getPacket()
-{
-       JMutexAutoLock lock(m_incoming_queue_mutex);
-       
-       core::list<IncomingPacket>::Iterator i;
-       // Refer to first one
-       i = m_incoming_queue.begin();
-
-       // If queue is empty, return empty packet
-       if(i == m_incoming_queue.end()){
-               IncomingPacket packet;
-               return packet;
-       }
-       
-       // Pop out first packet and return it
-       IncomingPacket packet = *i;
-       m_incoming_queue.erase(i);
-       return packet;
-}
-
 void Client::groundAction(u8 action, v3s16 nodepos_undersurface,
                v3s16 nodepos_oversurface, u16 item)
 {
        if(connectedAndInitialized() == false){
-               dout_client<<DTIME<<"Client::groundAction() "
+               infostream<<"Client::groundAction() "
                                "cancelled (not connected)"
                                <<std::endl;
                return;
@@ -1286,38 +1542,68 @@ void Client::groundAction(u8 action, v3s16 nodepos_undersurface,
        Send(0, data, true);
 }
 
-void Client::clickObject(u8 button, v3s16 blockpos, s16 id, u16 item)
+void Client::clickActiveObject(u8 button, u16 id, u16 item_i)
 {
        if(connectedAndInitialized() == false){
-               dout_client<<DTIME<<"Client::clickObject() "
+               infostream<<"Client::clickActiveObject() "
                                "cancelled (not connected)"
                                <<std::endl;
                return;
        }
+
+       Player *player = m_env.getLocalPlayer();
+       if(player == NULL)
+               return;
+
+       ClientActiveObject *obj = m_env.getActiveObject(id);
+       if(obj){
+               if(button == 0){
+                       ToolItem *titem = NULL;
+                       std::string toolname = "";
+
+                       InventoryList *mlist = player->inventory.getList("main");
+                       if(mlist != NULL)
+                       {
+                               InventoryItem *item = mlist->getItem(item_i);
+                               if(item && (std::string)item->getName() == "ToolItem")
+                               {
+                                       titem = (ToolItem*)item;
+                                       toolname = titem->getToolName();
+                               }
+                       }
+
+                       v3f playerpos = player->getPosition();
+                       v3f objpos = obj->getPosition();
+                       v3f dir = (objpos - playerpos).normalize();
+                       
+                       bool disable_send = obj->directReportPunch(toolname, dir);
+                       
+                       if(disable_send)
+                               return;
+               }
+       }
        
        /*
-               [0] u16 command=TOSERVER_CLICK_OBJECT
+               length: 7
+               [0] u16 command
                [2] u8 button (0=left, 1=right)
-               [3] v3s16 block
-               [9] s16 id
-               [11] u16 item
+               [3] u16 id
+               [5] u16 item
        */
        u8 datasize = 2 + 1 + 6 + 2 + 2;
        SharedBuffer<u8> data(datasize);
-       writeU16(&data[0], TOSERVER_CLICK_OBJECT);
+       writeU16(&data[0], TOSERVER_CLICK_ACTIVEOBJECT);
        writeU8(&data[2], button);
-       writeV3S16(&data[3], blockpos);
-       writeS16(&data[9], id);
-       writeU16(&data[11], item);
+       writeU16(&data[3], id);
+       writeU16(&data[5], item_i);
        Send(0, data, true);
 }
 
-void Client::sendSignText(v3s16 blockpos, s16 id, std::string text)
+void Client::sendSignNodeText(v3s16 p, std::string text)
 {
        /*
                u16 command
-               v3s16 blockpos
-               s16 id
+               v3s16 p
                u16 textlen
                textdata
        */
@@ -1325,17 +1611,13 @@ void Client::sendSignText(v3s16 blockpos, s16 id, std::string text)
        u8 buf[12];
        
        // Write command
-       writeU16(buf, TOSERVER_SIGNTEXT);
+       writeU16(buf, TOSERVER_SIGNNODETEXT);
        os.write((char*)buf, 2);
        
-       // Write blockpos
-       writeV3S16(buf, blockpos);
+       // Write p
+       writeV3S16(buf, p);
        os.write((char*)buf, 6);
 
-       // Write id
-       writeS16(buf, id);
-       os.write((char*)buf, 2);
-
        u16 textlen = text.size();
        // Write text length
        writeS16(buf, textlen);
@@ -1397,9 +1679,75 @@ void Client::sendChatMessage(const std::wstring &message)
        Send(0, data, true);
 }
 
+void Client::sendChangePassword(const std::wstring oldpassword,
+               const std::wstring newpassword)
+{
+       Player *player = m_env.getLocalPlayer();
+       if(player == NULL)
+               return;
+
+       std::string playername = player->getName();
+       std::string oldpwd = translatePassword(playername, oldpassword);
+       std::string newpwd = translatePassword(playername, newpassword);
+
+       std::ostringstream os(std::ios_base::binary);
+       u8 buf[2+PASSWORD_SIZE*2];
+       /*
+               [0] u16 TOSERVER_PASSWORD
+               [2] u8[28] old password
+               [30] u8[28] new password
+       */
+
+       writeU16(buf, TOSERVER_PASSWORD);
+       for(u32 i=0;i<PASSWORD_SIZE-1;i++)
+       {
+               buf[2+i] = i<oldpwd.length()?oldpwd[i]:0;
+               buf[30+i] = i<newpwd.length()?newpwd[i]:0;
+       }
+       buf[2+PASSWORD_SIZE-1] = 0;
+       buf[30+PASSWORD_SIZE-1] = 0;
+       os.write((char*)buf, 2+PASSWORD_SIZE*2);
+
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       Send(0, data, true);
+}
+
+
+void Client::sendDamage(u8 damage)
+{
+       DSTACK(__FUNCTION_NAME);
+       std::ostringstream os(std::ios_base::binary);
+
+       writeU16(os, TOSERVER_DAMAGE);
+       writeU8(os, damage);
+
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       Send(0, data, true);
+}
+
+void Client::sendRespawn()
+{
+       DSTACK(__FUNCTION_NAME);
+       std::ostringstream os(std::ios_base::binary);
+
+       writeU16(os, TOSERVER_RESPAWN);
+
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       Send(0, data, true);
+}
+
 void Client::sendPlayerPos()
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        
        Player *myplayer = m_env.getLocalPlayer();
        if(myplayer == NULL)
@@ -1407,7 +1755,7 @@ void Client::sendPlayerPos()
        
        u16 our_peer_id;
        {
-               JMutexAutoLock lock(m_con_mutex);
+               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                our_peer_id = m_con.GetPeerID();
        }
        
@@ -1444,9 +1792,31 @@ void Client::sendPlayerPos()
        Send(0, data, false);
 }
 
+void Client::sendPlayerItem(u16 item)
+{
+       Player *myplayer = m_env.getLocalPlayer();
+       if(myplayer == NULL)
+               return;
+
+       u16 our_peer_id = m_con.GetPeerID();
+
+       // Set peer id if not set already
+       if(myplayer->peer_id == PEER_ID_INEXISTENT)
+               myplayer->peer_id = our_peer_id;
+       // Check that an existing peer_id is the same as the connection's
+       assert(myplayer->peer_id == our_peer_id);
+
+       SharedBuffer<u8> data(2+2);
+       writeU16(&data[0], TOSERVER_PLAYERITEM);
+       writeU16(&data[2], item);
+
+       // Send as reliable
+       Send(0, data, true);
+}
+
 void Client::removeNode(v3s16 p)
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        
        core::map<v3s16, MapBlock*> modified_blocks;
 
@@ -1464,89 +1834,82 @@ void Client::removeNode(v3s16 p)
                        i.atEnd() == false; i++)
        {
                v3s16 p = i.getNode()->getKey();
-               m_env.getMap().updateMeshes(p, m_env.getDayNightRatio());
+               //m_env.getClientMap().updateMeshes(p, m_env.getDayNightRatio());
+               addUpdateMeshTaskWithEdge(p);
        }
 }
 
 void Client::addNode(v3s16 p, MapNode n)
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
+
+       TimeTaker timer1("Client::addNode()");
 
        core::map<v3s16, MapBlock*> modified_blocks;
 
        try
        {
-               m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
+               //TimeTaker timer3("Client::addNode(): addNodeAndUpdate");
+               std::string st = std::string("");
+               m_env.getMap().addNodeAndUpdate(p, n, modified_blocks, st);
        }
        catch(InvalidPositionException &e)
        {}
        
+       //TimeTaker timer2("Client::addNode(): updateMeshes");
+
        for(core::map<v3s16, MapBlock * >::Iterator
                        i = modified_blocks.getIterator();
                        i.atEnd() == false; i++)
        {
                v3s16 p = i.getNode()->getKey();
-               m_env.getMap().updateMeshes(p, m_env.getDayNightRatio());
+               //m_env.getClientMap().updateMeshes(p, m_env.getDayNightRatio());
+               addUpdateMeshTaskWithEdge(p);
        }
 }
        
-void Client::updateCamera(v3f pos, v3f dir)
+void Client::updateCamera(v3f pos, v3f dir, f32 fov)
 {
-       m_env.getMap().updateCamera(pos, dir);
-       camera_position = pos;
-       camera_direction = dir;
+       m_env.getClientMap().updateCamera(pos, dir, fov);
 }
 
-MapNode Client::getNode(v3s16 p)
+void Client::renderPostFx()
 {
-       JMutexAutoLock envlock(m_env_mutex);
-       return m_env.getMap().getNode(p);
+       m_env.getClientMap().renderPostFx();
 }
 
-/*void Client::getNode(v3s16 p, MapNode n)
-{
-       JMutexAutoLock envlock(m_env_mutex);
-       m_env.getMap().setNode(p, n);
-}*/
-
-/*f32 Client::getGroundHeight(v2s16 p)
+MapNode Client::getNode(v3s16 p)
 {
-       JMutexAutoLock envlock(m_env_mutex);
-       return m_env.getMap().getGroundHeight(p);
-}*/
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
+       return m_env.getMap().getNode(p);
+}
 
-/*bool Client::isNodeUnderground(v3s16 p)
+NodeMetadata* Client::getNodeMetadata(v3s16 p)
 {
-       JMutexAutoLock envlock(m_env_mutex);
-       return m_env.getMap().isNodeUnderground(p);
-}*/
+       return m_env.getMap().getNodeMetadata(p);
+}
 
-/*Player * Client::getLocalPlayer()
+LocalPlayer* Client::getLocalPlayer()
 {
-       JMutexAutoLock envlock(m_env_mutex);
        return m_env.getLocalPlayer();
-}*/
-
-/*core::list<Player*> Client::getPlayers()
-{
-       JMutexAutoLock envlock(m_env_mutex);
-       return m_env.getPlayers();
-}*/
+}
 
-v3f Client::getPlayerPosition()
+void Client::setPlayerControl(PlayerControl &control)
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
-       return player->getPosition();
+       player->control = control;
 }
 
-void Client::setPlayerControl(PlayerControl &control)
+void Client::selectPlayerItem(u16 item)
 {
-       JMutexAutoLock envlock(m_env_mutex);
        LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
-       player->control = control;
+
+       player->wieldItem(item);
+
+       sendPlayerItem(item);
 }
 
 // Returns true if the inventory of the local player has been
@@ -1554,7 +1917,7 @@ void Client::setPlayerControl(PlayerControl &control)
 bool Client::getLocalInventoryUpdated()
 {
        // m_inventory_updated is behind envlock
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        bool updated = m_inventory_updated;
        m_inventory_updated = false;
        return updated;
@@ -1563,48 +1926,61 @@ bool Client::getLocalInventoryUpdated()
 // Copies the inventory of the local player to parameter
 void Client::getLocalInventory(Inventory &dst)
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        Player *player = m_env.getLocalPlayer();
        assert(player != NULL);
        dst = player->inventory;
 }
 
-MapBlockObject * Client::getSelectedObject(
-               f32 max_d,
-               v3f from_pos_f_on_map,
-               core::line3d<f32> shootline_on_map
-       )
+InventoryContext *Client::getInventoryContext()
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       return &m_inventory_context;
+}
 
-       core::array<DistanceSortedObject> objects;
+Inventory* Client::getInventory(InventoryContext *c, std::string id)
+{
+       if(id == "current_player")
+       {
+               assert(c->current_player);
+               return &(c->current_player->inventory);
+       }
+       
+       Strfnd fn(id);
+       std::string id0 = fn.next(":");
 
-       for(core::map<v3s16, bool>::Iterator
-                       i = m_active_blocks.getIterator();
-                       i.atEnd() == false; i++)
+       if(id0 == "nodemeta")
        {
-               v3s16 p = i.getNode()->getKey();
+               v3s16 p;
+               p.X = stoi(fn.next(","));
+               p.Y = stoi(fn.next(","));
+               p.Z = stoi(fn.next(","));
+               NodeMetadata* meta = getNodeMetadata(p);
+               if(meta)
+                       return meta->getInventory();
+               infostream<<"nodemeta at ("<<p.X<<","<<p.Y<<","<<p.Z<<"): "
+                               <<"no metadata found"<<std::endl;
+               return NULL;
+       }
 
-               MapBlock *block = NULL;
-               try
-               {
-                       block = m_env.getMap().getBlockNoCreate(p);
-               }
-               catch(InvalidPositionException &e)
-               {
-                       continue;
-               }
+       infostream<<__FUNCTION_NAME<<": unknown id "<<id<<std::endl;
+       return NULL;
+}
+void Client::inventoryAction(InventoryAction *a)
+{
+       sendInventoryAction(a);
+}
 
-               // Calculate from_pos relative to block
-               v3s16 block_pos_i_on_map = block->getPosRelative();
-               v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map);
-               v3f from_pos_f_on_block = from_pos_f_on_map - block_pos_f_on_map;
+ClientActiveObject * Client::getSelectedActiveObject(
+               f32 max_d,
+               v3f from_pos_f_on_map,
+               core::line3d<f32> shootline_on_map
+       )
+{
+       core::array<DistanceSortedActiveObject> objects;
 
-               block->getObjects(from_pos_f_on_block, max_d, objects);
-               //block->getPseudoObjects(from_pos_f_on_block, max_d, objects);
-       }
+       m_env.getActiveObjects(from_pos_f_on_map, max_d, objects);
 
-       //dstream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
+       //infostream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
        
        // Sort them.
        // After this, the closest object is the first in the array.
@@ -1612,104 +1988,182 @@ MapBlockObject * Client::getSelectedObject(
 
        for(u32 i=0; i<objects.size(); i++)
        {
-               MapBlockObject *obj = objects[i].obj;
-               MapBlock *block = obj->getBlock();
-
-               // Calculate shootline relative to block
-               v3s16 block_pos_i_on_map = block->getPosRelative();
-               v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map);
-               core::line3d<f32> shootline_on_block(
-                               shootline_on_map.start - block_pos_f_on_map,
-                               shootline_on_map.end - block_pos_f_on_map
+               ClientActiveObject *obj = objects[i].obj;
+               
+               core::aabbox3d<f32> *selection_box = obj->getSelectionBox();
+               if(selection_box == NULL)
+                       continue;
+
+               v3f pos = obj->getPosition();
+
+               core::aabbox3d<f32> offsetted_box(
+                               selection_box->MinEdge + pos,
+                               selection_box->MaxEdge + pos
                );
 
-               if(obj->isSelected(shootline_on_block))
+               if(offsetted_box.intersectsWithLine(shootline_on_map))
                {
-                       //dstream<<"Returning selected object"<<std::endl;
+                       //infostream<<"Returning selected object"<<std::endl;
                        return obj;
                }
        }
 
-       //dstream<<"No object selected; returning NULL."<<std::endl;
+       //infostream<<"No object selected; returning NULL."<<std::endl;
        return NULL;
 }
 
 void Client::printDebugInfo(std::ostream &os)
 {
        //JMutexAutoLock lock1(m_fetchblock_mutex);
-       JMutexAutoLock lock2(m_incoming_queue_mutex);
+       /*JMutexAutoLock lock2(m_incoming_queue_mutex);
 
        os<<"m_incoming_queue.getSize()="<<m_incoming_queue.getSize()
                //<<", m_fetchblock_history.size()="<<m_fetchblock_history.size()
                //<<", m_opt_not_found_history.size()="<<m_opt_not_found_history.size()
-               <<std::endl;
+               <<std::endl;*/
 }
        
-/*s32 Client::getDayNightIndex()
-{
-       assert(m_daynight_i >= 0 && m_daynight_i < DAYNIGHT_CACHE_COUNT);
-       return m_daynight_i;
-}*/
-
 u32 Client::getDayNightRatio()
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        return m_env.getDayNightRatio();
 }
 
-/*void Client::updateSomeExpiredMeshes()
+u16 Client::getHP()
 {
-       TimeTaker timer("updateSomeExpiredMeshes()", g_device);
-       
-       Player *player;
+       Player *player = m_env.getLocalPlayer();
+       assert(player != NULL);
+       return player->hp;
+}
+
+void Client::setTempMod(v3s16 p, NodeMod mod)
+{
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
+       assert(m_env.getMap().mapType() == MAPTYPE_CLIENT);
+
+       core::map<v3s16, MapBlock*> affected_blocks;
+       ((ClientMap&)m_env.getMap()).setTempMod(p, mod,
+                       &affected_blocks);
+
+       for(core::map<v3s16, MapBlock*>::Iterator
+                       i = affected_blocks.getIterator();
+                       i.atEnd() == false; i++)
        {
-               JMutexAutoLock envlock(m_env_mutex);
-               player = m_env.getLocalPlayer();
+               i.getNode()->getValue()->updateMesh(m_env.getDayNightRatio());
        }
+}
+
+void Client::clearTempMod(v3s16 p)
+{
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
+       assert(m_env.getMap().mapType() == MAPTYPE_CLIENT);
 
-       u32 daynight_ratio = getDayNightRatio();
+       core::map<v3s16, MapBlock*> affected_blocks;
+       ((ClientMap&)m_env.getMap()).clearTempMod(p,
+                       &affected_blocks);
 
-       v3f playerpos = player->getPosition();
-       v3f playerspeed = player->getSpeed();
+       for(core::map<v3s16, MapBlock*>::Iterator
+                       i = affected_blocks.getIterator();
+                       i.atEnd() == false; i++)
+       {
+               i.getNode()->getValue()->updateMesh(m_env.getDayNightRatio());
+       }
+}
 
-       v3s16 center_nodepos = floatToInt(playerpos);
-       v3s16 center = getNodeBlockPos(center_nodepos);
+void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server)
+{
+       /*infostream<<"Client::addUpdateMeshTask(): "
+                       <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
+                       <<std::endl;*/
 
-       u32 counter = 0;
+       MapBlock *b = m_env.getMap().getBlockNoCreateNoEx(p);
+       if(b == NULL)
+               return;
+       
+       /*
+               Create a task to update the mesh of the block
+       */
+       
+       MeshMakeData *data = new MeshMakeData;
+       
+       {
+               //TimeTaker timer("data fill");
+               // Release: ~0ms
+               // Debug: 1-6ms, avg=2ms
+               data->fill(getDayNightRatio(), b);
+       }
 
-       s16 d_max = 5;
+       // Debug wait
+       //while(m_mesh_update_thread.m_queue_in.size() > 0) sleep_ms(10);
        
-       for(s16 d = 0; d <= d_max; d++)
+       // Add task to queue
+       m_mesh_update_thread.m_queue_in.addBlock(p, data, ack_to_server);
+
+       /*infostream<<"Mesh update input queue size is "
+                       <<m_mesh_update_thread.m_queue_in.size()
+                       <<std::endl;*/
+       
+#if 0
+       // Temporary test: make mesh directly in here
        {
-               core::list<v3s16> list;
-               getFacePositions(list, d);
-               
-               core::list<v3s16>::Iterator li;
-               for(li=list.begin(); li!=list.end(); li++)
-               {
-                       v3s16 p = *li + center;
-                       MapBlock *block = NULL;
-                       try
-                       {
-                               //JMutexAutoLock envlock(m_env_mutex);
-                               block = m_env.getMap().getBlockNoCreate(p);
-                       }
-                       catch(InvalidPositionException &e)
-                       {
-                       }
+               //TimeTaker timer("make mesh");
+               // 10ms
+               scene::SMesh *mesh_new = NULL;
+               mesh_new = makeMapBlockMesh(data);
+               b->replaceMesh(mesh_new);
+               delete data;
+       }
+#endif
 
-                       if(block == NULL)
-                               continue;
+       /*
+               Mark mesh as non-expired at this point so that it can already
+               be marked as expired again if the data changes
+       */
+       b->setMeshExpired(false);
+}
 
-                       if(block->getMeshExpired() == false)
-                               continue;
+void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server)
+{
+       /*{
+               v3s16 p = blockpos;
+               infostream<<"Client::addUpdateMeshTaskWithEdge(): "
+                               <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
+                               <<std::endl;
+       }*/
 
-                       block->updateMesh(daynight_ratio);
+       try{
+               v3s16 p = blockpos + v3s16(0,0,0);
+               //MapBlock *b = m_env.getMap().getBlockNoCreate(p);
+               addUpdateMeshTask(p, ack_to_server);
+       }
+       catch(InvalidPositionException &e){}
+       // Leading edge
+       try{
+               v3s16 p = blockpos + v3s16(-1,0,0);
+               addUpdateMeshTask(p);
+       }
+       catch(InvalidPositionException &e){}
+       try{
+               v3s16 p = blockpos + v3s16(0,-1,0);
+               addUpdateMeshTask(p);
+       }
+       catch(InvalidPositionException &e){}
+       try{
+               v3s16 p = blockpos + v3s16(0,0,-1);
+               addUpdateMeshTask(p);
+       }
+       catch(InvalidPositionException &e){}
+}
 
-                       counter++;
-                       if(counter >= 5)
-                               return;
-               }
+ClientEvent Client::getClientEvent()
+{
+       if(m_client_event_queue.size() == 0)
+       {
+               ClientEvent event;
+               event.type = CE_NONE;
+               return event;
        }
-}*/
+       return m_client_event_queue.pop_front();
+}
+