]> git.lizzy.rs Git - minetest.git/blobdiff - src/client.cpp
Fixed minetest reliable udp implementation (compatible to old clients)
[minetest.git] / src / client.cpp
index 56505c66c07875ca525ee5ed03cb254d244bedcd..1c7ecf3f36225ef0446a33d508e54140778795ba 100644 (file)
@@ -19,42 +19,37 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "client.h"
 #include <iostream>
+#include <algorithm>
 #include "clientserver.h"
-#include "jmutexautolock.h"
+#include "jthread/jmutexautolock.h"
 #include "main.h"
 #include <sstream>
+#include "filesys.h"
 #include "porting.h"
 #include "mapsector.h"
 #include "mapblock_mesh.h"
 #include "mapblock.h"
 #include "settings.h"
 #include "profiler.h"
+#include "gettext.h"
 #include "log.h"
 #include "nodemetadata.h"
 #include "nodedef.h"
 #include "itemdef.h"
 #include "shader.h"
 #include <IFileSystem.h>
-#include "sha1.h"
 #include "base64.h"
 #include "clientmap.h"
-#include "filecache.h"
+#include "clientmedia.h"
 #include "sound.h"
 #include "util/string.h"
-#include "hex.h"
 #include "IMeshCache.h"
+#include "serialization.h"
 #include "util/serialize.h"
 #include "config.h"
 #include "util/directiontables.h"
-
-#if USE_CURL
-#include <curl/curl.h>
-#endif
-
-static std::string getMediaCacheDir()
-{
-       return porting::path_user + DIR_DELIM + "cache" + DIR_DELIM + "media";
-}
+#include "util/pointedthing.h"
+#include "version.h"
 
 /*
        QueuedMeshUpdate
@@ -79,7 +74,6 @@ QueuedMeshUpdate::~QueuedMeshUpdate()
        
 MeshUpdateQueue::MeshUpdateQueue()
 {
-       m_mutex.Init();
 }
 
 MeshUpdateQueue::~MeshUpdateQueue()
@@ -174,7 +168,7 @@ void * MeshUpdateThread::Thread()
        
        BEGIN_DEBUG_EXCEPTION_HANDLER
 
-       while(getRun())
+       while(!StopRequested())
        {
                /*// Wait for output queue to flush.
                // Allow 2 in queue, this makes less frametime jitter.
@@ -220,45 +214,9 @@ void * MeshUpdateThread::Thread()
        return NULL;
 }
 
-void * MediaFetchThread::Thread()
-{
-       ThreadStarted();
-
-       log_register_thread("MediaFetchThread");
-
-       DSTACK(__FUNCTION_NAME);
-
-       BEGIN_DEBUG_EXCEPTION_HANDLER
-
-       #if USE_CURL
-       CURL *curl;
-       CURLcode res;
-       for (std::list<MediaRequest>::iterator i = m_file_requests.begin();
-                       i != m_file_requests.end(); ++i) {
-               curl = curl_easy_init();
-               assert(curl);
-               curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
-               curl_easy_setopt(curl, CURLOPT_URL, (m_remote_url + i->name).c_str());
-               curl_easy_setopt(curl, CURLOPT_FAILONERROR, true);
-               std::ostringstream stream;
-               curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, curl_write_data);
-               curl_easy_setopt(curl, CURLOPT_WRITEDATA, &stream);
-               res = curl_easy_perform(curl);
-               if (res == CURLE_OK) {
-                       std::string data = stream.str();
-                       m_file_data.push_back(make_pair(i->name, data));
-               } else {
-                       m_failed.push_back(*i);
-                       infostream << "cURL request failed for " << i->name << std::endl;
-               }
-               curl_easy_cleanup(curl);
-       }
-       #endif
-
-       END_DEBUG_EXCEPTION_HANDLER(errorstream)
-
-       return NULL;
-}
+/*
+       Client
+*/
 
 Client::Client(
                IrrlichtDevice *device,
@@ -270,7 +228,8 @@ Client::Client(
                IWritableItemDefManager *itemdef,
                IWritableNodeDefManager *nodedef,
                ISoundManager *sound,
-               MtEventManager *event
+               MtEventManager *event,
+               bool ipv6
 ):
        m_tsrc(tsrc),
        m_shsrc(shsrc),
@@ -286,7 +245,7 @@ Client::Client(
                device->getSceneManager(),
                tsrc, this, device
        ),
-       m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
+       m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this),
        m_device(device),
        m_server_ser_ver(SER_FMT_VER_INVALID),
        m_playeritem(0),
@@ -299,12 +258,9 @@ Client::Client(
        m_map_seed(0),
        m_password(password),
        m_access_denied(false),
-       m_media_cache(getMediaCacheDir()),
-       m_media_receive_started(false),
-       m_media_count(0),
-       m_media_received_count(0),
        m_itemdef_received(false),
        m_nodedef_received(false),
+       m_media_downloader(new ClientMediaDownloader()),
        m_time_of_day_set(false),
        m_last_time_of_day_f(-1),
        m_time_of_day_update_timer(0),
@@ -318,12 +274,6 @@ Client::Client(
        m_playerpos_send_timer = 0.0;
        m_ignore_damage_timer = 0.0;
 
-       // Build main texture atlas, now that the GameDef exists (that is, us)
-       if(g_settings->getBool("enable_texture_atlas"))
-               m_tsrc->buildMainAtlas(this);
-       else
-               infostream<<"Not building texture atlas."<<std::endl;
-       
        /*
                Add local player
        */
@@ -334,9 +284,20 @@ Client::Client(
 
                m_env.addPlayer(player);
        }
+}
 
-       for (size_t i = 0; i < g_settings->getU16("media_fetch_threads"); ++i)
-               m_media_fetch_threads.push_back(new MediaFetchThread(this));
+void Client::Stop()
+{
+       //request all client managed threads to stop
+       m_mesh_update_thread.Stop();
+}
+
+bool Client::isShutdown()
+{
+
+       if (!m_mesh_update_thread.IsRunning()) return true;
+
+       return false;
 }
 
 Client::~Client()
@@ -346,9 +307,13 @@ Client::~Client()
                m_con.Disconnect();
        }
 
-       m_mesh_update_thread.setRun(false);
-       while(m_mesh_update_thread.IsRunning())
-               sleep_ms(100);
+       m_mesh_update_thread.Stop();
+       m_mesh_update_thread.Wait();
+       while(!m_mesh_update_thread.m_queue_out.empty()) {
+               MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_frontNoEx();
+               delete r.mesh;
+       }
+
 
        delete m_inventory_from_server;
 
@@ -361,10 +326,6 @@ Client::~Client()
                }
        }
 
-       for (std::list<MediaFetchThread*>::iterator i = m_media_fetch_threads.begin();
-                       i != m_media_fetch_threads.end(); ++i)
-               delete *i;
-
        // cleanup 3d model meshes on client shutdown
        while (m_device->getSceneManager()->getMeshCache()->getMeshCount() != 0) {
                scene::IAnimatedMesh * mesh =
@@ -470,7 +431,7 @@ void Client::step(float dtime)
 
                        core::list<v3s16> deleted_blocks;
 
-                       float delete_unused_sectors_timeout = 
+                       float delete_unused_sectors_timeout =
                                g_settings->getFloat("client_delete_unused_sectors_timeout");
        
                        // Delete sector blocks
@@ -555,14 +516,14 @@ void Client::step(float dtime)
        
                        // Send TOSERVER_INIT
                        // [0] u16 TOSERVER_INIT
-                       // [2] u8 SER_FMT_VER_HIGHEST
+                       // [2] u8 SER_FMT_VER_HIGHEST_READ
                        // [3] u8[20] player_name
                        // [23] u8[28] password (new in some version)
                        // [51] u16 minimum supported network protocol version (added sometime)
                        // [53] u16 maximum supported network protocol version (added later than the previous one)
                        SharedBuffer<u8> data(2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2+2);
                        writeU16(&data[0], TOSERVER_INIT);
-                       writeU8(&data[2], SER_FMT_VER_HIGHEST);
+                       writeU8(&data[2], SER_FMT_VER_HIGHEST_READ);
 
                        memset((char*)&data[3], 0, PLAYERNAME_SIZE);
                        snprintf((char*)&data[3], PLAYERNAME_SIZE, "%s", myplayer->getName());
@@ -577,7 +538,7 @@ void Client::step(float dtime)
                        writeU16(&data[53], CLIENT_PROTOCOL_VERSION_MAX);
 
                        // Send as unreliable
-                       Send(0, data, false);
+                       Send(1, data, false);
                }
 
                // Not connected, return
@@ -636,7 +597,7 @@ void Client::step(float dtime)
                                        writeV3S16(&reply[2+1+6*k], *j);
                                        k++;
                                }
-                               m_con.Send(PEER_ID_SERVER, 1, reply, true);
+                               m_con.Send(PEER_ID_SERVER, 2, reply, true);
 
                                if(i == deleted_blocks.end())
                                        break;
@@ -691,9 +652,14 @@ void Client::step(float dtime)
                                        m_client_event_queue.push_back(event);
                                }
                        }
+                       else if(event.type == CEE_PLAYER_BREATH)
+                       {
+                                       u16 breath = event.player_breath.amount;
+                                       sendBreath(breath);
+                       }
                }
        }
-       
+
        /*
                Print some info
        */
@@ -740,7 +706,7 @@ void Client::step(float dtime)
                while(!m_mesh_update_thread.m_queue_out.empty())
                {
                        num_processed_meshes++;
-                       MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
+                       MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_frontNoEx();
                        MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(r.p);
                        if(block)
                        {
@@ -756,6 +722,8 @@ void Client::step(float dtime)
 
                                // Replace with the new mesh
                                block->mesh = r.mesh;
+                       } else {
+                               delete r.mesh;
                        }
                        if(r.ack_block_to_server)
                        {
@@ -777,7 +745,7 @@ void Client::step(float dtime)
                                reply[2] = 1;
                                writeV3S16(&reply[3], r.p);
                                // Send as reliable
-                               m_con.Send(PEER_ID_SERVER, 1, reply, true);
+                               m_con.Send(PEER_ID_SERVER, 2, reply, true);
                        }
                }
                if(num_processed_meshes > 0)
@@ -787,56 +755,11 @@ void Client::step(float dtime)
        /*
                Load fetched media
        */
-       if (m_media_receive_started) {
-               bool all_stopped = true;
-               for (std::list<MediaFetchThread*>::iterator thread = m_media_fetch_threads.begin();
-                               thread != m_media_fetch_threads.end(); ++thread) {
-                       all_stopped &= !(*thread)->IsRunning();
-                       while (!(*thread)->m_file_data.empty()) {
-                               std::pair <std::string, std::string> out = (*thread)->m_file_data.pop_front();
-                               ++m_media_received_count;
-
-                               bool success = loadMedia(out.second, out.first);
-                               if(success){
-                                       verbosestream<<"Client: Loaded received media: "
-                                                       <<"\""<<out.first<<"\". Caching."<<std::endl;
-                               } else{
-                                       infostream<<"Client: Failed to load received media: "
-                                                       <<"\""<<out.first<<"\". Not caching."<<std::endl;
-                                       continue;
-                               }
-
-                               bool did = fs::CreateAllDirs(getMediaCacheDir());
-                               if(!did){
-                                       errorstream<<"Could not create media cache directory"
-                                                       <<std::endl;
-                               }
-
-                               {
-                                       std::map<std::string, std::string>::iterator n;
-                                       n = m_media_name_sha1_map.find(out.first);
-                                       if(n == m_media_name_sha1_map.end())
-                                               errorstream<<"The server sent a file that has not "
-                                                               <<"been announced."<<std::endl;
-                                       else
-                                               m_media_cache.update_sha1(out.second);
-                               }
-                       }
-               }
-               if (all_stopped) {
-                       std::list<MediaRequest> fetch_failed;
-                       for (std::list<MediaFetchThread*>::iterator thread = m_media_fetch_threads.begin();
-                                       thread != m_media_fetch_threads.end(); ++thread) {
-                               for (std::list<MediaRequest>::iterator request = (*thread)->m_failed.begin();
-                                               request != (*thread)->m_failed.end(); ++request)
-                                       fetch_failed.push_back(*request);
-                               (*thread)->m_failed.clear();
-                       }
-                       if (fetch_failed.size() > 0) {
-                               infostream << "Failed to remote-fetch " << fetch_failed.size() << " files. "
-                                               << "Requesting them the usual way." << std::endl;
-                               request_media(fetch_failed);
-                       }
+       if (m_media_downloader && m_media_downloader->isStarted()) {
+               m_media_downloader->step(this);
+               if (m_media_downloader->isDone()) {
+                       delete m_media_downloader;
+                       m_media_downloader = NULL;
                }
        }
 
@@ -917,7 +840,7 @@ void Client::step(float dtime)
                        std::string s = os.str();
                        SharedBuffer<u8> data((u8*)s.c_str(), s.size());
                        // Send as reliable
-                       Send(0, data, true);
+                       Send(1, data, true);
                }
        }
 }
@@ -984,30 +907,12 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
        name = removeStringEnd(filename, model_ext);
        if(name != "")
        {
-               verbosestream<<"Client: Storing model into Irrlicht: "
+               verbosestream<<"Client: Storing model into memory: "
                                <<"\""<<filename<<"\""<<std::endl;
-               scene::ISceneManager *smgr = m_device->getSceneManager();
-
-               //check if mesh was already cached
-               scene::IAnimatedMesh *mesh =
-                       smgr->getMeshCache()->getMeshByName(filename.c_str());
-
-               if (mesh != NULL) {
-                       errorstream << "Multiple models with name: " << filename.c_str() <<
-                                       " found replacing previous model!" << std::endl;
-
-                       smgr->getMeshCache()->removeMesh(mesh);
-                       mesh = 0;
-               }
-
-               io::IFileSystem *irrfs = m_device->getFileSystem();
-               io::IReadFile *rfile = irrfs->createMemoryReadFile(
-                               *data_rw, data_rw.getSize(), filename.c_str());
-               assert(rfile);
-               
-               mesh = smgr->getMesh(rfile);
-               smgr->getMeshCache()->addMesh(filename.c_str(), mesh);
-               rfile->drop();
+               if(m_mesh_data.count(filename))
+                       errorstream<<"Multiple models with name \""<<filename.c_str()
+                                       <<"\" found; replacing previous model"<<std::endl;
+               m_mesh_data[filename] = data;
                return true;
        }
 
@@ -1037,26 +942,39 @@ void Client::deletingPeer(con::Peer *peer, bool timeout)
                string name
        }
 */
-void Client::request_media(const std::list<MediaRequest> &file_requests)
+void Client::request_media(const std::list<std::string> &file_requests)
 {
        std::ostringstream os(std::ios_base::binary);
        writeU16(os, TOSERVER_REQUEST_MEDIA);
        writeU16(os, file_requests.size());
 
-       for(std::list<MediaRequest>::const_iterator i = file_requests.begin();
+       for(std::list<std::string>::const_iterator i = file_requests.begin();
                        i != file_requests.end(); ++i) {
-               os<<serializeString(i->name);
+               os<<serializeString(*i);
        }
 
        // Make data buffer
        std::string s = os.str();
        SharedBuffer<u8> data((u8*)s.c_str(), s.size());
        // Send as reliable
-       Send(0, data, true);
+       Send(1, data, true);
        infostream<<"Client: Sending media request list to server ("
                        <<file_requests.size()<<" files)"<<std::endl;
 }
 
+void Client::received_media()
+{
+       // notify server we received everything
+       std::ostringstream os(std::ios_base::binary);
+       writeU16(os, TOSERVER_RECEIVED_MEDIA);
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       Send(1, data, true);
+       infostream<<"Client: Notifying server that we received all media"
+                       <<std::endl;
+}
+
 void Client::ReceiveAll()
 {
        DSTACK(__FUNCTION_NAME);
@@ -1145,8 +1063,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                infostream<<"Client: TOCLIENT_INIT received with "
                                "deployed="<<((int)deployed&0xff)<<std::endl;
 
-               if(deployed < SER_FMT_VER_LOWEST
-                               || deployed > SER_FMT_VER_HIGHEST)
+               if(!ser_ver_supported(deployed))
                {
                        infostream<<"Client: TOCLIENT_INIT: Server sent "
                                        <<"unsupported ser_fmt_ver"<<std::endl;
@@ -1251,7 +1168,13 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                MapNode n;
                n.deSerialize(&data[8], ser_version);
                
-               addNode(p, n);
+               bool remove_metadata = true;
+               u32 index = 8 + MapNode::serializedLength(ser_version);
+               if ((datasize >= index+1) && data[index]){
+                       remove_metadata = false;
+               }
+               
+               addNode(p, n, remove_metadata);
        }
        else if(command == TOCLIENT_BLOCKDATA)
        {
@@ -1291,6 +1214,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        */
                        //infostream<<"Updating"<<std::endl;
                        block->deSerialize(istr, ser_version, false);
+                       block->deSerializeNetworkSpecific(istr);
                }
                else
                {
@@ -1300,6 +1224,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        //infostream<<"Creating new"<<std::endl;
                        block = new MapBlock(&m_env.getMap(), p, this);
                        block->deSerialize(istr, ser_version, false);
+                       block->deSerializeNetworkSpecific(istr);
                        sector->insertBlock(block);
                }
 
@@ -1346,8 +1271,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        std::istringstream is(datastring, std::ios_base::binary);
                        //t3.stop();
                        
-                       //m_env.printPlayers(infostream);
-
                        //TimeTaker t4("player get", m_device);
                        Player *player = m_env.getLocalPlayer();
                        assert(player != NULL);
@@ -1575,6 +1498,15 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        m_client_event_queue.push_back(event);
                }
        }
+       else if(command == TOCLIENT_BREATH)
+       {
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+               Player *player = m_env.getLocalPlayer();
+               assert(player != NULL);
+               u16 breath = readU16(is);
+               player->setBreath(breath) ;
+       }
        else if(command == TOCLIENT_MOVE_PLAYER)
        {
                std::string datastring((char*)&data[2], datasize-2);
@@ -1635,108 +1567,60 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                std::string datastring((char*)&data[2], datasize-2);
                std::istringstream is(datastring, std::ios_base::binary);
 
-               // Mesh update thread must be stopped while
-               // updating content definitions
-               assert(!m_mesh_update_thread.IsRunning());
-
                int num_files = readU16(is);
                
                infostream<<"Client: Received media announcement: packet size: "
                                <<datasize<<std::endl;
 
-               std::list<MediaRequest> file_requests;
+               if (m_media_downloader == NULL ||
+                               m_media_downloader->isStarted()) {
+                       const char *problem = m_media_downloader ?
+                               "we already saw another announcement" :
+                               "all media has been received already";
+                       errorstream<<"Client: Received media announcement but "
+                               <<problem<<"! "
+                               <<" files="<<num_files
+                               <<" size="<<datasize<<std::endl;
+                       return;
+               }
+
+               // Mesh update thread must be stopped while
+               // updating content definitions
+               assert(!m_mesh_update_thread.IsRunning());
 
                for(int i=0; i<num_files; i++)
                {
-                       //read file from cache
                        std::string name = deSerializeString(is);
                        std::string sha1_base64 = deSerializeString(is);
-
-                       // if name contains illegal characters, ignore the file
-                       if(!string_allowed(name, TEXTURENAME_ALLOWED_CHARS)){
-                               errorstream<<"Client: ignoring illegal file name "
-                                               <<"sent by server: \""<<name<<"\""<<std::endl;
-                               continue;
-                       }
-
                        std::string sha1_raw = base64_decode(sha1_base64);
-                       std::string sha1_hex = hex_encode(sha1_raw);
-                       std::ostringstream tmp_os(std::ios_base::binary);
-                       bool found_in_cache = m_media_cache.load_sha1(sha1_raw, tmp_os);
-                       m_media_name_sha1_map[name] = sha1_raw;
-
-                       // If found in cache, try to load it from there
-                       if(found_in_cache)
-                       {
-                               bool success = loadMedia(tmp_os.str(), name);
-                               if(success){
-                                       verbosestream<<"Client: Loaded cached media: "
-                                                       <<sha1_hex<<" \""<<name<<"\""<<std::endl;
-                                       continue;
-                               } else{
-                                       infostream<<"Client: Failed to load cached media: "
-                                                       <<sha1_hex<<" \""<<name<<"\""<<std::endl;
-                               }
-                       }
-                       // Didn't load from cache; queue it to be requested
-                       verbosestream<<"Client: Adding file to request list: \""
-                                       <<sha1_hex<<" \""<<name<<"\""<<std::endl;
-                       file_requests.push_back(MediaRequest(name));
+                       m_media_downloader->addFile(name, sha1_raw);
                }
 
-               std::string remote_media = "";
+               std::vector<std::string> remote_media;
                try {
-                       remote_media = deSerializeString(is);
+                       Strfnd sf(deSerializeString(is));
+                       while(!sf.atend()) {
+                               std::string baseurl = trim(sf.next(","));
+                               if(baseurl != "")
+                                       m_media_downloader->addRemoteServer(baseurl);
+                       }
                }
                catch(SerializationError) {
                        // not supported by server or turned off
                }
 
-               m_media_count = file_requests.size();
-               m_media_receive_started = true;
-
-               if (remote_media == "" || !USE_CURL) {
-                       request_media(file_requests);
-               } else {
-                       #if USE_CURL
-                       std::list<MediaFetchThread*>::iterator cur = m_media_fetch_threads.begin();
-                       for(std::list<MediaRequest>::iterator i = file_requests.begin();
-                                       i != file_requests.end(); ++i) {
-                               (*cur)->m_file_requests.push_back(*i);
-                               cur++;
-                               if (cur == m_media_fetch_threads.end())
-                                       cur = m_media_fetch_threads.begin();
-                       }
-                       for (std::list<MediaFetchThread*>::iterator i = m_media_fetch_threads.begin();
-                                       i != m_media_fetch_threads.end(); ++i) {
-                               (*i)->m_remote_url = remote_media;
-                               (*i)->Start();
-                       }
-                       #endif
-
-                       // notify server we received everything
-                       std::ostringstream os(std::ios_base::binary);
-                       writeU16(os, TOSERVER_RECEIVED_MEDIA);
-                       std::string s = os.str();
-                       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
-                       // Send as reliable
-                       Send(0, data, true);
+               m_media_downloader->step(this);
+               if (m_media_downloader->isDone()) {
+                       // might be done already if all media is in the cache
+                       delete m_media_downloader;
+                       m_media_downloader = NULL;
                }
-               ClientEvent event;
-               event.type = CE_TEXTURES_UPDATED;
-               m_client_event_queue.push_back(event);
        }
        else if(command == TOCLIENT_MEDIA)
        {
-               if (m_media_count == 0)
-                       return;
                std::string datastring((char*)&data[2], datasize-2);
                std::istringstream is(datastring, std::ios_base::binary);
 
-               // Mesh update thread must be stopped while
-               // updating content definitions
-               assert(!m_mesh_update_thread.IsRunning());
-
                /*
                        u16 command
                        u16 total number of file bunches
@@ -1751,52 +1635,42 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                */
                int num_bunches = readU16(is);
                int bunch_i = readU16(is);
-               int num_files = readU32(is);
+               u32 num_files = readU32(is);
                infostream<<"Client: Received files: bunch "<<bunch_i<<"/"
                                <<num_bunches<<" files="<<num_files
                                <<" size="<<datasize<<std::endl;
-               for(int i=0; i<num_files; i++){
-                       m_media_received_count++;
-                       std::string name = deSerializeString(is);
-                       std::string data = deSerializeLongString(is);
 
-                       // if name contains illegal characters, ignore the file
-                       if(!string_allowed(name, TEXTURENAME_ALLOWED_CHARS)){
-                               errorstream<<"Client: ignoring illegal file name "
-                                               <<"sent by server: \""<<name<<"\""<<std::endl;
-                               continue;
-                       }
-                       
-                       bool success = loadMedia(data, name);
-                       if(success){
-                               verbosestream<<"Client: Loaded received media: "
-                                               <<"\""<<name<<"\". Caching."<<std::endl;
-                       } else{
-                               infostream<<"Client: Failed to load received media: "
-                                               <<"\""<<name<<"\". Not caching."<<std::endl;
-                               continue;
-                       }
+               if (num_files == 0)
+                       return;
 
-                       bool did = fs::CreateAllDirs(getMediaCacheDir());
-                       if(!did){
-                               errorstream<<"Could not create media cache directory"
-                                               <<std::endl;
-                       }
+               if (m_media_downloader == NULL ||
+                               !m_media_downloader->isStarted()) {
+                       const char *problem = m_media_downloader ?
+                               "media has not been requested" :
+                               "all media has been received already";
+                       errorstream<<"Client: Received media but "
+                               <<problem<<"! "
+                               <<" bunch "<<bunch_i<<"/"<<num_bunches
+                               <<" files="<<num_files
+                               <<" size="<<datasize<<std::endl;
+                       return;
+               }
 
-                       {
-                               std::map<std::string, std::string>::iterator n;
-                               n = m_media_name_sha1_map.find(name);
-                               if(n == m_media_name_sha1_map.end())
-                                       errorstream<<"The server sent a file that has not "
-                                                       <<"been announced."<<std::endl;
-                               else
-                                       m_media_cache.update_sha1(data);
-                       }
+               // Mesh update thread must be stopped while
+               // updating content definitions
+               assert(!m_mesh_update_thread.IsRunning());
+
+               for(u32 i=0; i<num_files; i++){
+                       std::string name = deSerializeString(is);
+                       std::string data = deSerializeLongString(is);
+                       m_media_downloader->conventionalTransferDone(
+                                       name, data, this);
                }
 
-               ClientEvent event;
-               event.type = CE_TEXTURES_UPDATED;
-               m_client_event_queue.push_back(event);
+               if (m_media_downloader->isDone()) {
+                       delete m_media_downloader;
+                       m_media_downloader = NULL;
+               }
        }
        else if(command == TOCLIENT_TOOLDEF)
        {
@@ -1979,7 +1853,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
                event.spawn_particle.expirationtime = expirationtime;
                event.spawn_particle.size = size;
-               event.add_particlespawner.collisiondetection =
+               event.spawn_particle.collisiondetection =
                                collisiondetection;
                event.spawn_particle.texture = new std::string(texture);
 
@@ -2086,7 +1960,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                m_client_event_queue.push_back(event);
        }
        else if(command == TOCLIENT_HUDCHANGE)
-       {       
+       {
                std::string sdata;
                v2f v2fdata;
                u32 intdata = 0;
@@ -2115,7 +1989,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                m_client_event_queue.push_back(event);
        }
        else if(command == TOCLIENT_HUD_SET_FLAGS)
-       {       
+       {
                std::string datastring((char *)&data[2], datasize - 2);
                std::istringstream is(datastring, std::ios_base::binary);
 
@@ -2128,6 +2002,27 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                player->hud_flags &= ~mask;
                player->hud_flags |= flags;
        }
+       else if(command == TOCLIENT_HUD_SET_PARAM)
+       {
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               Player *player = m_env.getLocalPlayer();
+               assert(player != NULL);
+
+               u16 param         = readU16(is);
+               std::string value = deSerializeString(is);
+
+               if(param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4){
+                       s32 hotbar_itemcount = readS32((u8*) value.c_str());
+                       if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
+                               player->hud_hotbar_itemcount = hotbar_itemcount;
+               } else if (param == HUD_PARAM_HOTBAR_IMAGE) {
+                       ((LocalPlayer *) player)->hotbar_image = value;
+               } else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
+                       ((LocalPlayer *) player)->hotbar_selected_image = value;
+               }
+       }
        else
        {
                infostream<<"Client: Ignoring unknown command "
@@ -2203,7 +2098,7 @@ void Client::sendNodemetaFields(v3s16 p, const std::string &formname,
        Send(0, data, true);
 }
        
-void Client::sendInventoryFields(const std::string &formname, 
+void Client::sendInventoryFields(const std::string &formname,
                const std::map<std::string, std::string> &fields)
 {
        std::ostringstream os(std::ios_base::binary);
@@ -2324,6 +2219,20 @@ void Client::sendDamage(u8 damage)
        Send(0, data, true);
 }
 
+void Client::sendBreath(u16 breath)
+{
+       DSTACK(__FUNCTION_NAME);
+       std::ostringstream os(std::ios_base::binary);
+
+       writeU16(os, TOSERVER_BREATH);
+       writeU16(os, breath);
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       Send(0, data, true);
+}
+
 void Client::sendRespawn()
 {
        DSTACK(__FUNCTION_NAME);
@@ -2393,7 +2302,7 @@ void Client::sendPlayerPos()
        writeV3S32(&data[2], position);
        writeV3S32(&data[2+12], speed);
        writeS32(&data[2+12+12], pitch);
-       writeS32(&data[2+12+12+4], yaw);        
+       writeS32(&data[2+12+12+4], yaw);
        writeU32(&data[2+12+12+4+4], keyPressed);
        // Send as unreliable
        Send(0, data, false);
@@ -2445,7 +2354,7 @@ void Client::removeNode(v3s16 p)
        }
 }
 
-void Client::addNode(v3s16 p, MapNode n)
+void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
 {
        TimeTaker timer1("Client::addNode()");
 
@@ -2454,7 +2363,7 @@ void Client::addNode(v3s16 p, MapNode n)
        try
        {
                //TimeTaker timer3("Client::addNode(): addNodeAndUpdate");
-               m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
+               m_env.getMap().addNodeAndUpdate(p, n, modified_blocks, remove_metadata);
        }
        catch(InvalidPositionException &e)
        {}
@@ -2555,6 +2464,9 @@ void Client::inventoryAction(InventoryAction *a)
                Predict some local inventory changes
        */
        a->clientApply(this, this);
+
+       // Remove it
+       delete a;
 }
 
 ClientActiveObject * Client::getSelectedActiveObject(
@@ -2652,6 +2564,13 @@ u16 Client::getHP()
        return player->hp;
 }
 
+u16 Client::getBreath()
+{
+       Player *player = m_env.getLocalPlayer();
+       assert(player != NULL);
+       return player->getBreath();
+}
+
 bool Client::getChatMessage(std::wstring &message)
 {
        if(m_chat_queue.size() == 0)
@@ -2801,27 +2720,30 @@ ClientEvent Client::getClientEvent()
        return m_client_event_queue.pop_front();
 }
 
-void Client::afterContentReceived()
+float Client::mediaReceiveProgress()
+{
+       if (m_media_downloader)
+               return m_media_downloader->getProgress();
+       else
+               return 1.0; // downloader only exists when not yet done
+}
+
+void draw_load_screen(const std::wstring &text,
+               IrrlichtDevice* device, gui::IGUIFont* font,
+               float dtime=0 ,int percent=0, bool clouds=true);
+void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font)
 {
        infostream<<"Client::afterContentReceived() started"<<std::endl;
        assert(m_itemdef_received);
        assert(m_nodedef_received);
-       assert(texturesReceived());
+       assert(mediaReceived());
        
-       // remove the information about which checksum each texture
-       // ought to have
-       m_media_name_sha1_map.clear();
-
        // Rebuild inherited images and recreate textures
        infostream<<"- Rebuilding images and textures"<<std::endl;
        m_tsrc->rebuildImagesAndTextures();
 
-       // Update texture atlas
-       infostream<<"- Updating texture atlas"<<std::endl;
-       if(g_settings->getBool("enable_texture_atlas"))
-               m_tsrc->buildMainAtlas(this);
-
        // Rebuild shaders
+       infostream<<"- Rebuilding shaders"<<std::endl;
        m_shsrc->rebuildShaders();
 
        // Update node aliases
@@ -2836,13 +2758,23 @@ void Client::afterContentReceived()
        if(g_settings->getBool("preload_item_visuals"))
        {
                verbosestream<<"Updating item textures and meshes"<<std::endl;
+               wchar_t* text = wgettext("Item textures...");
+               draw_load_screen(text,device,font,0,0);
                std::set<std::string> names = m_itemdef->getAll();
+               size_t size = names.size();
+               size_t count = 0;
+               int percent = 0;
                for(std::set<std::string>::const_iterator
                                i = names.begin(); i != names.end(); ++i){
                        // Asking for these caches the result
                        m_itemdef->getInventoryTexture(*i, this);
                        m_itemdef->getWieldMesh(*i, this);
+                       count++;
+                       percent = count*100/size;
+                       if (count%50 == 0) // only update every 50 item
+                               draw_load_screen(text,device,font,0,percent);
                }
+               delete[] text;
        }
 
        // Start mesh update thread after setting up content definitions
@@ -2900,3 +2832,31 @@ MtEventManager* Client::getEventManager()
        return m_event;
 }
 
+scene::IAnimatedMesh* Client::getMesh(const std::string &filename)
+{
+       std::map<std::string, std::string>::const_iterator i =
+                       m_mesh_data.find(filename);
+       if(i == m_mesh_data.end()){
+               errorstream<<"Client::getMesh(): Mesh not found: \""<<filename<<"\""
+                               <<std::endl;
+               return NULL;
+       }
+       const std::string &data = i->second;
+       scene::ISceneManager *smgr = m_device->getSceneManager();
+
+       // Create the mesh, remove it from cache and return it
+       // This allows unique vertex colors and other properties for each instance
+       Buffer<char> data_rw(data.c_str(), data.size()); // Const-incorrect Irrlicht
+       io::IFileSystem *irrfs = m_device->getFileSystem();
+       io::IReadFile *rfile = irrfs->createMemoryReadFile(
+                       *data_rw, data_rw.getSize(), filename.c_str());
+       assert(rfile);
+       scene::IAnimatedMesh *mesh = smgr->getMesh(rfile);
+       rfile->drop();
+       // NOTE: By playing with Irrlicht refcounts, maybe we could cache a bunch
+       // of uniquely named instances and re-use them
+       mesh->grab();
+       smgr->getMeshCache()->removeMesh(mesh);
+       return mesh;
+}
+