]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client.cpp
Merge remote branch 'origin/master'
[dragonfireclient.git] / src / client.cpp
index f27f95d98c2d939d7c8e010e28344f78ec67e90f..03a710599a4af4b3c035910013e21a96bbbf407c 100644 (file)
@@ -363,6 +363,15 @@ Client::~Client()
        for (std::list<MediaFetchThread*>::iterator i = m_media_fetch_threads.begin();
                        i != m_media_fetch_threads.end(); ++i)
                delete *i;
+
+       // cleanup 3d model meshes on client shutdown
+       while (m_device->getSceneManager()->getMeshCache()->getMeshCount() != 0) {
+               scene::IAnimatedMesh * mesh =
+                       m_device->getSceneManager()->getMeshCache()->getMeshByIndex(0);
+
+               if (mesh != NULL)
+                       m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
+       }
 }
 
 void Client::connect(Address address)
@@ -976,16 +985,28 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
        {
                verbosestream<<"Client: Storing model into Irrlicht: "
                                <<"\""<<filename<<"\""<<std::endl;
+               scene::ISceneManager *smgr = m_device->getSceneManager();
+
+               //check if mesh was already cached
+               scene::IAnimatedMesh *mesh =
+                       smgr->getMeshCache()->getMeshByName(filename.c_str());
+
+               if (mesh != NULL) {
+                       errorstream << "Multiple models with name: " << filename.c_str() <<
+                                       " found replacing previous model!" << std::endl;
+
+                       smgr->getMeshCache()->removeMesh(mesh);
+                       mesh = 0;
+               }
 
                io::IFileSystem *irrfs = m_device->getFileSystem();
                io::IReadFile *rfile = irrfs->createMemoryReadFile(
                                *data_rw, data_rw.getSize(), filename.c_str());
                assert(rfile);
                
-               scene::ISceneManager *smgr = m_device->getSceneManager();
-               scene::IAnimatedMesh *mesh = smgr->getMesh(rfile);
+               mesh = smgr->getMesh(rfile);
                smgr->getMeshCache()->addMesh(filename.c_str(), mesh);
-               
+               rfile->drop();
                return true;
        }
 
@@ -2019,6 +2040,74 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
                m_client_event_queue.push_back(event);
        }
+       else if(command == TOCLIENT_HUDADD)
+       {
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               u32 id           = readU32(is);
+               u8 type          = readU8(is);
+               v2f pos          = readV2F1000(is);
+               std::string name = deSerializeString(is);
+               v2f scale        = readV2F1000(is);
+               std::string text = deSerializeString(is);
+               u32 number       = readU32(is);
+               u32 item         = readU32(is);
+               u32 dir          = readU32(is);
+
+               ClientEvent event;
+               event.type = CE_HUDADD;
+               event.hudadd.id     = id;
+               event.hudadd.type   = type;
+               event.hudadd.pos    = new v2f(pos);
+               event.hudadd.name   = new std::string(name);
+               event.hudadd.scale  = new v2f(scale);
+               event.hudadd.text   = new std::string(text);
+               event.hudadd.number = number;
+               event.hudadd.item   = item;
+               event.hudadd.dir    = dir;
+               m_client_event_queue.push_back(event);
+       }
+       else if(command == TOCLIENT_HUDRM)
+       {
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               u32 id = readU32(is);
+
+               ClientEvent event;
+               event.type = CE_HUDRM;
+               event.hudrm.id = id;
+               m_client_event_queue.push_back(event);
+       }
+       else if(command == TOCLIENT_HUDCHANGE)
+       {       
+               std::string sdata;
+               v2f v2fdata;
+               u32 intdata = 0;
+               
+               std::string datastring((char *)&data[2], datasize - 2);
+               std::istringstream is(datastring, std::ios_base::binary);
+
+               u32 id  = readU32(is);
+               u8 stat = (HudElementStat)readU8(is);
+               
+               if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE)
+                       v2fdata = readV2F1000(is);
+               else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
+                       sdata = deSerializeString(is);
+               else
+                       intdata = readU32(is);
+               
+               ClientEvent event;
+               event.type = CE_HUDCHANGE;
+               event.hudchange.id      = id;
+               event.hudchange.stat    = (HudElementStat)stat;
+               event.hudchange.v2fdata = new v2f(v2fdata);
+               event.hudchange.sdata   = new std::string(sdata);
+               event.hudchange.data    = intdata;
+               m_client_event_queue.push_back(event);
+       }
        else
        {
                infostream<<"Client: Ignoring unknown command "
@@ -2501,18 +2590,9 @@ void Client::printDebugInfo(std::ostream &os)
                <<std::endl;*/
 }
 
-std::list<std::wstring> Client::getConnectedPlayerNames()
+std::list<std::string> Client::getConnectedPlayerNames()
 {
-       std::list<Player*> players = m_env.getPlayers(true);
-       std::list<std::wstring> playerNames;
-       for(std::list<Player*>::iterator
-                       i = players.begin();
-                       i != players.end(); ++i)
-       {
-               Player *player = *i;
-               playerNames.push_back(narrow_to_wide(player->getName()));
-       }
-       return playerNames;
+       return m_env.getPlayerNames();
 }
 
 float Client::getAnimationTime()