]> git.lizzy.rs Git - dragonblocks_alpha.git/blobdiff - src/client/texture.c
Rename NODE_INVALID to NODE_UNKNOWN
[dragonblocks_alpha.git] / src / client / texture.c
index b0c615cdc441d838ca8cae5e953c643726694db3..6393bb3c9ab71c7c9485e2a209873d3cfe303503 100644 (file)
@@ -1,8 +1,9 @@
 #define STB_IMAGE_IMPLEMENTATION
 #include <stb/stb_image.h>
 #include <stdbool.h>
+#include <dragontype/list.h>
 #include "client/texture.h"
-#include "list.h"
+#include "util.h"
 
 static List textures;
 
@@ -13,7 +14,7 @@ __attribute((constructor(101))) static void textures_init()
        textures = list_create(&list_compare_string);
 }
 
-static void list_delete_texture(__attribute__((unused)) void *key, void *value, __attribute__((unused)) void *arg)
+static void list_delete_texture(unused void *key, void *value, unused void *arg)
 {
        texture_delete(value);
 }
@@ -35,8 +36,8 @@ Texture *texture_create(unsigned char *data, int width, int height, GLenum forma
 
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 
        glTexImage2D(GL_TEXTURE_2D, 0, format, texture->width, texture->height, 0, format, GL_UNSIGNED_BYTE, data);
        glGenerateMipmap(GL_TEXTURE_2D);