]> git.lizzy.rs Git - minetest.git/blobdiff - src/client/shader.cpp
Add dynamic exposure correction (#12959)
[minetest.git] / src / client / shader.cpp
index da3da8ab1d17a65969129be68c8ad7ec5b6d2a80..ccecb22c3a72432aa198d9795e87bb62db05f09a 100644 (file)
@@ -784,6 +784,9 @@ ShaderInfo ShaderSource::generateShader(const std::string &name,
                        shaders_header << "#define ENABLE_BLOOM_DEBUG 1\n";
        }
 
+       if (g_settings->getBool("enable_auto_exposure"))
+               shaders_header << "#define ENABLE_AUTO_EXPOSURE 1\n";
+
        shaders_header << "#line 0\n"; // reset the line counter for meaningful diagnostics
 
        std::string common_header = shaders_header.str();