]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client/renderingengine.cpp
refacto: hide mesh_cache inside the rendering engine
[dragonfireclient.git] / src / client / renderingengine.cpp
index 8b7bbf328e30ad783ee3f45c2b4c2f50dc193813..da902247714a52beb21b4e678a19ac162330208e 100644 (file)
@@ -45,7 +45,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <X11/Xlib.h>
 #include <X11/Xutil.h>
 #include <X11/Xatom.h>
+#endif
 
+#ifdef _WIN32
+#include <windows.h>
+#include <winuser.h>
 #endif
 
 #if ENABLE_GLES
@@ -114,6 +118,8 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
        }
 
        SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
+       if (g_logger.getTraceEnabled())
+               params.LoggingLevel = irr::ELL_DEBUG;
        params.DriverType = driverType;
        params.WindowSize = core::dimension2d<u32>(screen_w, screen_h);
        params.Bits = bits;
@@ -126,12 +132,9 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
        params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
        params.ZBufferBits = 24;
 #ifdef __ANDROID__
-       // clang-format off
        params.PrivateData = porting::app_global;
-       params.OGLES2ShaderPath = std::string(porting::path_user + DIR_DELIM + "media" +
-               DIR_DELIM + "Shaders" + DIR_DELIM).c_str();
-       // clang-format on
-#elif ENABLE_GLES
+#endif
+#if ENABLE_GLES
        // there is no standardized path for these on desktop
        std::string rel_path = std::string("client") + DIR_DELIM
                        + "shaders" + DIR_DELIM + "Irrlicht";
@@ -152,7 +155,7 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
 RenderingEngine::~RenderingEngine()
 {
        core.reset();
-       m_device->drop();
+       m_device->closeDevice();
        s_singleton = nullptr;
 }
 
@@ -222,6 +225,20 @@ bool RenderingEngine::print_video_modes()
        return videomode_list != NULL;
 }
 
+void RenderingEngine::removeMesh(const irr::scene::IMesh* mesh)
+{
+       m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
+}
+
+void RenderingEngine::cleanupMeshCache()
+{
+       auto mesh_cache = m_device->getSceneManager()->getMeshCache();
+       while (mesh_cache->getMeshCount() != 0) {
+               if (scene::IAnimatedMesh *mesh = mesh_cache->getMeshByIndex(0))
+                       mesh_cache->removeMesh(mesh);
+       }
+}
+
 bool RenderingEngine::setupTopLevelWindow(const std::string &name)
 {
        // FIXME: It would make more sense for there to be a switch of some
@@ -318,6 +335,34 @@ void RenderingEngine::setupTopLevelXorgWindow(const std::string &name)
 #endif
 }
 
+#ifdef _WIN32
+static bool getWindowHandle(irr::video::IVideoDriver *driver, HWND &hWnd)
+{
+       const video::SExposedVideoData exposedData = driver->getExposedVideoData();
+
+       switch (driver->getDriverType()) {
+#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 9
+       case video::EDT_DIRECT3D8:
+               hWnd = reinterpret_cast<HWND>(exposedData.D3D8.HWnd);
+               break;
+#endif
+       case video::EDT_DIRECT3D9:
+               hWnd = reinterpret_cast<HWND>(exposedData.D3D9.HWnd);
+               break;
+#if ENABLE_GLES
+       case video::EDT_OGLES1:
+       case video::EDT_OGLES2:
+#endif
+       case video::EDT_OPENGL:
+               hWnd = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd);
+               break;
+       default:
+               return false;
+       }
+
+       return true;
+}
+#endif
 
 bool RenderingEngine::setWindowIcon()
 {
@@ -335,22 +380,9 @@ bool RenderingEngine::setWindowIcon()
                                                               "-xorg-icon-128.png");
 #endif
 #elif defined(_WIN32)
-       const video::SExposedVideoData exposedData = driver->getExposedVideoData();
        HWND hWnd; // Window handle
-
-       switch (driver->getDriverType()) {
-       case video::EDT_DIRECT3D8:
-               hWnd = reinterpret_cast<HWND>(exposedData.D3D8.HWnd);
-               break;
-       case video::EDT_DIRECT3D9:
-               hWnd = reinterpret_cast<HWND>(exposedData.D3D9.HWnd);
-               break;
-       case video::EDT_OPENGL:
-               hWnd = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd);
-               break;
-       default:
+       if (!getWindowHandle(driver, hWnd))
                return false;
-       }
 
        // Load the ICON from resource file
        const HICON hicon = LoadIcon(GetModuleHandle(NULL),
@@ -632,7 +664,7 @@ const char *RenderingEngine::getVideoDriverFriendlyName(irr::video::E_DRIVER_TYP
 }
 
 #ifndef __ANDROID__
-#ifdef XORG_USED
+#if defined(XORG_USED)
 
 static float calcDisplayDensity()
 {
@@ -667,12 +699,42 @@ float RenderingEngine::getDisplayDensity()
        return cached_display_density;
 }
 
-#else  // XORG_USED
+#elif defined(_WIN32)
+
+
+static float calcDisplayDensity(irr::video::IVideoDriver *driver)
+{
+       HWND hWnd;
+       if (getWindowHandle(driver, hWnd)) {
+               HDC hdc = GetDC(hWnd);
+               float dpi = GetDeviceCaps(hdc, LOGPIXELSX);
+               ReleaseDC(hWnd, hdc);
+               return dpi / 96.0f;
+       }
+
+       /* return manually specified dpi */
+       return g_settings->getFloat("screen_dpi") / 96.0f;
+}
+
+float RenderingEngine::getDisplayDensity()
+{
+       static bool cached = false;
+       static float display_density;
+       if (!cached) {
+               display_density = calcDisplayDensity(get_video_driver());
+               cached = true;
+       }
+       return display_density;
+}
+
+#else
+
 float RenderingEngine::getDisplayDensity()
 {
        return g_settings->getFloat("screen_dpi") / 96.0;
 }
-#endif // XORG_USED
+
+#endif
 
 v2u32 RenderingEngine::getDisplaySize()
 {