]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client/renderingengine.cpp
Merge branch 'master' of https://github.com/minetest/minetest
[dragonfireclient.git] / src / client / renderingengine.cpp
index 0b7a242faa67b49da0d26c53f11321a4755e6958..6ebcc784d151abd0ccb7fecc6ec38fbf07dc096c 100644 (file)
@@ -19,7 +19,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 #include <IrrlichtDevice.h>
-#include <irrlicht.h>
 #include "fontengine.h"
 #include "client.h"
 #include "clouds.h"
@@ -37,7 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "gettext.h"
 #include "../gui/guiSkin.h"
 
-#if !defined(_WIN32) && !defined(__APPLE__) && !defined(__ANDROID__) &&                  \
+#if !defined(_WIN32) && !defined(__APPLE__) && !defined(__ANDROID__) && \
                !defined(SERVER) && !defined(__HAIKU__)
 #define XORG_USED
 #endif
@@ -58,6 +57,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 RenderingEngine *RenderingEngine::s_singleton = nullptr;
 
+
 static gui::GUISkin *createSkin(gui::IGUIEnvironment *environment,
                gui::EGUI_SKIN_TYPE type, video::IVideoDriver *driver)
 {
@@ -66,7 +66,7 @@ static gui::GUISkin *createSkin(gui::IGUIEnvironment *environment,
        gui::IGUIFont *builtinfont = environment->getBuiltInFont();
        gui::IGUIFontBitmap *bitfont = nullptr;
        if (builtinfont && builtinfont->getType() == gui::EGFT_BITMAP)
-               bitfont = (gui::IGUIFontBitmap *)builtinfont;
+               bitfont = (gui::IGUIFontBitmap*)builtinfont;
 
        gui::IGUISpriteBank *bank = 0;
        skin->setFont(builtinfont);
@@ -79,6 +79,7 @@ static gui::GUISkin *createSkin(gui::IGUIEnvironment *environment,
        return skin;
 }
 
+
 RenderingEngine::RenderingEngine(IEventReceiver *receiver)
 {
        sanity_check(!s_singleton);
@@ -90,7 +91,6 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
 
        // bpp, fsaa, vsync
        bool vsync = g_settings->getBool("vsync");
-       u16 bits = g_settings->getU16("fullscreen_bpp");
        u16 fsaa = g_settings->getU16("fsaa");
 
        // stereo buffer required for pageflip stereo
@@ -104,7 +104,7 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
        u32 i;
        for (i = 0; i != drivers.size(); i++) {
                if (!strcasecmp(driverstring.c_str(),
-                                   RenderingEngine::getVideoDriverName(drivers[i]))) {
+                               RenderingEngine::getVideoDriverInfo(drivers[i]).name.c_str())) {
                        driverType = drivers[i];
                        break;
                }
@@ -116,26 +116,25 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
        }
 
        SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
+       if (tracestream)
+               params.LoggingLevel = irr::ELL_DEBUG;
        params.DriverType = driverType;
        params.WindowSize = core::dimension2d<u32>(screen_w, screen_h);
-       params.Bits = bits;
        params.AntiAlias = fsaa;
        params.Fullscreen = fullscreen;
        params.Stencilbuffer = false;
        params.Stereobuffer = stereo_buffer;
        params.Vsync = vsync;
        params.EventReceiver = receiver;
-       params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
-       params.ZBufferBits = 24;
+       params.HighPrecisionFPU = true;
 #ifdef __ANDROID__
        params.PrivateData = porting::app_global;
 #endif
 #if ENABLE_GLES
        // there is no standardized path for these on desktop
-       std::string rel_path = std::string("client") + DIR_DELIM + "shaders" + DIR_DELIM +
-                              "Irrlicht";
-       params.OGLES2ShaderPath =
-                       (porting::path_share + DIR_DELIM + rel_path + DIR_DELIM).c_str();
+       std::string rel_path = std::string("client") + DIR_DELIM
+                       + "shaders" + DIR_DELIM + "Irrlicht";
+       params.OGLES2ShaderPath = (porting::path_share + DIR_DELIM + rel_path + DIR_DELIM).c_str();
 #endif
 
        m_device = createDeviceEx(params);
@@ -143,8 +142,8 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
 
        s_singleton = this;
 
-       auto skin = createSkin(m_device->getGUIEnvironment(), gui::EGST_WINDOWS_METALLIC,
-                       driver);
+       auto skin = createSkin(m_device->getGUIEnvironment(),
+                       gui::EGST_WINDOWS_METALLIC, driver);
        m_device->getGUIEnvironment()->setSkin(skin);
        skin->drop();
 }
@@ -152,11 +151,11 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
 RenderingEngine::~RenderingEngine()
 {
        core.reset();
-       m_device->drop();
+       m_device->closeDevice();
        s_singleton = nullptr;
 }
 
-v2u32 RenderingEngine::getWindowSize() const
+v2u32 RenderingEngine::_getWindowSize() const
 {
        if (core)
                return core->getVirtualSize();
@@ -168,58 +167,18 @@ void RenderingEngine::setResizable(bool resize)
        m_device->setResizable(resize);
 }
 
-bool RenderingEngine::print_video_modes()
+void RenderingEngine::removeMesh(const scene::IMesh* mesh)
 {
-       IrrlichtDevice *nulldevice;
-
-       bool vsync = g_settings->getBool("vsync");
-       u16 fsaa = g_settings->getU16("fsaa");
-       MyEventReceiver *receiver = new MyEventReceiver();
-
-       SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
-       params.DriverType = video::EDT_NULL;
-       params.WindowSize = core::dimension2d<u32>(640, 480);
-       params.Bits = 24;
-       params.AntiAlias = fsaa;
-       params.Fullscreen = false;
-       params.Stencilbuffer = false;
-       params.Vsync = vsync;
-       params.EventReceiver = receiver;
-       params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
-
-       nulldevice = createDeviceEx(params);
-
-       if (!nulldevice) {
-               delete receiver;
-               return false;
-       }
-
-       std::cout << _("Available video modes (WxHxD):") << std::endl;
-
-       video::IVideoModeList *videomode_list = nulldevice->getVideoModeList();
-
-       if (videomode_list != NULL) {
-               s32 videomode_count = videomode_list->getVideoModeCount();
-               core::dimension2d<u32> videomode_res;
-               s32 videomode_depth;
-               for (s32 i = 0; i < videomode_count; ++i) {
-                       videomode_res = videomode_list->getVideoModeResolution(i);
-                       videomode_depth = videomode_list->getVideoModeDepth(i);
-                       std::cout << videomode_res.Width << "x" << videomode_res.Height
-                                 << "x" << videomode_depth << std::endl;
-               }
+       m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
+}
 
-               std::cout << _("Active video mode (WxHxD):") << std::endl;
-               videomode_res = videomode_list->getDesktopResolution();
-               videomode_depth = videomode_list->getDesktopDepth();
-               std::cout << videomode_res.Width << "x" << videomode_res.Height << "x"
-                         << videomode_depth << std::endl;
+void RenderingEngine::cleanupMeshCache()
+{
+       auto mesh_cache = m_device->getSceneManager()->getMeshCache();
+       while (mesh_cache->getMeshCount() != 0) {
+               if (scene::IAnimatedMesh *mesh = mesh_cache->getMeshByIndex(0))
+                       mesh_cache->removeMesh(mesh);
        }
-
-       nulldevice->drop();
-       delete receiver;
-
-       return videomode_list != NULL;
 }
 
 bool RenderingEngine::setupTopLevelWindow(const std::string &name)
@@ -233,7 +192,8 @@ bool RenderingEngine::setupTopLevelWindow(const std::string &name)
 
        /* Setting general properties for the top level window */
        verbosestream << "Client: Configuring general top level"
-                     << " window properties" << std::endl;
+               << " window properties"
+               << std::endl;
        bool result = setWindowIcon();
 
        return result;
@@ -244,16 +204,17 @@ void RenderingEngine::setupTopLevelXorgWindow(const std::string &name)
 #ifdef XORG_USED
        const video::SExposedVideoData exposedData = driver->getExposedVideoData();
 
-       Display *x11_dpl =
-                       reinterpret_cast<Display *>(exposedData.OpenGLLinux.X11Display);
+       Display *x11_dpl = reinterpret_cast<Display *>(exposedData.OpenGLLinux.X11Display);
        if (x11_dpl == NULL) {
                warningstream << "Client: Could not find X11 Display in ExposedVideoData"
-                             << std::endl;
+                       << std::endl;
                return;
        }
 
        verbosestream << "Client: Configuring X11-specific top level"
-                     << " window properties" << std::endl;
+               << " window properties"
+               << std::endl;
+
 
        Window x11_win = reinterpret_cast<Window>(exposedData.OpenGLLinux.X11Window);
 
@@ -281,35 +242,38 @@ void RenderingEngine::setupTopLevelXorgWindow(const std::string &name)
        // more, using gtk/gdk as the model it would seem that not using a FQDN is
        // not an issue for modern Xorg window managers.
 
-       verbosestream << "Client: Setting Xorg window manager Properties" << std::endl;
+       verbosestream << "Client: Setting Xorg window manager Properties"
+               << std::endl;
 
-       XSetWMProperties(x11_dpl, x11_win, NULL, NULL, NULL, 0, NULL, NULL, NULL);
+       XSetWMProperties (x11_dpl, x11_win, NULL, NULL, NULL, 0, NULL, NULL, NULL);
 
        // Set the _NET_WM_PID window property according to the EWMH spec. _NET_WM_PID
        // (in conjunction with WM_CLIENT_MACHINE) can be used by window managers to
        // force a shutdown of an application if it doesn't respond to the destroy
        // window message.
 
-       verbosestream << "Client: Setting Xorg _NET_WM_PID extened window manager "
-                        "property"
-                     << std::endl;
+       verbosestream << "Client: Setting Xorg _NET_WM_PID extended window manager property"
+               << std::endl;
 
        Atom NET_WM_PID = XInternAtom(x11_dpl, "_NET_WM_PID", false);
 
        pid_t pid = getpid();
 
-       XChangeProperty(x11_dpl, x11_win, NET_WM_PID, XA_CARDINAL, 32, PropModeReplace,
-                       reinterpret_cast<unsigned char *>(&pid), 1);
+       XChangeProperty(x11_dpl, x11_win, NET_WM_PID,
+                       XA_CARDINAL, 32, PropModeReplace,
+                       reinterpret_cast<unsigned char *>(&pid),1);
 
        // Set the WM_CLIENT_LEADER window property here. Minetest has only one
        // window and that window will always be the leader.
 
-       verbosestream << "Client: Setting Xorg WM_CLIENT_LEADER property" << std::endl;
+       verbosestream << "Client: Setting Xorg WM_CLIENT_LEADER property"
+               << std::endl;
 
        Atom WM_CLIENT_LEADER = XInternAtom(x11_dpl, "WM_CLIENT_LEADER", false);
 
-       XChangeProperty(x11_dpl, x11_win, WM_CLIENT_LEADER, XA_WINDOW, 32,
-                       PropModeReplace, reinterpret_cast<unsigned char *>(&x11_win), 1);
+       XChangeProperty (x11_dpl, x11_win, WM_CLIENT_LEADER,
+               XA_WINDOW, 32, PropModeReplace,
+               reinterpret_cast<unsigned char *>(&x11_win), 1);
 #endif
 }
 
@@ -319,12 +283,10 @@ static bool getWindowHandle(irr::video::IVideoDriver *driver, HWND &hWnd)
        const video::SExposedVideoData exposedData = driver->getExposedVideoData();
 
        switch (driver->getDriverType()) {
-       case video::EDT_DIRECT3D8:
-               hWnd = reinterpret_cast<HWND>(exposedData.D3D8.HWnd);
-               break;
-       case video::EDT_DIRECT3D9:
-               hWnd = reinterpret_cast<HWND>(exposedData.D3D9.HWnd);
-               break;
+#if ENABLE_GLES
+       case video::EDT_OGLES1:
+       case video::EDT_OGLES2:
+#endif
        case video::EDT_OPENGL:
                hWnd = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd);
                break;
@@ -341,15 +303,14 @@ bool RenderingEngine::setWindowIcon()
 #if defined(XORG_USED)
 #if RUN_IN_PLACE
        return setXorgWindowIconFromPath(
-                       porting::path_share + "/misc/" PROJECT_NAME "-xorg-icon-128.png");
+                       porting::path_share + "/misc/dragonfire-xorg-icon-128.png");
 #else
        // We have semi-support for reading in-place data if we are
        // compiled with RUN_IN_PLACE. Don't break with this and
        // also try the path_share location.
        return setXorgWindowIconFromPath(
-                              ICON_DIR "/hicolor/128x128/apps/" PROJECT_NAME ".png") ||
-              setXorgWindowIconFromPath(porting::path_share + "/misc/" PROJECT_NAME
-                                                              "-xorg-icon-128.png");
+                              ICON_DIR "/hicolor/128x128/apps/dragonfire.png") ||
+              setXorgWindowIconFromPath(porting::path_share + "/misc/dragonfire-xorg-icon-128.png");
 #endif
 #elif defined(_WIN32)
        HWND hWnd; // Window handle
@@ -465,11 +426,11 @@ bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file)
        Text will be removed when the screen is drawn the next time.
        Additionally, a progressbar can be drawn when percent is set between 0 and 100.
 */
-void RenderingEngine::_draw_load_screen(const std::wstring &text,
+void RenderingEngine::draw_load_screen(const std::wstring &text,
                gui::IGUIEnvironment *guienv, ITextureSource *tsrc, float dtime,
                int percent, bool clouds)
 {
-       v2u32 screensize = RenderingEngine::get_instance()->getWindowSize();
+       v2u32 screensize = getWindowSize();
 
        v2s32 textsize(g_fontengine->getTextWidth(text), g_fontengine->getLineHeight());
        v2s32 center(screensize.X / 2, screensize.Y / 2);
@@ -537,8 +498,8 @@ void RenderingEngine::_draw_load_screen(const std::wstring &text,
 /*
        Draws the menu scene including (optional) cloud background.
 */
-void RenderingEngine::_draw_menu_scene(
-               gui::IGUIEnvironment *guienv, float dtime, bool clouds)
+void RenderingEngine::draw_menu_scene(gui::IGUIEnvironment *guienv,
+               float dtime, bool clouds)
 {
        bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds");
        if (cloud_menu_background) {
@@ -554,87 +515,53 @@ void RenderingEngine::_draw_menu_scene(
        get_video_driver()->endScene();
 }
 
-std::vector<core::vector3d<u32>> RenderingEngine::getSupportedVideoModes()
-{
-       IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
-       sanity_check(nulldevice);
-
-       std::vector<core::vector3d<u32>> mlist;
-       video::IVideoModeList *modelist = nulldevice->getVideoModeList();
-
-       s32 num_modes = modelist->getVideoModeCount();
-       for (s32 i = 0; i != num_modes; i++) {
-               core::dimension2d<u32> mode_res = modelist->getVideoModeResolution(i);
-               u32 mode_depth = (u32)modelist->getVideoModeDepth(i);
-               mlist.emplace_back(mode_res.Width, mode_res.Height, mode_depth);
-       }
-
-       nulldevice->drop();
-       return mlist;
-}
-
 std::vector<irr::video::E_DRIVER_TYPE> RenderingEngine::getSupportedVideoDrivers()
 {
+       // Only check these drivers.
+       // We do not support software and D3D in any capacity.
+       static const irr::video::E_DRIVER_TYPE glDrivers[4] = {
+               irr::video::EDT_NULL,
+               irr::video::EDT_OPENGL,
+               irr::video::EDT_OGLES1,
+               irr::video::EDT_OGLES2,
+       };
        std::vector<irr::video::E_DRIVER_TYPE> drivers;
 
-       for (int i = 0; i != irr::video::EDT_COUNT; i++) {
-               if (irr::IrrlichtDevice::isDriverSupported((irr::video::E_DRIVER_TYPE)i))
-                       drivers.push_back((irr::video::E_DRIVER_TYPE)i);
+       for (int i = 0; i < 4; i++) {
+               if (irr::IrrlichtDevice::isDriverSupported(glDrivers[i]))
+                       drivers.push_back(glDrivers[i]);
        }
 
        return drivers;
 }
 
-void RenderingEngine::_initialize(Client *client, Hud *hud)
+void RenderingEngine::initialize(Client *client, Hud *hud)
 {
        const std::string &draw_mode = g_settings->get("3d_mode");
        core.reset(createRenderingCore(draw_mode, m_device, client, hud));
        core->initialize();
 }
 
-void RenderingEngine::_finalize()
+void RenderingEngine::finalize()
 {
        core.reset();
 }
 
-void RenderingEngine::_draw_scene(video::SColor skycolor, bool show_hud,
-               bool show_minimap, bool draw_wield_tool, bool draw_crosshair,
-               bool draw_tracers, bool draw_esp)
-{
-       core->draw(skycolor, show_hud, show_minimap, draw_wield_tool, draw_crosshair,
-                       draw_tracers, draw_esp);
-}
-
-const char *RenderingEngine::getVideoDriverName(irr::video::E_DRIVER_TYPE type)
+void RenderingEngine::draw_scene(video::SColor skycolor, bool show_hud,
+               bool show_minimap, bool draw_wield_tool, bool draw_crosshair)
 {
-       static const char *driver_ids[] = {
-                       "null",
-                       "software",
-                       "burningsvideo",
-                       "direct3d8",
-                       "direct3d9",
-                       "opengl",
-                       "ogles1",
-                       "ogles2",
-       };
-
-       return driver_ids[type];
+       core->draw(skycolor, show_hud, show_minimap, draw_wield_tool, draw_crosshair);
 }
 
-const char *RenderingEngine::getVideoDriverFriendlyName(irr::video::E_DRIVER_TYPE type)
+const VideoDriverInfo &RenderingEngine::getVideoDriverInfo(irr::video::E_DRIVER_TYPE type)
 {
-       static const char *driver_names[] = {
-                       "NULL Driver",
-                       "Software Renderer",
-                       "Burning's Video",
-                       "Direct3D 8",
-                       "Direct3D 9",
-                       "OpenGL",
-                       "OpenGL ES1",
-                       "OpenGL ES2",
+       static const std::unordered_map<int, VideoDriverInfo> driver_info_map = {
+               {(int)video::EDT_NULL,   {"null",   "NULL Driver"}},
+               {(int)video::EDT_OPENGL, {"opengl", "OpenGL"}},
+               {(int)video::EDT_OGLES1, {"ogles1", "OpenGL ES1"}},
+               {(int)video::EDT_OGLES2, {"ogles2", "OpenGL ES2"}},
        };
-
-       return driver_names[type];
+       return driver_info_map.at((int)type);
 }
 
 #ifndef __ANDROID__
@@ -670,11 +597,12 @@ static float calcDisplayDensity()
 float RenderingEngine::getDisplayDensity()
 {
        static float cached_display_density = calcDisplayDensity();
-       return cached_display_density;
+       return cached_display_density * g_settings->getFloat("display_density_factor");
 }
 
 #elif defined(_WIN32)
 
+
 static float calcDisplayDensity(irr::video::IVideoDriver *driver)
 {
        HWND hWnd;
@@ -697,14 +625,14 @@ float RenderingEngine::getDisplayDensity()
                display_density = calcDisplayDensity(get_video_driver());
                cached = true;
        }
-       return display_density;
+       return display_density * g_settings->getFloat("display_density_factor");
 }
 
 #else
 
 float RenderingEngine::getDisplayDensity()
 {
-       return g_settings->getFloat("screen_dpi") / 96.0;
+       return (g_settings->getFloat("screen_dpi") / 96.0) * g_settings->getFloat("display_density_factor");
 }
 
 #endif
@@ -720,7 +648,7 @@ v2u32 RenderingEngine::getDisplaySize()
        return deskres;
 }
 
-#else  // __ANDROID__
+#else // __ANDROID__
 float RenderingEngine::getDisplayDensity()
 {
        return porting::getDisplayDensity();