]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client/renderingengine.cpp
Add styles to most elements
[dragonfireclient.git] / src / client / renderingengine.cpp
index e56367afee8c7150a8237b4758d548f6be7e7b83..631616c06fc09b6e4d34053d3cb50724fe2b5cb3 100644 (file)
@@ -55,17 +55,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 RenderingEngine *RenderingEngine::s_singleton = nullptr;
 
 
-static gui::GUISkincreateSkin(gui::IGUIEnvironment *environment,
-                                                               gui::EGUI_SKIN_TYPE type, video::IVideoDriver *driver)
+static gui::GUISkin *createSkin(gui::IGUIEnvironment *environment,
+               gui::EGUI_SKIN_TYPE type, video::IVideoDriver *driver)
 {
-       gui::GUISkinskin = new gui::GUISkin(type, driver);
+       gui::GUISkin *skin = new gui::GUISkin(type, driver);
 
-       gui::IGUIFontbuiltinfont = environment->getBuiltInFont();
-       gui::IGUIFontBitmap* bitfont = 0;
+       gui::IGUIFont *builtinfont = environment->getBuiltInFont();
+       gui::IGUIFontBitmap *bitfont = nullptr;
        if (builtinfont && builtinfont->getType() == gui::EGFT_BITMAP)
                bitfont = (gui::IGUIFontBitmap*)builtinfont;
 
-       gui::IGUISpriteBankbank = 0;
+       gui::IGUISpriteBank *bank = 0;
        skin->setFont(builtinfont);
 
        if (bitfont)
@@ -102,7 +102,7 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
        u32 i;
        for (i = 0; i != drivers.size(); i++) {
                if (!strcasecmp(driverstring.c_str(),
-                                   RenderingEngine::getVideoDriverName(drivers[i]))) {
+                               RenderingEngine::getVideoDriverName(drivers[i]))) {
                        driverType = drivers[i];
                        break;
                }
@@ -139,7 +139,7 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
        s_singleton = this;
 
        auto skin = createSkin(m_device->getGUIEnvironment(),
-                                                  gui::EGST_WINDOWS_METALLIC, driver);
+                       gui::EGST_WINDOWS_METALLIC, driver);
        m_device->getGUIEnvironment()->setSkin(skin);
        skin->drop();
 }