}
-void TextureBuffer::setTexture(u8 index, core::dimension2du size, const std::string &name, video::ECOLOR_FORMAT format)
+void TextureBuffer::setTexture(u8 index, core::dimension2du size, const std::string &name, video::ECOLOR_FORMAT format, bool clear)
{
assert(index != NO_DEPTH_TEXTURE);
definition.size = size;
definition.name = name;
definition.format = format;
+ definition.clear = clear;
}
-void TextureBuffer::setTexture(u8 index, v2f scale_factor, const std::string &name, video::ECOLOR_FORMAT format)
+void TextureBuffer::setTexture(u8 index, v2f scale_factor, const std::string &name, video::ECOLOR_FORMAT format, bool clear)
{
assert(index != NO_DEPTH_TEXTURE);
definition.scale_factor = scale_factor;
definition.name = name;
definition.format = format;
+ definition.clear = clear;
}
void TextureBuffer::reset(PipelineContext &context)
if (*texture)
m_driver->removeTexture(*texture);
- if (definition.valid)
- *texture = m_driver->addRenderTargetTexture(size, definition.name.c_str(), definition.format);
- else
+ if (definition.valid) {
+ if (definition.clear) {
+ video::IImage *image = m_driver->createImage(definition.format, size);
+ image->fill(0u);
+ *texture = m_driver->addTexture(definition.name.c_str(), image);
+ image->drop();
+ }
+ else {
+ *texture = m_driver->addRenderTargetTexture(size, definition.name.c_str(), definition.format);
+ }
+ }
+ else {
*texture = nullptr;
+ }
return true;
}