]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client/mapblock_mesh.cpp
Remove unused ITextSceneNode header (#11476)
[dragonfireclient.git] / src / client / mapblock_mesh.cpp
index 167e1e3ec75daa2f0f4eeda5e0cad1008980db7a..402217066c6023d2067074458353b0b4d59d04ea 100644 (file)
@@ -860,6 +860,9 @@ static void updateFastFaceRow(
                g_settings->getBool("enable_shaders") &&
                g_settings->getBool("enable_waving_water");
 
+       static thread_local const bool force_not_tiling =
+                       g_settings->getBool("enable_dynamic_shadows");
+
        v3s16 p = startpos;
 
        u16 continuous_tiles_count = 1;
@@ -898,7 +901,8 @@ static void updateFastFaceRow(
                                        waving,
                                        next_tile);
 
-                       if (next_makes_face == makes_face
+                       if (!force_not_tiling
+                                       && next_makes_face == makes_face
                                        && next_p_corrected == p_corrected + translate_dir
                                        && next_face_dir_corrected == face_dir_corrected
                                        && memcmp(next_lights, lights, sizeof(lights)) == 0
@@ -1072,8 +1076,8 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
        */
 
        {
-               MapblockMeshGenerator generator(data, &collector);
-               generator.generate();
+               MapblockMeshGenerator(data, &collector,
+                       data->m_client->getSceneManager()->getMeshManipulator()).generate();
        }
 
        /*