#ifndef _INTERACT_H_
#define _INTERACT_H_
+#include <stdbool.h>
+#include "node.h"
+#include "types.h"
+
extern struct InteractPointed {
bool exists;
v3s32 pos;
void interact_deinit();
void interact_tick();
void interact_render();
+void interact_use(bool left);
#endif // _INTERACT_H_