]> git.lizzy.rs Git - dragonblocks_alpha.git/blobdiff - src/client/interact.c
Rework structure
[dragonblocks_alpha.git] / src / client / interact.c
index 25401d7e134f4cfc2b0b24e63a5c0ef2960337e4..1e2fb6ea69fb5be7908ad0cca92a099375726b9d 100644 (file)
@@ -1,4 +1,4 @@
-#include <linmath.h/linmath.h>
+#include <linmath.h>
 #include <stdio.h>
 #include "client/camera.h"
 #include "client/client.h"
@@ -42,7 +42,7 @@ static Mesh selection_mesh = {
 
 void interact_init()
 {
-       shader_prog = shader_program_create(RESSOURCE_PATH "shaders/3d/selection", NULL);
+       shader_prog = shader_program_create(ASSET_PATH "shaders/3d/selection", NULL);
        loc_MVP = glGetUniformLocation(shader_prog, "MVP"); GL_DEBUG
        loc_color = glGetUniformLocation(shader_prog, "color"); GL_DEBUG
 
@@ -64,7 +64,7 @@ void interact_init()
                .scale_type = SCALE_IMAGE,
                .affect_parent_scale = false,
                .text = NULL,
-               .image = texture_load(RESSOURCE_PATH "textures/crosshair.png", false),
+               .image = texture_load(ASSET_PATH "textures/crosshair.png", false),
                .text_color = {0.0f, 0.0f, 0.0f, 0.0f},
                .bg_color = {0.0f, 0.0f, 0.0f, 0.0f},
        });