#endif
class InputHandler;
+class TouchScreenGUI;
/****************************************************************************
Fast key cache for main game loop
}
virtual bool wasKeyPressed(GameKeyType k)
{
- return m_receiver->WasKeyPressed(keycache.key[k]) || joystick.wasKeyReleased(k);
+ return m_receiver->WasKeyPressed(keycache.key[k]) || joystick.wasKeyPressed(k);
}
virtual bool wasKeyReleased(GameKeyType k)
{