bool show_minimal_debug = false;
bool show_basic_debug = false;
bool show_profiler_graph = false;
+ bool show_cheat_menu = true;
};
void init();
void showTranslatedStatusText(const char *str);
inline void clearStatusText() { m_statustext.clear(); }
- const bool isChatVisible()
+ bool isChatVisible()
{
return m_flags.show_chat && m_recent_chat_count != 0 && m_profiler_current_page == 0;
}
void setChatText(const EnrichedString &chat_text, u32 recent_chat_count);
+ void updateChatSize();
void updateProfiler();
void toggleChat();
+ void toggleCheatMenu();
void toggleHud();
void toggleProfiler();
private:
Flags m_flags;
+ float m_drawtime_avg = 0;
+
gui::IGUIStaticText *m_guitext = nullptr; // First line of debug text
gui::IGUIStaticText *m_guitext2 = nullptr; // Second line of debug text
-
+ gui::IGUIStaticText *m_guitext_coords = nullptr;
+
gui::IGUIStaticText *m_guitext_info = nullptr; // At the middle of the screen
std::wstring m_infotext;
gui::IGUIStaticText *m_guitext_chat = nullptr; // Chat text
u32 m_recent_chat_count = 0;
+ core::rect<s32> m_current_chat_size{0, 0, 0, 0};
gui::IGUIStaticText *m_guitext_profiler = nullptr; // Profiler text
u8 m_profiler_current_page = 0;