#include <string>
class InputHandler;
-class ChatBackend; /* to avoid having to include chat.h */
+class ChatBackend;
+class RenderingEngine;
struct SubgameSpec;
struct GameStartData;
void the_game(bool *kill,
InputHandler *input,
+ RenderingEngine *rendering_engine,
const GameStartData &start_data,
std::string &error_message,
ChatBackend &chat_backend,