#ifndef _GAME_H_
#define _GAME_H_
-bool game();
-char *take_screenshot();
-void game_on_resize(int width, int height);
+#include <dragonstd/flag.h>
-#endif
+extern int game_fps;
+
+bool game(Flag *gfx_init);
+char *game_take_screenshot();
+
+#endif // _GAME_H_