]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client/game.h
Moved Killaura to Lua; Added ForceField; Added Friendlist; Added ClientObjectRef...
[dragonfireclient.git] / src / client / game.h
index b8efa3a733793158180274bd85943fd2d0b40277..51accc67903e06efb28f4440ac75182dab8d1976 100644 (file)
@@ -773,7 +773,6 @@ class Game {
        PointedThing updatePointedThing(
                        const core::line3d<f32> &shootline, bool liquids_pointable,
                        bool look_for_object, const v3s16 &camera_offset);
-       void handleKillaura(v3f origin, f32 max_d);
        void handlePointingAtNothing(const ItemStack &playerItem);
        void handlePointingAtNode(const PointedThing &pointed,
                        const ItemStack &selected_item, const ItemStack &hand_item, f32 dtime);