]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client/clientmap.cpp
Improve shadow filters (#12195)
[dragonfireclient.git] / src / client / clientmap.cpp
index 10967c0cb1eec4009b307528d4eb8a8e64f0ca49..46cb115aae398ed25b0cda8486d6392268de6063 100644 (file)
@@ -489,6 +489,8 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
                                // Do not enable filter on shadow texture to avoid visual artifacts
                                // with colored shadows.
                                // Filtering is done in shader code anyway
+                               layer.BilinearFilter = false;
+                               layer.AnisotropicFilter = false;
                                layer.TrilinearFilter = false;
                        }
                        driver->setMaterial(material);