#include <string>
#include "irrlichttypes_bloated.h"
-#include "hud.h"
+
+struct ParticleParameters;
+struct ParticleSpawnerParameters;
+struct SkyboxParams;
+struct SunParams;
+struct MoonParams;
+struct StarParams;
enum ClientEventType : u8
{
CE_HUDRM,
CE_HUDCHANGE,
CE_SET_SKY,
+ CE_SET_SUN,
+ CE_SET_MOON,
+ CE_SET_STARS,
CE_OVERRIDE_DAY_NIGHT_RATIO,
CE_CLOUD_PARAMS,
CLIENTEVENT_MAX,
};
+struct ClientEventHudAdd
+{
+ u32 server_id;
+ u8 type;
+ v2f pos, scale;
+ std::string name;
+ std::string text, text2;
+ u32 number, item, dir;
+ v2f align, offset;
+ v3f world_pos;
+ v2s32 size;
+ s16 z_index;
+};
+
+struct ClientEventHudChange
+{
+ u32 id;
+ HudElementStat stat;
+ v2f v2fdata;
+ std::string sdata;
+ u32 data;
+ v3f v3fdata;
+ v2s32 v2s32data;
+};
+
struct ClientEvent
{
ClientEventType type;
} show_formspec;
// struct{
//} textures_updated;
+ ParticleParameters *spawn_particle;
struct
{
- v3f *pos;
- v3f *vel;
- v3f *acc;
- f32 expirationtime;
- f32 size;
- bool collisiondetection;
- bool collision_removal;
- bool object_collision;
- bool vertical;
- std::string *texture;
- struct TileAnimationParams animation;
- u8 glow;
- } spawn_particle;
- struct
- {
- u16 amount;
- f32 spawntime;
- v3f *minpos;
- v3f *maxpos;
- v3f *minvel;
- v3f *maxvel;
- v3f *minacc;
- v3f *maxacc;
- f32 minexptime;
- f32 maxexptime;
- f32 minsize;
- f32 maxsize;
- bool collisiondetection;
- bool collision_removal;
- bool object_collision;
+ ParticleSpawnerParameters *p;
u16 attached_id;
- bool vertical;
- std::string *texture;
u64 id;
- struct TileAnimationParams animation;
- u8 glow;
} add_particlespawner;
struct
{
u32 id;
} delete_particlespawner;
- struct
- {
- u32 server_id;
- u8 type;
- v2f *pos;
- std::string *name;
- v2f *scale;
- std::string *text;
- u32 number;
- u32 item;
- u32 dir;
- v2f *align;
- v2f *offset;
- v3f *world_pos;
- v2s32 *size;
- s16 z_index;
- } hudadd;
+ ClientEventHudAdd *hudadd;
struct
{
u32 id;
} hudrm;
- struct
- {
- u32 id;
- HudElementStat stat;
- v2f *v2fdata;
- std::string *sdata;
- u32 data;
- v3f *v3fdata;
- v2s32 *v2s32data;
- } hudchange;
- struct
- {
- video::SColor *bgcolor;
- std::string *type;
- std::vector<std::string> *params;
- bool clouds;
- } set_sky;
+ ClientEventHudChange *hudchange;
+ SkyboxParams *set_sky;
struct
{
bool do_override;
f32 speed_x;
f32 speed_y;
} cloud_params;
+ SunParams *sun_params;
+ MoonParams *moon_params;
+ StarParams *star_params;
};
};