NodeVisibility visibility;
bool mipmap;
void (*render)(NodeArgsRender *args);
-} ClientNodeDefinition;
+ bool pointable;
+ v3f32 selection_color;
+ char *name;
+} ClientNodeDef;
-extern ClientNodeDefinition client_node_definitions[];
+extern ClientNodeDef client_node_defs[];
void client_node_init();
#endif // _CLIENT_NODE_H_