#ifndef _CLIENT_ITEM_H_
#define _CLIENT_ITEM_H_
+#include <stdbool.h>
#include "client/mesh.h"
#include "item.h"
+#include "node.h"
typedef struct {
const char *mesh_path;
Mesh mesh;
+ bool (*use)(ItemStack *stack);
} ClientItemDef;
extern ClientItemDef client_item_defs[];