]> git.lizzy.rs Git - dragonblocks_alpha.git/blobdiff - src/client/client_entity.c
Add shovel
[dragonblocks_alpha.git] / src / client / client_entity.c
index 6415cece8503c0124aa834871527272fc3dc5a0a..806d519c3681678f1f1c6dda2eca0c9b13c81a8d 100644 (file)
@@ -167,15 +167,15 @@ void client_entity_deinit()
 
 bool client_entity_gfx_init()
 {
-       char *shader_defs;
-       asprintf(&shader_defs, "#define VIEW_DISTANCE %lf\n", client_config.view_distance);
+       char *shader_def;
+       asprintf(&shader_def, "#define VIEW_DISTANCE %lf\n", client_config.view_distance);
 
-       if (!shader_program_create(RESSOURCE_PATH "shaders/3d/entity", &shader_prog, shader_defs)) {
+       if (!shader_program_create(RESSOURCE_PATH "shaders/3d/entity", &shader_prog, shader_def)) {
                fprintf(stderr, "[error] failed to create entity shader program\n");
                return false;
        }
 
-       free(shader_defs);
+       free(shader_def);
 
        loc_VP = glGetUniformLocation(shader_prog, "VP"); GL_DEBUG
        loc_depthOffset = glGetUniformLocation(shader_prog, "depthOffset"); GL_DEBUG