#include <linmath.h/linmath.h>
#include "types.h"
-extern struct Camera
-{
+extern struct Camera {
mat4x4 view;
vec3 eye, front, right, up;
struct {
void camera_set_angle(f32 yaw, f32 pitch);
void camera_on_resize(int width, int height);
-#endif
+#endif // _CAMERA_H_