]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client/camera.cpp
Remove unused ITextSceneNode header (#11476)
[dragonfireclient.git] / src / client / camera.cpp
index f6892295b779f0d73bdaa0342631abcb3462b34e..2629a63590e4f3ad805d694d13cf15f607aa4c6d 100644 (file)
@@ -43,11 +43,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #define WIELDMESH_AMPLITUDE_X 7.0f
 #define WIELDMESH_AMPLITUDE_Y 10.0f
 
-Camera::Camera(MapDrawControl &draw_control, Client *client):
+Camera::Camera(MapDrawControl &draw_control, Client *client, RenderingEngine *rendering_engine):
        m_draw_control(draw_control),
        m_client(client)
 {
-       scene::ISceneManager *smgr = RenderingEngine::get_scene_manager();
+       auto smgr = rendering_engine->get_scene_manager();
        // note: making the camera node a child of the player node
        // would lead to unexpected behaviour, so we don't do that.
        m_playernode = smgr->addEmptySceneNode(smgr->getRootSceneNode());