ITERATE_MAPBLOCK {
MapNode *node = &block->data[x][y][z];
- ClientNodeDefintion *def = &client_node_definitions[node->type];
+ ClientNodeDefinition *def = &client_node_definitions[node->type];
if (def->visibility != NV_NONE) {
v3f32 offset = {
? block->data[npos.x][npos.y][npos.z]
: map_get_node(client_map.map, (v3s32) {npos.x + node_bp.x, npos.y + node_bp.y, npos.z + node_bp.z});
- bool transparency_edge = def->visibility != NV_TRANSPARENT || neighbor.type != node->type;
+ bool transparency_edge = def->visibility != NV_BLEND || neighbor.type != node->type;
- bool render_node = neighbor.type != NODE_UNLOADED
+ bool render_node = def->visibility == NV_CLIP || (neighbor.type != NODE_UNLOADED
&& client_node_definitions[neighbor.type].visibility != NV_SOLID
- && transparency_edge;
+ && transparency_edge);
object->visible = object->visible || render_node;
render_node = transparency_edge;
if (render_node) {
- object->transparent = object->transparent || def->visibility == NV_TRANSPARENT;
+ object->transparent = object->transparent || def->visibility == NV_BLEND;
object_set_texture(object, def->tiles.textures[f]);
for (int v = 0; v < 6; v++) {
Object *obj = object_create();
obj->pos = (v3f32) {block->pos.x * MAPBLOCK_SIZE + half_block_size + 0.5f, block->pos.y * MAPBLOCK_SIZE + half_block_size + 0.5f, block->pos.z * MAPBLOCK_SIZE + half_block_size + 0.5f};
- obj->scale = extra->obj ? extra->obj->scale : (v3f32) {0.1f, 0.1f, 0.1f};
+ obj->scale = (v3f32) {0.1f, 0.1f, 0.1f};
obj->frustum_culling = true;
- obj->box = (aabb3f32) {{-half_block_size - 0.5f, -half_block_size - 0.5f, -half_block_size - 0.5f}, {half_block_size + 0.5f, half_block_size + 0.5f, half_block_size + 0.5f}};
+ obj->box = (aabb3f32) {{-half_block_size - 1.0f, -half_block_size - 1.0f, -half_block_size - 1.0f}, {half_block_size + 1.0f, half_block_size + 1.0f, half_block_size + 1.0f}};
obj->on_render = (obj->scale.x == 1.0f) ? NULL : &animate_mapblock_mesh;
obj->extra = block;
obj = NULL;
}
- if (extra->obj)
+ pthread_mutex_lock(&block->mtx);
+ if (extra->obj) {
extra->obj->remove = true;
+ obj->scale = extra->obj->scale;
+ object_transform(obj);
+ }
+
extra->obj = obj;
+ pthread_mutex_unlock(&block->mtx);
}