]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/cavegen.cpp
make formspec textarea wordwrap
[dragonfireclient.git] / src / cavegen.cpp
index 01149084b0690625a6a1def9456e0930a0f59c14..d93911f277bdda6fab4c3bdf581426b6e7a37260 100644 (file)
@@ -24,8 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "mapgen_v7.h"
 #include "cavegen.h"
 
-NoiseParams nparams_caveliquids =
-       {0, 1, v3f(150.0, 150.0, 150.0), 776, 3, 0.6};
+NoiseParams nparams_caveliquids(0, 1, v3f(150.0, 150.0, 150.0), 776, 3, 0.6);
 
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -110,9 +109,21 @@ void CaveV6::makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height) {
                (float)(ps->next() % ar.Z) + 0.5
        );
 
+       int notifytype = large_cave ? GENNOTIFY_LARGECAVE_BEGIN : GENNOTIFY_CAVE_BEGIN;
+       if (mg->gennotify & (1 << notifytype)) {
+               std::vector <v3s16> *nvec = mg->gen_notifications[notifytype];
+               nvec->push_back(v3s16(of.X + orp.X, of.Y + orp.Y, of.Z + orp.Z));
+       }
+
        // Generate some tunnel starting from orp
        for (u16 j = 0; j < tunnel_routepoints; j++)
                makeTunnel(j % dswitchint == 0);
+
+       notifytype = large_cave ? GENNOTIFY_LARGECAVE_END : GENNOTIFY_CAVE_END;
+       if (mg->gennotify & (1 << notifytype)) {
+               std::vector <v3s16> *nvec = mg->gen_notifications[notifytype];
+               nvec->push_back(v3s16(of.X + orp.X, of.Y + orp.Y, of.Z + orp.Z));
+       }
 }
 
 
@@ -236,6 +247,9 @@ void CaveV6::carveRoute(v3f vec, float f, bool randomize_xz) {
                                        continue;
 
                                u32 i = vm->m_area.index(p);
+                               content_t c = vm->m_data[i].getContent();
+                               if (!ndef->get(c).is_ground_content)
+                                       continue;
 
                                if (large_cave) {
                                        int full_ymin = node_min.Y - MAP_BLOCKSIZE;
@@ -250,7 +264,6 @@ void CaveV6::carveRoute(v3f vec, float f, bool randomize_xz) {
                                        }
                                } else {
                                        // Don't replace air or water or lava or ignore
-                                       content_t c = vm->m_data[i].getContent();
                                        if (c == CONTENT_IGNORE || c == CONTENT_AIR ||
                                                c == c_water_source || c == c_lava_source)
                                                continue;
@@ -275,6 +288,7 @@ CaveV7::CaveV7(MapgenV7 *mg, PseudoRandom *ps, bool is_large_cave) {
        this->ps = ps;
        this->c_water_source = mg->c_water_source;
        this->c_lava_source  = mg->c_lava_source;
+       this->c_ice          = mg->c_ice;
        this->np_caveliquids = &nparams_caveliquids;
 
        dswitchint = ps->range(1, 14);
@@ -344,9 +358,21 @@ void CaveV7::makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height) {
                (float)(ps->next() % ar.Z) + 0.5
        );
 
+       int notifytype = large_cave ? GENNOTIFY_LARGECAVE_BEGIN : GENNOTIFY_CAVE_BEGIN;
+       if (mg->gennotify & (1 << notifytype)) {
+               std::vector <v3s16> *nvec = mg->gen_notifications[notifytype];
+               nvec->push_back(v3s16(of.X + orp.X, of.Y + orp.Y, of.Z + orp.Z));
+       }
+
        // Generate some tunnel starting from orp
        for (u16 j = 0; j < tunnel_routepoints; j++)
                makeTunnel(j % dswitchint == 0);
+
+       notifytype = large_cave ? GENNOTIFY_LARGECAVE_END : GENNOTIFY_CAVE_END;
+       if (mg->gennotify & (1 << notifytype)) {
+               std::vector <v3s16> *nvec = mg->gen_notifications[notifytype];
+               nvec->push_back(v3s16(of.X + orp.X, of.Y + orp.Y, of.Z + orp.Z));
+       }
 }
 
 
@@ -454,8 +480,9 @@ void CaveV7::makeTunnel(bool dirswitch) {
        bool randomize_xz = (ps->range(1, 2) == 1);
 
        // Make a ravine every once in a while if it's long enough
-       float xylen = vec.X * vec.X + vec.Z * vec.Z;
-       bool is_ravine = (xylen > 500.0) && !large_cave && (ps->range(1, 8) == 1);
+       //float xylen = vec.X * vec.X + vec.Z * vec.Z;
+       //disable ravines for now
+       bool is_ravine = false; //(xylen > 500.0) && !large_cave && (ps->range(1, 8) == 1);
 
        // Carve routes
        for (float f = 0; f < 1.0; f += 1.0 / veclen)
@@ -490,6 +517,7 @@ void CaveV7::carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine) {
        }
        
        bool flat_cave_floor = !large_cave && ps->range(0, 2) == 2;
+       bool should_make_cave_hole = ps->range(1, 10) == 1;
        
        for (s16 z0 = d0; z0 <= d1; z0++) {
                s16 si = rs / 2 - MYMAX(0, abs(z0) - rs / 7 - 1);
@@ -513,10 +541,11 @@ void CaveV7::carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine) {
                                v3s16 p(cp.X + x0, cp.Y + y0, cp.Z + z0);
                                p += of;
                                
-                               if (!is_ravine && mg->heightmap) {
+                               if (!is_ravine && mg->heightmap && should_make_cave_hole &&
+                                       p.X <= node_max.X && p.Z <= node_max.Z) {
                                        int maplen = node_max.X - node_min.X + 1;
                                        int idx = (p.Z - node_min.Z) * maplen + (p.X - node_min.X);
-                                       if (p.Y >= mg->heightmap[idx])
+                                       if (p.Y >= mg->heightmap[idx] - 2)
                                                continue;
                                }
 
@@ -525,9 +554,10 @@ void CaveV7::carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine) {
 
                                u32 i = vm->m_area.index(p);
                                
-                               // Don't replace air or water or lava
+                               // Don't replace air, water, lava, or ice
                                content_t c = vm->m_data[i].getContent();
-                               if (c == CONTENT_AIR || c == c_water_source || c == c_lava_source)
+                               if (!ndef->get(c).is_ground_content || c == CONTENT_AIR ||
+                                       c == c_water_source || c == c_lava_source || c == c_ice)
                                        continue;
                                        
                                if (large_cave) {
@@ -541,6 +571,9 @@ void CaveV7::carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine) {
                                        else
                                                vm->m_data[i] = airnode;
                                } else {
+                                       if (c == CONTENT_IGNORE)
+                                               continue;
+                                       
                                        vm->m_data[i] = airnode;
                                        vm->m_flags[i] |= VMANIP_FLAG_CAVE;
                                }