Nametag(scene::ISceneNode *a_parent_node,
const std::string &a_nametag_text,
const video::SColor &a_nametag_color,
- const v3f a_nametag_pos):
+ const v3f &a_nametag_pos):
parent_node(a_parent_node),
nametag_text(a_nametag_text),
nametag_color(a_nametag_color),
f32 m_cache_fall_bobbing_amount;
f32 m_cache_view_bobbing_amount;
f32 m_cache_fov;
- f32 m_cache_zoom_fov;
bool m_arm_inertia;
std::list<Nametag *> m_nametags;