project(minetest)
INCLUDE(CheckIncludeFiles)
+INCLUDE(CheckLibraryExists)
# Add custom SemiDebug build mode
set(CMAKE_CXX_FLAGS_SEMIDEBUG "-O1 -g -Wall -Wabi" CACHE STRING
endif()
-option(ENABLE_GETTEXT "Use GetText for internationalization" FALSE)
+option(ENABLE_GETTEXT "Use GetText for internationalization" TRUE)
set(USE_GETTEXT FALSE)
if(ENABLE_GETTEXT)
endif()
endif()
-if(USE_SOUND)
- set(sound_SRCS sound_openal.cpp)
- set(SOUND_INCLUDE_DIRS
- ${OPENAL_INCLUDE_DIR}
- ${VORBIS_INCLUDE_DIR}
- ${OGG_INCLUDE_DIR}
- )
- set(SOUND_LIBRARIES
- ${OPENAL_LIBRARY}
- ${VORBIS_LIBRARIES}
- )
-endif()
-
-option(ENABLE_GLES "Enable OpenGL ES support" FALSE)
+option(ENABLE_GLES "Use OpenGL ES instead of OpenGL" FALSE)
mark_as_advanced(ENABLE_GLES)
-if(ENABLE_GLES)
- find_package(OpenGLES2)
+if(BUILD_CLIENT)
+ if(ENABLE_GLES)
+ find_package(OpenGLES2 REQUIRED)
+ else()
+ # transitive dependency from Irrlicht (see longer explanation below)
+ if(NOT WIN32)
+ set(OPENGL_GL_PREFERENCE "LEGACY" CACHE STRING
+ "See CMake Policy CMP0072 for reference. GLVND is broken on some nvidia setups")
+ set(OpenGL_GL_PREFERENCE ${OPENGL_GL_PREFERENCE})
+
+ find_package(OpenGL REQUIRED)
+ endif()
+ endif()
endif()
if(FREETYPE_FOUND)
message(STATUS "Freetype enabled.")
set(USE_FREETYPE TRUE)
- set(CGUITTFONT_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/cguittfont")
- set(CGUITTFONT_LIBRARY cguittfont)
endif()
endif(ENABLE_FREETYPE)
-# LuaJIT
-option(ENABLE_LUAJIT "Enable LuaJIT support" TRUE)
-set(USE_LUAJIT FALSE)
-if(ENABLE_LUAJIT)
- find_package(LuaJIT)
- if(LUAJIT_FOUND)
- set(USE_LUAJIT TRUE)
- endif(LUAJIT_FOUND)
-else()
- message (STATUS "LuaJIT detection disabled! (ENABLE_LUAJIT=0)")
-endif()
-if(NOT USE_LUAJIT)
- message(STATUS "LuaJIT not found, using bundled Lua.")
- set(LUA_LIBRARY "lua")
- set(LUA_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lua/src")
- add_subdirectory(lua)
-endif()
-
-find_package(GMP REQUIRED)
-
option(ENABLE_CURSES "Enable ncurses console" TRUE)
set(USE_CURSES FALSE)
endif()
endif(ENABLE_CURSES)
+option(ENABLE_POSTGRESQL "Enable PostgreSQL backend" TRUE)
+set(USE_POSTGRESQL FALSE)
+
+if(ENABLE_POSTGRESQL)
+ find_package("PostgreSQL")
+
+ if(PostgreSQL_FOUND)
+ set(USE_POSTGRESQL TRUE)
+ message(STATUS "PostgreSQL backend enabled")
+ # This variable is case sensitive, don't try to change it to POSTGRESQL_INCLUDE_DIR
+ message(STATUS "PostgreSQL includes: ${PostgreSQL_INCLUDE_DIRS}")
+ include_directories(${PostgreSQL_INCLUDE_DIRS})
+ else()
+ message(STATUS "PostgreSQL not found!")
+ endif()
+endif(ENABLE_POSTGRESQL)
+
option(ENABLE_LEVELDB "Enable LevelDB backend" TRUE)
set(USE_LEVELDB FALSE)
if(ENABLE_LEVELDB)
- find_library(LEVELDB_LIBRARY leveldb)
+ find_library(LEVELDB_LIBRARY NAMES leveldb libleveldb)
find_path(LEVELDB_INCLUDE_DIR db.h PATH_SUFFIXES leveldb)
if(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR)
set(USE_LEVELDB TRUE)
find_package(SQLite3 REQUIRED)
-find_package(Json REQUIRED)
OPTION(ENABLE_SPATIAL "Enable SpatialIndex AreaStore backend" TRUE)
set(USE_SPATIAL FALSE)
set(USE_GPROF FALSE CACHE BOOL "Use -pg flag for g++")
endif()
+# Haiku endian support
+if(HAIKU)
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_BSD_SOURCE")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_BSD_SOURCE")
+endif()
+
# Use cmake_config.h
add_definitions(-DUSE_CMAKE_CONFIG_H)
set(PLATFORM_LIBS dbghelp.lib ${PLATFORM_LIBS})
# Surpress some useless warnings
add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
+ # Get M_PI to work
+ add_definitions(/D "_USE_MATH_DEFINES")
+ # Dont define min/max macros in minwindef.h
+ add_definitions(/D "NOMINMAX")
else() # Probably MinGW = GCC
set(PLATFORM_LIBS "")
endif()
- set(PLATFORM_LIBS ws2_32.lib shlwapi.lib ${PLATFORM_LIBS})
+ set(PLATFORM_LIBS ws2_32.lib version.lib shlwapi.lib ${PLATFORM_LIBS})
# Zlib stuff
- set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
- CACHE PATH "Zlib include directory")
- set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib"
- CACHE FILEPATH "Path to zlibwapi.lib")
- set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
- CACHE FILEPATH "Path to zlibwapi.dll (for installation)")
- set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2"
- CACHE PATH "irrlicht dir")
- if(USE_FREETYPE)
- set(FREETYPE_INCLUDE_DIR_ft2build "${PROJECT_SOURCE_DIR}/../../freetype2/include/"
- CACHE PATH "freetype include dir")
- set(FREETYPE_INCLUDE_DIR_freetype2 "${PROJECT_SOURCE_DIR}/../../freetype2/include/freetype"
- CACHE PATH "freetype include dir")
- set(FREETYPE_LIBRARY "${PROJECT_SOURCE_DIR}/../../freetype2/objs/win32/vc2005/freetype247.lib"
- CACHE FILEPATH "Path to freetype247.lib")
- endif()
- if(ENABLE_SOUND)
- set(OPENAL_DLL "" CACHE FILEPATH "Path to OpenAL32.dll for installation (optional)")
- set(OGG_DLL "" CACHE FILEPATH "Path to libogg.dll for installation (optional)")
- set(VORBIS_DLL "" CACHE FILEPATH "Path to libvorbis.dll for installation (optional)")
- set(VORBISFILE_DLL "" CACHE FILEPATH "Path to libvorbisfile.dll for installation (optional)")
+ find_path(ZLIB_INCLUDE_DIR "zlib.h" DOC "Zlib include directory")
+ find_library(ZLIB_LIBRARIES "zlib" DOC "Path to zlib library")
+
+ # Dll's are automatically copied to the output directory by vcpkg when VCPKG_APPLOCAL_DEPS=ON
+ if(NOT VCPKG_APPLOCAL_DEPS)
+ find_file(ZLIB_DLL NAMES "zlib.dll" "zlib1.dll" DOC "Path to zlib.dll for installation (optional)")
+ if(ENABLE_SOUND)
+ set(OPENAL_DLL "" CACHE FILEPATH "Path to OpenAL32.dll for installation (optional)")
+ set(OGG_DLL "" CACHE FILEPATH "Path to libogg.dll for installation (optional)")
+ set(VORBIS_DLL "" CACHE FILEPATH "Path to libvorbis.dll for installation (optional)")
+ set(VORBISFILE_DLL "" CACHE FILEPATH "Path to libvorbisfile.dll for installation (optional)")
+ endif()
+ if(USE_LUAJIT)
+ set(LUA_DLL "" CACHE FILEPATH "Path to luajit-5.1.dll for installation (optional)")
+ endif()
endif()
+
else()
# Unix probably
if(BUILD_CLIENT)
- find_package(X11 REQUIRED)
- find_package(OpenGL REQUIRED)
+ if(NOT HAIKU AND NOT APPLE)
+ find_package(X11 REQUIRED)
+ endif(NOT HAIKU AND NOT APPLE)
+
+ ##
+ # The following dependencies are transitive dependencies from Irrlicht.
+ # Minetest itself does not use them, but we link them so that statically
+ # linking Irrlicht works.
+ if(NOT HAIKU AND NOT APPLE)
+ # This way Xxf86vm is found on OpenBSD too
+ find_library(XXF86VM_LIBRARY Xxf86vm)
+ mark_as_advanced(XXF86VM_LIBRARY)
+ set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
+ endif(NOT HAIKU AND NOT APPLE)
+
find_package(JPEG REQUIRED)
find_package(BZip2 REQUIRED)
find_package(PNG REQUIRED)
if(APPLE)
- find_library(CARBON_LIB Carbon)
- find_library(COCOA_LIB Cocoa)
- find_library(IOKIT_LIB IOKit)
+ find_library(CARBON_LIB Carbon REQUIRED)
+ find_library(COCOA_LIB Cocoa REQUIRED)
+ find_library(IOKIT_LIB IOKit REQUIRED)
mark_as_advanced(
CARBON_LIB
COCOA_LIB
)
SET(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${CARBON_LIB} ${COCOA_LIB} ${IOKIT_LIB})
endif(APPLE)
+ ##
endif(BUILD_CLIENT)
+
find_package(ZLIB REQUIRED)
set(PLATFORM_LIBS -lpthread ${CMAKE_DL_LIBS})
if(APPLE)
set(PLATFORM_LIBS "-framework CoreFoundation" ${PLATFORM_LIBS})
else()
- set(PLATFORM_LIBS -lrt ${PLATFORM_LIBS})
+ check_library_exists(rt clock_gettime "" HAVE_LIBRT)
+ if (HAVE_LIBRT)
+ set(PLATFORM_LIBS -lrt ${PLATFORM_LIBS})
+ endif(HAVE_LIBRT)
endif(APPLE)
- # This way Xxf86vm is found on OpenBSD too
- find_library(XXF86VM_LIBRARY Xxf86vm)
- mark_as_advanced(XXF86VM_LIBRARY)
- set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
-
# Prefer local iconv if installed
find_library(ICONV_LIBRARY iconv)
mark_as_advanced(ICONV_LIBRARY)
add_subdirectory(threading)
+add_subdirectory(content)
+add_subdirectory(database)
+add_subdirectory(gui)
+add_subdirectory(mapgen)
add_subdirectory(network)
add_subdirectory(script)
add_subdirectory(unittest)
add_subdirectory(util)
+add_subdirectory(irrlicht_changes)
+add_subdirectory(server)
set(common_SRCS
- areastore.cpp
+ ${database_SRCS}
+ ${mapgen_SRCS}
+ ${server_SRCS}
+ ${content_SRCS}
ban.cpp
- cavegen.cpp
chat.cpp
clientiface.cpp
collision.cpp
- content_abm.cpp
content_mapnode.cpp
content_nodemeta.cpp
content_sao.cpp
convert_json.cpp
craftdef.cpp
- database-dummy.cpp
- database-leveldb.cpp
- database-redis.cpp
- database-sqlite3.cpp
- database.cpp
debug.cpp
defaultsettings.cpp
- dungeongen.cpp
emerge.cpp
environment.cpp
+ face_position_cache.cpp
filesys.cpp
genericobject.cpp
gettext.cpp
httpfetch.cpp
+ hud.cpp
inventory.cpp
inventorymanager.cpp
itemdef.cpp
+ itemstackmetadata.cpp
light.cpp
log.cpp
+ main.cpp
map.cpp
+ map_settings_manager.cpp
mapblock.cpp
- mapgen.cpp
- mapgen_flat.cpp
- mapgen_fractal.cpp
- mapgen_singlenode.cpp
- mapgen_v5.cpp
- mapgen_v6.cpp
- mapgen_v7.cpp
- mapgen_valleys.cpp
mapnode.cpp
mapsector.cpp
- mg_biome.cpp
- mg_decoration.cpp
- mg_ore.cpp
- mg_schematic.cpp
- mods.cpp
+ metadata.cpp
+ modchannels.cpp
nameidmapping.cpp
nodedef.cpp
nodemetadata.cpp
player.cpp
porting.cpp
profiler.cpp
- quicktune.cpp
+ raycast.cpp
+ reflowscan.cpp
+ remoteplayer.cpp
rollback.cpp
rollback_interface.cpp
serialization.cpp
server.cpp
+ serverenvironment.cpp
serverlist.cpp
serverobject.cpp
settings.cpp
- socket.cpp
- sound.cpp
staticobject.cpp
- subgame.cpp
terminal_chat_console.cpp
+ tileanimation.cpp
tool.cpp
- treegen.cpp
+ translation.cpp
version.cpp
voxel.cpp
voxelalgorithms.cpp
+ hud.cpp
${common_network_SRCS}
${JTHREAD_SRCS}
${common_SCRIPT_SRCS}
# This gives us the icon and file version information
if(WIN32)
set(WINRESOURCE_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/winresource.rc")
+ set(MINETEST_EXE_MANIFEST_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/minetest.exe.manifest")
if(MINGW)
if(NOT CMAKE_RC_COMPILER)
set(CMAKE_RC_COMPILER "windres.exe")
-o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${WINRESOURCE_FILE})
- SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
+ SET(extra_windows_SRCS ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
else(MINGW) # Probably MSVC
- set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE})
+ set(extra_windows_SRCS ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
endif(MINGW)
endif()
set(client_SRCS
${client_SRCS}
${common_SRCS}
- ${sound_SRCS}
+ ${gui_SRCS}
${client_network_SRCS}
- camera.cpp
- client.cpp
- clientmap.cpp
- clientmedia.cpp
- clientobject.cpp
- clouds.cpp
- content_cao.cpp
- content_cso.cpp
- content_mapblock.cpp
- convert_json.cpp
- drawscene.cpp
- filecache.cpp
- fontengine.cpp
- game.cpp
- guiChatConsole.cpp
- guiEngine.cpp
- guiFileSelectMenu.cpp
- guiFormSpecMenu.cpp
- guiKeyChangeMenu.cpp
- guiPasswordChange.cpp
- guiscalingfilter.cpp
- guiTable.cpp
- guiVolumeChange.cpp
- hud.cpp
- imagefilters.cpp
- intlGUIEditBox.cpp
- keycode.cpp
- localplayer.cpp
- main.cpp
- mapblock_mesh.cpp
- mesh.cpp
- minimap.cpp
- particles.cpp
- shader.cpp
- sky.cpp
- wieldmesh.cpp
+ ${client_irrlicht_changes_SRCS}
${client_SCRIPT_SRCS}
+ ${UNITTEST_CLIENT_SRCS}
)
list(SORT client_SRCS)
# Server sources
set(server_SRCS
${common_SRCS}
- main.cpp
)
list(SORT server_SRCS)
+# Avoid source_group on broken CMake version.
+# see issue #7074 #7075
+if (CMAKE_VERSION VERSION_GREATER 3.8.1)
+ source_group(TREE ${PROJECT_SOURCE_DIR} PREFIX "Source Files" FILES ${client_SRCS})
+ source_group(TREE ${PROJECT_SOURCE_DIR} PREFIX "Source Files" FILES ${server_SRCS})
+endif()
+
include_directories(
${PROJECT_BINARY_DIR}
${PROJECT_SOURCE_DIR}
${IRRLICHT_INCLUDE_DIR}
${ZLIB_INCLUDE_DIR}
- ${CMAKE_BUILD_TYPE}
${PNG_INCLUDE_DIR}
- ${GETTEXT_INCLUDE_DIR}
${SOUND_INCLUDE_DIRS}
${SQLITE3_INCLUDE_DIR}
${LUA_INCLUDE_DIR}
${GMP_INCLUDE_DIR}
${JSON_INCLUDE_DIR}
+ ${X11_INCLUDE_DIR}
${PROJECT_SOURCE_DIR}/script
)
+if(USE_GETTEXT)
+ include_directories(${GETTEXT_INCLUDE_DIR})
+endif()
if(USE_FREETYPE)
- include_directories(${FREETYPE_INCLUDE_DIRS} ${CGUITTFONT_INCLUDE_DIR})
+ include_directories(${FREETYPE_INCLUDE_DIRS})
endif()
if(USE_CURL)
if(BUILD_CLIENT)
- add_executable(${PROJECT_NAME} ${client_SRCS})
+ add_executable(${PROJECT_NAME} ${client_SRCS} ${extra_windows_SRCS})
add_dependencies(${PROJECT_NAME} GenerateVersion)
set(client_LIBS
${PROJECT_NAME}
${ZLIB_LIBRARIES}
${IRRLICHT_LIBRARY}
- ${OPENGL_LIBRARIES}
${JPEG_LIBRARIES}
${BZIP2_LIBRARIES}
${PNG_LIBRARIES}
${X11_LIBRARIES}
- ${GETTEXT_LIBRARY}
${SOUND_LIBRARIES}
${SQLITE3_LIBRARY}
${LUA_LIBRARY}
${GMP_LIBRARY}
${JSON_LIBRARY}
- ${OPENGLES2_LIBRARIES}
${PLATFORM_LIBS}
${CLIENT_PLATFORM_LIBS}
)
- if(APPLE)
+ target_link_libraries(
+ ${client_LIBS}
+ )
+ if(ENABLE_GLES)
target_link_libraries(
- ${client_LIBS}
- ${ICONV_LIBRARY}
+ ${PROJECT_NAME}
+ ${OPENGLES2_LIBRARIES}
+ ${EGL_LIBRARIES}
)
else()
target_link_libraries(
- ${client_LIBS}
+ ${PROJECT_NAME}
+ ${OPENGL_LIBRARIES}
+ )
+ endif()
+ if(USE_GETTEXT)
+ target_link_libraries(
+ ${PROJECT_NAME}
+ ${GETTEXT_LIBRARY}
)
endif()
if(USE_CURL)
target_link_libraries(
${PROJECT_NAME}
${FREETYPE_LIBRARY}
- ${CGUITTFONT_LIBRARY}
)
endif()
if (USE_CURSES)
target_link_libraries(${PROJECT_NAME} ${CURSES_LIBRARIES})
endif()
+ if (USE_POSTGRESQL)
+ target_link_libraries(${PROJECT_NAME} ${PostgreSQL_LIBRARIES})
+ endif()
if (USE_LEVELDB)
target_link_libraries(${PROJECT_NAME} ${LEVELDB_LIBRARY})
endif()
if(BUILD_SERVER)
- add_executable(${PROJECT_NAME}server ${server_SRCS})
+ add_executable(${PROJECT_NAME}server ${server_SRCS} ${extra_windows_SRCS})
add_dependencies(${PROJECT_NAME}server GenerateVersion)
target_link_libraries(
${PROJECT_NAME}server
${ZLIB_LIBRARIES}
${SQLITE3_LIBRARY}
${JSON_LIBRARY}
- ${GETTEXT_LIBRARY}
${LUA_LIBRARY}
${GMP_LIBRARY}
${PLATFORM_LIBS}
)
set_target_properties(${PROJECT_NAME}server PROPERTIES
COMPILE_DEFINITIONS "SERVER")
+ if (USE_GETTEXT)
+ target_link_libraries(${PROJECT_NAME}server ${GETTEXT_LIBRARY})
+ endif()
if (USE_CURSES)
target_link_libraries(${PROJECT_NAME}server ${CURSES_LIBRARIES})
endif()
+ if (USE_POSTGRESQL)
+ target_link_libraries(${PROJECT_NAME}server ${PostgreSQL_LIBRARIES})
+ endif()
if (USE_LEVELDB)
target_link_libraries(${PROJECT_NAME}server ${LEVELDB_LIBRARY})
endif()
endif()
endif(BUILD_SERVER)
+# Blacklisted locales that don't work.
+# see issue #4638
+set(GETTEXT_BLACKLISTED_LOCALES
+ be
+ he
+ ko
+ ky
+)
+
+option(APPLY_LOCALE_BLACKLIST "Use a blacklist to avoid broken locales" TRUE)
+
+if (GETTEXT_FOUND AND APPLY_LOCALE_BLACKLIST)
+ set(GETTEXT_USED_LOCALES "")
+ foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
+ if (NOT ";${GETTEXT_BLACKLISTED_LOCALES};" MATCHES ";${LOCALE};")
+ list(APPEND GETTEXT_USED_LOCALES ${LOCALE})
+ endif()
+ endforeach()
+ message(STATUS "Locale blacklist applied; Locales used: ${GETTEXT_USED_LOCALES}")
+endif()
# Set some optimizations and tweaks
if(MSVC)
# Visual Studio
-
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D WIN32_LEAN_AND_MEAN /MP")
# EHa enables SEH exceptions (used for catching segfaults)
- set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
+ set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /GL /FD /MD /GS- /Zi /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
+ if(CMAKE_SIZEOF_VOID_P EQUAL 4)
+ set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /arch:SSE")
+ endif()
#set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
+ set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /INCREMENTAL:NO /DEBUG /OPT:REF /OPT:ICF")
+
+
+ set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
+
set(CMAKE_CXX_FLAGS_SEMIDEBUG "/MDd /Zi /Ob0 /O1 /RTC1")
set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
# Flags for C files (sqlite)
- # /MT = Link statically with standard library stuff
- set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT")
+ # /MD = dynamically link to MSVCRxxx.dll
+ set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MD")
else()
- # Probably GCC
- if(APPLE)
- SET( CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pagezero_size 10000 -image_base 100000000" )
- endif()
+ # GCC or compatible compilers such as Clang
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
if(WARN_ALL)
set(RELEASE_WARNING_FLAGS "-Wall")
else()
endif()
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
- # clang does not understand __extern_always_inline but libc headers use it
- set(OTHER_FLAGS "${OTHER_FLAGS} \"-D__extern_always_inline=extern __always_inline\"")
- set(OTHER_FLAGS "${OTHER_FLAGS} -Wsign-compare")
+ set(WARNING_FLAGS "${WARNING_FLAGS} -Wsign-compare")
+ endif()
+ if(APPLE AND USE_LUAJIT)
+ # required per http://luajit.org/install.html
+ SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pagezero_size 10000 -image_base 100000000")
endif()
if(MINGW)
- set(OTHER_FLAGS "-mthreads -fexceptions")
+ set(OTHER_FLAGS "${OTHER_FLAGS} -mthreads -fexceptions")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DWIN32_LEAN_AND_MEAN")
endif()
- set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} ${OTHER_FLAGS} -ffast-math -Wall -pipe -funroll-loops")
- if(APPLE)
+ set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} ${OTHER_FLAGS} -Wall -pipe -funroll-loops")
+ if(CMAKE_SYSTEM_NAME MATCHES "(Darwin|BSD|DragonFly)")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Os")
else()
- set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -fomit-frame-pointer")
- endif(APPLE)
+ set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -ffast-math -fomit-frame-pointer")
+ endif(CMAKE_SYSTEM_NAME MATCHES "(Darwin|BSD|DragonFly)")
set(CMAKE_CXX_FLAGS_SEMIDEBUG "-g -O1 -Wall -Wabi ${WARNING_FLAGS} ${OTHER_FLAGS}")
set(CMAKE_CXX_FLAGS_DEBUG "-g -O0 -Wall -Wabi ${WARNING_FLAGS} ${OTHER_FLAGS}")
if(USE_GPROF)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg")
endif()
+
+ if(MINGW)
+ set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -mwindows")
+ endif()
endif()
# Installation
if(WIN32)
- if(USE_SOUND)
- if(OPENAL_DLL)
- install(FILES ${OPENAL_DLL} DESTINATION ${BINDIR})
+ if(VCPKG_APPLOCAL_DEPS)
+ # Collect the dll's from the output path
+ install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/Release/
+ DESTINATION ${BINDIR}
+ CONFIGURATIONS Release
+ FILES_MATCHING PATTERN "*.dll")
+ install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/Debug/
+ DESTINATION ${BINDIR}
+ CONFIGURATIONS Debug
+ FILES_MATCHING PATTERN "*.dll")
+ install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/RelWithDebInfo/
+ DESTINATION ${BINDIR}
+ CONFIGURATIONS RelWithDebInfo
+ FILES_MATCHING PATTERN "*.dll")
+ install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/MinSizeRel/
+ DESTINATION ${BINDIR}
+ CONFIGURATIONS MinSizeRel
+ FILES_MATCHING PATTERN "*.dll")
+ else()
+ # Use the old-style way to install dll's
+ if(USE_SOUND)
+ if(OPENAL_DLL)
+ install(FILES ${OPENAL_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(OGG_DLL)
+ install(FILES ${OGG_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(VORBIS_DLL)
+ install(FILES ${VORBIS_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(VORBISFILE_DLL)
+ install(FILES ${VORBISFILE_DLL} DESTINATION ${BINDIR})
+ endif()
endif()
- if(OGG_DLL)
- install(FILES ${OGG_DLL} DESTINATION ${BINDIR})
+ if(CURL_DLL)
+ install(FILES ${CURL_DLL} DESTINATION ${BINDIR})
endif()
- if(VORBIS_DLL)
- install(FILES ${VORBIS_DLL} DESTINATION ${BINDIR})
+ if(ZLIB_DLL)
+ install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
endif()
- if(VORBISFILE_DLL)
- install(FILES ${VORBISFILE_DLL} DESTINATION ${BINDIR})
+ if(FREETYPE_DLL)
+ install(FILES ${FREETYPE_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(SQLITE3_DLL)
+ install(FILES ${SQLITE3_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(LEVELDB_DLL)
+ install(FILES ${LEVELDB_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(LUA_DLL)
+ install(FILES ${LUA_DLL} DESTINATION ${BINDIR})
endif()
- endif()
- if(CURL_DLL)
- install(FILES ${CURL_DLL} DESTINATION ${BINDIR})
- endif()
- if(ZLIB_DLL)
- install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
- endif()
- if(ZLIBWAPI_DLL)
- install(FILES ${ZLIBWAPI_DLL} DESTINATION ${BINDIR})
- endif()
- if(FREETYPE_DLL)
- install(FILES ${FREETYPE_DLL} DESTINATION ${BINDIR})
- endif()
- if(SQLITE3_DLL)
- install(FILES ${SQLITE3_DLL} DESTINATION ${BINDIR})
- endif()
- if(LEVELDB_DLL)
- install(FILES ${LEVELDB_DLL} DESTINATION ${BINDIR})
endif()
endif()
endif()
if(USE_GETTEXT)
- foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
+ foreach(LOCALE ${GETTEXT_USED_LOCALES})
set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
set(MO_BUILD_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
install(FILES ${MO_BUILD_PATH} DESTINATION ${MO_DEST_PATH})
endforeach()
endif()
+ if(USE_FREETYPE)
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../fonts" DESTINATION "${SHAREDIR}"
+ FILES_MATCHING PATTERN "*.ttf" PATTERN "*.txt")
+ else()
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../fonts" DESTINATION "${SHAREDIR}"
+ FILES_MATCHING PATTERN "*.png" PATTERN "*.xml")
+ endif()
+
if(WIN32)
- if(DEFINED IRRLICHT_DLL)
- install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
- endif()
- if(USE_GETTEXT)
- if(DEFINED GETTEXT_DLL)
- install(FILES ${GETTEXT_DLL} DESTINATION ${BINDIR})
+ if(NOT VCPKG_APPLOCAL_DEPS)
+ if(DEFINED IRRLICHT_DLL)
+ install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
endif()
- if(DEFINED GETTEXT_ICONV_DLL)
- install(FILES ${GETTEXT_ICONV_DLL} DESTINATION ${BINDIR})
+ if(USE_GETTEXT)
+ if(DEFINED GETTEXT_DLL)
+ install(FILES ${GETTEXT_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(DEFINED GETTEXT_ICONV_DLL)
+ install(FILES ${GETTEXT_ICONV_DLL} DESTINATION ${BINDIR})
+ endif()
endif()
endif()
endif()
if (USE_GETTEXT)
set(MO_FILES)
- foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
+ foreach(LOCALE ${GETTEXT_USED_LOCALES})
set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/${PROJECT_NAME}.po")
set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
set(MO_FILE_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
add_custom_target(translations ALL COMMENT "mo update" DEPENDS ${MO_FILES})
endif()
-
-
-# Subdirectories
-
-if (BUILD_CLIENT AND USE_FREETYPE)
- add_subdirectory(cguittfont)
-endif()
-