]> git.lizzy.rs Git - minetest.git/blobdiff - src/CMakeLists.txt
Fix RUN_IN_PLACE broken due to invalid usage of assert
[minetest.git] / src / CMakeLists.txt
index 611824ec10b930ab35ac2cd586068023da64a073..d56ec18c0539ac43ef135d5673b6104e0598fb6c 100644 (file)
@@ -2,11 +2,28 @@ project(minetest)
 cmake_minimum_required( VERSION 2.6 )
 
 INCLUDE(CheckCSourceRuns)
+INCLUDE(CheckIncludeFiles)
+
+# Add custom SemiDebug build mode
+set(CMAKE_CXX_FLAGS_SEMIDEBUG "-O1 -g -Wall -Wabi" CACHE STRING
+       "Flags used by the C++ compiler during semidebug builds."
+       FORCE
+)
+set(CMAKE_C_FLAGS_SEMIDEBUG "-O1 -g -Wall -pedantic" CACHE STRING
+       "Flags used by the C compiler during semidebug builds."
+       FORCE
+)
+mark_as_advanced(
+       CMAKE_CXX_FLAGS_SEMIDEBUG
+       CMAKE_C_FLAGS_SEMIDEBUG
+)
+set(CMAKE_BUILD_TYPE "${CMAKE_BUILD_TYPE}" CACHE STRING
+       "Choose the type of build. Options are: None Debug SemiDebug RelWithDebInfo MinSizeRel."
+       FORCE
+)
 
 # Set some random things default to not being visible in the GUI
 mark_as_advanced(EXECUTABLE_OUTPUT_PATH LIBRARY_OUTPUT_PATH)
-mark_as_advanced(SQLITE3_INCLUDE_DIR SQLITE3_LIBRARY)
-mark_as_advanced(JSON_INCLUDE_DIR JSON_LIBRARY)
 
 option(ENABLE_CURL "Enable cURL support for fetching media" 1)
 
@@ -111,6 +128,7 @@ add_definitions ( -DUSE_CMAKE_CONFIG_H )
 if(WIN32)
        # Windows
        if(MSVC) # MSVC Specifics
+               set(PLATFORM_LIBS dbghelp.lib ${PLATFORM_LIBS})
                # Surpress some useless warnings
                add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
        else() # Probably MinGW = GCC
@@ -133,8 +151,6 @@ if(WIN32)
                set(FREETYPE_LIBRARY "${PROJECT_SOURCE_DIR}/../../freetype2/objs/win32/vc2005/freetype247.lib"
                                CACHE FILEPATH "Path to freetype247.lib")
        endif(USE_FREETYPE)
-       set(MINGWM10_DLL ""
-                       CACHE FILEPATH "Path to mingwm10.dll (for installation)")
        if(ENABLE_SOUND)
                set(OPENAL_DLL "" CACHE FILEPATH "Path to OpenAL32.dll for installation (optional)")
                set(OGG_DLL "" CACHE FILEPATH "Path to libogg.dll for installation (optional)")
@@ -175,7 +191,7 @@ else()
        set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
 endif()
 
-find_package(Sqlite3 REQUIRED)
+find_package(SQLite3 REQUIRED)
 find_package(Json REQUIRED)
 
 option(ENABLE_GLES "Enable OpenGL ES support" 0)
@@ -298,7 +314,7 @@ endif(ENABLE_LEVELDB)
 
 set(USE_REDIS 0)
 
-OPTION(ENABLE_REDIS "Enable redis backend" 1)
+OPTION(ENABLE_REDIS "Enable redis backend" 0)
 
 if(ENABLE_REDIS)
        find_library(REDIS_LIBRARY hiredis)
@@ -315,6 +331,11 @@ if(ENABLE_REDIS)
        endif(REDIS_LIBRARY AND REDIS_INCLUDE_DIR)
 endif(ENABLE_REDIS)
 
+CHECK_INCLUDE_FILES(endian.h HAVE_ENDIAN_H)
+if(NOT HAVE_ENDIAN_H)
+  set(HAVE_ENDIAN_H 0)
+endif(NOT HAVE_ENDIAN_H)
+
 configure_file(
        "${PROJECT_SOURCE_DIR}/cmake_config.h.in"
        "${PROJECT_BINARY_DIR}/cmake_config.h"
@@ -331,83 +352,89 @@ add_custom_target(GenerateVersion
        WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}")
 
 add_subdirectory(jthread)
+add_subdirectory(network)
 add_subdirectory(script)
 add_subdirectory(util)
 
+set (unittests_SRCS
+       test.cpp
+)
+
 set(common_SRCS
-       version.cpp
-       rollback_interface.cpp
-       rollback.cpp
-       genericobject.cpp
-       voxelalgorithms.cpp
-       sound.cpp
-       quicktune.cpp
-       subgame.cpp
-       inventorymanager.cpp
-       mods.cpp
+       ban.cpp
+       cavegen.cpp
+       clientiface.cpp
+       collision.cpp
        content_abm.cpp
+       content_mapnode.cpp
+       content_nodemeta.cpp
+       content_sao.cpp
+       convert_json.cpp
        craftdef.cpp
-       nameidmapping.cpp
+       database-dummy.cpp
+       database-leveldb.cpp
+       database-redis.cpp
+       database-sqlite3.cpp
+       database.cpp
+       debug.cpp
+       defaultsettings.cpp
+       dungeongen.cpp
+       emerge.cpp
+       environment.cpp
+       filesys.cpp
+       genericobject.cpp
+       gettext.cpp
+       httpfetch.cpp
+       inventory.cpp
+       inventorymanager.cpp
        itemdef.cpp
-       nodedef.cpp
-       object_properties.cpp
+       light.cpp
        log.cpp
-       content_sao.cpp
-       emerge.cpp
+       map.cpp
+       mapblock.cpp
        mapgen.cpp
+       mapgen_singlenode.cpp
+       mapgen_v5.cpp
        mapgen_v6.cpp
        mapgen_v7.cpp
-       mapgen_indev.cpp
-       mapgen_singlenode.cpp
-       mapgen_math.cpp
-       treegen.cpp
-       dungeongen.cpp
-       cavegen.cpp
-       content_nodemeta.cpp
-       content_mapnode.cpp
-       collision.cpp
+       mapnode.cpp
+       mapsector.cpp
+       mg_biome.cpp
+       mg_decoration.cpp
+       mg_ore.cpp
+       mg_schematic.cpp
+       mods.cpp
+       nameidmapping.cpp
+       nodedef.cpp
        nodemetadata.cpp
        nodetimer.cpp
-       serverobject.cpp
        noise.cpp
+       object_properties.cpp
+       pathfinder.cpp
+       player.cpp
        porting.cpp
-       tool.cpp
-       defaultsettings.cpp
-       mapnode.cpp
-       voxel.cpp
-       inventory.cpp
-       debug.cpp
+       quicktune.cpp
+       rollback.cpp
+       rollback_interface.cpp
        serialization.cpp
-       light.cpp
-       filesys.cpp
-       connection.cpp
-       environment.cpp
        server.cpp
-       clientiface.cpp
+       serverlist.cpp
+       serverobject.cpp
+       settings.cpp
        socket.cpp
-       mapblock.cpp
-       mapsector.cpp
-       map.cpp
-       database.cpp
-       database-dummy.cpp
-       database-leveldb.cpp
-       database-sqlite3.cpp
-       database-redis.cpp
-       player.cpp
-       test.cpp
-       sha1.cpp
-       base64.cpp
-       ban.cpp
-       biome.cpp
+       sound.cpp
        staticobject.cpp
-       serverlist.cpp
-       pathfinder.cpp
-       convert_json.cpp
-       gettext.cpp
-       httpfetch.cpp
+       subgame.cpp
+       tool.cpp
+       treegen.cpp
+       version.cpp
+       voxel.cpp
+       voxelalgorithms.cpp
+       ${common_network_SRCS}
        ${JTHREAD_SRCS}
        ${common_SCRIPT_SRCS}
        ${UTIL_SRCS}
+       ${unittests_SRCS}
 )
 
 # This gives us the icon and file version information
@@ -430,41 +457,49 @@ if(WIN32)
 endif()
 
 # Client sources
+
+if (BUILD_CLIENT)
+       add_subdirectory(client)
+endif(BUILD_CLIENT)
+
 set(minetest_SRCS
        ${common_SRCS}
        ${sound_SRCS}
-       localplayer.cpp
-       sky.cpp
-       clientmap.cpp
-       content_cso.cpp
-       content_mapblock.cpp
-       content_cao.cpp
-       mesh.cpp
-       mapblock_mesh.cpp
-       keycode.cpp
+       ${client_SRCS}
+       ${client_network_SRCS}
        camera.cpp
-       clouds.cpp
-       particles.cpp
-       clientobject.cpp
        chat.cpp
-       hud.cpp
-       guiKeyChangeMenu.cpp
-       guiFormSpecMenu.cpp
-       guiTable.cpp
-       guiPasswordChange.cpp
-       guiVolumeChange.cpp
-       guiChatConsole.cpp
        client.cpp
+       clientmap.cpp
        clientmedia.cpp
+       clientobject.cpp
+       clouds.cpp
+       content_cao.cpp
+       content_cso.cpp
+       content_mapblock.cpp
+       convert_json.cpp
+       drawscene.cpp
        filecache.cpp
-       tile.cpp
-       shader.cpp
+       fontengine.cpp
        game.cpp
-       main.cpp
+       guiChatConsole.cpp
        guiEngine.cpp
        guiFileSelectMenu.cpp
-       convert_json.cpp
-       drawscene.cpp
+       guiFormSpecMenu.cpp
+       guiKeyChangeMenu.cpp
+       guiPasswordChange.cpp
+       guiTable.cpp
+       guiVolumeChange.cpp
+       hud.cpp
+       keycode.cpp
+       localplayer.cpp
+       main.cpp
+       mapblock_mesh.cpp
+       mesh.cpp
+       particles.cpp
+       shader.cpp
+       sky.cpp
+       wieldmesh.cpp
        ${minetest_SCRIPT_SRCS}
 )
 list(SORT minetest_SRCS)
@@ -601,10 +636,12 @@ if(MSVC)
        # Visual Studio
 
        # EHa enables SEH exceptions (used for catching segfaults)
-       set(CMAKE_CXX_FLAGS_RELEASE "/EHa /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
+       set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
        #set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
        set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
 
+       set(CMAKE_CXX_FLAGS_SEMIDEBUG "/MDd /Zi /Ob0 /O1 /RTC1")
+
        # Debug build doesn't catch exceptions by itself
        # Add some optimizations because otherwise it's VERY slow
        set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
@@ -629,11 +666,9 @@ else()
                set(RELEASE_WARNING_FLAGS "")
        endif()
 
-       if(NOT APPLE AND NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
-               CHECK_CXX_COMPILER_FLAG("-Wno-unused-but-set-variable" HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
-               if(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
-                       set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable")
-               endif(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
+       if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
+               # clang does not understand __extern_always_inline but libc headers use it
+               set(OTHER_FLAGS "${OTHER_FLAGS} \"-D__extern_always_inline=extern __always_inline\"")
        endif()
 
        if(MINGW)
@@ -646,7 +681,8 @@ else()
        else()
                set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -fomit-frame-pointer")
        endif(APPLE)
-       set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall ${WARNING_FLAGS} ${OTHER_FLAGS}")
+       set(CMAKE_CXX_FLAGS_SEMIDEBUG "-g -O1 -Wall -Wabi ${WARNING_FLAGS} ${OTHER_FLAGS}")
+       set(CMAKE_CXX_FLAGS_DEBUG "-g -O0 -Wall -Wabi ${WARNING_FLAGS} ${OTHER_FLAGS}")
 
        if(USE_GPROF)
                set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg")
@@ -666,12 +702,6 @@ endif()
 # Installation
 #
 if(WIN32)
-       if(MINGWM10_DLL)
-               install(FILES ${MINGWM10_DLL} DESTINATION ${BINDIR})
-       endif()
-       if(DEFINED ZLIB_DLL)
-               install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
-       endif()
        if(USE_SOUND)
                if(OPENAL_DLL)
                        install(FILES ${OPENAL_DLL} DESTINATION ${BINDIR})
@@ -689,12 +719,21 @@ if(WIN32)
        if(CURL_DLL)
                install(FILES ${CURL_DLL} DESTINATION ${BINDIR})
        endif()
-       if (ZLIB_DLL)
+       if(ZLIB_DLL)
                install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
        endif()
+       if(ZLIBWAPI_DLL)
+               install(FILES ${ZLIBWAPI_DLL} DESTINATION ${BINDIR})
+       endif()
        if(FREETYPE_DLL)
                install(FILES ${FREETYPE_DLL} DESTINATION ${BINDIR})
        endif()
+       if(SQLITE3_DLL)
+               install(FILES ${SQLITE3_DLL} DESTINATION ${BINDIR})
+       endif()
+       if(LEVELDB_DLL)
+               install(FILES ${LEVELDB_DLL} DESTINATION ${BINDIR})
+       endif()
 endif()
 
 if(BUILD_CLIENT)
@@ -755,11 +794,6 @@ endif(USE_GETTEXT)
 
 # Subdirectories
 
-if (SQLITE3_FOUND)
-else (SQLITE3_FOUND)
-       add_subdirectory(sqlite)
-endif (SQLITE3_FOUND)
-
 if (BUILD_CLIENT AND USE_FREETYPE)
        add_subdirectory(cguittfont)
 endif (BUILD_CLIENT AND USE_FREETYPE)