mark_as_advanced(EXECUTABLE_OUTPUT_PATH LIBRARY_OUTPUT_PATH)
mark_as_advanced(JTHREAD_INCLUDE_DIR JTHREAD_LIBRARY)
mark_as_advanced(SQLITE3_INCLUDE_DIR SQLITE3_LIBRARY)
+mark_as_advanced(JSON_INCLUDE_DIR JSON_LIBRARY)
option(ENABLE_CURL "Enable cURL support for fetching media" 1)
)
endif()
+option(ENABLE_FREETYPE "Enable freetype2 (truetype fonts and basic unicode support)" OFF)
+set(USE_FREETYPE 0)
+if(ENABLE_FREETYPE)
+ set(USE_FREETYPE 1)
+endif(ENABLE_FREETYPE)
+
if(NOT MSVC)
set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++")
endif()
CACHE FILEPATH "Path to zlibwapi.dll (for installation)")
set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2"
CACHE PATH "irrlicht dir")
+ if(USE_FREETYPE)
+ set(FREETYPE_INCLUDE_DIR_ft2build "${PROJECT_SOURCE_DIR}/../../freetype2/include/"
+ CACHE PATH "freetype include dir")
+ set(FREETYPE_INCLUDE_DIR_freetype2 "${PROJECT_SOURCE_DIR}/../../freetype2/include/freetype"
+ CACHE PATH "freetype include dir")
+ set(FREETYPE_LIBRARY "${PROJECT_SOURCE_DIR}/../../freetype2/objs/win32/vc2005/freetype247.lib"
+ CACHE FILEPATH "Path to freetype247.lib")
+ endif(USE_FREETYPE)
set(MINGWM10_DLL ""
CACHE FILEPATH "Path to mingwm10.dll (for installation)")
if(ENABLE_SOUND)
find_package(Jthread REQUIRED)
find_package(Sqlite3 REQUIRED)
+find_package(Json REQUIRED)
+
+if(USE_FREETYPE)
+ find_package(Freetype REQUIRED)
+ set(CGUITTFONT_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/cguittfont")
+ set(CGUITTFONT_LIBRARY cguittfont)
+endif(USE_FREETYPE)
# Do not use system-wide installation of Lua, because it'll likely be a
# different version and/or has different build options.
script.cpp
log.cpp
content_sao.cpp
+ emerge.cpp
mapgen.cpp
+ mapgen_v6.cpp
+ treegen.cpp
content_nodemeta.cpp
content_mapnode.cpp
collision.cpp
sha1.cpp
base64.cpp
ban.cpp
+ biome.cpp
clientserver.cpp
staticobject.cpp
+ serverlist.cpp
util/serialize.cpp
util/directiontables.cpp
util/numeric.cpp
keycode.cpp
camera.cpp
clouds.cpp
+ particles.cpp
clientobject.cpp
chat.cpp
guiMainMenu.cpp
guiFormSpecMenu.cpp
guiPauseMenu.cpp
guiPasswordChange.cpp
+ guiVolumeChange.cpp
guiDeathScreen.cpp
guiChatConsole.cpp
guiCreateWorld.cpp
+ guiConfigureWorld.cpp
guiConfirmMenu.cpp
client.cpp
filecache.cpp
main.cpp
)
+if(USE_FREETYPE)
+ set(minetest_SRCS
+ ${minetest_SRCS}
+ intlGUIEditBox.cpp
+ )
+endif(USE_FREETYPE)
+
# Server sources
set(minetestserver_SRCS
${common_SRCS}
${JTHREAD_INCLUDE_DIR}
${SQLITE3_INCLUDE_DIR}
${LUA_INCLUDE_DIR}
+ ${JSON_INCLUDE_DIR}
)
+if(USE_FREETYPE)
+ include_directories(
+ ${FREETYPE_INCLUDE_DIRS}
+ ${CGUITTFONT_INCLUDE_DIR}
+ )
+endif(USE_FREETYPE)
+
+if(USE_CURL)
+ include_directories(
+ ${CURL_INCLUDE_DIR}
+ )
+endif(USE_CURL)
+
set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
if(BUILD_CLIENT)
${JTHREAD_LIBRARY}
${SQLITE3_LIBRARY}
${LUA_LIBRARY}
+ ${JSON_LIBRARY}
${PLATFORM_LIBS}
${CLIENT_PLATFORM_LIBS}
)
-
if(USE_CURL)
target_link_libraries(
${PROJECT_NAME}
${CURL_LIBRARY}
)
- include_directories(
- ${CURL_INCLUDE_DIR}
- )
endif(USE_CURL)
+ if(USE_FREETYPE)
+ target_link_libraries(
+ ${PROJECT_NAME}
+ ${FREETYPE_LIBRARY}
+ ${CGUITTFONT_LIBRARY}
+ )
+ endif(USE_FREETYPE)
endif(BUILD_CLIENT)
if(BUILD_SERVER)
${ZLIB_LIBRARIES}
${JTHREAD_LIBRARY}
${SQLITE3_LIBRARY}
+ ${JSON_LIBRARY}
+ ${GETTEXT_LIBRARY}
${LUA_LIBRARY}
${PLATFORM_LIBS}
)
+ if(USE_CURL)
+ target_link_libraries(
+ ${PROJECT_NAME}server
+ ${CURL_LIBRARY}
+ )
+ endif(USE_CURL)
endif(BUILD_SERVER)
+
#
# Set some optimizations and tweaks
#
add_subdirectory(sqlite)
endif (SQLITE3_FOUND)
+if (BUILD_CLIENT AND USE_FREETYPE)
+ add_subdirectory(cguittfont)
+endif (BUILD_CLIENT AND USE_FREETYPE)
+
if (LUA_FOUND)
else (LUA_FOUND)
add_subdirectory(lua)
endif (LUA_FOUND)
+if (JSON_FOUND)
+else (JSON_FOUND)
+ add_subdirectory(json)
+endif (JSON_FOUND)
+
#end