]> git.lizzy.rs Git - minetest.git/blobdiff - src/CMakeLists.txt
Lint fix
[minetest.git] / src / CMakeLists.txt
index 75a835b897d2a9c1a59bd3eff7b5b3566859fd28..c7eb5fb593ed248b28af502a58663e493f533245 100644 (file)
@@ -263,6 +263,8 @@ if(WIN32)
                add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
                # Get M_PI to work
                add_definitions(/D "_USE_MATH_DEFINES")
+               # Dont define min/max macros in minwindef.h
+               add_definitions(/D "NOMINMAX")
        else() # Probably MinGW = GCC
                set(PLATFORM_LIBS "")
        endif()
@@ -292,6 +294,9 @@ if(WIN32)
                set(VORBIS_DLL "" CACHE FILEPATH "Path to libvorbis.dll for installation (optional)")
                set(VORBISFILE_DLL "" CACHE FILEPATH "Path to libvorbisfile.dll for installation (optional)")
        endif()
+       if(USE_LUAJIT)
+               set(LUA_DLL "" CACHE FILEPATH "Path to lua51.dll for installation (optional)")
+       endif()
 else()
        # Unix probably
        if(BUILD_CLIENT)
@@ -415,6 +420,7 @@ set(common_SRCS
        mg_decoration.cpp
        mg_ore.cpp
        mg_schematic.cpp
+       modchannels.cpp
        mods.cpp
        nameidmapping.cpp
        nodedef.cpp
@@ -428,9 +434,9 @@ set(common_SRCS
        porting.cpp
        profiler.cpp
        quicktune.cpp
+       raycast.cpp
        reflowscan.cpp
        remoteplayer.cpp
-       raycast.cpp
        rollback.cpp
        rollback_interface.cpp
        serialization.cpp
@@ -439,13 +445,13 @@ set(common_SRCS
        serverlist.cpp
        serverobject.cpp
        settings.cpp
-       socket.cpp
        sound.cpp
        staticobject.cpp
        subgame.cpp
        terminal_chat_console.cpp
        tileanimation.cpp
        tool.cpp
+       translation.cpp
        treegen.cpp
        version.cpp
        voxel.cpp
@@ -809,6 +815,9 @@ if(WIN32)
        if(LEVELDB_DLL)
                install(FILES ${LEVELDB_DLL} DESTINATION ${BINDIR})
        endif()
+       if(LUA_DLL)
+               install(FILES ${LUA_DLL} DESTINATION ${BINDIR})
+       endif()
 endif()
 
 if(BUILD_CLIENT)