]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/CMakeLists.txt
disable tiling of textures only if smooth lighting is used
[dragonfireclient.git] / src / CMakeLists.txt
index de8e93e04f1bcd79e69809f7ef22a26569b82284..9d9524eab3b7e6b38e1ab44f4da42460e0c59e95 100644 (file)
@@ -5,20 +5,28 @@ if(RUN_IN_PLACE)
        add_definitions ( -DRUN_IN_PLACE )
 endif(RUN_IN_PLACE)
 
+if(NOT MSVC)
+       set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++")
+endif()
+
 # Use cmake_config.h
 add_definitions ( -DUSE_CMAKE_CONFIG_H )
 
 if(WIN32)
        # Windows
-       # Surpress some useless warnings
-       add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
+       if(MSVC) # MSVC Specifics
+               # Surpress some useless warnings
+               add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
+       else() # Probably MinGW = GCC
+               set(PLATFORM_LIBS ws2_32.lib)
+       endif()
        # Zlib stuff
        set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
                        CACHE PATH "Zlib include directory")
        set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib"
-                       CACHE PATH "Path to zlibwapi.lib")
+                       CACHE FILEPATH "Path to zlibwapi.lib")
        set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
-                       CACHE PATH "Path to zlibwapi.dll (for installation)")
+                       CACHE FILEPATH "Path to zlibwapi.dll (for installation)")
 else()
        # Unix probably
        if(BUILD_CLIENT)
@@ -31,7 +39,8 @@ else()
        find_package(ZLIB REQUIRED)
        set(PLATFORM_LIBS -lpthread)
        #set(CLIENT_PLATFORM_LIBS -lXxf86vm)
-       find_library(XXF86VM_LIBRARY, Xxf86vm)
+       # This way Xxf86vm is found on OpenBSD too
+       find_library(XXF86VM_LIBRARY Xxf86vm)
        set(CLIENT_PLATFORM_LIBS ${XXF86VM_LIBRARY})
 endif()
 
@@ -41,6 +50,9 @@ configure_file(
 )
 
 set(common_SRCS
+       collision.cpp
+       nodemetadata.cpp
+       serverobject.cpp
        noise.cpp
        mineral.cpp
        porting.cpp
@@ -66,18 +78,23 @@ set(common_SRCS
        test.cpp
 )
 
+# Client sources
 set(minetest_SRCS
        ${common_SRCS}
+       clientobject.cpp
+       guiFurnaceMenu.cpp
        guiMainMenu.cpp
        guiMessageMenu.cpp
        guiTextInputMenu.cpp
        guiInventoryMenu.cpp
        guiPauseMenu.cpp
-       irrlichtwrapper.cpp
        client.cpp
+       tile.cpp
+       game.cpp
        main.cpp
 )
 
+# Server sources
 set(minetestserver_SRCS
        ${common_SRCS}
        servermain.cpp
@@ -88,17 +105,14 @@ include_directories(
        ${IRRLICHT_INCLUDE_DIR}
        ${ZLIB_INCLUDE_DIR}
        ${CMAKE_BUILD_TYPE}
-       "${PROJECT_SOURCE_DIR}/jthread"
        ${PNG_INCLUDE_DIR}
+       "${PROJECT_SOURCE_DIR}/jthread"
 )
 
 set(EXECUTABLE_OUTPUT_PATH ../bin)
 
-set(JTHREAD_LIBRARIES "jthread")
-set(JTHREAD_SRCS "")
-
 if(BUILD_CLIENT)
-       add_executable(minetest ${minetest_SRCS} ${JTHREAD_SRCS})
+       add_executable(minetest ${minetest_SRCS})
        target_link_libraries(
                minetest
                ${ZLIB_LIBRARIES}
@@ -108,19 +122,19 @@ if(BUILD_CLIENT)
                ${BZIP2_LIBRARIES}
                ${PNG_LIBRARIES}
                ${X11_LIBRARIES}
-               ${JTHREAD_LIBRARIES}
                ${PLATFORM_LIBS}
                ${CLIENT_PLATFORM_LIBS}
+               jthread
        )
 endif(BUILD_CLIENT)
 
 if(BUILD_SERVER)
-       add_executable(minetestserver ${minetestserver_SRCS} ${JTHREAD_SRCS})
+       add_executable(minetestserver ${minetestserver_SRCS})
        target_link_libraries(
                minetestserver
                ${ZLIB_LIBRARIES}
-               ${JTHREAD_LIBRARIES}
                ${PLATFORM_LIBS}
+               jthread
        )
 endif(BUILD_SERVER)
 
@@ -133,7 +147,8 @@ if(MSVC)
 
        # EHa enables SEH exceptions (used for catching segfaults)
        set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
-       set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\"")
+       #set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
+       set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
 
        # Debug build doesn't catch exceptions by itself
        # Add some optimizations because otherwise it's VERY slow
@@ -141,7 +156,7 @@ if(MSVC)
        
        if(BUILD_SERVER)
                set_target_properties(minetestserver PROPERTIES
-                               COMPILE_FLAGS "/D SERVER")
+                               COMPILE_DEFINITIONS "SERVER")
        endif(BUILD_SERVER)
 
 else()
@@ -155,10 +170,14 @@ else()
 
        set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${WARNING_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops")
        set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall")
+
+       if(USE_GPROF)
+               set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg")
+       endif()
        
        if(BUILD_SERVER)
                set_target_properties(minetestserver PROPERTIES
-                               COMPILE_FLAGS "-DSERVER")
+                               COMPILE_DEFINITIONS "SERVER")
        endif(BUILD_SERVER)
 
 endif()
@@ -170,6 +189,9 @@ endif()
 # Installation
 #
 
+# Example configuration file
+install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/../minetest.conf.example" DESTINATION ${EXAMPLE_CONF_DIR})
+
 if(BUILD_CLIENT)
        install(TARGETS minetest DESTINATION ${BINDIR})