]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/CMakeLists.txt
removed unnecessary comment
[dragonfireclient.git] / src / CMakeLists.txt
index 187d84cc7027269e9c30a1e4c5e740eaaaf7f0f3..8e6f54303b76106f91362ddeabc45bd68a803eff 100644 (file)
@@ -50,6 +50,7 @@ configure_file(
 )
 
 set(common_SRCS
+       collision.cpp
        nodemetadata.cpp
        serverobject.cpp
        noise.cpp
@@ -80,15 +81,18 @@ set(common_SRCS
 # Client sources
 set(minetest_SRCS
        ${common_SRCS}
+       keycode.cpp
+       clouds.cpp
        clientobject.cpp
+       guiFurnaceMenu.cpp
        guiMainMenu.cpp
        guiMessageMenu.cpp
        guiTextInputMenu.cpp
        guiInventoryMenu.cpp
        guiPauseMenu.cpp
-       irrlichtwrapper.cpp
        client.cpp
        tile.cpp
+       game.cpp
        main.cpp
 )
 
@@ -145,7 +149,8 @@ if(MSVC)
 
        # EHa enables SEH exceptions (used for catching segfaults)
        set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
-       set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
+       #set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
+       set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
 
        # Debug build doesn't catch exceptions by itself
        # Add some optimizations because otherwise it's VERY slow
@@ -189,8 +194,6 @@ endif()
 # Example configuration file
 install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/../minetest.conf.example" DESTINATION ${EXAMPLE_CONF_DIR})
 
-install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../data/scripts" DESTINATION ${DATADIR})
-
 if(BUILD_CLIENT)
        install(TARGETS minetest DESTINATION ${BINDIR})