]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/CMakeLists.txt
Send only changed node metadata to clients instead of whole mapblock (#5268)
[dragonfireclient.git] / src / CMakeLists.txt
index 2e624dd7f56475456645f5bea2645a869fd2a231..8218d586c85a27556279f4540d8fbc2d28301786 100644 (file)
@@ -57,7 +57,7 @@ if(NOT USE_CURL)
 endif()
 
 
-option(ENABLE_GETTEXT "Use GetText for internationalization" FALSE)
+option(ENABLE_GETTEXT "Use GetText for internationalization" TRUE)
 set(USE_GETTEXT FALSE)
 
 if(ENABLE_GETTEXT)
@@ -101,19 +101,6 @@ if(BUILD_CLIENT AND ENABLE_SOUND)
        endif()
 endif()
 
-if(USE_SOUND)
-       set(sound_SRCS sound_openal.cpp)
-       set(SOUND_INCLUDE_DIRS
-               ${OPENAL_INCLUDE_DIR}
-               ${VORBIS_INCLUDE_DIR}
-               ${OGG_INCLUDE_DIR}
-               )
-       set(SOUND_LIBRARIES
-               ${OPENAL_LIBRARY}
-               ${VORBIS_LIBRARIES}
-               )
-endif()
-
 
 option(ENABLE_GLES "Enable OpenGL ES support" FALSE)
 mark_as_advanced(ENABLE_GLES)
@@ -252,6 +239,12 @@ if(NOT MSVC)
        set(USE_GPROF FALSE CACHE BOOL "Use -pg flag for g++")
 endif()
 
+# Haiku endian support
+if(HAIKU)
+       set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_BSD_SOURCE")
+       set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_BSD_SOURCE")
+endif()
+
 # Use cmake_config.h
 add_definitions(-DUSE_CMAKE_CONFIG_H)
 
@@ -263,10 +256,12 @@ if(WIN32)
                add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
                # Get M_PI to work
                add_definitions(/D "_USE_MATH_DEFINES")
+               # Dont define min/max macros in minwindef.h
+               add_definitions(/D "NOMINMAX")
        else() # Probably MinGW = GCC
                set(PLATFORM_LIBS "")
        endif()
-       set(PLATFORM_LIBS ws2_32.lib shlwapi.lib ${PLATFORM_LIBS})
+       set(PLATFORM_LIBS ws2_32.lib version.lib shlwapi.lib ${PLATFORM_LIBS})
 
        # Zlib stuff
        set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
@@ -298,7 +293,14 @@ if(WIN32)
 else()
        # Unix probably
        if(BUILD_CLIENT)
-               find_package(X11 REQUIRED)
+               if(NOT HAIKU)
+                       find_package(X11 REQUIRED)
+               endif(NOT HAIKU)
+
+               set(OPENGL_GL_PREFERENCE "LEGACY" CACHE STRING
+                       "See CMake Policy CMP0072 for reference. GLVND is broken on some nvidia setups")
+               set(OpenGL_GL_PREFERENCE ${OPENGL_GL_PREFERENCE})
+
                find_package(OpenGL REQUIRED)
                find_package(JPEG REQUIRED)
                find_package(BZip2 REQUIRED)
@@ -326,10 +328,12 @@ else()
                endif(HAVE_LIBRT)
        endif(APPLE)
 
+       if(NOT HAIKU AND NOT APPLE)
        # This way Xxf86vm is found on OpenBSD too
-       find_library(XXF86VM_LIBRARY Xxf86vm)
-       mark_as_advanced(XXF86VM_LIBRARY)
-       set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
+               find_library(XXF86VM_LIBRARY Xxf86vm)
+               mark_as_advanced(XXF86VM_LIBRARY)
+               set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
+       endif(NOT HAIKU AND NOT APPLE)
 
        # Prefer local iconv if installed
        find_library(ICONV_LIBRARY iconv)
@@ -359,15 +363,23 @@ add_custom_target(GenerateVersion
 
 
 add_subdirectory(threading)
+add_subdirectory(content)
+add_subdirectory(database)
+add_subdirectory(gui)
+add_subdirectory(mapgen)
 add_subdirectory(network)
 add_subdirectory(script)
 add_subdirectory(unittest)
 add_subdirectory(util)
 add_subdirectory(irrlicht_changes)
+add_subdirectory(server)
 
 set(common_SRCS
+       ${database_SRCS}
+       ${mapgen_SRCS}
+       ${server_SRCS}
+       ${content_SRCS}
        ban.cpp
-       cavegen.cpp
        chat.cpp
        clientiface.cpp
        collision.cpp
@@ -376,16 +388,8 @@ set(common_SRCS
        content_sao.cpp
        convert_json.cpp
        craftdef.cpp
-       database-dummy.cpp
-       database-files.cpp
-       database-leveldb.cpp
-       database-postgresql.cpp
-       database-redis.cpp
-       database-sqlite3.cpp
-       database.cpp
        debug.cpp
        defaultsettings.cpp
-       dungeongen.cpp
        emerge.cpp
        environment.cpp
        face_position_cache.cpp
@@ -393,32 +397,21 @@ set(common_SRCS
        genericobject.cpp
        gettext.cpp
        httpfetch.cpp
+       hud.cpp
        inventory.cpp
        inventorymanager.cpp
        itemdef.cpp
        itemstackmetadata.cpp
        light.cpp
        log.cpp
+       main.cpp
        map.cpp
        map_settings_manager.cpp
        mapblock.cpp
-       mapgen.cpp
-       mapgen_carpathian.cpp
-       mapgen_flat.cpp
-       mapgen_fractal.cpp
-       mapgen_singlenode.cpp
-       mapgen_v5.cpp
-       mapgen_v6.cpp
-       mapgen_v7.cpp
-       mapgen_valleys.cpp
        mapnode.cpp
        mapsector.cpp
        metadata.cpp
-       mg_biome.cpp
-       mg_decoration.cpp
-       mg_ore.cpp
-       mg_schematic.cpp
-       mods.cpp
+       modchannels.cpp
        nameidmapping.cpp
        nodedef.cpp
        nodemetadata.cpp
@@ -442,17 +435,15 @@ set(common_SRCS
        serverlist.cpp
        serverobject.cpp
        settings.cpp
-       socket.cpp
-       sound.cpp
        staticobject.cpp
-       subgame.cpp
        terminal_chat_console.cpp
        tileanimation.cpp
        tool.cpp
-       treegen.cpp
+       translation.cpp
        version.cpp
        voxel.cpp
        voxelalgorithms.cpp
+       hud.cpp
        ${common_network_SRCS}
        ${JTHREAD_SRCS}
        ${common_SCRIPT_SRCS}
@@ -475,9 +466,9 @@ if(WIN32)
                        -o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
                        WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
                        DEPENDS ${WINRESOURCE_FILE})
-               SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
+               SET(extra_windows_SRCS ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
        else(MINGW) # Probably MSVC
-               set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
+               set(extra_windows_SRCS ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
        endif(MINGW)
 endif()
 
@@ -490,46 +481,9 @@ endif(BUILD_CLIENT)
 set(client_SRCS
        ${client_SRCS}
        ${common_SRCS}
-       ${sound_SRCS}
+       ${gui_SRCS}
        ${client_network_SRCS}
        ${client_irrlicht_changes_SRCS}
-       camera.cpp
-       client.cpp
-       clientenvironment.cpp
-       clientmap.cpp
-       clientmedia.cpp
-       clientobject.cpp
-       clouds.cpp
-       content_cao.cpp
-       content_cso.cpp
-       content_mapblock.cpp
-       convert_json.cpp
-       filecache.cpp
-       fontengine.cpp
-       game.cpp
-       guiChatConsole.cpp
-       guiEngine.cpp
-       guiPathSelectMenu.cpp
-       guiFormSpecMenu.cpp
-       guiKeyChangeMenu.cpp
-       guiPasswordChange.cpp
-       guiscalingfilter.cpp
-       guiTable.cpp
-       guiVolumeChange.cpp
-       hud.cpp
-       imagefilters.cpp
-       intlGUIEditBox.cpp
-       keycode.cpp
-       localplayer.cpp
-       main.cpp
-       mapblock_mesh.cpp
-       mesh.cpp
-       mesh_generator_thread.cpp
-       minimap.cpp
-       particles.cpp
-       shader.cpp
-       sky.cpp
-       wieldmesh.cpp
        ${client_SCRIPT_SRCS}
        ${UNITTEST_CLIENT_SRCS}
 )
@@ -538,10 +492,16 @@ list(SORT client_SRCS)
 # Server sources
 set(server_SRCS
        ${common_SRCS}
-       main.cpp
 )
 list(SORT server_SRCS)
 
+# Avoid source_group on broken CMake version.
+# see issue #7074 #7075
+if (CMAKE_VERSION VERSION_GREATER 3.8.1)
+       source_group(TREE ${PROJECT_SOURCE_DIR} PREFIX "Source Files" FILES ${client_SRCS})
+       source_group(TREE ${PROJECT_SOURCE_DIR} PREFIX "Source Files" FILES ${server_SRCS})
+endif()
+
 include_directories(
        ${PROJECT_BINARY_DIR}
        ${PROJECT_SOURCE_DIR}
@@ -573,7 +533,7 @@ set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
 
 
 if(BUILD_CLIENT)
-       add_executable(${PROJECT_NAME} ${client_SRCS})
+       add_executable(${PROJECT_NAME} ${client_SRCS} ${extra_windows_SRCS})
        add_dependencies(${PROJECT_NAME} GenerateVersion)
        set(client_LIBS
                ${PROJECT_NAME}
@@ -641,7 +601,7 @@ endif(BUILD_CLIENT)
 
 
 if(BUILD_SERVER)
-       add_executable(${PROJECT_NAME}server ${server_SRCS})
+       add_executable(${PROJECT_NAME}server ${server_SRCS} ${extra_windows_SRCS})
        add_dependencies(${PROJECT_NAME}server GenerateVersion)
        target_link_libraries(
                ${PROJECT_NAME}server
@@ -709,7 +669,7 @@ if(MSVC)
        # Visual Studio
        set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D WIN32_LEAN_AND_MEAN /MP")
        # EHa enables SEH exceptions (used for catching segfaults)
-       set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /GL /FD /MT /GS- /Zi /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
+       set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /GL /FD /MD /GS- /Zi /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
        if(CMAKE_SIZEOF_VOID_P EQUAL 4)
                set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /arch:SSE")
        endif()
@@ -727,8 +687,8 @@ if(MSVC)
        set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
 
        # Flags for C files (sqlite)
-       # /MT = Link statically with standard library stuff
-       set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT")
+       # /MD = dynamically link to MSVCRxxx.dll
+       set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MD")
 else()
        set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
        # Probably GCC
@@ -841,6 +801,14 @@ if(BUILD_CLIENT)
                endforeach()
        endif()
 
+       if(USE_FREETYPE)
+               install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../fonts" DESTINATION "${SHAREDIR}"
+                               FILES_MATCHING PATTERN "*.ttf" PATTERN "*.txt")
+       else()
+               install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../fonts" DESTINATION "${SHAREDIR}"
+                               FILES_MATCHING PATTERN "*.png" PATTERN "*.xml")
+       endif()
+
        if(WIN32)
                if(DEFINED IRRLICHT_DLL)
                        install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})