-cmake_minimum_required(VERSION 2.6)
-
project(minetest)
INCLUDE(CheckIncludeFiles)
INCLUDE(CheckLibraryExists)
# Add custom SemiDebug build mode
-set(CMAKE_CXX_FLAGS_SEMIDEBUG "-O1 -g -Wall -Wabi" CACHE STRING
+set(CMAKE_CXX_FLAGS_SEMIDEBUG "-O1 -g -Wall" CACHE STRING
"Flags used by the C++ compiler during semidebug builds."
FORCE
)
endif()
-option(ENABLE_GETTEXT "Use GetText for internationalization" TRUE)
+option(ENABLE_GETTEXT "Use GetText for internationalization" ${BUILD_CLIENT})
set(USE_GETTEXT FALSE)
if(ENABLE_GETTEXT)
find_package(GettextLib)
- if(GETTEXT_FOUND)
+ if(GETTEXTLIB_FOUND)
if(WIN32)
message(STATUS "GetText library: ${GETTEXT_LIBRARY}")
- message(STATUS "GetText DLL: ${GETTEXT_DLL}")
- message(STATUS "GetText iconv DLL: ${GETTEXT_ICONV_DLL}")
+ message(STATUS "GetText DLL(s): ${GETTEXT_DLL}")
endif()
set(USE_GETTEXT TRUE)
message(STATUS "GetText enabled; locales found: ${GETTEXT_AVAILABLE_LOCALES}")
- endif(GETTEXT_FOUND)
+ endif(GETTEXTLIB_FOUND)
else()
- mark_as_advanced(GETTEXT_ICONV_DLL GETTEXT_INCLUDE_DIR GETTEXT_LIBRARY GETTEXT_MSGFMT)
+ mark_as_advanced(GETTEXT_INCLUDE_DIR GETTEXT_LIBRARY GETTEXT_MSGFMT)
message(STATUS "GetText disabled.")
endif()
endif()
-option(ENABLE_GLES "Enable OpenGL ES support" FALSE)
+option(ENABLE_GLES "Use OpenGL ES instead of OpenGL" FALSE)
mark_as_advanced(ENABLE_GLES)
-if(ENABLE_GLES)
- find_package(OpenGLES2)
+
+option(ENABLE_TOUCH "Enable Touchscreen support" FALSE)
+if(ENABLE_TOUCH)
+ add_definitions(-DHAVE_TOUCHSCREENGUI)
+endif()
+
+if(BUILD_CLIENT)
+ # transitive dependency from Irrlicht (see longer explanation below)
+ if(NOT WIN32)
+ if(ENABLE_GLES)
+ find_package(OpenGLES2 REQUIRED)
+ else()
+ set(OPENGL_GL_PREFERENCE "LEGACY" CACHE STRING
+ "See CMake Policy CMP0072 for reference. GLVND is broken on some nvidia setups")
+ set(OpenGL_GL_PREFERENCE ${OPENGL_GL_PREFERENCE})
+
+ find_package(OpenGL REQUIRED)
+ endif()
+ endif()
endif()
option(ENABLE_FREETYPE "Enable FreeType2 (TrueType fonts and basic unicode support)" TRUE)
set(USE_FREETYPE FALSE)
-if(ENABLE_FREETYPE)
-##
-## Note: FindFreetype.cmake seems to have been fixed in recent versions of
-## CMake. If issues persist, re-enable this workaround specificially for the
-## failing platforms.
-##
-# if(UNIX)
-# include(FindPkgConfig)
-# if(PKG_CONFIG_FOUND)
-# pkg_check_modules(FREETYPE QUIET freetype2)
-# if(FREETYPE_FOUND)
-# SET(FREETYPE_PKGCONFIG_FOUND TRUE)
-# SET(FREETYPE_LIBRARY ${FREETYPE_LIBRARIES})
-# # Because CMake is idiotic
-# string(REPLACE ";" " " FREETYPE_CFLAGS_STR ${FREETYPE_CFLAGS})
-# string(REPLACE ";" " " FREETYPE_LDFLAGS_STR ${FREETYPE_LDFLAGS})
-# endif(FREETYPE_FOUND)
-# endif(PKG_CONFIG_FOUND)
-# endif(UNIX)
-# if(NOT FREETYPE_FOUND)
-# find_package(Freetype)
-# endif()
+if(BUILD_CLIENT AND ENABLE_FREETYPE)
find_package(Freetype)
if(FREETYPE_FOUND)
message(STATUS "Freetype enabled.")
set(USE_FREETYPE TRUE)
endif()
-endif(ENABLE_FREETYPE)
+endif()
option(ENABLE_CURSES "Enable ncurses console" TRUE)
set(USE_CURSES FALSE)
set(USE_POSTGRESQL FALSE)
if(ENABLE_POSTGRESQL)
- find_program(POSTGRESQL_CONFIG_EXECUTABLE pg_config DOC "pg_config")
- find_library(POSTGRESQL_LIBRARY pq)
- if(POSTGRESQL_CONFIG_EXECUTABLE)
- execute_process(COMMAND ${POSTGRESQL_CONFIG_EXECUTABLE} --includedir-server
- OUTPUT_VARIABLE POSTGRESQL_SERVER_INCLUDE_DIRS
- OUTPUT_STRIP_TRAILING_WHITESPACE)
- execute_process(COMMAND ${POSTGRESQL_CONFIG_EXECUTABLE}
- OUTPUT_VARIABLE POSTGRESQL_CLIENT_INCLUDE_DIRS
- OUTPUT_STRIP_TRAILING_WHITESPACE)
- # This variable is case sensitive for the cmake PostgreSQL module
- set(PostgreSQL_ADDITIONAL_SEARCH_PATHS ${POSTGRESQL_SERVER_INCLUDE_DIRS} ${POSTGRESQL_CLIENT_INCLUDE_DIRS})
- endif()
-
- find_package("PostgreSQL")
-
- if(POSTGRESQL_FOUND)
+ if(CMAKE_VERSION VERSION_LESS "3.20")
+ find_package(PostgreSQL QUIET)
+ # Before CMake 3.20 FindPostgreSQL.cmake always looked for server includes
+ # but we don't need them, so continue anyway if only those are missing.
+ if(PostgreSQL_INCLUDE_DIR AND PostgreSQL_LIBRARY)
+ set(PostgreSQL_FOUND TRUE)
+ set(PostgreSQL_INCLUDE_DIRS ${PostgreSQL_INCLUDE_DIR})
+ endif()
+ else()
+ find_package(PostgreSQL)
+ endif()
+
+ if(PostgreSQL_FOUND)
set(USE_POSTGRESQL TRUE)
message(STATUS "PostgreSQL backend enabled")
# This variable is case sensitive, don't try to change it to POSTGRESQL_INCLUDE_DIR
- message(STATUS "PostgreSQL includes: ${PostgreSQL_INCLUDE_DIR}")
- include_directories(${PostgreSQL_INCLUDE_DIR})
+ message(STATUS "PostgreSQL includes: ${PostgreSQL_INCLUDE_DIRS}")
+ include_directories(${PostgreSQL_INCLUDE_DIRS})
else()
message(STATUS "PostgreSQL not found!")
endif()
set(USE_LEVELDB FALSE)
if(ENABLE_LEVELDB)
- find_library(LEVELDB_LIBRARY leveldb)
+ find_library(LEVELDB_LIBRARY NAMES leveldb libleveldb)
find_path(LEVELDB_INCLUDE_DIR db.h PATH_SUFFIXES leveldb)
if(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR)
set(USE_LEVELDB TRUE)
find_package(SQLite3 REQUIRED)
+
+OPTION(ENABLE_PROMETHEUS "Enable prometheus client support" FALSE)
+set(USE_PROMETHEUS FALSE)
+
+if(ENABLE_PROMETHEUS)
+ find_path(PROMETHEUS_CPP_INCLUDE_DIR NAMES prometheus/counter.h)
+ find_library(PROMETHEUS_PULL_LIBRARY NAMES prometheus-cpp-pull)
+ find_library(PROMETHEUS_CORE_LIBRARY NAMES prometheus-cpp-core)
+ if(PROMETHEUS_CPP_INCLUDE_DIR AND PROMETHEUS_PULL_LIBRARY AND PROMETHEUS_CORE_LIBRARY)
+ set(PROMETHEUS_LIBRARIES ${PROMETHEUS_PULL_LIBRARY} ${PROMETHEUS_CORE_LIBRARY})
+ set(USE_PROMETHEUS TRUE)
+ include_directories(${PROMETHEUS_CPP_INCLUDE_DIR})
+ endif(PROMETHEUS_CPP_INCLUDE_DIR AND PROMETHEUS_PULL_LIBRARY AND PROMETHEUS_CORE_LIBRARY)
+endif(ENABLE_PROMETHEUS)
+
+if(USE_PROMETHEUS)
+ message(STATUS "Prometheus client enabled.")
+else(USE_PROMETHEUS)
+ message(STATUS "Prometheus client disabled.")
+endif(USE_PROMETHEUS)
+
OPTION(ENABLE_SPATIAL "Enable SpatialIndex AreaStore backend" TRUE)
set(USE_SPATIAL FALSE)
endif(ENABLE_SPATIAL)
+find_package(ZLIB REQUIRED)
+find_package(Zstd REQUIRED)
+
+
if(NOT MSVC)
set(USE_GPROF FALSE CACHE BOOL "Use -pg flag for g++")
endif()
endif()
set(PLATFORM_LIBS ws2_32.lib version.lib shlwapi.lib ${PLATFORM_LIBS})
- # Zlib stuff
- set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
- CACHE PATH "Zlib include directory")
- set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib"
- CACHE FILEPATH "Path to zlib library (usually zlibwapi.lib)")
- set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
- CACHE FILEPATH "Path to zlib DLL (for installation)")
- set(ZLIBWAPI_DLL "" CACHE FILEPATH "Path to zlibwapi DLL")
- set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2"
- CACHE PATH "irrlicht dir")
- if(USE_FREETYPE)
- set(FREETYPE_INCLUDE_DIR_ft2build "${PROJECT_SOURCE_DIR}/../../freetype2/include/"
- CACHE PATH "freetype include dir")
- set(FREETYPE_INCLUDE_DIR_freetype2 "${PROJECT_SOURCE_DIR}/../../freetype2/include/freetype"
- CACHE PATH "freetype include dir")
- set(FREETYPE_LIBRARY "${PROJECT_SOURCE_DIR}/../../freetype2/objs/win32/vc2005/freetype247.lib"
- CACHE FILEPATH "Path to freetype247.lib")
- endif()
- if(ENABLE_SOUND)
- set(OPENAL_DLL "" CACHE FILEPATH "Path to OpenAL32.dll for installation (optional)")
- set(OGG_DLL "" CACHE FILEPATH "Path to libogg.dll for installation (optional)")
- set(VORBIS_DLL "" CACHE FILEPATH "Path to libvorbis.dll for installation (optional)")
- set(VORBISFILE_DLL "" CACHE FILEPATH "Path to libvorbisfile.dll for installation (optional)")
- endif()
- if(USE_LUAJIT)
- set(LUA_DLL "" CACHE FILEPATH "Path to lua51.dll for installation (optional)")
+ set(EXTRA_DLL "" CACHE FILEPATH "Optional paths to additional DLLs that should be packaged")
+
+ # DLLs are automatically copied to the output directory by vcpkg when VCPKG_APPLOCAL_DEPS=ON
+ if(NOT VCPKG_APPLOCAL_DEPS)
+ set(ZLIB_DLL "" CACHE FILEPATH "Path to Zlib DLL for installation (optional)")
+ set(ZSTD_DLL "" CACHE FILEPATH "Path to Zstd DLL for installation (optional)")
+ if(ENABLE_SOUND)
+ set(OPENAL_DLL "" CACHE FILEPATH "Path to OpenAL32.dll for installation (optional)")
+ set(OGG_DLL "" CACHE FILEPATH "Path to libogg.dll for installation (optional)")
+ set(VORBIS_DLL "" CACHE FILEPATH "Path to Vorbis DLLs for installation (optional)")
+ endif()
+ if(USE_GETTEXT)
+ set(GETTEXT_DLL "" CACHE FILEPATH "Path to Intl/Iconv DLLs for installation (optional)")
+ endif()
+ if(USE_LUAJIT)
+ set(LUA_DLL "" CACHE FILEPATH "Path to luajit-5.1.dll for installation (optional)")
+ endif()
endif()
else()
# Unix probably
if(BUILD_CLIENT)
- if(NOT HAIKU)
+ if(NOT HAIKU AND NOT APPLE)
find_package(X11 REQUIRED)
- endif(NOT HAIKU)
- find_package(OpenGL REQUIRED)
- find_package(JPEG REQUIRED)
- find_package(BZip2 REQUIRED)
- find_package(PNG REQUIRED)
- if(APPLE)
- find_library(CARBON_LIB Carbon)
- find_library(COCOA_LIB Cocoa)
- find_library(IOKIT_LIB IOKit)
- mark_as_advanced(
- CARBON_LIB
- COCOA_LIB
- IOKIT_LIB
- )
- SET(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${CARBON_LIB} ${COCOA_LIB} ${IOKIT_LIB})
- endif(APPLE)
- endif(BUILD_CLIENT)
- find_package(ZLIB REQUIRED)
+ endif(NOT HAIKU AND NOT APPLE)
+ endif()
+
set(PLATFORM_LIBS -lpthread ${CMAKE_DL_LIBS})
if(APPLE)
set(PLATFORM_LIBS "-framework CoreFoundation" ${PLATFORM_LIBS})
endif(HAVE_LIBRT)
endif(APPLE)
- if(NOT HAIKU AND NOT APPLE)
- # This way Xxf86vm is found on OpenBSD too
- find_library(XXF86VM_LIBRARY Xxf86vm)
- mark_as_advanced(XXF86VM_LIBRARY)
- set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
- endif(NOT HAIKU AND NOT APPLE)
-
# Prefer local iconv if installed
find_library(ICONV_LIBRARY iconv)
mark_as_advanced(ICONV_LIBRARY)
if (ICONV_LIBRARY)
set(PLATFORM_LIBS ${PLATFORM_LIBS} ${ICONV_LIBRARY})
endif()
+ if (HAIKU)
+ set(PLATFORM_LIBS ${PLATFORM_LIBS} intl network)
+ endif()
+
endif()
check_include_files(endian.h HAVE_ENDIAN_H)
collision.cpp
content_mapnode.cpp
content_nodemeta.cpp
- content_sao.cpp
convert_json.cpp
craftdef.cpp
debug.cpp
environment.cpp
face_position_cache.cpp
filesys.cpp
- genericobject.cpp
gettext.cpp
httpfetch.cpp
+ hud.cpp
inventory.cpp
inventorymanager.cpp
itemdef.cpp
itemstackmetadata.cpp
light.cpp
log.cpp
+ main.cpp
map.cpp
map_settings_manager.cpp
mapblock.cpp
noise.cpp
objdef.cpp
object_properties.cpp
+ particles.cpp
pathfinder.cpp
player.cpp
porting.cpp
profiler.cpp
- quicktune.cpp
raycast.cpp
reflowscan.cpp
remoteplayer.cpp
server.cpp
serverenvironment.cpp
serverlist.cpp
- serverobject.cpp
settings.cpp
staticobject.cpp
terminal_chat_console.cpp
+ texture_override.cpp
tileanimation.cpp
tool.cpp
translation.cpp
${JTHREAD_SRCS}
${common_SCRIPT_SRCS}
${UTIL_SRCS}
- ${UNITTEST_SRCS}
)
+if(BUILD_UNITTESTS)
+ set(common_SRCS ${common_SRCS} ${UNITTEST_SRCS})
+endif()
+
# This gives us the icon and file version information
if(WIN32)
-i${WINRESOURCE_FILE}
-o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
- DEPENDS ${WINRESOURCE_FILE})
+ DEPENDS ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
SET(extra_windows_SRCS ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
else(MINGW) # Probably MSVC
set(extra_windows_SRCS ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
${gui_SRCS}
${client_network_SRCS}
${client_irrlicht_changes_SRCS}
- camera.cpp
- client.cpp
- clientenvironment.cpp
- clientmap.cpp
- clientmedia.cpp
- clientobject.cpp
- clouds.cpp
- content_cao.cpp
- content_cso.cpp
- content_mapblock.cpp
- convert_json.cpp
- filecache.cpp
- fontengine.cpp
- game.cpp
- guiscalingfilter.cpp
- hud.cpp
- imagefilters.cpp
- keycode.cpp
- localplayer.cpp
- main.cpp
- mapblock_mesh.cpp
- mesh.cpp
- mesh_generator_thread.cpp
- minimap.cpp
- particles.cpp
- shader.cpp
- sky.cpp
- wieldmesh.cpp
${client_SCRIPT_SRCS}
- ${UNITTEST_CLIENT_SRCS}
)
+
+if(BUILD_UNITTESTS)
+ set(client_SRCS ${client_SRCS} ${UNITTEST_CLIENT_SRCS})
+endif()
+
list(SORT client_SRCS)
# Server sources
set(server_SRCS
${common_SRCS}
- main.cpp
)
list(SORT server_SRCS)
include_directories(
${PROJECT_BINARY_DIR}
${PROJECT_SOURCE_DIR}
- ${IRRLICHT_INCLUDE_DIR}
${ZLIB_INCLUDE_DIR}
- ${CMAKE_BUILD_TYPE}
- ${PNG_INCLUDE_DIR}
- ${GETTEXT_INCLUDE_DIR}
+ ${ZSTD_INCLUDE_DIR}
${SOUND_INCLUDE_DIRS}
${SQLITE3_INCLUDE_DIR}
${LUA_INCLUDE_DIR}
${GMP_INCLUDE_DIR}
${JSON_INCLUDE_DIR}
+ ${LUA_BIT_INCLUDE_DIR}
${X11_INCLUDE_DIR}
${PROJECT_SOURCE_DIR}/script
)
+if(USE_GETTEXT)
+ include_directories(${GETTEXT_INCLUDE_DIR})
+endif()
if(USE_FREETYPE)
include_directories(${FREETYPE_INCLUDE_DIRS})
endif()
-set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
-
+# When cross-compiling assume the user doesn't want to run the executable anyway,
+# otherwise place it in <source dir>/bin/ since Minetest can only run from there.
+if(NOT CMAKE_CROSSCOMPILING)
+ set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
+endif()
if(BUILD_CLIENT)
add_executable(${PROJECT_NAME} ${client_SRCS} ${extra_windows_SRCS})
add_dependencies(${PROJECT_NAME} GenerateVersion)
- set(client_LIBS
+ target_link_libraries(
${PROJECT_NAME}
${ZLIB_LIBRARIES}
- ${IRRLICHT_LIBRARY}
- ${OPENGL_LIBRARIES}
- ${JPEG_LIBRARIES}
- ${BZIP2_LIBRARIES}
- ${PNG_LIBRARIES}
+ IrrlichtMt::IrrlichtMt
+ ${ZSTD_LIBRARY}
${X11_LIBRARIES}
- ${GETTEXT_LIBRARY}
${SOUND_LIBRARIES}
${SQLITE3_LIBRARY}
${LUA_LIBRARY}
${GMP_LIBRARY}
${JSON_LIBRARY}
- ${OPENGLES2_LIBRARIES}
+ ${LUA_BIT_LIBRARY}
${PLATFORM_LIBS}
- ${CLIENT_PLATFORM_LIBS}
)
- if(APPLE)
+ if(NOT USE_LUAJIT)
+ set_target_properties(${PROJECT_NAME} PROPERTIES
+ # This is necessary for dynamic Lua modules
+ # to work when Lua is statically linked (issue #10806)
+ ENABLE_EXPORTS 1
+ )
+ endif()
+
+ if(ENABLE_GLES)
target_link_libraries(
- ${client_LIBS}
- ${ICONV_LIBRARY}
+ ${PROJECT_NAME}
+ ${OPENGLES2_LIBRARIES}
+ ${EGL_LIBRARIES}
)
else()
target_link_libraries(
- ${client_LIBS}
+ ${PROJECT_NAME}
+ ${OPENGL_LIBRARIES}
+ )
+ endif()
+ if(USE_GETTEXT)
+ target_link_libraries(
+ ${PROJECT_NAME}
+ ${GETTEXT_LIBRARY}
)
endif()
if(USE_CURL)
target_link_libraries(${PROJECT_NAME} ${CURSES_LIBRARIES})
endif()
if (USE_POSTGRESQL)
- target_link_libraries(${PROJECT_NAME} ${POSTGRESQL_LIBRARY})
+ target_link_libraries(${PROJECT_NAME} ${PostgreSQL_LIBRARIES})
endif()
if (USE_LEVELDB)
target_link_libraries(${PROJECT_NAME} ${LEVELDB_LIBRARY})
if (USE_REDIS)
target_link_libraries(${PROJECT_NAME} ${REDIS_LIBRARY})
endif()
+ if (USE_PROMETHEUS)
+ target_link_libraries(${PROJECT_NAME} ${PROMETHEUS_LIBRARIES})
+ endif()
if (USE_SPATIAL)
target_link_libraries(${PROJECT_NAME} ${SPATIAL_LIBRARY})
endif()
if(BUILD_SERVER)
add_executable(${PROJECT_NAME}server ${server_SRCS} ${extra_windows_SRCS})
add_dependencies(${PROJECT_NAME}server GenerateVersion)
+
+ get_target_property(
+ IRRLICHT_INCLUDES IrrlichtMt::IrrlichtMt INTERFACE_INCLUDE_DIRECTORIES)
+ # Doesn't work without PRIVATE/PUBLIC/INTERFACE mode specified.
+ target_include_directories(${PROJECT_NAME}server PRIVATE ${IRRLICHT_INCLUDES})
target_link_libraries(
${PROJECT_NAME}server
${ZLIB_LIBRARIES}
+ ${ZSTD_LIBRARY}
${SQLITE3_LIBRARY}
${JSON_LIBRARY}
- ${GETTEXT_LIBRARY}
${LUA_LIBRARY}
+ ${LUA_BIT_LIBRARY}
${GMP_LIBRARY}
${PLATFORM_LIBS}
)
set_target_properties(${PROJECT_NAME}server PROPERTIES
- COMPILE_DEFINITIONS "SERVER")
+ COMPILE_DEFINITIONS "SERVER")
+ if(NOT USE_LUAJIT)
+ set_target_properties(${PROJECT_NAME}server PROPERTIES
+ # This is necessary for dynamic Lua modules
+ # to work when Lua is statically linked (issue #10806)
+ ENABLE_EXPORTS 1
+ )
+ endif()
+
+ if (USE_GETTEXT)
+ target_link_libraries(${PROJECT_NAME}server ${GETTEXT_LIBRARY})
+ endif()
if (USE_CURSES)
target_link_libraries(${PROJECT_NAME}server ${CURSES_LIBRARIES})
endif()
if (USE_POSTGRESQL)
- target_link_libraries(${PROJECT_NAME}server ${POSTGRESQL_LIBRARY})
+ target_link_libraries(${PROJECT_NAME}server ${PostgreSQL_LIBRARIES})
endif()
if (USE_LEVELDB)
target_link_libraries(${PROJECT_NAME}server ${LEVELDB_LIBRARY})
if (USE_REDIS)
target_link_libraries(${PROJECT_NAME}server ${REDIS_LIBRARY})
endif()
+ if (USE_PROMETHEUS)
+ target_link_libraries(${PROJECT_NAME}server ${PROMETHEUS_LIBRARIES})
+ endif()
if (USE_SPATIAL)
target_link_libraries(${PROJECT_NAME}server ${SPATIAL_LIBRARY})
endif()
# Blacklisted locales that don't work.
# see issue #4638
set(GETTEXT_BLACKLISTED_LOCALES
- be
+ ar
+ dv
he
- ko
- ky
- zh_CN
- zh_TW
+ hi
+ kn
+ ms_Arab
+ th
)
-option(APPLY_LOCALE_BLACKLIST "Use a blacklist to avoid broken locales" TRUE)
+option(APPLY_LOCALE_BLACKLIST "Use a blacklist to avoid known broken locales" TRUE)
-if (GETTEXT_FOUND AND APPLY_LOCALE_BLACKLIST)
+if (GETTEXTLIB_FOUND AND APPLY_LOCALE_BLACKLIST)
set(GETTEXT_USED_LOCALES "")
foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
- if (NOT ";${GETTEXT_BLACKLISTED_LOCALES};" MATCHES ";${LOCALE};")
+ if (NOT "${LOCALE}" IN_LIST GETTEXT_BLACKLISTED_LOCALES)
list(APPEND GETTEXT_USED_LOCALES ${LOCALE})
endif()
endforeach()
message(STATUS "Locale blacklist applied; Locales used: ${GETTEXT_USED_LOCALES}")
+elseif (GETTEXTLIB_FOUND)
+ set(GETTEXT_USED_LOCALES ${GETTEXT_AVAILABLE_LOCALES})
endif()
# Set some optimizations and tweaks
-include(CheckCXXCompilerFlag)
+include(CheckCSourceCompiles)
if(MSVC)
# Visual Studio
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D WIN32_LEAN_AND_MEAN /MP")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D WIN32_LEAN_AND_MEAN")
# EHa enables SEH exceptions (used for catching segfaults)
- set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /GL /FD /MT /GS- /Zi /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
+ set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /MD /GS- /Zi /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0")
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /arch:SSE")
endif()
- #set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /INCREMENTAL:NO /DEBUG /OPT:REF /OPT:ICF")
-
-
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
+ set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/INCREMENTAL:NO /DEBUG /OPT:REF /OPT:ICF /SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
set(CMAKE_CXX_FLAGS_SEMIDEBUG "/MDd /Zi /Ob0 /O1 /RTC1")
set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
# Flags for C files (sqlite)
- # /MT = Link statically with standard library stuff
- set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT")
+ # /MD = dynamically link to MSVCRxxx.dll
+ set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MD")
+
+ # Flags that cannot be shared between cl and clang-cl
+ # https://clang.llvm.org/docs/UsersManual.html#clang-cl
+ if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=lld")
+
+ # Disable pragma-pack warning
+ set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wno-pragma-pack")
+ else()
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
+ set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /TP /FD /GL")
+ set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /LTCG")
+ endif()
else()
+ # GCC or compatible compilers such as Clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
- # Probably GCC
- if(APPLE)
- SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pagezero_size 10000 -image_base 100000000" )
- endif()
if(WARN_ALL)
set(RELEASE_WARNING_FLAGS "-Wall")
else()
set(RELEASE_WARNING_FLAGS "")
endif()
-
- if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
- # clang does not understand __extern_always_inline but libc headers use it
- set(OTHER_FLAGS "${OTHER_FLAGS} \"-D__extern_always_inline=extern __always_inline\"")
- set(OTHER_FLAGS "${OTHER_FLAGS} -Wsign-compare")
- endif()
-
- if(WIN32 AND NOT ZLIBWAPI_DLL AND CMAKE_SIZEOF_VOID_P EQUAL 4)
- set(OTHER_FLAGS "${OTHER_FLAGS} -DWIN32_NO_ZLIB_WINAPI")
- message(WARNING "Defaulting to cdecl for zlib on win32 because ZLIBWAPI_DLL"
- " isn't set, ensure that ZLIBWAPI_DLL is set if you want stdcall.")
+ if(CMAKE_CXX_COMPILER_ID MATCHES "(Apple)?Clang")
+ set(WARNING_FLAGS "${WARNING_FLAGS} -Wsign-compare")
+ endif()
+
+ if(APPLE AND USE_LUAJIT)
+ # required per http://luajit.org/install.html
+ SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pagezero_size 10000 -image_base 100000000")
+ elseif(UNIX AND USE_LUAJIT)
+ check_c_source_compiles("#ifndef __aarch64__\n#error\n#endif\nint main(){}" IS_AARCH64)
+ if(IS_AARCH64)
+ # Move text segment below LuaJIT's 47-bit limit (see issue #9367)
+ if(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
+ # FreeBSD uses lld, and lld does not support -Ttext-segment, suggesting
+ # --image-base instead. Not sure if it's equivalent change for the purpose
+ # but at least if fixes build on FreeBSD/aarch64
+ # XXX: the condition should also be changed to check for lld regardless of
+ # os, bit CMake doesn't have anything like CMAKE_LINKER_IS_LLD yet
+ SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--image-base=0x200000000")
+ else()
+ SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-Ttext-segment=0x200000000")
+ endif()
+ endif()
endif()
if(MINGW)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DWIN32_LEAN_AND_MEAN")
endif()
+ # Use a safe subset of flags to speed up math calculations:
+ # - we don't need errno or math exceptions
+ # - we don't deal with Inf/NaN or signed zero
+ set(MATH_FLAGS "-fno-math-errno -fno-trapping-math -ffinite-math-only -fno-signed-zeros")
+
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} ${OTHER_FLAGS} -Wall -pipe -funroll-loops")
- if(CMAKE_SYSTEM_NAME MATCHES "(Darwin|FreeBSD)")
+ if(CMAKE_SYSTEM_NAME MATCHES "(Darwin|BSD|DragonFly)")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Os")
else()
- set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -ffast-math -fomit-frame-pointer")
- endif(CMAKE_SYSTEM_NAME MATCHES "(Darwin|FreeBSD)")
- set(CMAKE_CXX_FLAGS_SEMIDEBUG "-g -O1 -Wall -Wabi ${WARNING_FLAGS} ${OTHER_FLAGS}")
- set(CMAKE_CXX_FLAGS_DEBUG "-g -O0 -Wall -Wabi ${WARNING_FLAGS} ${OTHER_FLAGS}")
+ set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -fomit-frame-pointer")
+ if(CMAKE_SYSTEM_NAME STREQUAL "Linux"
+ AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang"
+ AND CMAKE_CXX_COMPILER_VERSION MATCHES "^9\\.")
+ # Clang 9 has broken -ffast-math on glibc
+ else()
+ set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${MATH_FLAGS}")
+ endif()
+ endif()
+ set(CMAKE_CXX_FLAGS_SEMIDEBUG "-g -O1 -Wall ${WARNING_FLAGS} ${OTHER_FLAGS}")
+ set(CMAKE_CXX_FLAGS_DEBUG "-g -O0 -Wall ${WARNING_FLAGS} ${OTHER_FLAGS}")
if(USE_GPROF)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg")
# Installation
if(WIN32)
- if(USE_SOUND)
- if(OPENAL_DLL)
- install(FILES ${OPENAL_DLL} DESTINATION ${BINDIR})
+ if(EXTRA_DLL)
+ install(FILES ${EXTRA_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(VCPKG_APPLOCAL_DEPS)
+ # Collect the dll's from the output path
+ install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/Release/
+ DESTINATION ${BINDIR}
+ CONFIGURATIONS Release
+ FILES_MATCHING PATTERN "*.dll")
+ install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/Debug/
+ DESTINATION ${BINDIR}
+ CONFIGURATIONS Debug
+ FILES_MATCHING PATTERN "*.dll")
+ install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/RelWithDebInfo/
+ DESTINATION ${BINDIR}
+ CONFIGURATIONS RelWithDebInfo
+ FILES_MATCHING PATTERN "*.dll")
+ install(DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/MinSizeRel/
+ DESTINATION ${BINDIR}
+ CONFIGURATIONS MinSizeRel
+ FILES_MATCHING PATTERN "*.dll")
+ else()
+ # Use the old-style way to install dll's
+ if(BUILD_CLIENT AND USE_SOUND)
+ if(OPENAL_DLL)
+ install(FILES ${OPENAL_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(OGG_DLL)
+ install(FILES ${OGG_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(VORBIS_DLL)
+ install(FILES ${VORBIS_DLL} DESTINATION ${BINDIR})
+ endif()
endif()
- if(OGG_DLL)
- install(FILES ${OGG_DLL} DESTINATION ${BINDIR})
+ if(CURL_DLL)
+ install(FILES ${CURL_DLL} DESTINATION ${BINDIR})
endif()
- if(VORBIS_DLL)
- install(FILES ${VORBIS_DLL} DESTINATION ${BINDIR})
+ if(ZLIB_DLL)
+ install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
endif()
- if(VORBISFILE_DLL)
- install(FILES ${VORBISFILE_DLL} DESTINATION ${BINDIR})
+ if(ZSTD_DLL)
+ install(FILES ${ZSTD_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(BUILD_CLIENT AND FREETYPE_DLL)
+ install(FILES ${FREETYPE_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(SQLITE3_DLL)
+ install(FILES ${SQLITE3_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(LEVELDB_DLL)
+ install(FILES ${LEVELDB_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(LUA_DLL)
+ install(FILES ${LUA_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(BUILD_CLIENT AND IRRLICHT_DLL)
+ install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
+ endif()
+ if(BUILD_CLIENT AND USE_GETTEXT AND GETTEXT_DLL)
+ install(FILES ${GETTEXT_DLL} DESTINATION ${BINDIR})
endif()
- endif()
- if(CURL_DLL)
- install(FILES ${CURL_DLL} DESTINATION ${BINDIR})
- endif()
- if(ZLIB_DLL)
- install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
- endif()
- if(ZLIBWAPI_DLL)
- install(FILES ${ZLIBWAPI_DLL} DESTINATION ${BINDIR})
- endif()
- if(FREETYPE_DLL)
- install(FILES ${FREETYPE_DLL} DESTINATION ${BINDIR})
- endif()
- if(SQLITE3_DLL)
- install(FILES ${SQLITE3_DLL} DESTINATION ${BINDIR})
- endif()
- if(LEVELDB_DLL)
- install(FILES ${LEVELDB_DLL} DESTINATION ${BINDIR})
- endif()
- if(LUA_DLL)
- install(FILES ${LUA_DLL} DESTINATION ${BINDIR})
endif()
endif()
endforeach()
endif()
- if(WIN32)
- if(DEFINED IRRLICHT_DLL)
- install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
- endif()
- if(USE_GETTEXT)
- if(DEFINED GETTEXT_DLL)
- install(FILES ${GETTEXT_DLL} DESTINATION ${BINDIR})
- endif()
- if(DEFINED GETTEXT_ICONV_DLL)
- install(FILES ${GETTEXT_ICONV_DLL} DESTINATION ${BINDIR})
- endif()
- endif()
+ # Install necessary fonts depending on configuration
+ if(USE_FREETYPE)
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../fonts" DESTINATION "${SHAREDIR}"
+ FILES_MATCHING PATTERN "*.ttf" PATTERN "*.txt")
+ else()
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../fonts" DESTINATION "${SHAREDIR}"
+ FILES_MATCHING PATTERN "*.png" PATTERN "*.xml")
endif()
endif(BUILD_CLIENT)