minetest.add_particlespawner({
amount = 50,
time = 2,
- minpos = vector.add(pos, {x = -0.1, y = 2, z = -0.1}),
- maxpos = vector.add(pos, {x = 0.1, y = 3, z = 0.1}),
+ minpos = {x = -0.1, y = 0, z = -0.1},
+ maxpos = {x = 0.1, y = 1, z = 0.1},
minvel = {x = -0.1, y = 0, z = -0.1},
maxvel = {x = 0.1, y = 0, z = -0.1},
minacc = {x = -0.1, y = 5, z = -0.1},
maxexptime = 1,
minsize = 5,
maxsize = 7,
- collisiondetection = false,
+ collisiondetection = true,
vertical = false,
texture = "fire_basic_flame.png",
+
})
minetest.after(0.5, function() coronaserver.spirit(name) end)
end