namespace video\r
{\r
\r
-COpenGL3Renderer2D::COpenGL3Renderer2D(const c8* vertexShaderProgram, const c8* pixelShaderProgram, COpenGL3Driver* driver, bool withTexture) :\r
+COpenGL3Renderer2D::COpenGL3Renderer2D(const c8* vertexShaderProgram, const c8* pixelShaderProgram, COpenGL3DriverBase* driver, bool withTexture) :\r
COpenGL3MaterialRenderer(driver, 0, EMT_SOLID),\r
WithTexture(withTexture)\r
{\r