]> git.lizzy.rs Git - irrlicht.git/blobdiff - source/Irrlicht/OpenGL/FixedPipelineRenderer.h
OpenGL3: Drop unused material property uniforms
[irrlicht.git] / source / Irrlicht / OpenGL / FixedPipelineRenderer.h
index cfbb3b662c18c2e6a51597a1f71d2be3d628fd08..9613d20b3044882ba70c45e111745b6545d0bd82 100644 (file)
@@ -28,13 +28,6 @@ protected:
        s32 WVMatrixID;
        s32 NMatrixID;
 
-       s32 GlobalAmbientID;
-       s32 MaterialAmbientID;
-       s32 MaterialDiffuseID;
-       s32 MaterialEmissiveID;
-       s32 MaterialSpecularID;
-       s32 MaterialShininessID;
-
        s32 FogEnableID;
        s32 FogTypeID;
        s32 FogColorID;