template <class TOpenGLDriver, class TOpenGLTexture>\r
class COpenGLCoreCacheHandler;\r
\r
- class COpenGL3Driver;\r
- typedef COpenGLCoreTexture<COpenGL3Driver> COpenGL3Texture;\r
- typedef COpenGLCoreRenderTarget<COpenGL3Driver, COpenGL3Texture> COpenGL3RenderTarget;\r
- typedef COpenGLCoreCacheHandler<COpenGL3Driver, COpenGL3Texture> COpenGL3CacheHandler;\r
+ class COpenGL3DriverBase;\r
+ typedef COpenGLCoreTexture<COpenGL3DriverBase> COpenGL3Texture;\r
+ typedef COpenGLCoreRenderTarget<COpenGL3DriverBase, COpenGL3Texture> COpenGL3RenderTarget;\r
+ typedef COpenGLCoreCacheHandler<COpenGL3DriverBase, COpenGL3Texture> COpenGL3CacheHandler;\r
\r
}\r
}\r