#include "coreutil.h"\r
#include "ISceneManager.h"\r
#include "IVideoDriver.h"\r
-#include "IFileSystem.h"\r
#include "IReadFile.h"\r
\r
#ifdef _DEBUG\r
{\r
\r
//! Constructor\r
-CXMeshFileLoader::CXMeshFileLoader(scene::ISceneManager* smgr, io::IFileSystem* fs)\r
+CXMeshFileLoader::CXMeshFileLoader(scene::ISceneManager* smgr)\r
: AnimatedMesh(0), Buffer(0), P(0), End(0), BinaryNumCount(0), Line(0),\r
CurFrame(0), MajorVersion(0), MinorVersion(0), BinaryFormat(false), FloatSize(0)\r
{\r