// For conditions of distribution and use, see copyright notice in irrlicht.h\r
\r
#include "IrrCompileConfig.h"\r
-#ifdef _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_\r
-\r
#include "CSkinnedMesh.h"\r
#include "CBoneSceneNode.h"\r
#include "IAnimatedMeshSceneNode.h"\r
\r
} // end namespace scene\r
} // end namespace irr\r
-\r
-#endif // _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_\r
-\r