]> git.lizzy.rs Git - irrlicht.git/blobdiff - source/Irrlicht/CMakeLists.txt
Indicate chosen OpenGL ES 2 driver during configuration
[irrlicht.git] / source / Irrlicht / CMakeLists.txt
index 0c8033c90b4ed5877ee97f1579be178885885f9a..4d7141eb207607f11a1466702e2d64bef1623f48 100644 (file)
@@ -1,11 +1,21 @@
 option(BUILD_SHARED_LIBS "Build shared library" TRUE)
+option(USE_SDL2 "Use the SDL2 backend" FALSE)
 
 # Compiler flags
 
 add_definitions(-DIRRLICHT_EXPORTS)
-if(NOT BUILD_SHARED_LIBS)
+if(BUILD_SHARED_LIBS)
+       if(WIN32)
+               set(API_IMPORT "__declspec(dllimport)")
+               set(API_EXPORT "__declspec(dllexport)")
+       elseif(CMAKE_CXX_COMPILER_ID MATCHES "^(GNU|Clang|AppleClang)$")
+               set(API_EXPORT "__attribute__ ((visibility(\"default\")))") # only necessary if default visibility is set to hidden
+       endif()
+else()
        add_definitions(-D_IRR_STATIC_LIB_)
 endif()
+add_definitions("-DIRRLICHT_API=${API_EXPORT}")
+
 if(CMAKE_BUILD_TYPE STREQUAL "Debug")
        add_definitions(-D_DEBUG)
 endif()
@@ -18,47 +28,243 @@ if(CMAKE_CXX_COMPILER_ID MATCHES "^(GNU|Clang|AppleClang)$")
        set(CMAKE_CXX_FLAGS_DEBUG "-g")
 
        add_compile_options(-Wall -pipe -fno-exceptions -fno-rtti)
+
+       # Enable SSE for floating point math on 32-bit x86 by default
+       # reasoning see minetest issue #11810 and https://gcc.gnu.org/wiki/FloatingPointMath
+       if(CMAKE_SIZEOF_VOID_P EQUAL 4)
+               include(CheckCXXSourceCompiles)
+               check_cxx_source_compiles("#ifndef __i686__\n#error\n#endif\nint main(){}" IS_I686)
+               if(IS_I686)
+                       message(STATUS "Detected Intel x86: using SSE instead of x87 FPU")
+                       add_compile_options(-mfpmath=sse -msse)
+               endif()
+       endif()
+
 elseif(MSVC)
        string(APPEND CMAKE_CXX_STANDARD_LIBRARIES " msvcrt.lib") # ???? fuck off
 
        add_compile_options(/GR- /Zl)
+
+       # Enable SSE for floating point math on 32-bit x86 by default
+       # reasoning see minetest issue #11810 and https://gcc.gnu.org/wiki/FloatingPointMath
+       if(CMAKE_SIZEOF_VOID_P EQUAL 4)
+               add_compile_options(/arch:SSE)
+       endif()
+endif()
+
+# Sanity-check version
+
+include(CheckCXXSourceCompiles)
+set(CMAKE_REQUIRED_INCLUDES ${PROJECT_SOURCE_DIR}/include)
+unset(REVISION_SANITY_CHECK CACHE)
+check_cxx_source_compiles("#include <IrrCompileConfig.h>\n\
+#if IRRLICHT_VERSION_MT_REVISION != ${IRRLICHTMT_REVISION}\n\
+#error\n\
+#endif\n\
+int main() {}" REVISION_SANITY_CHECK)
+if(NOT REVISION_SANITY_CHECK)
+       message(FATAL_ERROR "IrrlichtMt revision number mismatches between CMake and headers.")
+endif()
+
+# Platform-independent configuration (hard-coded currently)
+add_definitions(
+       -DIRR_ENABLE_BUILTIN_FONT
+       -D_IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
+       )
+
+# Platform-specific configuration
+
+if(CMAKE_SYSTEM_NAME STREQUAL "SunOS")
+       set(SOLARIS TRUE)
+endif()
+
+# Device
+
+if(WIN32)
+       add_definitions(-D_IRR_WINDOWS_ -D_IRR_WINDOWS_API_)
+       set(DEVICE "WINDOWS")
+elseif(APPLE)
+       add_definitions(-D_IRR_OSX_PLATFORM_)
+       set(DEVICE "OSX")
+elseif(ANDROID)
+       add_definitions(-D_IRR_ANDROID_PLATFORM_ -D_IRR_COMPILE_ANDROID_ASSET_READER_)
+       if(USE_SDL2)
+               message(SEND_ERROR "SDL2 backend is not supported on Android")
+       endif()
+       set(DEVICE "Android")
+elseif(EMSCRIPTEN)
+       add_definitions(-D_IRR_EMSCRIPTEN_PLATFORM_ -D_IRR_COMPILE_WITH_EGL_MANAGER_)
+       set(LINUX_PLATFORM TRUE)
+       set(DEVICE "SDL")
+elseif(SOLARIS)
+       add_definitions(-D_IRR_SOLARIS_PLATFORM_ -D_IRR_POSIX_API_)
+       set(DEVICE "X11")
+else()
+       add_definitions(-D_IRR_POSIX_API_)
+       set(LINUX_PLATFORM TRUE)
+       set(DEVICE "X11")
+endif()
+
+if(LINUX_PLATFORM)
+       add_definitions(-D_IRR_LINUX_PLATFORM_)
+endif()
+
+if(USE_SDL2)
+       set(DEVICE "SDL")
+endif()
+
+add_definitions("-D_IRR_COMPILE_WITH_${DEVICE}_DEVICE_")
+
+# X11
+
+if(DEVICE STREQUAL "X11")
+       option(USE_X11 "Use X11" TRUE)
+else()
+       set(USE_X11 FALSE)
+endif()
+
+if(LINUX_PLATFORM AND USE_X11)
+       option(USE_XINPUT2 "Use XInput2" TRUE)
+       option(USE_XCURSOR "Use XCursor" FALSE)
+else()
+       set(USE_XINPUT2 FALSE)
+       set(USE_XCURSOR FALSE)
+endif()
+
+# Joystick
+
+if(NOT (BSD OR SOLARIS OR EMSCRIPTEN))
+       add_definitions(-D_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
+endif()
+
+# OpenGL
+
+option(ENABLE_OPENGL3 "Enable OpenGL 3+" FALSE)
+
+if(ANDROID OR EMSCRIPTEN)
+       set(ENABLE_OPENGL FALSE)
+else()
+       option(ENABLE_OPENGL "Enable OpenGL" TRUE)
+endif()
+
+if(EMSCRIPTEN OR APPLE)
+       set(ENABLE_GLES1 FALSE)
+else()
+       if(ANDROID)
+               set(DEFAULT_GLES1 TRUE)
+       endif()
+       option(ENABLE_GLES1 "Enable OpenGL ES" ${DEFAULT_GLES1})
 endif()
 
+if(APPLE)
+       set(ENABLE_GLES2 FALSE)
+       set(ENABLE_WEBGL1 FALSE)
+else()
+       if(ANDROID OR EMSCRIPTEN)
+               set(DEFAULT_GLES2 TRUE)
+       endif()
+       if(EMSCRIPTEN)
+               set(DEFAULT_WEBGL1 TRUE)
+       endif()
+       option(ENABLE_GLES2 "Enable OpenGL ES 2+" ${DEFAULT_GLES2})
+       option(ENABLE_WEBGL1 "Enable WebGL (requires GLES2)" ${DEFAULT_WEBGL1})
+       if(ENABLE_WEBGL1)
+               set(ENABLE_GLES2 TRUE)
+       endif()
+endif()
+
+if(ENABLE_OPENGL)
+       add_definitions(-D_IRR_COMPILE_WITH_OPENGL_)
+       if(DEVICE STREQUAL "WINDOWS")
+               add_definitions(-D_IRR_COMPILE_WITH_WGL_MANAGER_ -D_IRR_OPENGL_USE_EXTPOINTER_)
+       elseif(DEVICE STREQUAL "X11")
+               add_definitions(-D_IRR_COMPILE_WITH_GLX_MANAGER_ -D_IRR_OPENGL_USE_EXTPOINTER_)
+       elseif(DEVICE STREQUAL "OSX")
+               add_definitions(-D_IRR_COMPILE_WITH_NSOGL_MANAGER_)
+       elseif(DEVICE STREQUAL "SDL")
+               add_definitions(-D_IRR_OPENGL_USE_EXTPOINTER_)
+       endif()
+endif()
+
+if(ENABLE_OPENGL3)
+       if (NOT USE_SDL2)
+               message(SEND_ERROR "OpenGL3 support requires SDL2")
+       endif()
+       set(USE_SDLGL ON)
+       set(USE_SDLGL3 ON)
+endif()
+
+if(ENABLE_GLES1)
+       if (USE_SDL2)
+               message(SEND_ERROR "OpenGL ES 1 is not supported with SDL2")
+       endif()
+       add_definitions(-D_IRR_COMPILE_WITH_OGLES1_)
+       if(DEVICE MATCHES "^(WINDOWS|X11|ANDROID)$")
+               add_definitions(-D_IRR_COMPILE_WITH_EGL_MANAGER_ -D_IRR_OGLES1_USE_EXTPOINTER_)
+       endif()
+endif()
+
+if(ENABLE_GLES2)
+       add_definitions(-D_IRR_COMPILE_WITH_OGLES2_)
+       if(DEVICE MATCHES "^(WINDOWS|X11|ANDROID)$" OR EMSCRIPTEN)
+               add_definitions(-D_IRR_COMPILE_WITH_EGL_MANAGER_ -D_IRR_OGLES2_USE_EXTPOINTER_)
+       elseif(DEVICE STREQUAL "SDL")
+               set(USE_SDLGL ON)
+               set(USE_SDLGLES2 ON)
+       endif()
+endif()
+
+if(ENABLE_WEBGL1)
+       add_definitions(-D_IRR_COMPILE_WITH_WEBGL1_)
+endif()
+
+# Misc
+
+include(TestBigEndian)
+TEST_BIG_ENDIAN(BIG_ENDIAN)
+if(BIG_ENDIAN)
+       add_definitions(-D__BIG_ENDIAN__)
+endif()
+
+# Configuration report
+
+message(STATUS "Device: ${DEVICE}")
+message(STATUS "OpenGL: ${ENABLE_OPENGL}")
+message(STATUS "OpenGL 3: ${USE_SDLGL3}")
+message(STATUS "OpenGL ES: ${ENABLE_GLES1}")
+if (USE_SDLGLES2)
+       message(STATUS "OpenGL ES 2: ON (unified)")
+elseif (ENABLE_GLES2)
+       message(STATUS "OpenGL ES 2: ON (legacy)")
+else()
+       message(STATUS "OpenGL ES 2: OFF")
+endif()
+message(STATUS "WebGL: ${ENABLE_WEBGL1}")
+
 # Required libs
 
 find_package(ZLIB REQUIRED)
 find_package(JPEG REQUIRED)
 find_package(PNG REQUIRED)
 
-# To configure the features available in this Irrlicht build please edit
-# include/IrrCompileConfig.h and re-run CMake from a clean state
-include(CheckSymbolExists)
-set(CMAKE_REQUIRED_INCLUDES ${PROJECT_SOURCE_DIR}/include)
-unset(OGLES1_ENABLED CACHE)
-unset(OGLES2_ENABLED CACHE)
-unset(OGL_ENABLED CACHE)
-unset(XINPUT2_ENABLED CACHE)
 
-check_symbol_exists(_IRR_COMPILE_WITH_OGLES1_ "IrrCompileConfig.h" OGLES1_ENABLED)
-if(OGLES1_ENABLED)
+if(ENABLE_GLES1)
        # only tested on Android, probably works on Linux (is this needed anywhere else?)
        find_library(OPENGLES_LIBRARY NAMES GLESv1_CM REQUIRED)
        find_library(EGL_LIBRARY NAMES EGL REQUIRED)
 
        message(STATUS "Found OpenGLES: ${OPENGLES_LIBRARY}")
 endif()
-check_symbol_exists(_IRR_COMPILE_WITH_OGLES2_ "IrrCompileConfig.h" OGLES2_ENABLED)
-if(OGLES2_ENABLED)
+if(ENABLE_GLES2)
        find_package(OpenGLES2 REQUIRED)
 endif()
-check_symbol_exists(_IRR_COMPILE_WITH_OPENGL_ "IrrCompileConfig.h" OGL_ENABLED)
-if(OGL_ENABLED)
+if(ENABLE_OPENGL)
        set(OpenGL_GL_PREFERENCE "LEGACY")
        find_package(OpenGL REQUIRED)
 endif()
-check_symbol_exists(_IRR_LINUX_X11_XINPUT2_ "IrrCompileConfig.h" XINPUT2_ENABLED)
-if(XINPUT2_ENABLED)
-       find_library(XINPUT_LIBRARY Xi REQUIRED)
+if(USE_SDL2)
+       find_package(SDL2 CONFIG REQUIRED)
+       message(STATUS "Found SDL2: ${SDL2_LIBRARIES}")
 endif()
 
 # Platform-specific libs
@@ -74,6 +280,9 @@ elseif(APPLE)
 else()
        # Unix probably
        find_package(X11 REQUIRED)
+       if(USE_XINPUT2 AND NOT X11_Xi_FOUND)
+               message(FATAL_ERROR "XInput not found")
+       endif()
 endif()
 
 set(link_includes
@@ -83,6 +292,7 @@ set(link_includes
        "${ZLIB_INCLUDE_DIR}"
        "${JPEG_INCLUDE_DIR}"
        "${PNG_INCLUDE_DIR}"
+       "${SDL2_INCLUDE_DIRS}"
 
        ${OPENGL_INCLUDE_DIR}
        ${OPENGLES2_INCLUDE_DIR}
@@ -96,12 +306,12 @@ set(link_libs
        "${ZLIB_LIBRARY}"
        "${JPEG_LIBRARY}"
        "${PNG_LIBRARY}"
+       "${SDL2_LIBRARIES}"
 
        ${OPENGL_LIBRARIES}
        ${OPENGLES_LIBRARY}
        ${OPENGLES2_LIBRARIES}
        ${EGL_LIBRARY}
-       ${XINPUT_LIBRARY}
 
        "$<$<PLATFORM_ID:Android>:native_app_glue -landroid -llog>"
        ${COCOA_LIB}
@@ -109,7 +319,7 @@ set(link_libs
        "$<$<PLATFORM_ID:Windows>:gdi32>"
        "$<$<PLATFORM_ID:Windows>:winmm>"
        ${X11_X11_LIB}
-       ${X11_Xxf86vm_LIB}
+       ${X11_Xi_LIB}
 )
 
 # Source files
@@ -137,31 +347,21 @@ add_library(IRROBJ OBJECT
        CSceneCollisionManager.cpp
        CSceneManager.cpp
        CMeshCache.cpp
-       CDefaultSceneNodeFactory.cpp
 )
 
 set(IRRDRVROBJ
        CNullDriver.cpp
        COpenGLCacheHandler.cpp
        COpenGLDriver.cpp
-       COpenGLNormalMapRenderer.cpp
-       COpenGLParallaxMapRenderer.cpp
        COpenGLShaderMaterialRenderer.cpp
        COpenGLSLMaterialRenderer.cpp
        COpenGLExtensionHandler.cpp
        COGLESDriver.cpp
        COGLESExtensionHandler.cpp
-       COGLES2Driver.cpp
-       COGLES2ExtensionHandler.cpp
-       COGLES2FixedPipelineRenderer.cpp
-       COGLES2MaterialRenderer.cpp
-       COGLES2NormalMapRenderer.cpp
-       COGLES2ParallaxMapRenderer.cpp
-       COGLES2Renderer2D.cpp
-       CWebGL1Driver.cpp
        CGLXManager.cpp
        CWGLManager.cpp
        CEGLManager.cpp
+       CSDLManager.cpp
        mt_opengl_loader.cpp
 )
 
@@ -171,17 +371,48 @@ set(IRRIMAGEOBJ
        CImageLoaderBMP.cpp
        CImageLoaderJPG.cpp
        CImageLoaderPNG.cpp
+       CImageLoaderTGA.cpp
        CImageWriterJPG.cpp
        CImageWriterPNG.cpp
 )
 
 add_library(IRRVIDEOOBJ OBJECT
-       CVideoModeList.cpp
        CFPSCounter.cpp
        ${IRRDRVROBJ}
        ${IRRIMAGEOBJ}
 )
 
+if(USE_SDLGL)
+       target_sources(IRRVIDEOOBJ PRIVATE
+               OpenGL/Driver.cpp
+               OpenGL/ExtensionHandler.cpp
+               OpenGL/FixedPipelineRenderer.cpp
+               OpenGL/MaterialRenderer.cpp
+               OpenGL/Renderer2D.cpp
+       )
+endif()
+
+if(USE_SDLGL3)
+       target_sources(IRRVIDEOOBJ PRIVATE
+               OpenGL3/Driver.cpp
+       )
+endif()
+
+if(USE_SDLGLES2)
+       target_sources(IRRVIDEOOBJ PRIVATE
+               OpenGLES2/Driver.cpp
+       )
+else()
+       target_sources(IRRVIDEOOBJ PRIVATE
+               COGLES2Driver.cpp
+               COGLES2ExtensionHandler.cpp
+               COGLES2FixedPipelineRenderer.cpp
+               COGLES2MaterialRenderer.cpp
+               COGLES2Renderer2D.cpp
+               CWebGL1Driver.cpp
+       )
+endif()
+
 add_library(IRRIOOBJ OBJECT
        CFileList.cpp
        CFileSystem.cpp
@@ -190,25 +421,24 @@ add_library(IRRIOOBJ OBJECT
        CReadFile.cpp
        CWriteFile.cpp
        CZipReader.cpp
-       CMountPointReader.cpp
        CAttributes.cpp
 )
 
 add_library(IRROTHEROBJ OBJECT
        CIrrDeviceSDL.cpp
        CIrrDeviceLinux.cpp
-       CIrrDeviceConsole.cpp
        CIrrDeviceStub.cpp
        CIrrDeviceWin32.cpp
-       CIrrDeviceFB.cpp
        CLogger.cpp
        COSOperator.cpp
        Irrlicht.cpp
        os.cpp
-       leakHunter.cpp
-       CProfiler.cpp
 )
 
+if(ENABLE_OPENGL3)
+       target_compile_definitions(IRROTHEROBJ PRIVATE ENABLE_OPENGL3)
+endif()
+
 if(ANDROID)
        target_sources(IRROTHEROBJ PRIVATE
                Android/CIrrDeviceAndroid.cpp
@@ -225,36 +455,34 @@ elseif(APPLE)
        )
 endif()
 
+if(USE_X11)
+       target_compile_definitions(IRROTHEROBJ PRIVATE _IRR_COMPILE_WITH_X11_)
+endif()
+
+if(USE_XINPUT2)
+       target_compile_definitions(IRROTHEROBJ PRIVATE _IRR_LINUX_X11_XINPUT2_)
+endif()
+
+if(USE_XCURSOR)
+       target_compile_definitions(IRROTHEROBJ PRIVATE _IRR_LINUX_XCURSOR_)
+endif()
+
 add_library(IRRGUIOBJ OBJECT
        CGUIButton.cpp
        CGUICheckBox.cpp
        CGUIComboBox.cpp
-       CGUIContextMenu.cpp
        CGUIEditBox.cpp
        CGUIEnvironment.cpp
        CGUIFileOpenDialog.cpp
        CGUIFont.cpp
        CGUIImage.cpp
-       CGUIInOutFader.cpp
        CGUIListBox.cpp
-       CGUIMenu.cpp
-       CGUIMeshViewer.cpp
-       CGUIMessageBox.cpp
-       CGUIModalScreen.cpp
        CGUIScrollBar.cpp
-       CGUISpinBox.cpp
        CGUISkin.cpp
        CGUIStaticText.cpp
        CGUITabControl.cpp
-       CGUITable.cpp
-       CGUIToolBar.cpp
-       CGUIWindow.cpp
-       CGUIColorSelectDialog.cpp
-       CDefaultGUIElementFactory.cpp
        CGUISpriteBank.cpp
        CGUIImageList.cpp
-       CGUITreeView.cpp
-       CGUIProfiler.cpp
 )
 
 # Library
@@ -283,14 +511,16 @@ target_include_directories(IrrlichtMt
 
 target_link_libraries(IrrlichtMt PRIVATE ${link_libs})
 
-# Propagate static library flag to lib users, only needed for Windows
-if(NOT BUILD_SHARED_LIBS)
-       target_compile_definitions(IrrlichtMt INTERFACE _IRR_STATIC_LIB_)
+if(WIN32)
+       target_compile_definitions(IrrlichtMt INTERFACE _IRR_WINDOWS_API_) # used in _IRR_DEBUG_BREAK_IF definition in a public header
+endif()
+target_compile_definitions(IrrlichtMt INTERFACE "IRRLICHT_API=${API_IMPORT}")
+if(APPLE OR ANDROID OR EMSCRIPTEN)
+       target_compile_definitions(IrrlichtMt PUBLIC IRR_MOBILE_PATHS)
 endif()
 
 set_target_properties(IrrlichtMt PROPERTIES
        VERSION ${PROJECT_VERSION}
-       SOVERSION ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
 )
 
 if(WIN32)