// This file is part of the "Irrlicht Engine".\r
// For conditions of distribution and use, see copyright notice in irrlicht.h\r
\r
-#include "IrrCompileConfig.h"\r
\r
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_\r
\r
#include "CIrrDeviceSDL.h"\r
#include "IEventReceiver.h"\r
+#include "IGUIElement.h"\r
+#include "IGUIEnvironment.h"\r
#include "os.h"\r
#include "CTimer.h"\r
#include "irrString.h"\r
{\r
#ifdef _IRR_COMPILE_WITH_OPENGL_\r
IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
+ #else\r
+ static IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager)\r
+ {\r
+ os::Printer::log("No OpenGL support compiled in.", ELL_ERROR);\r
+ return nullptr;\r
+ }\r
+ #endif\r
+\r
+ #ifdef ENABLE_OPENGL3\r
+ IVideoDriver* createOpenGL3Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
+ #else\r
+ static IVideoDriver* createOpenGL3Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager)\r
+ {\r
+ os::Printer::log("No OpenGL 3 support compiled in.", ELL_ERROR);\r
+ return nullptr;\r
+ }\r
#endif\r
\r
#ifdef _IRR_COMPILE_WITH_OGLES2_\r
IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
+ #else\r
+ static IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager)\r
+ {\r
+ os::Printer::log("No OpenGL ES 2 support compiled in.", ELL_ERROR);\r
+ return nullptr;\r
+ }\r
#endif\r
\r
#ifdef _IRR_COMPILE_WITH_WEBGL1_\r
IVideoDriver* createWebGL1Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);\r
+ #else\r
+ static IVideoDriver* createWebGL1Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager)\r
+ {\r
+ os::Printer::log("No WebGL 1 support compiled in.", ELL_ERROR);\r
+ return nullptr;\r
+ }\r
#endif\r
} // end namespace video\r
\r
}\r
#endif\r
\r
+\r
+bool CIrrDeviceSDL::keyIsKnownSpecial(EKEY_CODE key)\r
+{\r
+ switch ( key )\r
+ {\r
+ // keys which are known to have safe special character interpretation\r
+ // could need changes over time (removals and additions!)\r
+ case KEY_RETURN:\r
+ case KEY_PAUSE:\r
+ case KEY_ESCAPE:\r
+ case KEY_PRIOR:\r
+ case KEY_NEXT:\r
+ case KEY_HOME:\r
+ case KEY_END:\r
+ case KEY_LEFT:\r
+ case KEY_UP:\r
+ case KEY_RIGHT:\r
+ case KEY_DOWN:\r
+ case KEY_TAB:\r
+ case KEY_PRINT:\r
+ case KEY_SNAPSHOT:\r
+ case KEY_INSERT:\r
+ case KEY_BACK:\r
+ case KEY_DELETE:\r
+ case KEY_HELP:\r
+ case KEY_APPS:\r
+ case KEY_SLEEP:\r
+ case KEY_F1:\r
+ case KEY_F2:\r
+ case KEY_F3:\r
+ case KEY_F4:\r
+ case KEY_F5:\r
+ case KEY_F6:\r
+ case KEY_F7:\r
+ case KEY_F8:\r
+ case KEY_F9:\r
+ case KEY_F10:\r
+ case KEY_F11:\r
+ case KEY_F12:\r
+ case KEY_F13:\r
+ case KEY_F14:\r
+ case KEY_F15:\r
+ case KEY_F16:\r
+ case KEY_F17:\r
+ case KEY_F18:\r
+ case KEY_F19:\r
+ case KEY_F20:\r
+ case KEY_F21:\r
+ case KEY_F22:\r
+ case KEY_F23:\r
+ case KEY_F24:\r
+ case KEY_NUMLOCK:\r
+ case KEY_SCROLL:\r
+ case KEY_LCONTROL:\r
+ case KEY_RCONTROL:\r
+ return true;\r
+\r
+ default:\r
+ return false;\r
+ }\r
+}\r
+\r
+int CIrrDeviceSDL::findCharToPassToIrrlicht(int assumedChar, EKEY_CODE key) {\r
+ // SDL in-place ORs values with no character representation with 1<<30\r
+ // https://wiki.libsdl.org/SDL2/SDLKeycodeLookup\r
+ if (assumedChar & (1<<30))\r
+ return 0;\r
+\r
+ switch (key) {\r
+ case KEY_PRIOR:\r
+ case KEY_NEXT:\r
+ case KEY_HOME:\r
+ case KEY_END:\r
+ case KEY_LEFT:\r
+ case KEY_UP:\r
+ case KEY_RIGHT:\r
+ case KEY_DOWN:\r
+ case KEY_NUMLOCK:\r
+ return 0;\r
+ default:\r
+ return assumedChar;\r
+ }\r
+}\r
+\r
+void CIrrDeviceSDL::resetReceiveTextInputEvents() {\r
+ gui::IGUIElement *elem = GUIEnvironment->getFocus();\r
+ if (elem && elem->acceptsIME())\r
+ SDL_StartTextInput();\r
+ else\r
+ SDL_StopTextInput();\r
+}\r
+\r
//! constructor\r
CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)\r
: CIrrDeviceStub(param),\r
// create keymap\r
createKeyMap();\r
\r
- if (CreationParams.Fullscreen) {\r
- SDL_Flags |= SDL_WINDOW_FULLSCREEN;\r
- } else {\r
- if (Resizable)\r
- SDL_Flags |= SDL_WINDOW_RESIZABLE;\r
- if (CreationParams.WindowMaximized)\r
- SDL_Flags |= SDL_WINDOW_MAXIMIZED;\r
- }\r
- if (CreationParams.DriverType == video::EDT_OPENGL)\r
- {\r
- SDL_Flags |= SDL_WINDOW_OPENGL;\r
- if (!CreationParams.Doublebuffer)\r
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);\r
- }\r
-#ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
- SDL_Flags |= SDL_WINDOW_OPENGL;\r
-#endif //_IRR_EMSCRIPTEN_PLATFORM_\r
-\r
// create window\r
if (CreationParams.DriverType != video::EDT_NULL)\r
{\r
\r
bool CIrrDeviceSDL::createWindow()\r
{\r
+ if (CreationParams.Fullscreen) {\r
+ SDL_Flags |= SDL_WINDOW_FULLSCREEN;\r
+ } else {\r
+ if (Resizable)\r
+ SDL_Flags |= SDL_WINDOW_RESIZABLE;\r
+ if (CreationParams.WindowMaximized)\r
+ SDL_Flags |= SDL_WINDOW_MAXIMIZED;\r
+ }\r
+ SDL_Flags |= SDL_WINDOW_OPENGL;\r
+\r
#ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
if ( Width != 0 || Height != 0 )\r
emscripten_set_canvas_size( Width, Height);\r
if ( Close )\r
return false;\r
\r
- if (CreationParams.DriverType == video::EDT_OPENGL) {\r
- if (CreationParams.Bits == 16) {\r
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 4);\r
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 4);\r
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 4);\r
- SDL_GL_SetAttribute(\r
- SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 1 : 0);\r
- } else {\r
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);\r
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);\r
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);\r
- SDL_GL_SetAttribute(\r
- SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 8 : 0);\r
- }\r
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);\r
- if (CreationParams.Doublebuffer)\r
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);\r
- SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);\r
- if (CreationParams.Stereobuffer)\r
- SDL_GL_SetAttribute(SDL_GL_STEREO, 1);\r
- if (CreationParams.AntiAlias > 1) {\r
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);\r
+ switch (CreationParams.DriverType) {\r
+ case video::EDT_OPENGL:\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);\r
+ break;\r
+ case video::EDT_OPENGL3:\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);\r
+ break;\r
+ case video::EDT_OGLES1:\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);\r
+ break;\r
+ case video::EDT_OGLES2:\r
+ case video::EDT_WEBGL1:\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);\r
+ break;\r
+ default:;\r
+ }\r
+\r
+#ifdef _DEBUG\r
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG | SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG);\r
+#endif\r
+\r
+ if (CreationParams.Bits == 16) {\r
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);\r
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);\r
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);\r
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 1 : 0);\r
+ } else {\r
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);\r
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);\r
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);\r
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 8 : 0);\r
+ }\r
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);\r
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, CreationParams.Doublebuffer);\r
+ SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);\r
+ SDL_GL_SetAttribute(SDL_GL_STEREO, CreationParams.Stereobuffer);\r
+ if (CreationParams.AntiAlias > 1) {\r
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);\r
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);\r
+ }\r
+ if (!Window)\r
+ Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
+ if (!Window) {\r
+ os::Printer::log("Could not create window...", SDL_GetError(), ELL_WARNING);\r
+ }\r
+ if (!Window && CreationParams.AntiAlias > 1) {\r
+ while (--CreationParams.AntiAlias > 1) {\r
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);\r
- }\r
- if (!Window)\r
Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
- if (!Window && CreationParams.AntiAlias > 1) {\r
- while (--CreationParams.AntiAlias > 1) {\r
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);\r
- Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
- if (Window)\r
- break;\r
- }\r
- if (!Window) {\r
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);\r
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);\r
- Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
- if (Window)\r
- os::Printer::log("AntiAliasing disabled due to lack of support!");\r
- }\r
+ if (Window)\r
+ break;\r
}\r
-\r
- if (Window)\r
- {\r
- Context = SDL_GL_CreateContext(Window);\r
+ if (!Window) {\r
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);\r
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);\r
+ Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
+ if (Window)\r
+ os::Printer::log("AntiAliasing disabled due to lack of support!", ELL_WARNING);\r
}\r
- } else if (!Window)\r
- Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
+ }\r
\r
if ( !Window && CreationParams.Doublebuffer)\r
{\r
}\r
if ( !Window )\r
{\r
- os::Printer::log( "Could not initialize display!" );\r
+ os::Printer::log("Could not initialize display", SDL_GetError(), ELL_ERROR);\r
+ return false;\r
+ }\r
+\r
+ Context = SDL_GL_CreateContext(Window);\r
+ if (!Context) {\r
+ os::Printer::log("Could not initialize context", SDL_GetError(), ELL_ERROR);\r
+ SDL_DestroyWindow(Window);\r
return false;\r
}\r
\r
//! create the driver\r
void CIrrDeviceSDL::createDriver()\r
{\r
- switch(CreationParams.DriverType)\r
- {\r
- case video::DEPRECATED_EDT_DIRECT3D8_NO_LONGER_EXISTS:\r
- os::Printer::log("DIRECT3D8 Driver is no longer supported in Irrlicht. Try another one.", ELL_ERROR);\r
- break;\r
-\r
- case video::EDT_DIRECT3D9:\r
- #ifdef _IRR_COMPILE_WITH_DIRECT3D_9_\r
- os::Printer::log("SDL device does not support DIRECT3D9 driver. Try another one.", ELL_ERROR);\r
- #else\r
- os::Printer::log("DIRECT3D9 Driver was not compiled into this dll. Try another one.", ELL_ERROR);\r
- #endif // _IRR_COMPILE_WITH_DIRECT3D_9_\r
-\r
- break;\r
-\r
- case video::EDT_OPENGL:\r
- #ifdef _IRR_COMPILE_WITH_OPENGL_\r
- ContextManager = new video::CSDLManager(this);\r
- VideoDriver = video::createOpenGLDriver(CreationParams, FileSystem, ContextManager);\r
- #else\r
- os::Printer::log("No OpenGL support compiled in.", ELL_ERROR);\r
- #endif\r
- break;\r
-\r
- case video::EDT_OGLES2:\r
-#if defined(_IRR_COMPILE_WITH_OGLES2_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)\r
- {\r
- video::SExposedVideoData data;\r
-\r
- ContextManager = new video::CEGLManager();\r
- ContextManager->initialize(CreationParams, data);\r
-\r
- VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, ContextManager);\r
- }\r
-#else\r
- os::Printer::log("No OpenGL-ES2 support compiled in.", ELL_ERROR);\r
-#endif\r
- break;\r
-\r
- case video::EDT_WEBGL1:\r
-#if defined(_IRR_COMPILE_WITH_WEBGL1_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)\r
- {\r
- video::SExposedVideoData data;\r
-\r
- ContextManager = new video::CEGLManager();\r
- ContextManager->initialize(CreationParams, data);\r
-\r
- VideoDriver = video::createWebGL1Driver(CreationParams, FileSystem, ContextManager);\r
- }\r
-#else\r
- os::Printer::log("No WebGL1 support compiled in.", ELL_ERROR);\r
-#endif\r
- break;\r
-\r
- case video::EDT_NULL:\r
+ if (CreationParams.DriverType == video::EDT_NULL) {\r
VideoDriver = video::createNullDriver(FileSystem, CreationParams.WindowSize);\r
- break;\r
-\r
- default:\r
- os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR);\r
- break;\r
+ return;\r
}\r
\r
- // In case we got the size from the canvas\r
- if ( VideoDriver && CreationParams.WindowSize.Width == 0 && CreationParams.WindowSize.Height == 0 && Width > 0 && Height > 0 )\r
+ ContextManager = new video::CSDLManager(this);\r
+ switch(CreationParams.DriverType)\r
{\r
-#ifdef _IRR_EMSCRIPTEN_PLATFORM_\r
- SDL_CreateWindowAndRenderer(Width, Height, SDL_Flags, &Window, &Renderer);\r
-#else //_IRR_EMSCRIPTEN_PLATFORM_\r
- Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);\r
-#endif //_IRR_EMSCRIPTEN_PLATFOR\r
- VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));\r
+ case video::EDT_OPENGL: VideoDriver = video::createOpenGLDriver(CreationParams, FileSystem, ContextManager); break;\r
+ case video::EDT_OPENGL3: VideoDriver = video::createOpenGL3Driver(CreationParams, FileSystem, ContextManager); break;\r
+ case video::EDT_OGLES2: VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, ContextManager); break;\r
+ case video::EDT_WEBGL1: VideoDriver = video::createWebGL1Driver(CreationParams, FileSystem, ContextManager); break;\r
+ default:;\r
}\r
+ if (!VideoDriver)\r
+ os::Printer::log("Could not create video driver", ELL_ERROR);\r
}\r
\r
\r
else\r
key = (EKEY_CODE)KeyMap[idx].Win32Key;\r
\r
+ // Make sure to only input special characters if something is in focus, as SDL_TEXTINPUT handles normal unicode already\r
+ if (SDL_IsTextInputActive() && !keyIsKnownSpecial(key) && (SDL_event.key.keysym.mod & KMOD_CTRL) == 0)\r
+ break;\r
+\r
#ifdef _IRR_WINDOWS_API_\r
// handle alt+f4 in Windows, because SDL seems not to\r
if ( (SDL_event.key.keysym.mod & KMOD_LALT) && key == KEY_F4)\r
irrevent.KeyInput.PressedDown = (SDL_event.type == SDL_KEYDOWN);\r
irrevent.KeyInput.Shift = (SDL_event.key.keysym.mod & KMOD_SHIFT) != 0;\r
irrevent.KeyInput.Control = (SDL_event.key.keysym.mod & KMOD_CTRL ) != 0;\r
- // These keys are handled differently in CGUIEditBox.cpp (may become out of date!)\r
- // Control key is used in special character combinations, so keep that too\r
- // Pass through the keysym only then so no extra text gets input\r
- irrevent.KeyInput.Char = 0;\r
- if (mp.SDLKey == SDLK_DELETE || mp.SDLKey == SDLK_RETURN || mp.SDLKey == SDLK_BACKSPACE || irrevent.KeyInput.Control)\r
- irrevent.KeyInput.Char = mp.SDLKey;\r
+ irrevent.KeyInput.Char = findCharToPassToIrrlicht(mp.SDLKey, key);\r
postEventFromUser(irrevent);\r
}\r
break;\r
default:\r
break;\r
} // end switch\r
-\r
+ resetReceiveTextInputEvents();\r
} // end while\r
\r
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)\r