#ifndef __C_GUI_FONT_H_INCLUDED__\r
#define __C_GUI_FONT_H_INCLUDED__\r
\r
-#include "IrrCompileConfig.h"\r
-#ifdef _IRR_COMPILE_WITH_GUI_\r
-\r
#include "IGUIFontBitmap.h"\r
#include "irrString.h"\r
-#include "irrMap.h"\r
#include "IReadFile.h"\r
#include "irrArray.h"\r
+#include <map>\r
\r
namespace irr\r
{\r
//! draws an text and clips it to the specified rectangle if wanted\r
virtual void draw(const core::stringw& text, const core::rect<s32>& position,\r
video::SColor color, bool hcenter=false,\r
- bool vcenter=false, const core::rect<s32>* clip=0) _IRR_OVERRIDE_;\r
+ bool vcenter=false, const core::rect<s32>* clip=0) override;\r
\r
//! returns the dimension of a text\r
- virtual core::dimension2d<u32> getDimension(const wchar_t* text) const _IRR_OVERRIDE_;\r
+ core::dimension2d<u32> getDimension(const wchar_t* text) const override;\r
\r
//! Calculates the index of the character in the text which is on a specific position.\r
- virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const _IRR_OVERRIDE_;\r
+ s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const override;\r
\r
//! Returns the type of this font\r
- virtual EGUI_FONT_TYPE getType() const _IRR_OVERRIDE_ { return EGFT_BITMAP; }\r
+ EGUI_FONT_TYPE getType() const override { return EGFT_BITMAP; }\r
\r
//! set an Pixel Offset on Drawing ( scale position on width )\r
- virtual void setKerningWidth (s32 kerning) _IRR_OVERRIDE_;\r
- virtual void setKerningHeight (s32 kerning) _IRR_OVERRIDE_;\r
+ void setKerningWidth (s32 kerning) override;\r
+ void setKerningHeight (s32 kerning) override;\r
\r
//! set an Pixel Offset on Drawing ( scale position on width )\r
- virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const _IRR_OVERRIDE_;\r
- virtual s32 getKerningHeight() const _IRR_OVERRIDE_;\r
+ s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const override;\r
+ s32 getKerningHeight() const override;\r
\r
//! gets the sprite bank\r
- virtual IGUISpriteBank* getSpriteBank() const _IRR_OVERRIDE_;\r
+ IGUISpriteBank* getSpriteBank() const override;\r
\r
//! returns the sprite number from a given character\r
- virtual u32 getSpriteNoFromChar(const wchar_t *c) const _IRR_OVERRIDE_;\r
+ u32 getSpriteNoFromChar(const wchar_t *c) const override;\r
\r
- virtual void setInvisibleCharacters( const wchar_t *s ) _IRR_OVERRIDE_;\r
+ void setInvisibleCharacters( const wchar_t *s ) override;\r
\r
private:\r
\r
void popTextureCreationFlags(const bool(&flags)[3]);\r
\r
core::array<SFontArea> Areas;\r
- core::map<wchar_t, s32> CharacterMap;\r
+ std::map<wchar_t, s32> CharacterMap;\r
video::IVideoDriver* Driver;\r
IGUISpriteBank* SpriteBank;\r
IGUIEnvironment* Environment;\r
} // end namespace gui\r
} // end namespace irr\r
\r
-#endif // _IRR_COMPILE_WITH_GUI_\r
-\r
#endif // __C_GUI_FONT_H_INCLUDED__\r
-\r