]> git.lizzy.rs Git - dragonblocks_alpha.git/blobdiff - shaders/sky/sun/fragment.glsl
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[dragonblocks_alpha.git] / shaders / sky / sun / fragment.glsl
index 3cb7c7e89baa9eb5648992fe211ce620e156bd6a..bc8e428a360725761fad6c89aa564b97f0b25573 100755 (executable)
@@ -1,4 +1,4 @@
-in vec2 fragmentTextureCoords;
+in vec2 fragmentTextureCoordinates;
 
 out vec4 outColor;
 
@@ -6,5 +6,5 @@ uniform sampler2D texture0;
 
 void main()
 {
-       outColor = texture(texture0, fragmentTextureCoords);
+       outColor = texture(texture0, fragmentTextureCoordinates);
 }