border_width = BORDER_WIDTH;
window_gap = WINDOW_GAP;
+ split_ratio = SPLIT_RATIO;
borderless_monocle = BORDERLESS_MONOCLE;
gapless_monocle = GAPLESS_MONOCLE;
+ focus_follows_pointer = FOCUS_FOLLOWS_POINTER;
+ pointer_follows_monitor = POINTER_FOLLOWS_MONITOR;
adaptative_raise = ADAPTATIVE_RAISE;
apply_shadow_property = APPLY_SHADOW_PROPERTY;
+ auto_alternate = AUTO_ALTERNATE;
+ focus_by_distance = FOCUS_BY_DISTANCE;
+ history_aware_focus = HISTORY_AWARE_FOCUS;
}