rules:
- identifier: "[A-Za-z_][A-Za-z0-9_]*[[:space:]]*[()]"
- - type: "\\<(void|bool|bvec2|bvec3|bvec4|int|ivec2|ivec3|ivec4|float|vec2|vec3|vec4|mat2|mat3|mat4|struct|sampler1D|sampler2D|sampler3D|samplerCUBE|sampler1DShadow|sampler2DShadow)\\>"
- - statement: "\\<gl_(DepthRangeParameters|PointParameters|MaterialParameters|LightSourceParameters|LightModelParameters|LightModelProducts|LightProducts|FogParameters)\\>"
- - statement: "\\<(const|attribute|varying|uniform|in|out|inout|if|else|return|discard|while|for|do)\\>"
- - statement: "\\<(break|continue)\\>"
- - constant: "\\<(true|false)\\>"
- - statement: "[-+/*=<>?:!~%&|^]"
- - constant.number: "\\<([0-9]+|0x[0-9a-fA-F]*)\\>"
+ - type: "\\b(void|bool|bvec2|bvec3|bvec4|int|ivec2|ivec3|ivec4|float|vec2|vec3|vec4|mat2|mat3|mat4|struct|sampler1D|sampler2D|sampler3D|samplerCUBE|sampler1DShadow|sampler2DShadow)\\b"
+ - identifier: "\\bgl_(DepthRangeParameters|PointParameters|MaterialParameters|LightSourceParameters|LightModelParameters|LightModelProducts|LightProducts|FogParameters)\\b"
+ - statement: "\\b(const|attribute|varying|uniform|in|out|inout|if|else|return|discard|while|for|do)\\b"
+ - statement: "\\b(break|continue)\\b"
+ - constant.bool: "\\b(true|false)\\b"
+ - symbol.operator: "[-+/*=<>?:!~%&|^]"
+ - constant.number: "\\b([0-9]+|0x[0-9a-fA-F]*)\\b"
- comment:
start: "//"